Can you beat Factorio if everything is a fluid?

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  • Опубликовано: 8 июл 2023
  • Liquid gold! ...and everything else.
    The star of today's video is Pneumatic Transport!
    You can download it in the in-game mod browser, or manually here:
    mods.factorio.com/mod/pneumat...
    Consider supporting me on Ko-fi!
    ko-fi.com/docjade
    Join the discord! discord.docjade.com/
    Have a video idea? Let me know! forms.gle/uEcJvr71asSBLUUK8
  • ИгрыИгры

Комментарии • 608

  • @markrobison5199
    @markrobison5199 Год назад +637

    I want to imagine the ammo pipe is just full of bullets. Not in mags or clips or containers, just bullets dumping out straight onto the turrets. And thats why your ammo pipes were never full. Because you were trying to produce enough raw *boolet* to fill the pipes

    • @DocJade
      @DocJade  Год назад +110

      Like this?
      ruclips.net/video/6i-nMWgBUp0/видео.html
      hahahaha

    • @mrpojsomnoj3313
      @mrpojsomnoj3313 10 месяцев назад +43

      @@DocJade Now I want mod that change turrets to portal turrets. There is RP warfare, will use this instead I guess...

    • @shibainu2528
      @shibainu2528 5 месяцев назад +14

      Didn't Aperture Desk Job have you accidentally invent the turret by breaking an ammunition pipe, sending all the bullets straight into the tank of the toilet you were currently testing and ended up breaking a bunch more stuff?

    • @MaleniaLi
      @MaleniaLi 4 месяца назад +6

      Just a real aperture science kinda deal going on, oh lmao, didn't read the other replies

    • @jamx02
      @jamx02 3 месяца назад +3

      So exactly how 762 miniguns are fed bullets

  • @Trupen
    @Trupen Год назад +1537

    This looks like a very fun mod
    I have to try it out

    • @atomspalter2090
      @atomspalter2090 Год назад +3

      oh yes

    • @thedootguy4444
      @thedootguy4444 Год назад +2

      now make a tutorial series about it

    • @akakamaz7382
      @akakamaz7382 Год назад +3

      Do you have any sanity left?

    • @willamyte
      @willamyte Год назад +1

      The man himself!

    • @Trupen
      @Trupen Год назад +38

      ​@@MedicMainDave There is not such thing as "stealing alogrythm views" on yt and actually algorytm works opposite to what you think.
      Like if other people start making videos about this very mod, then Jade's video will get a big boost to views as a recommended video.

  • @literallyjustapanda1068
    @literallyjustapanda1068 Год назад +608

    My mans out here operating on 1M sub levels of work, the actual GOAT

    • @synka5922
      @synka5922 Год назад +4

      I know of no factorio youtuber with 1m subs (not counting channels who very rarely have it)

    • @literallyaperson7125
      @literallyaperson7125 Год назад +9

      @@synka5922 what

    • @josh.fornite2082
      @josh.fornite2082 Год назад +2

      @@synka5922 he didnt mean subscribers 🤣

    • @mathekieft5289
      @mathekieft5289 Год назад +7

      he meant submarines (he doesnt have 1m submarines)

    • @oz_jones
      @oz_jones 8 месяцев назад +3

      @@mathekieft5289 Skill issue, honestly.

  • @drsupergood8978
    @drsupergood8978 Год назад +321

    The main problem you suffered with biters was you ran into an ammo death spiral. The ammo used to kill a large biter produced more pollution than the large biter costs to spawn. This is why more and more large biters kept showing up and would have cost you the game if you did not managed to switch to flamethrower turrets in time. You made matters a lot worse by throwing speed modules into the mining drills rather than efficiency modules because that massively raised the pollution cost per ammo rather than lowering it.
    The overall morale of the story is to not skip flamethrower turrets when dealing with standard biters. 3 of your expansions could have been protected by only using flamethrower turrets saving hundreds of thousands of iron ore. If you wanted to go all in on gun turrets, you really needed the damage upgrades from military science to keep them economical.

    • @ajfish9514
      @ajfish9514 11 месяцев назад +59

      And all of this was made vastly worse by the immense amount of time and resources expended (and pollution created) of filling up the pipes with ammo.

