@@xMacieX well, i dont like the video have voice, its more better with classic power point style, its explain a lot and if i miss something no need find what time he talking about some topics
I still use two of them on my PVP fleet. If I use more than one autoloader on a single ship I get about 0.8 faster firing for my battleships which is just too insignificant, but if I use one autoloader I get a bit more than a second which is extremely useful for my Namagi (+ Kaga BB) barrage fleet. This is in my opinion the best backline setup on global, I destroy Akaga fleets with no issue.
@@REXFORGTNo? Akaga + Nagato is currently the best back line in the games following by 2nd QE/Monarch/Warspite and 3rd Enterprise/South Dakota/Washington, your back line probably don't even make top 30 backline tbh
I wonder what would happen if you slapped 2 max level T3 autoloaders on Belfast with the triple 155mm in a fleet with both Queen Elizabeth and Unicorn (Max level reload command). Might be able to pull off a Mad Minute with that.
You can use it for torpedo frontline DD on pvp to make their first torpedo more accurate (not miss when hitting) and make vanguard runs faster to avoid BB salvos. Other than that, maybe putting it on event maps where map movements is limited to give you more tiles movements because it's dependent on fleet's speed..
Movement speed is proportional to vanguard speed Hit stat is used in evasion rate calculations Hit is almost never an issue on vanguard, and speed almost never useful on main fleet So basically the combination of what it buffs is mostly useless, use Boilers or SG Radar/Fire Control instead
that 1 sec CD is a huge help for a BB ship with a barrage skill or some kind of support skill. equip the reloader to arizona for a much more effective healing(pve). so it s not that bad. it depends to how you use it. In pvp, since there are so many Kaga - akagi user, and here i am, using 2 BB and a carrier. having at least 1 reloader for my BB sure boost the skill fire rate down to 15 sec. which is a great thing, i can fire my 1st skill salvo barrage a bit faster or the same time to my opponents 1st air strike. And as all we know, akagi and kaga s airstrike is originally around 30 sec with only the 1st strike faster, i can attack 2 more times with my skill salvo if my main fleet survived the 1st air strike which happens all the time before kaga - akagi can fire their 2nd air strike. and ultimately i win. My problem are usually the escort fleet having aurora or Juneau s heal (which i don t use, i don t like the idea of my ship being sunk lol). or people with full +10 gold - rainbow gear which i don t have yet as i started playing the game just this winter . (still manageable, not really that bad. my strategy may change once the global server equipment got updated.) and if you are curious to how i set up my fleet. I have Kaga(BB), amagi and Illustrious for the main fleet and i have Yukikaze, Belfast and San diego for my escort fleet. (my nagato and jintsuu is still at low level, i got them just recently) player of Lexington global sever here. so i ve tried it myself and those reloader is not that bad. as far as i know, i am the only one that ranks 1-100 with this kind of ridiculous fleet set up in pvp in the lexington server.(haven t encounter anyone with the same fleet as i have
LMAO i was taking a bath a while ago and thinking how stats in AL affect actual damage numbers/reload etc when i opened my yt ur video came up in my recommendations. ur a psychic lol
I love the format with your voice over! Makes it easier to watch. Always reading textwall on videos kinda makes it exhausting sometimes. Whereas this format I can listen to it anywhere without having to read a screen. As regarding to the info dump and merits of older format other people mentioned, I think the points you mentioned have been summarized into the slides well enough and when I go back and check I can clearly recall what you wanted to bring across, at the same time it makes it easier to watch so I prefer this video format.
Voice is good as long as it's accompanied by the excellent visual aids and short sentences you've included here and in previous videos. I often like to pause your videos on things like fleet set up and equipment for reference, or skip through your videos to digest the information relevant to what I'm looking for at my own pace.
Well cleared that up better than a day long argument in the game chat over on this subject. Thanks 3c. Also I enjoy your talking vids just as much as your none vids. I think when you are focusing on a specific top like this talking is much better than just the text with music. Just my opinion bro. Peace bro :)
I enjoy a lot of your videos. They are extremely helpful! In regards to your new format, I think it's better to use it for more complicated topics. If you did this video in your old format, it would had been a wall of text instead of your voice over with the according slides for bits of info. As for the older format, I prefer it if it was more of an info dump like ship reviews or general event information. It's easier to reference back quickly and see rather than listening. As an example, I go back to your vids sometimes to check up on facts or bits and having to hear it as an audio take more time if you know what I mean. Thanks as always. I wouldn't know how to play this game as well if it weren't for you man. I know the Wikipedia page exists, but I like how your videos go straight to the point!
