Hey everyone! I should have included the appropriate credits for each of the mod creators in the video. The SuperCIC is the creation of Peter Bartmann (borti4938) and the dejitter mod was created by Markus Hiienkari (marqs85). These amazing creators made their mods completely open-sourced which is amazing and a huge contribution to the community! You can find there here: Borti: github.com/borti4938 Markus: github.com/marqs85
While I have no intent on doing these mods for myself, it was a real treat watching you do it. Thanks for the awesome videos, your soldering skills make even complex mods like this look easy
I have no intention of learning how to solder or mod a console but I still watch Nacho do all the connections because I find the music and him working therapeutic.
There are some definite differences in the RGB comparison at 14:19. The unmodified one has a lot more pixel bleed if you look at the reds and oranges. If you look at the black diagonal in the lower left, it causes the unmodified image to have a gradient in the grays.
Good to know more about the RGB filter. At the time of setting up this video we didn't know about Voultars upcoming RGB upgrade for a 2-chip console, so that's good to hear.
I just wish it bad a modded cartridge slot so that you don't have to use an adapter. This thing looks sick as hell but it's *far* from being the "ultimate" SNES.
@@Psythik yeah i didn't understand why he didn't modify the cart slot to fit both carts built in instead of an adaptor, even the retron 5 consoles have space for universal carts from all regions
usually pal got the short end of the stick when it came to picture quality back in the days and the whole 50hz limitation, but we sure got the better looking super nintendo.
I really enjoyed viewing this channel's mods for older consoles. its like restoring my childhood now that im in 40's, especially the ones we previously couldn't afford.
I'm not a SNES or modding expert at all. But interesting how people actually "see" much sharper pixels and whatnot for something called an "RGB"-mod. What I see for sure on a decent colorspace screen however, is quite some noticeable degradation in color brightness/saturation. The RGB-mod color examples shown in this video at least look considerably darker/dirtier as if they had (s)RGB-"typical" reduced colorspace. It's not even marginal, it's actually quite noticeable. Combined with the risks mentioned I don't quite see why anyone would want to degrade their SNES colourspace voluntarily.
All SNES/SFC boards are the same footprint, you can use a american PCB on a japanese shell and vice-versa without any modification, same for the SNES baby/SFC Junior. The only thing you need to change is the IO shield, because they won't fit
Amazing build, you definitely went above and beyond. The paint job is next level. Keep modding and creating cool stuff like this, and we'll keep watching.👏👍🤙🕹
The RGB filter would probably be better for earlier SNES's. The early SNES's DAC's output a really soft picture and they also have grey line in the middle that show's up on dark areas in games. I have personally experienced this myself with one of my SNES's so I stick with my one chip Super Famicom which looks way sharper. My life in gaming has a good video on it. Great video as always!
The cause of jitter on the NES and SNES is that these systems output one fewer non-visible pixel on every odd frame versus every even frame. This is important to combat dot crawl on the composite video output but not needed with higher video quality outputs.
Thinking about all the community work that went into making this gorgeous machine possible gives me serious goosebumps. Console mod developers really are the lifeblood of the retro gaming space.
I think the RGB filter is intended for Two Chip consoles. I don't know the technical details, but the earliest models used two processing chips and produced a softer RGB image. Later board revisions consolidated the two processing chips into one. These models are called One Chip consoles, and have significantly sharper video. If your stock NTSC is a One Chip, I wouldn't expect much change between it and a Two Chip console with the RGB filter.
Great video, Tito, as usual! The case it's very cool, but I was hoping for some more mods to justify the "ultimate" tag: for example the fix of the fps difference from NTSC and PAL, or an hdmi output for modern TV, with an upscaler chipset... Hoping for the future, there's a lot of space in SNES case :)
Yaaass an SNES video! *Edit* awesome video, I will say that if you get a Super Famicom it will play all North American carts as well. The issue with the PAL region is more that it runs at 50hz rather than 60hz. I myself prefer the original look of the Super Famicom over the north American SNES so that shell is 🔥. I have a clear SFC shell on my Super Famicom with a wider cartridge hole at the top to allow north American carts.
@@mrxpexplorer6318 I have the converter as well. Or one very much like it because I was using my SFC in its original shell for a long time. When I upgraded my shell there was an option for it to have the same cart slot as the North American SNES which allows all the carts to fit, so I went with that. I much prefer the look of the Japanese/PAL region console.