    • @rogo7330
      @rogo7330 11 месяцев назад +14

      Also, walls + bots + repair packs are MUCH cheaper than ammo, so you can just accept that walls will be damaged and fixed by bots at the time when biters will be fried to the golden crust.

    • @HaibaneKuu
      @HaibaneKuu 10 месяцев назад +5

      Interesting, I thought this is only a concern for deathworlds and such. Although considering the buffering problems this might close. I wonder if red ammo would be more efficient, because it was taking ages to kill big biters even with multiple turrets firing at them.

    • @drsupergood8978
      @drsupergood8978 10 месяцев назад +16

      @@HaibaneKuu Possibly in such a case. But without military science's physical damage upgrades its efficiency would still be bad, the buffering problem would be a lot worse and the death spiral would have still happened.

    • @lechking941
      @lechking941 9 месяцев назад +1

      @@drsupergood8978aka my love of napalm in the morning is a bliss in factorio.

  • @2ez4techies25
    @2ez4techies25 Год назад +248

    and that's, ladies and gentleman, why you upgrade bullet damage.

    • @grynte1
      @grynte1 Год назад +9

      or just the ammo your using-

    • @alexjackyperson101
      @alexjackyperson101 Год назад +5

      @@grynte1 when you get red ammo get right away to use

    • @ingiford175
      @ingiford175 Год назад +19

      Just think how painful it will be to change ammo in all those pipes...

    • @grynte1
      @grynte1 Год назад +9

      @@ingiford175 well better keep your hand off of that flush button!

    • @thecountercounter9127
      @thecountercounter9127 11 месяцев назад +11

      Or just... get flamethrowers and completely avoid all of that.

  • @dragnus12
    @dragnus12 Год назад +125

    "But ive practiced extensively, with YOUR MO..."
    this shouldnt have made me laugh, but the delivery, good job 😂

    • @MrKKilroy
      @MrKKilroy Год назад +1

      That joke alone compelled me to sub lmaoo

  • @winkbrace
    @winkbrace Год назад +320

    I guess it's safe to say yellow ammo doesn't cut it against big biters :)

    • @G-Forces
      @G-Forces Год назад +9

      No it's definitely not, you have to use red for bigs.

    • @user-lt5vc9ww8g
      @user-lt5vc9ww8g Год назад +3

      Mine turets with yellow ammo still work, maybe its because damage research.

    • @ajfish9514
      @ajfish9514 11 месяцев назад +24

      @@user-lt5vc9ww8g Damage research is, indeed, the secret. As long as you keep up with them, yellow ammo outperforms red ammo due to red ammo being over three times as expensive. Even against behemoths, yellow manages better ammo efficiency if you have every damage research you can get prior to the rocket launch.

    • @he3004
      @he3004 11 месяцев назад +4

      ​@@ajfish9514I think you can get away with less turrets if you used red ammo though

    • @daanstrik4293
      @daanstrik4293 9 месяцев назад +1

      @@he3004Defenitely.
      For outposts I don’t really care about that though. Since I can just re-use the turrets on a different outpost later (assuming I haven’t switched to lasers by then)

  • @simeonwalker2847
    @simeonwalker2847 Год назад +98

    "Let's double it and give it to me" - this one got me, not gonna lie

  • @__8120
    @__8120 Год назад +506

    "I have heavily practiced laying pipe with your mother" I knew that joke was coming and I still wasn't prepared

    • @sgtstens1274
      @sgtstens1274 5 месяцев назад +3

      the mom joke is what earned my like + sub because I am a gentleman of discriminating taste.

    • @StudleyDuderight
      @StudleyDuderight 5 месяцев назад +8

      "I knew that joke was coming and I still wasn't prepared." Neither was your mother.

    • @humanperson9443
      @humanperson9443 2 месяца назад

      Just like your mother

  • @Decessus117
    @Decessus117 5 месяцев назад +32

    No electricity pipe? Literally unplayable

    • @nohax3691
      @nohax3691 26 дней назад

      id like to see you play using that

  • @ihavetwofaces
    @ihavetwofaces Год назад +158

    "As per usual, I'll remove some spaceship debris, chop down a few trees and set up burner miners... although that one doesn't rhyme."
    This video is already perfection.

