but considering the aspect ratio of his display, that would make far less sense (especially when you compare the 24+ hrs to the few seconds of the rocket launch)
@@TrevorSmithy Haven't though of that, the question is does an amazing end cinematics is worth playing in a less adventageous aspect ratio. His screen is in 16:9 so yeah it would be really distorted, I play on a 4:3 monitor so for me it wouldn't be as bad.
I like how his comment every time he has to add some new material through the abomination of belts his reaction is "I just have to squeeze this through, shouldn't be too bad". I guess playing through 22 purgatory sentences worth of sushi Factorio to achieve single digit SPM gives you a new outlook
@@DocJade It's good to be able to take something that, under the geneva convention, is probably constituted as a war crime/psychological torture, and being able to come out stronger on the other end.
the man started and saw he had no coal, then rolled with it. i gotta respect that, i dont have that kind of dedication for a video. That deserves a sub, a like and a comment folks lets get this lad's number up. Awesome video by the by. Definitely following this channel close
The four worms after you took so long to kill that single big worm was absolutely hilarious. Great comedic timing on that editing. Great video! Thank you for sharing this with everyone.
As the guy who mentioned not hearing background music in the sushi video, I have to give you a *chefs kiss* of approval for the new audio levels. I used to work with audio professionally and this is literally and figuratively music to my ears!
hmm, I kind of want to see this with an even smaller world now. Maybe the rocket silo can be modded to have a smaller footprint? Or you could just make the goal to research it and collect all the materials you would need in a chest
I loved belt spaghetti it wasn't as ordered as his is. figuring out how to cram it all in a limited space. That and i was too lazy to try and rebuild it all evertime I expanded the factory floor.
@@g6qwerty The best way to handle warptorio is to just use bot logistics for production once you've got it set up. The big beacon in the center layer makes productivity not an issue, you can fit everything you need to launch two rockets almost constantly into that big middle floor if you use dense bot logistics. The hardest part is getting to the water for power production inside your base. I highly recommend just turning on the config setting for early boiler water. Without it, half the run is setting up water and miners, which leaves you little time to optimize your factory.
When you start your full Pyanodons sushi belt ribbon world, do yourself a favor and adjust things to decrease your pain. For example, if you hate combat, turn enemies off. Maybe start with some bots. It is probably going to be a long session; so, get the "milk and cookies" and settle in a comfy chair.
This inspired me to have a go myself. Same settings as yours. I went with the mother-of-all-sushi-belts that ran a loop right around my entire base (well, more of a line really and circuit controlled of course). Mine took me 60 hours to launch.
I've seen a few of these that use rails. Ends up being more compact than trying to run a bus, both of which get sidestepped by building production next to what consumes it instead of trying to belt it past things
A trick, if you were unaware: you can set what will be filled in slots for train wagons. You could have done the super train, with stations for production and supply
you can ctrl click on equipements in your inventory to equip it when the grid is open. It's very useful to equip every personnal solar panels with one click and fill the gaps
Crude oil literally contains Sulfur in the form of dissolved hydrogen sulphide H2S and carbonyl sulphide COS. Crude oil by definition is not a pure hydrocarbon (The aforementioned CnH2n+2), and contains many impurities.
Would it have been easier using cargo wagons for transport as Dosh did? Or maybe two-headed train going back and forth with all the materials reserved in cargo wagons?
Dosh had issues with cago wagons getting deadlocked if an inserter was assigned to more than one item. So yeah you could move the items faster using the maxed stack inserter using the wagons but still only 4 different items. 4 inserters per wagon so the same as side loading the belts and I think the wagon occupied 2 tiles the same as 2 belts. He may have found a way around that using circuits for his malls but I'm not sure
@@rocky2561 that's because he was creating more items than the inserters could've handled, in this challenge the throughput wouldn't be as big of an issue (also no need to give inserters a filter since they're allowed to only pick up the item the adjacent assembling machine needs as an ingredient, technically putting a double lane of the trainbus would give you a 80 different item limited throughput filter belt xd, also some other things i'd gladly showcase using discord screenshare and paint if you wanna discuss)
@@martylawson1638 2 for signals, 2 for traintrack, meaning 5 left, you need 3 for the assembly machine and 1for the inserters going in and out if not for the rocket silo you'd be able to do it with 8 imo
@@asinatiopl534 I was assuming you'd want a parallel track for stations and multiple trains. Not having a place to pull off the mainline makes using multiple trains hard, but i think there are ways to do it. i.e. lots of trains shuttling left and right to transfer items between factory blocks.