I actually came here to mention this. Both the Japanese Super Famicom and North American Super Nintendo are using NTSC at 60Hz. They are electrically identical. The only thing preventing the carts from working is the different sized and shaped carts and slots. You can do the opposite and make the North American SNES run Japanese SFC games with minimal modification. There are 2 plastic tabs that prevent the SFC cartridges from seating in a SNES. I know this because I modified my North American SNES to remove those tabs. I just took a pair of pliers and bent and tore those out. I have a few Japanese SFC games that I've played on my North American SNES without any soldering or cartridge adapters. They just work. Also funny story is that the Japanese Super Metroid is the exact same game as the North American version, but with Japanese subtitles turned on. Everything is in English by default. And I'm pretty sure it ended up being cheaper to buy than a North American version when I purchased it. Go figure. The cartridge adapter should only be necessary to fit the larger cartridges into the SFC slot without modifying the case. But then it wouldn't look nearly as sleek and sexy. The Japanese SFC and European SNES hands down looked so much better than the boxy North American SNES. It's a shame. Maybe I'll have to pick up a Japanese SFC and do a case swap on it for something like this. That would be gorgeous.
@@MechaBouncer yeah I've removed the plastic tabs on my north American console as well. But I'm glad for the more elegant solution of a new shell for my SFC. My SFC is a one-chip model so it's my preferred way to play. I'll do the RGB bypass mod from Voultar on it eventually.
Man, I recently came across your channel, and I absolutely love your content. Keep bringing it, and I'll continue to consume and support however I can.
Video with RGB mod is definitely more sharp. I don't know if it will make a difference on real games in motion, but I saw improvement even without zoom.
On the US version you can break off two tabs and play most if not all NA or Japanese on it. Pal I believe needs a game genie or action replay to get are the electrical lock. That shell is pretty sick though.
PAL region board seems an odd choice? I live in the UK and as a kid, imported a US SNES as it played games at the correct 60hz not the slowed down 50hz and in full screen without the black borders we got at the top and bottom of the screen with PAL, all you needed was a TV that could accept the NTSC signal and a step down transformer to drop from 240V to 110, I had a Sony with RGB scart so was the ultimate set up at the time! Still have the console.
Dang, that Super Famicom looks crisp! If there were a Super Famicom shell with a US SNES rectangular slot instead that would probably be the mod I'd prefer for my own SNES rather than region-unlock a PAL and use a cartridge adapter.
Man Nacho I always love your videos dude they always so polished. P.s that's mean paint job. One of my favourite colours. Gunmetal gray with some Pearl through it but what I love the most is the individual colour pinstriping so dope and creative. Love it
Great video! But you should force 4:3 mode on your monitor, because the picture is stretched in 16:9 (since the Super Nintendo does not natively support widescreen).
Hey there Tito! I know you've got the name of the intro song in the description, but I've always wondered what the song is that plays throughout all your videos. Keep up the great work dude! ❤️
Just a quick note for anyone purchasing those cartridge adapters. The VAST majority of them do NOT pass the expansion pins to the console, Even if the pins exist on both sides, many times they are NOT connected internally. I have only ever seen ONE youtube video of an adapter from South Korea that passes those pins and can work with expansion chip games. But i have never been able to track one down myself. This is the ONLY reason why i still use my north american SNES with torn out tabs rather than just rely on the more available, cheaper SFCs.
It's worth noting that only the PAL region of SNES is actually region locked and most people probably don't need a region mod. Japanese and American games are both NTSC, so Japanese SuFami carts work just fine on an American SNES board and vice versa. If you want to play Japanese carts on a stock American system, all you need to do is break the two internal tabs in the cartridge slot with pliers (just grip and wiggle until they come off, it's not hard). American games need an adaptor to play on Japanese hardware as shown in the video. Additionally, PAL games run at a different frequency (50hz vs NTSC's 60hz) so without additional timing compensation for that (idk if the region mod in this video provides such compensation) playing PAL games on an NTSC television or NTSC games on a PAL television will cause the games to run about 17% faster or slower depending on which direction you're going. So with that said, if you do not care about playing PAL games and only care about Japanese and American games you can skip the region mod AND the RGB filter AND finding a (significantly rarer) PAL board and just put a Japanese board in your shell. Or an American board, if it fits. You'll have to figure out some way to live without playing "Dirt Racer" and "Kevin Keegan's Player Manager" though lol
Playing PAL games was a curse all the way from the 80’s till early 00’s. I’m glad i was unaware if the issue till the Dreamcast came along and started offering 60hz options, because i would have been pissed knowing it earlier. I was always wondering why Sonic 2’s music was so slow and why Tekken 3 felt like the characters took a full day just to perform a single punch😂
Try looking at the RGB filter comparison on an IPS screen. My laptop is IPS, and even though it wasn't great, I could clearly see a difference between the filtered and non-filtered images.