  • @Dream1Verse
    @Dream1Verse Год назад +57

    Alternate title: 4-way belts, bi-directional belts

  • @colbypeck429
    @colbypeck429 8 месяцев назад +18

    Oh my god, THANK YOU for taking the time to make good subtitles. I struggle with auditory processing sometimes and subtitles really help.
    And my day is going just fine

  • @raizors1331
    @raizors1331 Год назад +190

    Oh god I just beat this a few days ago too. It's very fun mod, all things considered. Dealing with pipes is VERY fun. Most of the times anyway.
    Edit: I'm surprised you didn't just flamethrower for wall. Those gun turrets and their crazy buffer is a huge pain to work with...

    • @ingiford175
      @ingiford175 Год назад +2

      Was thinking about changing ammo and pipes...

    • @nati0598
      @nati0598 Год назад +3

      Don't the intakes work with logistic wiring? A simple shut down switch when buffer > 2 would do the trick.

    • @augustday9483
      @augustday9483 8 месяцев назад +2

      Right? He's already got the pipe infrastructure, switching to flamethrowers would have been so easy.

  • @maltardraco9555
    @maltardraco9555 Год назад +192

    Can you beat Factorio if all your items sit in buffers?

    • @cewla3348
      @cewla3348 Год назад +13

      this sounds simple enough, just make the generic full belt buffer and paste it before everything. if anything, your inventory is a buffer for the earlygame when you don't have fast inserters

    • @followingtheroe1952
      @followingtheroe1952 Год назад +7

      Train buffers

    • @vanilla5751
      @vanilla5751 6 месяцев назад +1

      based af pfp m8

  • @HiImKyle
    @HiImKyle Год назад +70

    Reminds me of classic modded Minecraft, watching items flow through pipes.

    • @timestopgaming2674
      @timestopgaming2674 Год назад +2

      Even modern Mekanism and Thermal, pipes exist there too

    • @palmberry5576
      @palmberry5576 Год назад

      ⁠@@timestopgaming2674that reminds me of when I tried to use mechanism pipes in atm7:tts and everything started lagging
      Not fun

    • @pikminman13
      @pikminman13 11 месяцев назад

      @@palmberry5576 modded minecraft moment. though you have to be careful that you sort things properly. you can't make giant systems out of them, it's not built for that.

    • @palmberry5576
      @palmberry5576 11 месяцев назад

      @@pikminman13 if you are talking about mechanism, clearly lol
      But in general, I feel like modded mc pipes should just aim to be as versatile as possible while causing the least amount of lag
      Because I have an rtx 3070, a good cpu, and a dedicated server running the mc server and I still started lagging from only 20 upgraded ultra smelting factories going through the pipes

    • @pikminman13
      @pikminman13 11 месяцев назад

      @@palmberry5576 in what world do you need 180 items smelting at once at max speed?

  • @Skellitor301_VA
    @Skellitor301_VA Год назад +43

    I can imagine this mod would work very well with Fluid Must Flow and Flow Control. Maybe a mod that adds tiered pipes

  • @raiguard
    @raiguard Год назад +40

    I would kill to test pipe visualizer 2.0 on this map!

    • @DocJade
      @DocJade  Год назад +23

      I'll send you the map on discord!

    • @cewla3348
      @cewla3348 Год назад +3

      how does it look?

    • @danthem9210
      @danthem9210 Год назад +32

      @@cewla3348he killed and is now in jail for life, so i don't expect he'll be able to let you know any time soon

  • @teneksi7803
    @teneksi7803 4 месяца назад +2

    if only there was some kind of turret that was designed to use liquids efficiently

  • @Templarfreak
    @Templarfreak 4 месяца назад +2

    that "fluid loss" is happening because the displayed fluid value gets rounded up even though in actuality it's like 99.9901 or something like that and the remaining amount is just trapped in the pipe fluid system because it cant get properly "sucked up" because its such a small amount of fluid that the game either ignores it or the fluid physics cant push it through the pipe. something along those lines is how the fluid mechanics work in Factorio.