Thank you always for your guides, they really are helping a lot. I do avoid autoloaders and your explanation is very helpful in letting me understand why they are bad aux gears. You only need to modify Reload for synchronization with other supportive skills. While I'm more of a visual than an auditive learner, I think you can keep this format since I pause the video anyway to read everything. Just don't take out the text.
Yeah I think a lot of my viewers prefer reading as well, I guess it depends on the topic. I do believe reading something yourself is better for learning than listening to it.
Id just like to say thanks for being a player who helps the community understand difficult topics so everyone can be on the same level :D Thank you for your dedication. I personally prefered the previous video format but that's just me. Do which ever you prefer.
That's true. I guess we all get used to the text and not hearing his voice. I really enjoy music that he put's in these videos, which is rather dumb. Old habits die hard ¯\_(ツ)_/¯
How about using autoloaders to adjust order when a ship fire for better synergy? For example: Using it to make sure Duke of York fires or hits right before Enterpise's Aircraft rain down bombers and such to deal the additional percent of damage. or is it better/more efficient to just find other ways to lower cooldowns?
its better to use different guns, eventually we will have the white/black shell auxiliary, and the gear setup for battleships will be locked to SG radar+White or Black shells. Autoloders won't be used.
I like the "voice format", but I think event guides should keep the old format so we can quickly come back to the video and find the stuff we need :D Anyway, thanks for the vid!
Regarding accuracy gear; why does the Gyroscope seem so uncommon for BBs? The extra movement speed makes no difference, but it still gives way more accuracy than purple fire control radar and sg radar, actually it gives as much acc as the golden sg radar and only one less than the golden fire control radar. I can understand that the fire control radar is better because it also gives a bit of firepower (and the golden fire control radar is better in every way), but does the extra evasion of the sg radar really make a difference for BBs? I guess the skill is very useful, but you'd only need it on a single ship in your fleet. Any thoughts?
I think evasion boosts their effective HP more than anything, BBs have extraordinarily large HP pool, and usually pretty heavy armor, the only survive stat they lack is evasion. But just my 5 cents, I'm not very good at this game's mechanics.
What about ship enhancement for stats? I normally only upgrade until any one stat is maxed out, then move onto upgrading another ship. Is it worth prioritising fully max out important ships first?
I enjoy both formats, this video was easily understood and I enjoyed it, I'd heard reloaders were bad but it's nice to see some math behind it. Keep up the great work!
Just wanted to say I think this format is great. I don't know a whole lot about how the math works behind the game and gear and I now understand why I shouldn't be using autoloaders. Thanks!
I actually like this new format, don't get me wrong I like the older one but for me is easier to digest info in an audio format with some visual help than reading everything but that's just me. In any case keep the good work 3C you're one of the better channels when it comes to Azurlane content and good luck in your future projects.
Whoa! Awesome to finally hear the voice behind the awesome stats! Love your Vids. Do you think previous ships will be coming back? I just lost my account because I got a new phone and the data was corrupted. I had all the event ships from the last year or so on global. Trying to get the nerve to start playing again and spend the money to get back in but was just curious on your thoughts if they will be coming back or available at some point. Thank you again for all the informative viseos!
Do you think Mogami could be a good candidate for a 10+autolader? you know since she had +1 main gun after retrofit... if not, what auxiliary could fit well for her along with the badge
Thanks for the info! Appreciate it! One minor minor nitpick: having the BGM at the same volume as the voice-over made it a little hard to hear the voice-over at times.
The point talking but i wonder why my hood always activating skill when i use 2 auto reloading at her. When i use radar and firepower she very rare activating skill. Or is just coincidental?