One thing I did on my Japanese SFC is buy a broken US SNES, and remove the cartridge flap and carefully Dremel the SFC shell so that the flap could fit neatly. The result is a clean look that allows all cartridges to slot in rather than US ones to pop out. Otherwise nice video.
Not even 15 seconds in and I'm hit with massive nostalgia at my two favorite games of all time. A Link to the Past and Chrono Trigger. Absolute masterpieces.
If memory serves me correctly, Japan uses the same NTSC signal as the USA, but the Japanese Super Famicom aesthetic was maintained in Europe, while it was changed drastically for the USA to keep it from being used as a drink stand, because the NES had a constant problem with being used as a drink stand, resulting in repair shops having to clean NES systems that were damaged by fluids such as water, juice, soda, and beer as the most common. I'm thinking to get some of these SNES mods, like the shell, but I'm also thinking to just invest in a flash cart and an SD card for my SNES, so I can play all my emulation titles on my SNES. I'm also thinking to get some wireless SNES controllers, specifically with SFC button colors.
I've been using that RGB filter mod on a launch model motherboard SHVC-CPU-01 and it works great, no damaged. It's best used on ones that have a very bad black line smear. Honestly a bad comparison here as it does great work but maybe not in the best way. Definitely looking forward to trying out Voultar's RGB Filter once it's ready. At the end of the day, great video man. Thanks.
The work on the shell in particular is amazing! reminds me that I have basically a working pcb and such of a snes sitting around because the original shell it was in had gotten to the point of being brittle.
I had no idea the snes was region locked. I took out the plastic thingy decades ago that blocks carts from the UK and Japan from fitting in the N American snes and have been playing UK as well as Japan released games on it for 20 to 30 years. I've only encountered 2 games in that time frame that wouldn't boot up. Still playing it to this day and I bought my snes at launch.
You really need to re-cap the motherboard too. They are prone to leaking. There are also lots of other good mods you could have done, like adding 100nf ceramic caps on-top of the existing caps that surround the PPU chips to reduce ghosting. There is also another mod where you put a 1700uf (or so) cap across the main power transistor, which reduces ghosting further. Also, it makes more sense to use a Japenese SNES since it can play both USA and JP games at 60hz without the need of a SuperCIC.
I don't know if that Super CIC has dual oscillators, but if it doesn't you should get a standalone DFO to avoid desync speed issues between the PAL console and NTSC games.
Voultars rgb mod for the snes is a complete game changer. No more hunting for 1-chip snes can literally have any model and it look chrispy. That case though is super sexy! Does he take commissions for custom work?
The 1Chip version of the US SNES and the US SNES Jr. we're known to have really good RGB, the early US models are the ones that need filters. Never personally worked with other regions. The SNES Jr. supposedly has the best but you need to mod RGB into the AV port as it's not connected by default.
I can confirm. For an ultimate modded SNES, I'd recommend a 1-chip SNES or any SNES Jr with RGB mod (all Jr's are 1-chip, in NA region at least) for the best picture quality. I have a 2-chip SNES and a RGB-modded SNES Jr. Running both through a Retrotink 5x with a SCART cable and it's a night and day difference. The pixels on the Jr are razor sharp, even scaled to a 65" 4k tv.
Missing digital audio out. Also, wasn't the rgb amp only really required on certain motherboard revisions due to poorer rgb output on those specific revisions? I wish there was a better case mod option for allowing US games on a super fami. My first mod was taking a soldering iron to the cartridge of a Japanese fatal fury game to melt in the "US Cart slits" into it so I didn't need a cart adapter.
the 2 things i'd want in a modded snes is faster chips: many games go to half speed when there's lots of moving sprites on screen, a clear example is gradius3. Other other thing is a full system clock controller, like with the emulators, many games are more fun when played faster.