I spent the entire video having to repeatedly remind myself that no, this was not aggressively letterboxed; the world is just very noodly. This is the True Spaghetti.
Pro combat tip: don't walk in straight lines near worms, just wobble (up, left, down, right, up, etc) rapidly and the worms will never hit you because they're trying to predict where you'll be when the projectile hits assuming you keep walking in the direction you're currently going.
I think itd be really interesting to have a bidirectional single traintrack that you use to deliver all your goods. bus is boring. But i impressed you squeezed it in there
Tip for picking up body: left click it instead, and then ctrl+click one space twice. First click gives you all the items of the same type and leaves empty space behind, second click gathers all remaining items (ctrl+click on empty space transfers everything possible). Much faster than mining the body.
When I was playing thin world (but 16 tiles) the closest copper patch, after starting 150k one, was 2700 tiles away. I remember coordinates because I also sat up enemies to 600/600% 😂
I uninstalled the game because I was playing too many hours which wasn't good for my health. But now I keep watching these Factorio videos. Somebody plz help me.
this reminded me of a video made by doshdoshington, where he used trains as the main bus for his no belts challenge, unironically would work here (you researching trains for no reason in a weird challenge setting made my neurons beep)
12:20 The trajectory of the worms spit or whatever it is is relative to your motion vector. that means it's alsways gonna hit you if you dont change your motion vector but on the other hand it's hardly gonna hit you if you change your movement direction with good timing
okay, now do a playthrough in factorio version 0.11 which uses the missile defense building for completing the game, a building that is 6x6 tiles therefore allowing for a 6 tile high ribbon world :)
I've never properly seen gameplay of factorio but it kind of surprised me that the game shares quite a lot of mechanics with satisfactory. I've never felt the need to try factorio but I enjoyed satisfactory quite a lot so I might give it a try
I love how it took you less time to do this than it took me to launch a rocket on a default settings map where i was cooking more spaghet than i should have
I took inspiration from this video and did the same challenge. Just finished it. First time launching a rocket, funny enough. Took 25hrs. Got Lazy Bast*rd achievement while I was at it. Thanks for the idea!
I just started playing factorio again, and man, I completely forgot how to set up factories lol, I wasn't great by any stretch before but I did get somewhat into the natural progression of it before and wow, dont know how the hell to do stuff again
I am impressed how much you enjoy torturing yourself. Maybe the real challenge run is going to be "no hand crafting" run (aside the bare minimum required)
You should have made the ribbon vertical, that way, when you would launch the rocket, you could see the whole world.
whoa
but considering the aspect ratio of his display, that would make far less sense (especially when you compare the 24+ hrs to the few seconds of the rocket launch)
@@TrevorSmithy Haven't though of that, the question is does an amazing end cinematics is worth playing in a less adventageous aspect ratio. His screen is in 16:9 so yeah it would be really distorted, I play on a 4:3 monitor so for me it wouldn't be as bad.
@@TrevorSmithy Just rotate your Screen :D
need a mod for a diagonal world
Person looking to buy a car: "Cargo space?"
Salesperson: "Car no go space. Car go road."
Doc:
lmao
"So, Car go Time!"
Elon:
@@mqnchy7981 car go boom?
@@Alex_Vir No, Car go vroom
I like how his comment every time he has to add some new material through the abomination of belts his reaction is "I just have to squeeze this through, shouldn't be too bad".
I guess playing through 22 purgatory sentences worth of sushi Factorio to achieve single digit SPM gives you a new outlook
definitely, my notion of "hard" or "slow" has been altered forever by that video
@@DocJade It's good to be able to take something that, under the geneva convention, is probably constituted as a war crime/psychological torture, and being able to come out stronger on the other end.
man your second sentence is just hilarously worded :)
Stone and blue circuits on the same belt is crazy
Pfp (Profile picture) and / or Banner Sauce (Source [Artist])? 🗿
@@SimoneBellomonte you are down bad af
@@SimoneBellomontecringe
I loved the line, "Man how fast is this research!"
Is about perspective
Wow.
This seemed far less painful than what I expected.
Yeah I was not expecting a 20 min video.
Well i mean, it's annoying but not hard
@@matt5075The entire playthrough took almost closelyiersz to 25 hoursz of playtimesz. 💀
surely it's less painful when cramped in a 20 min video. didn't seem less painful when looking at how long it took :)
"At this point I'm just researching random stuff to put off making the next science."