This video is so true. I fell for the Reload stat early on back on September last year, and felt extremely disappointed with the Stat and the Gear because it fills like it was added exclusively to add noise to the Stats and Gear. However, at this point in time, there are so many Aux Items, that even if they "fix" Reload it would not really matter since short fights are already short, and long fights, well better have higher Hit, FP or HP than Reload. =/
There might be only two situations where lower cooldown might be useful: getting to time with other buff skills' cooldown, or knowing when you normally get Elites to spawn and hitting them exactly on time. Both are situational and I just end up with not caring about it. Maybe when I will be seriously tackling chapter 11. :)
99.99% of the time trying to line things up does very little. As long as you have a good fleet at 100+, chapter 11 isn't much harder than 10 except for the -3 and -4 bosses.
Love the talking video's more as it let's you listen in the background, while occasionally look at the screen. The PowerPoint ones I would rather just read on a website.
How about HMS Hood? Once upon a time the buff from HMS seemed to matter if you were running double reloader on your whole main fleet then stacked a 70% buff on top of that.
Will 2 autoloader works if the ship still low lvl? I got tons of them. I want to use it on lower lvl ship while lvling up, and dont want to do annoying swap equip. Also I prefer the old format.
@@Just3c i mean, how effective it was in increasing dps. If Lvl 40 ship that have 60 reload, get 2 autoloader that add +60 reload. Will its dps increased a lot?
i use two +9 autoloaders and 406mk6 on washington to time with helena's debuff. that way everytime wash fires, its in tune with helena's skill. massive dps dump every 20 secs. still bad idea? i hate not having bb dps when helena procs.
my washington at lv110 with mk6 has a firing rate of 21.57 seconds, it is in sync with Helena's 20s buff for at least 4 shots, on earlier levels maybe but once you get to higher level no autoloader is needed.
Yo just3c i wanted to know how you would rate the cleaver of shamash and have you tried a game named ire blood memory if you like to play a souls like game in a phone that the best you can get and the game is extremely in depth if you like it pls make a guide to help us out
this is out of this reload topic here, but how is the best way to increase submarine affection by battle? for now, i am using lowcost fleet (cassin+erebus LB0) on 6-4 and summon submarines for every battle possible
Make sure that your submarines can get MVP instead of your Main+Escort Fleet (meaning your submarines have to be strong). Turn off Hunt Mode for submarines so that you can save their ammo and summon them to actual battles. Hunt every possible ship in the submarine fleet's range or until the submarine fleet's run out, whichever comes first. Do not fight the boss and retreat instead. Preferably fight the boss only when the 12 hours is running out or that you wish to stop farming affection for subs.
I will do a sub farming video when i get enough purple torp. The best you can do now is set them to secretary and slowly raising their affection, to effectively farm subs you need at least 2 purple torpedo.
I expected to read! Disappointed! But I love both so do what you are most comfortable with. Thanks for your good videos! :D And I knew Autoloader were bad but not that bad.
Low firepower low oil farming ships (like Fletcher fleet for example) benefit pretty nice from it, the minimal firepower boosts their dmg output really significantly. Of course assuming you don't have 6 Oxygen Torpedoes to waste on them...
IMO gaining even 0.8 sec on the reload of a backliner is always worth it in pvp. Whoever shoots and procs first wins, so... For pve? Better boost evasion, hp and fp for sure.
I'm using 2 autoloaders on all 3 DDs on my fletcher fleet, cos.. Those things torps are useless, and anything that helps em survive longer is equally useless. That fleets job is to finish a battle in 23 seconds :D
my suggest, its more better with classic power point style, its explain a lot and if i miss something no need find what time you talking about some topics but if you still want use your voice, its ok xd but remember to write very important think in your slides
I love your voice, to think we could have been hearing that sexy voice the whole time. Great video I loved it so much. Your AzurLane videos are the best on RUclips. Thank you so much for being such a educator and teacher for this game I love so much.
Now i have a solid proof that autoloaders sucks... Hehehehe.. Good thing i upgraded my fire control radars instead of autoloaders😁. THANKS FOR THE VID... VERY INFORMATIVE AS ALWAYS👍👍👍👍👍👍
yeah Z35 can barely reach 700 with other ship's help, but after that she reduces her reload by 100% so it actually wont half the cooldown on your torpedo..
I don't think this video's true. You make an example with CA while DD & BB/BC HAVING BARRAGE + HAVING BARRAGE really need Reload. DD gun's speed is very fast and I think Reloader's not bad.