I would say that there's *definitely* more colour gamut in the RGB filtered one. If you look at the reds of the arm wrap on Raphael's right arm ( 14:19 ) it is definitely 'more' of whatever reds are there.
With the dark green of the space between the grates being darker and the grates themselves looking a bit sharper, Raphael’s arm stands out much better altogether. There could still be a little better definition of his sai, but overall, it’s still a considerable improvement.
That is undoubtedly the best looking SNES I've ever seen. Exactly how I've always wanted to paint my dream car. Love that he doesn't paint good condition original examples.
Going back to the days of soldering a MOD chip to the PS1, it has always amazed me how people figured out exactly which solder points on the motherboard are the correct ones to use in conjunction with the chip which would alter the normal operation of the console.
Hey everyone! I should have included the appropriate credits for each of the mod creators in the video. The SuperCIC is the creation of Peter Bartmann (borti4938) and the dejitter mod was created by Markus Hiienkari (marqs85). These amazing creators made their mods completely open-sourced which is amazing and a huge contribution to the community!
You can find there here:
Borti: github.com/borti4938
Markus: github.com/marqs85
To me the ultimate super Nintendo would be the SNES CD MSU1 attachment. But still cool nonetheless
Are you comparing a 1chip or a 2chip snes? There is a huge difference!
@@PersianImm0rtal yes I need to edit that big typo I meant the SNES MSU1 media enhancement
can i ask what flux you were using in the syringe while soldering ?
Do you have a link to your music playlist?
While I have no intent on doing these mods for myself, it was a real treat watching you do it. Thanks for the awesome videos, your soldering skills make even complex mods like this look easy
Thank you so much for the kind words! I’m so glad you enjoyed the video!
I like watching them as well. It's so cool people come up with these custom boards.
I have no intention of learning how to solder or mod a console but I still watch Nacho do all the connections because I find the music and him working therapeutic.
there are better options out there to play snes games with original carts clearly, but this mod is mainly for aesthetics mostly
So your the kind of guy who doesn't have the balls to hunt and shoot an animal, but all the same love the smell of a backyard BBQ huh?
@@KeyboardBusterwhy hunt and shoot an animal? You can buy meat
If you're reading this, go and read that comment again but in hank hill's voice. It's worth it
True story, man👍 Had exactly the same feeling while watching)
That's an amazing shell. It's like a Japanese Super Famicom console box art and SNES box art mixed.
Totally agree! RAW talent ART makes fantastic shells!
There are some definite differences in the RGB comparison at 14:19. The unmodified one has a lot more pixel bleed if you look at the reds and oranges. If you look at the black diagonal in the lower left, it causes the unmodified image to have a gradient in the grays.
I think Tito needs to make an appointment with an ophthalmologist. lol
Yep saw this. The blending effect is something lots of people put time into so surprising he didn’t notice
yeah I noticed a difference too, question is though do you actually notice any difference when viewing it from a normal distance?
Yeah I felt it was obvious, don't know how he missed it.
barely visible , this mode was waste of mowney , except for region free mod
Good to know more about the RGB filter.
At the time of setting up this video we didn't know about Voultars upcoming RGB upgrade for a 2-chip console, so that's good to hear.
The shell is absolutly gorgeous!
Have there been any updates on the RGB upgrade?
This mod false colorimetry...
I have recently discovered that the RGB filter mod works best on early NTSC consoles
The Japanese & Euro SNES always looked so much better than the US version.
Proof we always want what we can't have. For me is the Snes Jr. And various other toploaders.
@@Tieigo0 Que pena que la SNES JR o SFC Jr no sacan S-video ni RGB ,Top Loader japonesa tiene AV la Top Loader Americana solo tiene RF
I live in Europe and i have Japan Super Famicom. it looks decent, but i always prefer US style instead.
I like the USA one better
Negativo
I can't believe you missed the opportunity of titling the video "Making the super nintendo even more super"
I like that better, just changed it 😁thank you!!
That case is sooooo nice. That case and a flash cart is all you really need to be stylin'.
I just wish it bad a modded cartridge slot so that you don't have to use an adapter. This thing looks sick as hell but it's *far* from being the "ultimate" SNES.
@@Psythik yeah i didn't understand why he didn't modify the cart slot to fit both carts built in instead of an adaptor, even the retron 5 consoles have space for universal carts from all regions
usually pal got the short end of the stick when it came to picture quality back in the days and the whole 50hz limitation, but we sure got the better looking super nintendo.