  • @timothymclean
    @timothymclean 4 месяца назад +4

    27:00: To be fair to Christopher Latham Sholes, whatever key he put next to the 1 would probably cause the same problem. ` isn't inherently linked to the idea of "opening a console command," it's just a key reasonably close to the main keyboard which isn't usually used for anything.

  • @sennyboy421
    @sennyboy421 Год назад +31

    I always love those intros, this man deserves so much more

  • @braydonfisher9273
    @braydonfisher9273 Год назад +6

    "Their support lets me misuse."
    "Comedic timing. And that's all for today."

  • @palmberry5576
    @palmberry5576 Год назад +2

    Ecliptorio isn’t real, it can’t hurt you
    Ecliptorio:

  • @mig4845
    @mig4845 7 месяцев назад +3

    love the effort in the subtitles keep up the amazing work and great videos

  • @MrSuperbowlingboy
    @MrSuperbowlingboy Год назад +1

    Without a doubt some the best, if not the best, Factorio content on RUclips right now. Absolutely fantastic.

  • @Shalterra
    @Shalterra Год назад +6

    Very novel take on changing up the game to make a new challenge without having to...do whatever it is that angels, bobs, and seablock does.
    Never seen your channel before, but you are pretty nice to listen to and watch :)

  • @jabruli
    @jabruli Год назад +2

    I saw the subtitle easter egg❤ great video, nice way of narrating and good editing pacing! Earned my sub :)

  • @snowts
    @snowts 11 месяцев назад +3

    "...legend says the turrets are still fighting their endless war against the biters, their ammo reserves never dwindling...."

  • @augustday9483
    @augustday9483 8 месяцев назад +1

    I was freaking out halfway through this video watching you ignore Flamethrower turrets. Aside from that, it was very enjoyable to watch! Seems like a fun challenge.

  • @b.u.p.demidaforgotten2515
    @b.u.p.demidaforgotten2515 11 месяцев назад +1

    I absolutely love the commentary on this, definitely earned the sub

  • @EzekelFalcon
    @EzekelFalcon Год назад +6

    It's like watching a dosh doshington video but with an optimistic narrator

  • @ougonce
    @ougonce Год назад +7

    Great video! It's really interesting seeing these "Can you beat Factorio if" videos because even without the conditional the answer for me is always just no

  • @theendofthestart8179
    @theendofthestart8179 4 месяца назад

    despite mostly watching these types of videos in the backgrounds, I still appreciate some good subtitle work, so thanks man!

  • @wastucar8127
    @wastucar8127 11 месяцев назад

    My day is going well fellow subtitles enjoyer. Absolutely incredible video, wonderful quality, silly jokes, awesome. Subbed, belled, and fan-boyed.

  • @KolMan2000
    @KolMan2000 9 месяцев назад +2

    Finally, a game about SCP-015. The Pipe Nightmare must always spread

  • @petachad8463
    @petachad8463 Год назад +2

    Man this guy is so underrated, but still dished out this lvl of content, insane my guy.

  • @Onebadterran
    @Onebadterran 5 месяцев назад +1

    I don't know why this mod makes factorio so much easier to understand for me but this was very easy to follow

  • @asdalotl
    @asdalotl Год назад

    Thanks for making the subtitles, I really appreciate them

  • @nyoomnyoom3592
    @nyoomnyoom3592 Год назад

    I had just thought about this exact concept a couple weeks ago, can't wait to watch

  • @minoxiothethird
    @minoxiothethird Год назад +1

    I subscribed before the intro even ended. Wonderful. You are great.

  • @OutbackCatgirl
    @OutbackCatgirl Год назад +3

    You're like if doshdoshington wasn't terminally sarcastic

  • @ChrisBrett2
    @ChrisBrett2 Год назад +1

    Earned another subscriber, really interesting to watch, never lost my interest

  • @floydwordsworth9175
    @floydwordsworth9175 Год назад +3

    Over an hour into another RUclips video and got a notification for this, and here I am

  • @dapsychokilla
    @dapsychokilla Год назад +21

    those exhausts and intakes look like the old school boilers

  • @Alastair_Ulven
    @Alastair_Ulven Год назад +7

    I feel that researching flamethrowers earlier would have solved so many issues. If only because you could have saved making SO much ammo.