It was really disapointing when after seeing some of your old videos that say autoloaders are almost useless, then going to search and found that was the formula, since i was going to be unable to have some buffs that i wanted up most of the time. Could have been a good idea to show a graphic on how the reload scale, because not everyone will understand that having that square root in the formula make that any big number o low number be less significant.
well if someone doesnt understand what a square root does to a number, i think its best to not trying optimize everything in a game..I assume my viewers are intelligent enough to know square root makes a big number smaller.
But why use Takao for example? Which doesn't have any time based buff... Why not Roon and her ammo swapping gun with bonus reload which stacks after 12shots fired makes her monstrous with double reloader equipped? And are you going to eq those MGM+1 DD with rainbow dildo as well? Which they works best with reloader and rammer since their 120FP combined with autoloader gain bonus like 10% of their normal FP...
I like the voice but I can go with either. I'm fine with whichever way you feel like doing. The autoloader should have buffs like 5% chance to shoot 2 times.
The power point is talking!!!
He has a voice?!?!? i never knew
Voice is so much better, really liked it. Hope you keep doing more videos like that.
@@xMacieX well, i dont like the video have voice, its more better with classic power point style, its explain a lot and if i miss something no need find what time he talking about some topics
I think my phone is broken. I'm hearing a voice in Just3C's video.
Just3c: this is why reloader is bad
Me: ok, I see your point.
*still uses it anyway*
I still use two of them on my PVP fleet. If I use more than one autoloader on a single ship I get about 0.8 faster firing for my battleships which is just too insignificant, but if I use one autoloader I get a bit more than a second which is extremely useful for my Namagi (+ Kaga BB) barrage fleet. This is in my opinion the best backline setup on global, I destroy Akaga fleets with no issue.
@@REXFORGTNo? Akaga + Nagato is currently the best back line in the games following by 2nd QE/Monarch/Warspite and 3rd Enterprise/South Dakota/Washington, your back line probably don't even make top 30 backline tbh
@@Brazio20 All of those ship has better option for aulax equipment
@@bluefable3416 I don't really see many players use Akaga + Nagato on Avrora server it's mostly Amagi+Nagato+IJN carrier (mostly hiryuu)
I wonder what would happen if you slapped 2 max level T3 autoloaders on Belfast with the triple 155mm in a fleet with both Queen Elizabeth and Unicorn (Max level reload command).
Might be able to pull off a Mad Minute with that.
Too late, I already have like 8 auto loaders that are 10-8
F
Those purple plates man...
I got 2 +10 autoloader lol
@@Brazio20 No they really not... even with +10 Auto Reload most BB/BC relying on Barrage won't even got an extra shot
Can you do Gyroscopes next? I'm still curious how exactly they work.
Accuracy
You can use it for torpedo frontline DD on pvp to make their first torpedo more accurate (not miss when hitting) and make vanguard runs faster to avoid BB salvos. Other than that, maybe putting it on event maps where map movements is limited to give you more tiles movements because it's dependent on fleet's speed..
Movement speed is proportional to vanguard speed
Hit stat is used in evasion rate calculations
Hit is almost never an issue on vanguard, and speed almost never useful on main fleet
So basically the combination of what it buffs is mostly useless, use Boilers or SG Radar/Fire Control instead
need to sell autoloaders now. thanks mistah 3c
damn i have +10 autoloaders
great now whenever my friends ask why dont we use autoloader, imma slap them this video haha
thanks a lot 3c
I really like this format in which you do voice-over. Amazing video as always, keep them up my dude
I like the talking format for explaining game mechanics, but I prefer the older format when it comes to chapter and event walkthroughs.
do I smell heresy!?