Yeah, that shell rules. Long live the SNES. And man - Japan's box art was always better than what we got :/
Probably my favorite SFC box art has to be the Kirby Super Star art.
the quality of your videos just keeps going up! that snes looks unreal
Thank you! 🙏
I really enjoyed viewing this channel's mods for older consoles. its like restoring my childhood now that im in 40's, especially the ones we previously couldn't afford.
About time you worked on the SNES! Now I have some ideas for what to do for mine!
I know! I can’t believe it’s taken me this long to make a video 😅. More videos to come in the near future!
You can't see the RGB filter difference?? It's so clear! Definitely an improvement.
I immediately saw an improvement with the RGB mod. Much sharper and clearer pixels. Definitely worth doing.
I'm not a SNES or modding expert at all. But interesting how people actually "see" much sharper pixels and whatnot for something called an "RGB"-mod. What I see for sure on a decent colorspace screen however, is quite some noticeable degradation in color brightness/saturation. The RGB-mod color examples shown in this video at least look considerably darker/dirtier as if they had (s)RGB-"typical" reduced colorspace. It's not even marginal, it's actually quite noticeable. Combined with the risks mentioned I don't quite see why anyone would want to degrade their SNES colourspace voluntarily.
so you're blind, or dumb.
That shell looks great!
Totally agree! RAW Talent Art did an amazing job!
SEGA Megadrive asthetics lol
colours looks ugly in my opinion
I can vouch for Rob. He’s done LOADS of custom shells and mods for me. I highly recommend
All SNES/SFC boards are the same footprint, you can use a american PCB on a japanese shell and vice-versa without any modification, same for the SNES baby/SFC Junior. The only thing you need to change is the IO shield, because they won't fit
Yeah, I figured he was going to put his American motherboard in that shell so it would run at 60 Hz
Amazing build, you definitely went above and beyond. The paint job is next level. Keep modding and creating cool stuff like this, and we'll keep watching.👏👍🤙🕹
So glad to see your mod videos in my feed again and boy does that SNES/SFC look damn nice!
The RGB filter would probably be better for earlier SNES's. The early SNES's DAC's output a really soft picture and they also have grey line in the middle that show's up on dark areas in games. I have personally experienced this myself with one of my SNES's so I stick with my one chip Super Famicom which looks way sharper. My life in gaming has a good video on it. Great video as always!
The cause of jitter on the NES and SNES is that these systems output one fewer non-visible pixel on every odd frame versus every even frame. This is important to combat dot crawl on the composite video output but not needed with higher video quality outputs.
That's interesting. Where did you learn that?
i can see the modded PAL console image is slightly sharper than the unmodded NTSC when you zoom in. it's not a huge difference but it is indeed there.
As usual, you make it look so easy. And that shell is just beautiful.
That paint job and your soldering work are stunning.
Thinking about all the community work that went into making this gorgeous machine possible gives me serious goosebumps. Console mod developers really are the lifeblood of the retro gaming space.
Awesome work, Tito! I love that awesome shell, your soldering is so clean. Thanks for sharing. I am happy to see the SNES mod content.
I think the RGB filter is intended for Two Chip consoles. I don't know the technical details, but the earliest models used two processing chips and produced a softer RGB image. Later board revisions consolidated the two processing chips into one. These models are called One Chip consoles, and have significantly sharper video. If your stock NTSC is a One Chip, I wouldn't expect much change between it and a Two Chip console with the RGB filter.
Great video, Tito, as usual! The case it's very cool, but I was hoping for some more mods to justify the "ultimate" tag: for example the fix of the fps difference from NTSC and PAL, or an hdmi output for modern TV, with an upscaler chipset... Hoping for the future, there's a lot of space in SNES case :)
That Raw case us just superb. The black with red trim is outrageous. Wish there was a before and after for the original case.
Yaaass an SNES video!
*Edit* awesome video, I will say that if you get a Super Famicom it will play all North American carts as well. The issue with the PAL region is more that it runs at 50hz rather than 60hz.
I myself prefer the original look of the Super Famicom over the north American SNES so that shell is 🔥.
I have a clear SFC shell on my Super Famicom with a wider cartridge hole at the top to allow north American carts.
@@mrxpexplorer6318 I have the converter as well. Or one very much like it because I was using my SFC in its original shell for a long time. When I upgraded my shell there was an option for it to have the same cart slot as the North American SNES which allows all the carts to fit, so I went with that.