I feel called out
Making me wonder what a sidescroller factorio would be like
Ah, so Tech-raria of sorts?
@@thedesaj2 Territory Control 2. Kind of.
@@Flubbred holy shit i played territory control in KAG forever ago, didnt know there was a standalone coming
@@keyofdoornarutorscat Yep it indeed is. It's on steam but can't be purchased yet. There is a discord out of it tho.
Factorria
the man started and saw he had no coal, then rolled with it. i gotta respect that, i dont have that kind of dedication for a video.
That deserves a sub, a like and a comment folks lets get this lad's number up.
Awesome video by the by. Definitely following this channel close
The four worms after you took so long to kill that single big worm was absolutely hilarious. Great comedic timing on that editing. Great video! Thank you for sharing this with everyone.
this is actually an excellent visialisation on what a bus is, what advantage it brings and how it works
As the guy who mentioned not hearing background music in the sushi video, I have to give you a *chefs kiss* of approval for the new audio levels. I used to work with audio professionally and this is literally and figuratively music to my ears!
hmm, I kind of want to see this with an even smaller world now.
Maybe the rocket silo can be modded to have a smaller footprint? Or you could just make the goal to research it and collect all the materials you would need in a chest
mod the map so there's a rocket silo at the start, so long as you don't delete it the map can be 5 tiles tall to fit refineries.
Would love to see you tackle a Warptorio run. Great job as usual btw :)
I loved belt spaghetti it wasn't as ordered as his is. figuring out how to cram it all in a limited space. That and i was too lazy to try and rebuild it all evertime I expanded the factory floor.
@@g6qwerty The best way to handle warptorio is to just use bot logistics for production once you've got it set up. The big beacon in the center layer makes productivity not an issue, you can fit everything you need to launch two rockets almost constantly into that big middle floor if you use dense bot logistics. The hardest part is getting to the water for power production inside your base. I highly recommend just turning on the config setting for early boiler water. Without it, half the run is setting up water and miners, which leaves you little time to optimize your factory.
When you start your full Pyanodons sushi belt ribbon world, do yourself a favor and adjust things to decrease your pain. For example, if you hate combat, turn enemies off. Maybe start with some bots. It is probably going to be a long session; so, get the "milk and cookies" and settle in a comfy chair.
I would rather claw my eyes out with a rusty thumbtack
@@DocJade I think there's a mod for that.
This inspired me to have a go myself. Same settings as yours. I went with the mother-of-all-sushi-belts that ran a loop right around my entire base (well, more of a line really and circuit controlled of course). Mine took me 60 hours to launch.
"Its 2am and I need to go to bed, but...." - average factorio player
I'm looking forward to the new versions since the new rials may make rail transportation in these ribbon worlds plausable
I've seen a few of these that use rails. Ends up being more compact than trying to run a bus, both of which get sidestepped by building production next to what consumes it instead of trying to belt it past things
Rail is already plausible on this challenge. In fact, playing no-rail on ribbon is making it at least 500% more difficult.
sadly its dlc only
@@WizardBrandon It's not, it will be included in 2.0.
@@nero3700 no, the elevated rail is confirmed to be dlc
A trick, if you were unaware: you can set what will be filled in slots for train wagons. You could have done the super train, with stations for production and supply
you can ctrl click on equipements in your inventory to equip it when the grid is open. It's very useful to equip every personnal solar panels with one click and fill the gaps
Factorio Engeneer is an absolutely wizard, he knows how to make S out of CnH2n+2 and H2O. Notice the lack of sulfur in oil and watter?
Crude oil literally contains Sulfur in the form of dissolved hydrogen sulphide H2S and carbonyl sulphide COS. Crude oil by definition is not a pure hydrocarbon (The aforementioned CnH2n+2), and contains many impurities.
@@ewrfwert too bad the game doesn't use crude oil in the recipe for sulfur then? ;-)
Note: The combat against the worms was done quickly after lube finished.
Just saying.
Preparation is important for these kinds of things! They can be much more painful otherwise.
@@Hexagonaldonut I literally read penetration
After the lube finished, the worms were finished
Would it have been easier using cargo wagons for transport as Dosh did? Or maybe two-headed train going back and forth with all the materials reserved in cargo wagons?
Dosh had issues with cago wagons getting deadlocked if an inserter was assigned to more than one item. So yeah you could move the items faster using the maxed stack inserter using the wagons but still only 4 different items. 4 inserters per wagon so the same as side loading the belts and I think the wagon occupied 2 tiles the same as 2 belts. He may have found a way around that using circuits for his malls but I'm not sure
If he wants more than one train, I think he would need to make the world 11 tiles wide to fit the signals and stations.