  • @IsaacAllwood
    @IsaacAllwood Год назад +7

    That "your mum" joke had me subbing within a minute of the video's opening. Good job!

  • @elpepe3923
    @elpepe3923 Год назад +4

    had'nt we talked about gears in the bus my man?
    Edit:YEEEES, HE ACTUALLY USED PROD 3 MODULES YEEEEES YES, MY KNOWELEDGE HAS BEEN PASSED ON

  • @izakomandaz2895
    @izakomandaz2895 Год назад

    Wow you're underrated! I hope you get the recognition you deserve!

  • @Hazy_Heart
    @Hazy_Heart 4 месяца назад

    Thank you for adding subtitles to this video. It really helps 🖤

  • @dave7642
    @dave7642 8 месяцев назад +1

    Just wanted to thank you for actually producing good subtitles and not just the auto generated ones

  • @jaymiddleton772
    @jaymiddleton772 Год назад +4

    That's a really cool mod! It looks like having a low capaciy exhaust would be a good addition

  • @maelglorious
    @maelglorious Год назад +3

    Recommended mods to use alongside Pneumatic Transport... [Squeak Through] to walk between pipes, [Ammo Loader+] best option to get around the ammo buffer problem, but a bit cheaty if you consider it a challenge the mod makes... unless a patch/option to limit intake/exhaust to 10 items exists.

  • @comradesoupbeans4437
    @comradesoupbeans4437 Год назад +3

    my days going pretty well Doc, thanks for asking

  • @Fluffy_Eevee
    @Fluffy_Eevee Год назад +2

    watching you run around the radar dish so it was always pointing at you made me smile... because i do the same thing haha

  • @Thk10188965
    @Thk10188965 6 месяцев назад

    My day is going better now, thanks for making them!

  • @Azeazezar
    @Azeazezar Год назад +6

    It really needs liquid power in addition to items and liquids.

    • @DocJade
      @DocJade  Год назад +5

      Well, I did only use steam power... :)
      but yeah that would be awesome (and horrible)

    • @Azeazezar
      @Azeazezar Год назад +4

      @@DocJade And i suppose the liquid coal also counts for something.
      *Shudders*

    • @lechking941
      @lechking941 9 месяцев назад +2

      @@Azeazezarand this reminds me of the history fact that for a time saved germany. COALIQUIFACTION! the process turned coal into oil

  • @shinnyii
    @shinnyii Год назад +3

    I thought this was a dosh video from the thumbnail LOL

  • @claudiospeed
    @claudiospeed Год назад +5

    This is a nice additional factorio challenge while we wait for Dosh to upload part 2 of seablock.

    • @mariocamspam72
      @mariocamspam72 Год назад +7

      The best way to show your appreciation of a content creator: telling them they're just a secondary source of stimulus

    • @claudiospeed
      @claudiospeed Год назад +2

      @@mariocamspam72 A secondary source of stimulus is still a source of stimulus.

    • @mariocamspam72
      @mariocamspam72 Год назад +1

      @claudiospeed Albeit a secondary one, hm? Comments like yours leave a bad taste in my mouth because they are covertly portraying a creator's hard work as inferior

    • @claudiospeed
      @claudiospeed Год назад

      @@mariocamspam72 Hmmm, lately my comments have been seen as offesive. maybe am phrasing my words wrong?

  • @sinterso2.036
    @sinterso2.036 Год назад

    Long form Factorio videos are like ceack for me, great vid Jade

  • @tristianity8529
    @tristianity8529 11 месяцев назад

    love this type of content, as a subtitle enjoyer, im having a great day! Thanks!

  • @RezaQin
    @RezaQin Год назад +12

    I adore your videos, Doc. Purely platonic, of course.

    • @grynte1
      @grynte1 Год назад

      yeaaah "platonic"-

    • @oz_jones
      @oz_jones 8 месяцев назад

      Pladocnic?
      I'll see myself out.