I much prefer the look of the Japanese/PAL region console.
I actually came here to mention this. Both the Japanese Super Famicom and North American Super Nintendo are using NTSC at 60Hz. They are electrically identical. The only thing preventing the carts from working is the different sized and shaped carts and slots.
You can do the opposite and make the North American SNES run Japanese SFC games with minimal modification. There are 2 plastic tabs that prevent the SFC cartridges from seating in a SNES. I know this because I modified my North American SNES to remove those tabs. I just took a pair of pliers and bent and tore those out. I have a few Japanese SFC games that I've played on my North American SNES without any soldering or cartridge adapters. They just work.
Also funny story is that the Japanese Super Metroid is the exact same game as the North American version, but with Japanese subtitles turned on. Everything is in English by default. And I'm pretty sure it ended up being cheaper to buy than a North American version when I purchased it. Go figure.
The cartridge adapter should only be necessary to fit the larger cartridges into the SFC slot without modifying the case. But then it wouldn't look nearly as sleek and sexy. The Japanese SFC and European SNES hands down looked so much better than the boxy North American SNES. It's a shame. Maybe I'll have to pick up a Japanese SFC and do a case swap on it for something like this. That would be gorgeous.
@@MechaBouncer yeah I've removed the plastic tabs on my north American console as well. But I'm glad for the more elegant solution of a new shell for my SFC. My SFC is a one-chip model so it's my preferred way to play. I'll do the RGB bypass mod from Voultar on it eventually.
YEEEES!! Another fine video showcasing the pinnacle of modding right now. Can’t wait to sink my teeth into this mod!! Thanks Tito!!
Man, I recently came across your channel, and I absolutely love your content. Keep bringing it, and I'll continue to consume and support however I can.
They Live
Great video and amazing shell! Though I can hugely see the difference in the RGB images!
Tito, your videos, designs, and mods make my wallet and soldering station weep. I love it.
Video with RGB mod is definitely more sharp. I don't know if it will make a difference on real games in motion, but I saw improvement even without zoom.
Thanks for your honesty! I can't wait for Voultar's 2 Chip RGB board to come out...game changer!
That RGB filter made a large difference in my opinion.
Yeah, it wasn't groundbreaking but the colours were definitely richer, which in turn slightly improved the pixel edge clarity.
14:04 maybe it's my decade as a pc gamer, but I absolutely can tell a difference here. The right looks cleaner. Not a lot, but it's there.
Now do it with the Sega Genesis too!
On the US version you can break off two tabs and play most if not all NA or Japanese on it. Pal I believe needs a game genie or action replay to get are the electrical lock. That shell is pretty sick though.
NA and Japanese machines have the same region chip.
Good lord the Super Famicom in the Thumbnail looks sick!!
PAL region board seems an odd choice? I live in the UK and as a kid, imported a US SNES as it played games at the correct 60hz not the slowed down 50hz and in full screen without the black borders we got at the top and bottom of the screen with PAL, all you needed was a TV that could accept the NTSC signal and a step down transformer to drop from 240V to 110, I had a Sony with RGB scart so was the ultimate set up at the time! Still have the console.
Does it ran at the PAL frame rate when playing US games? 25 FPS instead of 30?
That paint job. 🤩
Nice video and a slick looking SNES for sure, but I'd hardly call it the "ultimate" SNES until it's modded for optical audio.
Dang, that Super Famicom looks crisp! If there were a Super Famicom shell with a US SNES rectangular slot instead that would probably be the mod I'd prefer for my own SNES rather than region-unlock a PAL and use a cartridge adapter.
You’re going to win car shows with that paint job!
Man Nacho I always love your videos dude they always so polished.
P.s that's mean paint job. One of my favourite colours. Gunmetal gray with some Pearl through it but what I love the most is the individual colour pinstriping so dope and creative. Love it
And by polished I mean the works!! Seriously brother watching your work is like a treat. To me personally your work is art. Thank you
Great video! But you should force 4:3 mode on your monitor, because the picture is stretched in 16:9 (since the Super Nintendo does not natively support widescreen).
Hey there Tito! I know you've got the name of the intro song in the description, but I've always wondered what the song is that plays throughout all your videos. Keep up the great work dude! ❤️
Can’t wait for the Hyper Nintendo Entertainment System!