@@bagochips1208 haha nice
that 1 sec CD is a huge help for a BB ship with a barrage skill or some kind of support skill. equip the reloader to arizona for a much more effective healing(pve). so it s not that bad. it depends to how you use it. In pvp, since there are so many Kaga - akagi user, and here i am, using 2 BB and a carrier. having at least 1 reloader for my BB sure boost the skill fire rate down to 15 sec. which is a great thing, i can fire my 1st skill salvo barrage a bit faster or the same time to my opponents 1st air strike. And as all we know, akagi and kaga s airstrike is originally around 30 sec with only the 1st strike faster, i can attack 2 more times with my skill salvo if my main fleet survived the 1st air strike which happens all the time before kaga - akagi can fire their 2nd air strike. and ultimately i win. My problem are usually the escort fleet having aurora or Juneau s heal (which i don t use, i don t like the idea of my ship being sunk lol). or people with full +10 gold - rainbow gear which i don t have yet as i started playing the game just this winter . (still manageable, not really that bad. my strategy may change once the global server equipment got updated.)
and if you are curious to how i set up my fleet. I have Kaga(BB), amagi and Illustrious for the main fleet and i have Yukikaze, Belfast and San diego for my escort fleet. (my nagato and jintsuu is still at low level, i got them just recently) player of Lexington global sever here. so i ve tried it myself and those reloader is not that bad. as far as i know, i am the only one that ranks 1-100 with this kind of ridiculous fleet set up in pvp in the lexington server.(haven t encounter anyone with the same fleet as i have
Wait you play on sandy sever ? Cause you make me remember a guy just like you was onslaught by my team
@@thoaihuynh4652 ohh someone in Sandy server have the same fleet. it s agood thing to know. >
I checked the channel name twice because there is a voice lmao
Speaking of Eldrigde, will the autoloader synergise with 76mm gun for barrage spam?
no
LMAO i was taking a bath a while ago and thinking how stats in AL affect actual damage numbers/reload etc when i opened my yt ur video came up in my recommendations. ur a psychic lol
I love the format with your voice over!
Makes it easier to watch. Always reading textwall on videos kinda makes it exhausting sometimes. Whereas this format I can listen to it anywhere without having to read a screen.
As regarding to the info dump and merits of older format other people mentioned, I think the points you mentioned have been summarized into the slides well enough and when I go back and check I can clearly recall what you wanted to bring across, at the same time it makes it easier to watch so I prefer this video format.
im digging the spoken style of video here it is really helpful to make sure there is no misunderstanding of information
Voice is good as long as it's accompanied by the excellent visual aids and short sentences you've included here and in previous videos. I often like to pause your videos on things like fleet set up and equipment for reference, or skip through your videos to digest the information relevant to what I'm looking for at my own pace.
Could you explain why old guides for Hood suggests to use autoloaders? Was the formula different back then? Thanks!
lol pretty much what i wanted to know as well
Probably just knew less, it’s an old video
Thanks for the info :D
It's very nice to hear your voice in the video ^^
Well cleared that up better than a day long argument in the game chat over on this subject. Thanks 3c.
Also I enjoy your talking vids just as much as your none vids. I think when you are focusing on a specific top like this talking is much better than just the text with music.
Just my opinion bro.
Peace bro :)
I enjoy a lot of your videos. They are extremely helpful!
In regards to your new format, I think it's better to use it for more complicated topics. If you did this video in your old format, it would had been a wall of text instead of your voice over with the according slides for bits of info.
As for the older format, I prefer it if it was more of an info dump like ship reviews or general event information. It's easier to reference back quickly and see rather than listening. As an example, I go back to your vids sometimes to check up on facts or bits and having to hear it as an audio take more time if you know what I mean.
Thanks as always. I wouldn't know how to play this game as well if it weren't for you man. I know the Wikipedia page exists, but I like how your videos go straight to the point!
thanks for the imput!
Thank you always for your guides, they really are helping a lot.
I do avoid autoloaders and your explanation is very helpful in letting me understand why they are bad aux gears. You only need to modify Reload for synchronization with other supportive skills.
While I'm more of a visual than an auditive learner, I think you can keep this format since I pause the video anyway to read everything. Just don't take out the text.
Yeah I think a lot of my viewers prefer reading as well, I guess it depends on the topic. I do believe reading something yourself is better for learning than listening to it.
I generally watch your videos when I'm driving home from work. Having voiced videos is like easy mode for my commute!
Id just like to say thanks for being a player who helps the community understand difficult topics so everyone can be on the same level :D
Thank you for your dedication. I personally prefered the previous video format but that's just me. Do which ever you prefer.
So many questions... answered.
Thanks, 3c.
I like the previous format, I think- it's easier to pause and let your information sink in.
Bunny of the north star.
You have a nice calm voice. Really enjoyed this video and thank you for sharing this information with us!