@@rocky2561 that's because he was creating more items than the inserters could've handled, in this challenge the throughput wouldn't be as big of an issue
(also no need to give inserters a filter since they're allowed to only pick up the item the adjacent assembling machine needs as an ingredient, technically putting a double lane of the trainbus would give you a 80 different item limited throughput filter belt xd, also some other things i'd gladly showcase using discord screenshare and paint if you wanna discuss)
@@martylawson1638 2 for signals, 2 for traintrack, meaning 5 left, you need 3 for the assembly machine and 1for the inserters going in and out if not for the rocket silo you'd be able to do it with 8 imo
@@asinatiopl534 I was assuming you'd want a parallel track for stations and multiple trains. Not having a place to pull off the mainline makes using multiple trains hard, but i think there are ways to do it. i.e. lots of trains shuttling left and right to transfer items between factory blocks.
I spent the entire video having to repeatedly remind myself that no, this was not aggressively letterboxed; the world is just very noodly.
This is the True Spaghetti.
18:44 Wait, so you're telling me...cargo space? :O
Pro combat tip: don't walk in straight lines near worms, just wobble (up, left, down, right, up, etc) rapidly and the worms will never hit you because they're trying to predict where you'll be when the projectile hits assuming you keep walking in the direction you're currently going.
Hi probably know about it. He used that technique in the video.
Yeah I do know about this, but it looks awful (shakey) on camera so I try to avoid it
Ah, the 'wiggle maneuver'
ah, the dune maneuver
pro commenting tip: watch the video first and THEN comment
10:25 "easy peasy" - I'm watching this and realising our definitions of "easy peasy" are _wildly_ different 😶
I've never felt so claustrophobic and entertained at the same time.😮😢😮😂
Guys would rather research projectile damage 1, 2 and 3 instead of making 20 red bullets.
"professional amateur spaghetti builder" Papyrus
I think itd be really interesting to have a bidirectional single traintrack that you use to deliver all your goods. bus is boring. But i impressed you squeezed it in there
babe wake up new docjade video dropped
Tip for picking up body: left click it instead, and then ctrl+click one space twice. First click gives you all the items of the same type and leaves empty space behind, second click gathers all remaining items (ctrl+click on empty space transfers everything possible). Much faster than mining the body.
When I was playing thin world (but 16 tiles) the closest copper patch, after starting 150k one, was 2700 tiles away. I remember coordinates because I also sat up enemies to 600/600% 😂
I uninstalled the game because I was playing too many hours which wasn't good for my health. But now I keep watching these Factorio videos. Somebody plz help me.
Play War Thunder instead :P
(It's hell)
the factory must grow
Go to therapy
this reminded me of a video made by doshdoshington, where he used trains as the main bus for his no belts challenge, unironically would work here (you researching trains for no reason in a weird challenge setting made my neurons beep)
I always love seeing your creative solutions! Truly an inspiration and I look forward to your next inspired build!
wanna play factorio together
You should have showed the whole base in the end. i would love to see the whole product scrolling through the screen :c
I don't know why nobody opens their corpses as a chest. That's only a few clicks more and many times faster.
Considering how many times you had to tear down shit one would assume personal robots would have been part of your loadout.
i remember the reddit post about the runs to see if this was even possible. the biggest issue being once placed the silo became a WALL was something.
What historical event was that supposed to be?
Abe Lincoln assassination?
@@nowhed Maybe, that would make sense.
I always want this to be like a zombie survival metro exodus map were you fight of waves of bitters.
12:10 that spliced in "WEST" is everything :D
Would be interesting if you could have multiple lines stacked with a gap that you can only cross left and right snacking upwards
if you use a train, it will be easy to manage delivery across the base. but it's good to see another way to solve transport issues in this tiny world
thanks for all the effort! it was pretty entertaining, suffice to say, i wouldn't have the patience nor time to do this
12:20 The trajectory of the worms spit or whatever it is is relative to your motion vector. that means it's alsways gonna hit you if you dont change your motion vector but on the other hand it's hardly gonna hit you if you change your movement direction with good timing
Coming soon: 1 dimensional factory game
A "clicker" game (like Cookie Clicker) could be understood as a factory game in my opinion ;-)
@@ClockDev Indeed, hypothetically a 0 dimensional one at that
Ah yes, urban sprawl
Seeing an old college humor classic as the opening is beautiful
okay, now do a playthrough in factorio version 0.11 which uses the missile defense building for completing the game, a building that is 6x6 tiles therefore allowing for a 6 tile high ribbon world :)
Is there a way to play older versions of factorio?