That shell sure is gorgeous
Just a quick note for anyone purchasing those cartridge adapters. The VAST majority of them do NOT pass the expansion pins to the console, Even if the pins exist on both sides, many times they are NOT connected internally. I have only ever seen ONE youtube video of an adapter from South Korea that passes those pins and can work with expansion chip games. But i have never been able to track one down myself. This is the ONLY reason why i still use my north american SNES with torn out tabs rather than just rely on the more available, cheaper SFCs.
It's worth noting that only the PAL region of SNES is actually region locked and most people probably don't need a region mod. Japanese and American games are both NTSC, so Japanese SuFami carts work just fine on an American SNES board and vice versa. If you want to play Japanese carts on a stock American system, all you need to do is break the two internal tabs in the cartridge slot with pliers (just grip and wiggle until they come off, it's not hard). American games need an adaptor to play on Japanese hardware as shown in the video. Additionally, PAL games run at a different frequency (50hz vs NTSC's 60hz) so without additional timing compensation for that (idk if the region mod in this video provides such compensation) playing PAL games on an NTSC television or NTSC games on a PAL television will cause the games to run about 17% faster or slower depending on which direction you're going.
So with that said, if you do not care about playing PAL games and only care about Japanese and American games you can skip the region mod AND the RGB filter AND finding a (significantly rarer) PAL board and just put a Japanese board in your shell. Or an American board, if it fits. You'll have to figure out some way to live without playing "Dirt Racer" and "Kevin Keegan's Player Manager" though lol
Playing PAL games was a curse all the way from the 80’s till early 00’s.
I’m glad i was unaware if the issue till the Dreamcast came along and started offering 60hz options, because i would have been pissed knowing it earlier. I was always wondering why Sonic 2’s music was so slow and why Tekken 3 felt like the characters took a full day just to perform a single punch😂
Adam West would be proud to have this in his Batmobile.
Try looking at the RGB filter comparison on an IPS screen. My laptop is IPS, and even though it wasn't great, I could clearly see a difference between the filtered and non-filtered images.
That EDM version of the Great Fairy Fountain is tight
The intro that's i never skip 🔥🔥🔥
One thing I did on my Japanese SFC is buy a broken US SNES, and remove the cartridge flap and carefully Dremel the SFC shell so that the flap could fit neatly. The result is a clean look that allows all cartridges to slot in rather than US ones to pop out. Otherwise nice video.
Jaspion SNES! (for the older ones who watched haha)
So beautiful!
Another great video, Tito. That shell is magnificent.😮 Raw Talent does incredible work glad you got a super Nintendo video up on the channel 👍
Not even 15 seconds in and I'm hit with massive nostalgia at my two favorite games of all time. A Link to the Past and Chrono Trigger. Absolute masterpieces.
If memory serves me correctly, Japan uses the same NTSC signal as the USA, but the Japanese Super Famicom aesthetic was maintained in Europe, while it was changed drastically for the USA to keep it from being used as a drink stand, because the NES had a constant problem with being used as a drink stand, resulting in repair shops having to clean NES systems that were damaged by fluids such as water, juice, soda, and beer as the most common.
I'm thinking to get some of these SNES mods, like the shell, but I'm also thinking to just invest in a flash cart and an SD card for my SNES, so I can play all my emulation titles on my SNES. I'm also thinking to get some wireless SNES controllers, specifically with SFC button colors.
I've been using that RGB filter mod on a launch model motherboard SHVC-CPU-01 and it works great, no damaged.
It's best used on ones that have a very bad black line smear. Honestly a bad comparison here as it does great work but maybe not in the best way.
Definitely looking forward to trying out Voultar's RGB Filter once it's ready. At the end of the day, great video man. Thanks.
The work on the shell in particular is amazing! reminds me that I have basically a working pcb and such of a snes sitting around because the original shell it was in had gotten to the point of being brittle.
Super Nintendo, Sega Genesis. Until Tito's clip, I could never picture this.
Your going to have to get the matching controllers now.
The shell and the LEDs, the perfectly colored vents on the back... This is my personal favorite SNES. Hats off.
If only there is a custom face plate for super famicom and pal SNES to fit ntsc SNES carts 😭. Great video anyways!
That would be awesome! I think retro game restore was working on one
I don't understand how you're not seeing the difference with the RGB filter, because I see it absolutely clear as day.