I'd be curious if this holds true now that Musashi is a thing.
I appreciate the voice over but the classic text-only guide is better. Nice content, keep it up.
That's true. I guess we all get used to the text and not hearing his voice.
I really enjoy music that he put's in these videos, which is rather dumb. Old habits die hard ¯\_(ツ)_/¯
where did you find the formula ? just asking I'd like to min-max the Stats on my ships
I like this new format! And I am waiting for other auxiliary gears as well!
How about using autoloaders to adjust order when a ship fire for better synergy?
For example:
Using it to make sure Duke of York fires or hits right before Enterpise's Aircraft rain down bombers and such to deal the additional percent of damage.
or is it better/more efficient to just find other ways to lower cooldowns?
its better to use different guns, eventually we will have the white/black shell auxiliary, and the gear setup for battleships will be locked to SG radar+White or Black shells. Autoloders won't be used.
I like the "voice format", but I think event guides should keep the old format so we can quickly come back to the video and find the stuff we need :D Anyway, thanks for the vid!
Regarding accuracy gear; why does the Gyroscope seem so uncommon for BBs? The extra movement speed makes no difference, but it still gives way more accuracy than purple fire control radar and sg radar, actually it gives as much acc as the golden sg radar and only one less than the golden fire control radar.
I can understand that the fire control radar is better because it also gives a bit of firepower (and the golden fire control radar is better in every way), but does the extra evasion of the sg radar really make a difference for BBs? I guess the skill is very useful, but you'd only need it on a single ship in your fleet.
Any thoughts?
I think evasion boosts their effective HP more than anything, BBs have extraordinarily large HP pool, and usually pretty heavy armor, the only survive stat they lack is evasion.
But just my 5 cents, I'm not very good at this game's mechanics.
So Are autoloaders worth using at all? Like nagato or other battleships with barrage abilities so you can get the shot off faster in pvp.
What about ship enhancement for stats? I normally only upgrade until any one stat is maxed out, then move onto upgrading another ship. Is it worth prioritising fully max out important ships first?
yes
Thank you, I was waiting for this
Awesome work, love ur videos, short and simple,straight to the point of the topic and yet so informative. Keep it up 3C
so which is recommended repulse and renown gear then?
I have waited ages for this... Now i finally understand. Thank you good sir
I enjoy both formats, this video was easily understood and I enjoyed it, I'd heard reloaders were bad but it's nice to see some math behind it. Keep up the great work!
Wryyyyyyyyy
Just wanted to say I think this format is great. I don't know a whole lot about how the math works behind the game and gear and I now understand why I shouldn't be using autoloaders. Thanks!
I actually like this new format, don't get me wrong I like the older one but for me is easier to digest info in an audio format with some visual help than reading everything but that's just me. In any case keep the good work 3C you're one of the better channels when it comes to Azurlane content and good luck in your future projects.
Yayy, voicey 3C
Whoa! Awesome to finally hear the voice behind the awesome stats! Love your Vids. Do you think previous ships will be coming back? I just lost my account because I got a new phone and the data was corrupted. I had all the event ships from the last year or so on global. Trying to get the nerve to start playing again and spend the money to get back in but was just curious on your thoughts if they will be coming back or available at some point. Thank you again for all the informative viseos!
Thanks for the info! It help me a lot regarding reloads stats
Really nice hearing you talk. Keep up the good work!
Just3c i have a problem everytime i go to the final boss of the ink stained event it crashs at the half of the purifier life bar what i can do?
uh..no idea maybe contact support staff in the official discord.
@@Just3c ok thanks for the advice
Hello Just3c, thanks for your videos, but can you tell about other stats?
Nice video, much appreciated explanation. Keep up the good work!
I never knew CA could make use of the fire radar. Looking at the stats it actually makes alot of sense.
Do you think Mogami could be a good candidate for a 10+autolader? you know since she had +1 main gun after retrofit... if not, what auxiliary could fit well for her along with the badge
Nope is not good FCR is good choice, autoloader might be good when the ship have reload skill like roon or suzuya. They will stack the skill faster
Yeah much better than your first voiced video :)
Well I bought some better recording gear with patreon money :>
Thanks for the info! Appreciate it!
One minor minor nitpick: having the BGM at the same volume as the voice-over made it a little hard to hear the voice-over at times.