@@frostedwest625Wube has archived back to 6.4 on their site.
Who would send a car into space, but it is the best ballast? I wonder if there was a scientist riding along in that car.
Reminds me of the OG Ribbon Worlds, but taken to the extreme lol
I've never properly seen gameplay of factorio but it kind of surprised me that the game shares quite a lot of mechanics with satisfactory. I've never felt the need to try factorio but I enjoyed satisfactory quite a lot so I might give it a try
After watching Dosh challenge runs, the lack of salt is somewhat shocking. Nice video!
I love how it took you less time to do this than it took me to launch a rocket on a default settings map where i was cooking more spaghet than i should have
3:56 Sums up perfectly why i dont play with cliffs
This is a very nice time to get some good content
Michael did this challenge very well. Now let's see what you can do.
Factorio: terraria edition
I took inspiration from this video and did the same challenge. Just finished it. First time launching a rocket, funny enough. Took 25hrs. Got Lazy Bast*rd achievement while I was at it.
Thanks for the idea!
missed opportunity to make the pun of "time to turn cargo into cargo-space" with the rocket
Excellent job and 25 hours is very fast well done!
I remember being able to use the edge for water. Was this changed or was that a special setting?
the more I watch your videos, the mode I want to try the game again. I only played a couple of hours before the 1.0 release.
For the worms, use poison capsules, they are very effective and easy to make.
Very impressive how about space exploration :3
If you landfill over a water pump, it will still work.
yeah, it doesnt fill up that space bc the pump is there. and pumps only need 1 tile of water to work xD
Legends say that doc is playing space exploration right now
I waited for the yellow- blue- and redbelt waving :D
You, my good Sir, are Factorio's equivalent of a junky who somehow convinced himself he's living the best life. It amuses me, well done.
Every factorio player is a junkie.
I just started playing factorio again, and man, I completely forgot how to set up factories lol, I wasn't great by any stretch before but I did get somewhat into the natural progression of it before and wow, dont know how the hell to do stuff again
If the map were a little wider, the trains would be epic
Michael Hendriks made a tightrope series a while back based around a big train, you might like it!
youtube.com/@MichaelHendriks
@@DocJade OK, I `ll have a look
You could have fit two furnaces between the undergroundies and used half as many no wonder it seemed expensive lol
Up next: 69 tile ribbon world, rampant, no belts just TRAINS
I always thought 2 dimensions were too many anyway. That's as close to 1 dimension we'll ever get.
Love your vids doc!
I'm sure you're not the first one to beat this challenge but this was fun.
What was the historical event he recreated with the belts and the science.
Lincoln assasination
@@dr.snailracer1912 ok thanks
This is art *chef's kiss*
Nice video, what about a diagonal world?
This feels like settings where using train cars as a main bus would be better
All you have to do is wiggle while fighting worms. Left and right. Fast as you can do it.
Lot cleaner to do this with a single bi-directional train than a mainbus
15:46 Just a guess: Lincoln Assassination.
Kennedy assassinated in a Lincoln.
Loving the regular uploads!!
for the worms Poison Capsules are a godsend
Another ribbon world playthrough oh boy here we go again.
I mean you could even build a 1k SPM megabase on 9 tiles if you get a little creative with the train system :)
Hi, I'm JOSEF!
15:45 was that a 1989 joke?
Alternate title:
“How to force yourself to make a main bus”
What's the problem with mixed ore miners? Do your splitters not have filters or something?
Annoying to deal with, especially if it clogs since its so far away towards the end of the game
about the research sound bug and queue command
today i learned that the game was still getting updates
Theres a very big space update coming lmao
@@BubblesTheAmoeba yeah i know about that one, but i thought it wasn't getting any update since the 1.0 release until the "2.0" release, or somethin
I am impressed how much you enjoy torturing yourself.
Maybe the real challenge run is going to be "no hand crafting" run (aside the bare minimum required)
Thats already a native achievement in the game though
Babe wake up, "Can you beat Factorio on the SMALLEST ribbon world?" just dropped
25 hours? You could finish Space Exploration faster than that!
Always love your editing
Now try to beat factorio with the smallest possible area (limit the map in both directions and make it as small as still possible)
this is on the todo list
15:50
Wow, you said that right at 2 a.m. for me!