Another top notch video! That shell is absolutely stunning, the little details really make it! Keep up the amazing work Tito!
I had no idea the snes was region locked. I took out the plastic thingy decades ago that blocks carts from the UK and Japan from fitting in the N American snes and have been playing UK as well as Japan released games on it for 20 to 30 years. I've only encountered 2 games in that time frame that wouldn't boot up. Still playing it to this day and I bought my snes at launch.
Anytime I hear the MN theme song, I know it’s going to be a good day
In the RGM filter comparison the colour hue is slightly darker in the modded system, while the unmodded has a warmer colour hue.
You really need to re-cap the motherboard too. They are prone to leaking. There are also lots of other good mods you could have done, like adding 100nf ceramic caps on-top of the existing caps that surround the PPU chips to reduce ghosting. There is also another mod where you put a 1700uf (or so) cap across the main power transistor, which reduces ghosting further. Also, it makes more sense to use a Japenese SNES since it can play both USA and JP games at 60hz without the need of a SuperCIC.
Kind of a sidenote but the japanese box of Chrono Trigger looks amazing and the one you got seems to be in pretty much perfect shape!
I don't know if that Super CIC has dual oscillators, but if it doesn't you should get a standalone DFO to avoid desync speed issues between the PAL console and NTSC games.
Another great video :)
This is the slick Knight Rider Edition SNES, code name: SNES Rider
Bro is showing off that amazing RPG collection.
Hey, has anyone here played Terranigma? It's fantastic.
I'm playing through it now in Japanese on my SuperNT!
Love the Bat-console
Still the best intro on RUclips
14:34 Excellent conduct 😃
Looks sick! 🤩
Love the SNES content. I had a opportunity to chat with Tito at Retro World Expo. Real good guy.
Cool Beans!! 10:20
Wait, does voultar not already have a SNES RGB mod? Coulda swore I installed one of his in my snes mini.
Voultars rgb mod for the snes is a complete game changer. No more hunting for 1-chip snes can literally have any model and it look chrispy.
That case though is super sexy! Does he take commissions for custom work?
The 1Chip version of the US SNES and the US SNES Jr. we're known to have really good RGB, the early US models are the ones that need filters. Never personally worked with other regions. The SNES Jr. supposedly has the best but you need to mod RGB into the AV port as it's not connected by default.
I can confirm. For an ultimate modded SNES, I'd recommend a 1-chip SNES or any SNES Jr with RGB mod (all Jr's are 1-chip, in NA region at least) for the best picture quality.
I have a 2-chip SNES and a RGB-modded SNES Jr. Running both through a Retrotink 5x with a SCART cable and it's a night and day difference. The pixels on the Jr are razor sharp, even scaled to a 65" 4k tv.
Man, your soldering job is a piece of art! :)
How are you doing that shot of the console flying toward camera in mid air while spinning? 0:34
Missing digital audio out.
Also, wasn't the rgb amp only really required on certain motherboard revisions due to poorer rgb output on those specific revisions?
I wish there was a better case mod option for allowing US games on a super fami. My first mod was taking a soldering iron to the cartridge of a Japanese fatal fury game to melt in the "US Cart slits" into it so I didn't need a cart adapter.
Thanks tito,to make ultimate childhood console
You’re most welcome! So glad you enjoyed the video
that looks amazing well done
the 2 things i'd want in a modded snes is faster chips: many games go to half speed when there's lots of moving sprites on screen, a clear example is gradius3. Other other thing is a full system clock controller, like with the emulators, many games are more fun when played faster.
That case does look pretty rad not gonna lie!
I would say that there's *definitely* more colour gamut in the RGB filtered one. If you look at the reds of the arm wrap on Raphael's right arm ( 14:19 ) it is definitely 'more' of whatever reds are there.
yeah, they look pretty visibly different to me. a definite improvement with the mod
With the dark green of the space between the grates being darker and the grates themselves looking a bit sharper, Raphael’s arm stands out much better altogether. There could still be a little better definition of his sai, but overall, it’s still a considerable improvement.
That is undoubtedly the best looking SNES I've ever seen. Exactly how I've always wanted to paint my dream car. Love that he doesn't paint good condition original examples.
Going back to the days of soldering a MOD chip to the PS1, it has always amazed me how people figured out exactly which solder points on the motherboard are the correct ones to use in conjunction with the chip which would alter the normal operation of the console.