Where do you get all your information from? Azur lane wiki only has so much info...
Great video btw!!
Azur lane Fandom website
i'm fine with both format, do what ever u r comfortable with. good guide as always thanks.
now i can recycle the reloaders i have
Lovely presentation! Please make a series explaining several auxilaries!
What the effective percentage means?
The point talking but i wonder why my hood always activating skill when i use 2 auto reloading at her.
When i use radar and firepower she very rare activating skill.
Or is just coincidental?
Just luck.
This video is so true. I fell for the Reload stat early on back on September last year, and felt extremely disappointed with the Stat and the Gear because it fills like it was added exclusively to add noise to the Stats and Gear. However, at this point in time, there are so many Aux Items, that even if they "fix" Reload it would not really matter since short fights are already short, and long fights, well better have higher Hit, FP or HP than Reload. =/
There might be only two situations where lower cooldown might be useful: getting to time with other buff skills' cooldown, or knowing when you normally get Elites to spawn and hitting them exactly on time.
Both are situational and I just end up with not caring about it. Maybe when I will be seriously tackling chapter 11. :)
99.99% of the time trying to line things up does very little. As long as you have a good fleet at 100+, chapter 11 isn't much harder than 10 except for the -3 and -4 bosses.
Love the talking video's more as it let's you listen in the background, while occasionally look at the screen.
The PowerPoint ones I would rather just read on a website.
How about HMS Hood? Once upon a time the buff from HMS seemed to matter if you were running double reloader on your whole main fleet then stacked a 70% buff on top of that.
Great vid, hopefully more voice over in the future
Will 2 autoloader works if the ship still low lvl? I got tons of them. I want to use it on lower lvl ship while lvling up, and dont want to do annoying swap equip.
Also I prefer the old format.
at low level just having something is better than nothing
@@Just3c i mean, how effective it was in increasing dps. If Lvl 40 ship that have 60 reload, get 2 autoloader that add +60 reload. Will its dps increased a lot?
i use two +9 autoloaders and 406mk6 on washington to time with helena's debuff. that way everytime wash fires, its in tune with helena's skill. massive dps dump every 20 secs. still bad idea? i hate not having bb dps when helena procs.
my washington at lv110 with mk6 has a firing rate of 21.57 seconds, it is in sync with Helena's 20s buff for at least 4 shots, on earlier levels maybe but once you get to higher level no autoloader is needed.
Yo just3c i wanted to know how you would rate the cleaver of shamash and have you tried a game named ire blood memory if you like to play a souls like game in a phone that the best you can get and the game is extremely in depth if you like it pls make a guide to help us out
Have not tried that game yet, I will have a look
Cleaver of shamash is okay, can be used on BR or VK but not amazing.
@@Just3c so i shouldn't invest on cleaver of shamash is its not as good as the fist
@@Just3c and if you plan on playing ire and like its pls do share your thoughts on it
this is out of this reload topic here,
but how is the best way to increase submarine affection by battle?
for now, i am using lowcost fleet (cassin+erebus LB0) on 6-4 and summon submarines for every battle possible
That's the only way. Auto-hunting won't get any exp or affection.
@@user_PC945 ok thanks
Make sure that your submarines can get MVP instead of your Main+Escort Fleet (meaning your submarines have to be strong).
Turn off Hunt Mode for submarines so that you can save their ammo and summon them to actual battles.
Hunt every possible ship in the submarine fleet's range or until the submarine fleet's run out, whichever comes first.
Do not fight the boss and retreat instead. Preferably fight the boss only when the 12 hours is running out or that you wish to stop farming affection for subs.
I will do a sub farming video when i get enough purple torp. The best you can do now is set them to secretary and slowly raising their affection, to effectively farm subs you need at least 2 purple torpedo.
I expected to read! Disappointed! But I love both so do what you are most comfortable with. Thanks for your good videos! :D
And I knew Autoloader were bad but not that bad.
What about z23? Her torps aren't the best, but she has very high firepower and alot of her skills depend on the amount of shots fired
Low firepower low oil farming ships (like Fletcher fleet for example) benefit pretty nice from it, the minimal firepower boosts their dmg output really significantly. Of course assuming you don't have 6 Oxygen Torpedoes to waste on them...