  • @CrimsonHexx
    @CrimsonHexx 6 месяцев назад

    Idek why I love these videos so much, I don't even play factorio. I barely understand what's happening

  • @techman194
    @techman194 11 месяцев назад

    love your vids have fun out there

  • @runelt99
    @runelt99 Год назад +2

    Seeing you not use steel furnaces makes me sad. They are more space efficient and even save 2x as much coal (as it eats same amount, but due to increased speed you get two items for same heat as stone ones)
    Also u can use deconstruction planner to make a temp hole in walls, then control Z to make it normal. Good idea to have personal robots off at the time tho.

    • @DocJade
      @DocJade  Год назад

      but i did use steel furnaces...
      Also i do use the ctrlz trick a bunch, just musta not made it into the final edit

    • @runelt99
      @runelt99 Год назад +2

      @@DocJade weird, I specifically remember you making more furnaces and they were normal ones, not long after you got electric one.
      Same in the demolition trick... Damn

    • @nostory994
      @nostory994 Год назад +3

      ​@@runelt99 No your right it was bothering me too with the steel furnace, you can look at the video right before the rocket launches around 44:50 and enjoy the sight of a rocket being launched surrounded by stone furnaces XD

  • @coolgismo
    @coolgismo Год назад +3

    I'm a simple man, I see a new video, I watch a new video.

  • @gawain0
    @gawain0 11 месяцев назад +3

    So, to limit science production, you could've put down a pump, then a tank (just after the production), and have the pump read the tank contents. Then, have the pump stop if the tank had like, 1k fluid in it or something. The contents would still be multiplied by the amount of pipes in that network, but it would've still been better than letting production go until the pipes fully, completely backed up.
    And while this would have been quite annoying to set up, you could've done the same thing to limit ammo intake: Put a tank just before the exhausts, then a pump just before that. Connect them with a green/red wire, and stop the ammo flow when it was full enough.
    Of course you made the wall design before you had these thing, but I'm pretty sure the iron draw would've lower doing that than letting 200 ammo back up everywhere.

  • @_codegreen
    @_codegreen Год назад +4

    Awesome video! I saw this mod when it released and was wondering if someone was going to pick it up for a video.

  • @awesometomxd
    @awesometomxd Год назад +2

    I cant hear without my subtitles. Thankfully, these are professionally made

  • @sachiko6530
    @sachiko6530 11 месяцев назад

    and thank you for the subtitles doc, they help me listen to the video and understand what youre saying :)

  • @elliejohnson2786
    @elliejohnson2786 7 месяцев назад

    I usually never end up using flamethrowers because I never really need them, but this run is the PERFECT example of where flamethrowers are king.

  • @NataNation007
    @NataNation007 Год назад

    The perfect cut on the your mom joke a minute in made me instantly subscribe

  • @marcu9038
    @marcu9038 Год назад

    subbed your content quality is like a channel with 1 million subscribers

  • @thecat3428
    @thecat3428 Год назад +5

    The subtitles are extremly good

    • @Dosamer
      @Dosamer Год назад +3

      And take a long time to make :)

  • @PhotriusPyrelus
    @PhotriusPyrelus 10 месяцев назад

    Loved the clip from "Who Mourns for Adonais?".

  • @dakrayus6519
    @dakrayus6519 6 месяцев назад

    Just on the offhand remark about eyeballing furnace stacks and not wanting to count them; just drag the deconstruction planner over whatever you're placing, and it'll tell you how many you've got built (or ghost-built) :)

  • @JTCF
    @JTCF 5 месяцев назад +1

    I don't know what's worse: using exclusively pipes instead of belts and inserters or building that wall blueprint by hand.

  • @sorak185
    @sorak185 Месяц назад

    The new fluid system in 2.0 is gonna make this challenge a *lot* more productive.

  • @thecosmicapple1962
    @thecosmicapple1962 11 месяцев назад

    my day is genuinely much better thanks to you ❤

  • @steelblood3919
    @steelblood3919 6 месяцев назад

    Was reading the subtitles and just wanted to say that my day is going pretty well, thank you for asking. I hope you're having a good day too.

