Unreal Engine - Flexible Combat System - Verification

Поделиться
HTML-код
  • Опубликовано: 15 июл 2023
  • Get yourself Verified if you own the Flexible Combat System!
    Download Discord: discord.com/
    🕺 Come join the Team Beard Discord​​ 🕺
    If you're a game developer and looking to join a friendly game dev community which ranges from expert to professional, be sure to hop into the discord! We're always looking for more awesome people to join!
    / discord
    ⚜️Check out my Marketplace Asset ⚜️
    🗡️ Mele 🗡️ www.unrealengine.com/marketpl...
    🏹 Ranged - www.unrealengine.com/marketpl...
    ✨ Magic - www.unrealengine.com/marketpl...
    ⚔️ Package ⚔️ - www.unrealengine.com/marketpl...
    🔪 Basic - www.unrealengine.com/marketpl...
    🤝 Ways to Support The Channel 🤝
    Patreon: www.patreon.com/JonBeardsell?...
    Buy Me A Coffee: www.buymeacoffee.com/JonBeard...
    All support will go towards helping me produce RUclips content and tutorials full time.

Комментарии • 17

  • @ch_boki
    @ch_boki 11 месяцев назад

    Fantastic! Great content!

  • @codyvandal2860
    @codyvandal2860 11 месяцев назад

    Nice bro looks good

  • @razomax2724
    @razomax2724 11 месяцев назад

    you are the best

  • @jhonngarcias6947
    @jhonngarcias6947 8 месяцев назад

    Hello, for now I only have the basic system, could I access the discord verification?

  • @miss.antidote
    @miss.antidote 7 месяцев назад +1

    why is it so hard to see the manual? your discord link dont work

    • @Beardgames
      @Beardgames  7 месяцев назад

      Hey Antidote are you all sorted? It's done through verification to prevent it going to unofficial buyers

  • @gigathus3314
    @gigathus3314 11 месяцев назад

    All hail beardman

  • @gamekingstudios
    @gamekingstudios 11 месяцев назад

    Does this use the lyra framework and does it include the Gameplay ability system

    • @Beardgames
      @Beardgames  11 месяцев назад

      It does not use either however I have thought about looking into how the animation setup might be improved with Lyra

    • @gamekingstudios
      @gamekingstudios 11 месяцев назад

      @@Beardgamesaww ok. I’m trying to develop a first person melee ranger fantasy games but every combat system is third person based. And Lyra and gas seem to be the new way of doing it in ue5

    • @Beardgames
      @Beardgames  11 месяцев назад

      @@gamekingstudios I'll be making a first person shooter transition tutorial soon! I've heard gas is overrated and confusing but that's your call, Lyra animation is something I'd like to look into however 🙂

    • @gamekingstudios
      @gamekingstudios 11 месяцев назад

      @@Beardgamesthanks for your insight, how would u suggest an ability driven combat system.

    • @Beardgames
      @Beardgames  11 месяцев назад +1

      @@gamekingstudiosby ability based system I presume you mean something like diablo or world of warcraft? The system at the moment already uses abilities for spell casting however require firing with the mouse, all the functionality exists it'd just be a matter of turning melee and ranged into ability based actions similar to the spells 🙂

  • @peterstrand3978
    @peterstrand3978 3 месяца назад

    I'm still waiting for verification. I need the tutorials to get working with this.

    • @Beardgames
      @Beardgames  3 месяца назад

      Hey Peter apologies you should be verified as soon as you send off your information in discord, are you sorted now?

  • @deepelements
    @deepelements 9 месяцев назад

    I really want to get this it looks amazing but my game needs guns as well.