IMO gaining even 0.8 sec on the reload of a backliner is always worth it in pvp. Whoever shoots and procs first wins, so...
For pve? Better boost evasion, hp and fp for sure.
Brother can you tell me a good IJN fleet with the new Nagato?
Akaga
@@soyea4818 Yes but i need the vanguards as well
I'm using 2 autoloaders on all 3 DDs on my fletcher fleet, cos.. Those things torps are useless, and anything that helps em survive longer is equally useless. That fleets job is to finish a battle in 23 seconds :D
my suggest, its more better with classic power point style, its explain a lot and if i miss something no need find what time you talking about some topics
but if you still want use your voice, its ok xd
but remember to write very important think in your slides
I love your voice, to think we could have been hearing that sexy voice the whole time. Great video I loved it so much. Your AzurLane videos are the best on RUclips. Thank you so much for being such a educator and teacher for this game I love so much.
I use other ships as autoloaders, am i still good with that?
btw, its hard for me to distinguish words from a cracky voice
Now i have a solid proof that autoloaders sucks... Hehehehe.. Good thing i upgraded my fire control radars instead of autoloaders😁. THANKS FOR THE VID... VERY INFORMATIVE AS ALWAYS👍👍👍👍👍👍
Hmm. Good information for me to manage my fleets based on damage now. Also, didnt know autoloaders were kinda crap.... Thanks!
AAAAAAAAAAAAAa its talking omg !!!! thaanks
Did you just change your profile pick to Kitakaze's pet
It takes serious math for preparation in the endgame.
Great guide as always.
#whatAZURLANEittakes
Thanks for the video!
what about z35 with her skill overload which gives her 200% realod, reload command 15%, and z1 40% reload increase????
yeah Z35 can barely reach 700 with other ship's help, but after that she reduces her reload by 100% so it actually wont half the cooldown on your torpedo..
@@Just3c oh ok thx
Hood is an exception because her barrage need to proc as soon as possible so auto reloader is a must
Auto reloader have it own pro and con
nope, Autoloader is useless, it doesn't give even one extra shot, and Hood is not always proc her skill
Oh no! Looks like I'll have to change something else for duke of York oh well thanks just3c
Nice video, Awesome, The Voice of Cubes
I use autoloader on ayanami, is it worth ?
Use oxy torp instead dude, she is a torp ship
who's that ship in the intro?
Wakaba
thanks man :D
I don't think this video's true. You make an example with CA while DD & BB/BC HAVING BARRAGE + HAVING BARRAGE really need Reload. DD gun's speed is very fast and I think Reloader's not bad.
Weren't autoloaders really good in the past? I didnt play the JP or CN versions, but wasn't Reload much more impactful back then?
well back then there were no other options and gears are harder to get.
It was really disapointing when after seeing some of your old videos that say autoloaders are almost useless, then going to search and found that was the formula, since i was going to be unable to have some buffs that i wanted up most of the time.
Could have been a good idea to show a graphic on how the reload scale, because not everyone will understand that having that square root in the formula make that any big number o low number be less significant.
well if someone doesnt understand what a square root does to a number, i think its best to not trying optimize everything in a game..I assume my viewers are intelligent enough to know square root makes a big number smaller.
@@Just3c XD
Thanks, that's a totally really good to know
Yo, any luck that we can have Kizuna Ai ship review??? Heard that she will be the next Azure Lane Collaboration
dont know anything about them yet, but dont be too hopeful, collab ships are usually bad.
So scrap all autoloaders & rammers. Thank-you again 3c.
But why use Takao for example? Which doesn't have any time based buff... Why not Roon and her ammo swapping gun with bonus reload which stacks after 12shots fired makes her monstrous with double reloader equipped?
And are you going to eq those MGM+1 DD with rainbow dildo as well? Which they works best with reloader and rammer since their 120FP combined with autoloader gain bonus like 10% of their normal FP...
Wait.... but Unicorn gives 15% rld which is less than autoloader.... so, you mean....
I like the voice but I can go with either. I'm fine with whichever way you feel like doing. The autoloader should have buffs like 5% chance to shoot 2 times.
At last I understand reload stat!
So it only has a little effect in battle even when boosting it...
Thank you !!!