  • @Christian-jc6gf
    @Christian-jc6gf Год назад +2

    The algorithm has spoken, it's time for a new factorio youtuber. Trupen and Doshdoshington better watch their backs

  • @PiryuOfficial
    @PiryuOfficial 11 месяцев назад

    I like this mod, and it's a nice idea, but for some reason it also makes me feel a primal rage towards pipes and all they stand for.

  • @parlaptie
    @parlaptie 7 дней назад

    I'm just amazed you built a wavy wall without construction robots.

  • @comedycorpse9768
    @comedycorpse9768 11 месяцев назад

    this was reall cool to watch. its such a uniq challenge !

  • @therealgooglecoder
    @therealgooglecoder 7 месяцев назад +1

    As I watched this video I was playing factorio and every time I heard the biter alert sound, I had a mini heart attack

  • @SpiritofrockinKids
    @SpiritofrockinKids Год назад

    Thank you for having subtitles in your videos

  • @mikeydflyingtoaster
    @mikeydflyingtoaster Месяц назад

    Oh, that laying pipe joke was exquisite!

  • @jemand771
    @jemand771 Год назад +3

    doshdoshington would like to know your location

  • @BobbyFluffy
    @BobbyFluffy 8 месяцев назад

    You know, it wasn't until near the end of the video that it finally dawned on me why the Biters were so insanely aggressive:
    The pneumatic exhausts and intakes *_ALL_* pollute. So every single one of them you were using throughout your base was increasing pollution.

  • @timothymclean
    @timothymclean Год назад +3

    Is there a reason that you made the walls wavy, but left the turrets in a straight line behind them? It wastes the tactical advantage that non-straight walls can provide, makes the outer curve of the walls a bit more vulnerable than they need to be, and most importantly, goes against my personal aesthetic sensibilities.

  • @graysongdl
    @graysongdl 5 месяцев назад

    Could you imagine if electricity was also a fluid? Just imagine, power poles still transfer energy to/from buildings like normal, but can no longer connect to (or transfer power to) other power poles. Instead, you need to use a pump to pull the electricity out of the power pole to turn it into fluid form, which you have to pipe to all other power poles. The only way to supply a power pole with power, besides a direct single-wire connection to a generator (steam turbine, solar panel, etc) is through pipes.

  • @John-oo9gx
    @John-oo9gx Год назад

    Very Good vid my man :D

  • @nohax3691
    @nohax3691 26 дней назад

    "next up fluid handling... yeah i think we got that down already" lol

  • @fiddleriddlediddlediddle
    @fiddleriddlediddlediddle 3 месяца назад +2

    What is it with Factorio players and their allergy to red bullets? They would rather spend 2 million iron on yellow bullets that don't even work instead of 10 thousand on red bullets that last ten times as long.

  • @gabrielbr1459
    @gabrielbr1459 Год назад +1

    I love factorio content creators

  • @braydonfisher9273
    @braydonfisher9273 Год назад

    I literally saw this mod on the portal earlier today... then you posted. Nice.

  • @minerturtle45
    @minerturtle45 11 месяцев назад +1

    out of everything that's become a fluid, liquid solid fuel might be the funniest to me and i don't know why

  • @caps_lock
    @caps_lock Год назад +2

    your base has such a.... beautiful shape

  • @artix1346
    @artix1346 Год назад +14

    Fantastic video! this mod looks like a lot of fun, is it compatible with space exploration? 👀

    • @antropod
      @antropod Год назад +8

      Oh god please no

    • @Neighter
      @Neighter Год назад +5

      Even if it is - youre gonna die with buffer handling after a certain point. And logistics are integral part of having a functional orbital, or a rocket delivery system.

    • @Neighter
      @Neighter 11 месяцев назад

      And a bit of an update on sek2 run with pipes - you cant have automated space logistics with just pipes and rockets. You either launch 5-10 spare rocket capsules with each automated rocket, or do it manually. Otherwise, it feels easier at some steps, at some - it is much harder.

  • @RomanRembolovich
    @RomanRembolovich 9 месяцев назад

    this actually should be way more easy than regular belt transportation because of speed of pipes and equal distribution in them one hard thing is routing but its just a puzzle which you need to solve once per amount of input/output resources. and because of equal distribution you literally can make a bus with every item and just hook 'em up to each other and expand whichever you need when you see that you running out of something.