Exploring the Crusader E1 Spirit

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  • Опубликовано: 1 фев 2025
  • ИгрыИгры

Комментарии • 103

  • @bengunderson712
    @bengunderson712 2 месяца назад +54

    I am very excited for this ship. I want to fly people between the commercial gates of stations.

  • @theCabsAreHere1
    @theCabsAreHere1 2 месяца назад +33

    Hi Trist, thank you so much for all of your work on these ships - It means the world to us! SO talented man!! Well done!

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      @@theCabsAreHere1 That's kind, thank you very much!

  • @juliancain6128
    @juliancain6128 2 месяца назад +6

    It never ceases to amaze, the talent of the artists and architects in the SC community. What a fantastic effort! o7

  • @ChristianSamsel
    @ChristianSamsel 2 месяца назад +10

    I like the idea of passenger transport as profession. When you need a pause from vandul. The E2 feels more thought through then the Phoenix

  • @Reurbo
    @Reurbo 2 месяца назад +1

    First, I gotta say I LOVE the details you went with making this and it looks like a great idea of what the end result could look like. I do think for the upper deck, instead of the super high walled pods which end up blocking a lot of the view when coming down the main aisle, I'd hope they'd do a tall divider that would block just a bit above your head when seated but if standing you could see over. CIG might also adjust how many passengers you can carry so the spaces can be slightly larger to give more room and feel more luxurious. I'm really looking forward to seeing this ship though and thank you for taking the time to put this together

  • @Demonic-i9j
    @Demonic-i9j 2 месяца назад

    Im so happy when you upload

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      @@Demonic-i9j I am so happy when people like these!

  • @thederpiestturtle
    @thederpiestturtle 2 месяца назад

    Wow the whole thing looks awesome and gives good insight into what it could look like in terms of lighting and color along with the awesome exterior work done

  • @dixotrent9162
    @dixotrent9162 2 месяца назад +1

    Amazing work! When the Spirit serie arrived, i hesitated between the C1 for my daily driver, or the E1, but the fact that we don't know if we will be able to costomize the inside of the upper deck had me choose the C1.

  • @JamestheKilljoy
    @JamestheKilljoy 2 месяца назад +2

    I appreciated how you were critical about some of the design flaws you gathered from the concept. Despite all them, I still think this will be the most beautiful ship of its size. Cant wait. Will enjoy the C1 Spirit loaner in the meantime

  • @RevanParker
    @RevanParker 2 месяца назад

    JESUS, looks insane! Beautifuly done!

  • @theDarkside798
    @theDarkside798 2 месяца назад +2

    Stark gemacht! Gute Arbeit :)

  • @drgajo
    @drgajo 2 месяца назад +2

    VIP Transportation is something that I´m keep to explore in SC. Got the E1 Spirit when it was 1st announced and been crazy since...
    So much that I'm considering in getting the Genesis!

  • @Deamonomnibusintenebris
    @Deamonomnibusintenebris 2 месяца назад

    You did a great job! I really enjoyed the video.

  • @sherlykaru
    @sherlykaru 2 месяца назад

    Funny enough I just bought a CCU token for the E1 just yesterday and today I see your video, such a nice coincidence

  • @Frank-costanza
    @Frank-costanza 2 месяца назад

    Dang dude! Good job! That's such a good idea to use the intrepid cargo loading method.

  • @Galacticdyndicate
    @Galacticdyndicate 2 месяца назад

    Bro you really surprise me every time you should be working at cig! really awesome work like always 😮‍💨🔥🤝🏽

  • @ThatJerseyBloke
    @ThatJerseyBloke 2 месяца назад

    Love you work on your Models! :thu:

  • @goldfishmentality
    @goldfishmentality 2 месяца назад

    I've always wondered how they'd handle this ship given it's really restrictive with its verticality. I hope it's still usable in it's official iteration but I really like what you've done with it. Keep it up brother 💪

  • @JP_MALTESE
    @JP_MALTESE 2 месяца назад

    great job!

  • @KaybeCA
    @KaybeCA 2 месяца назад

    My favorite Spirit, and contender for favorite ship, period.

  • @AnnaVahtera
    @AnnaVahtera 2 месяца назад

    When this is added, Orison *really* needs landing pads in the "city" itself, so VIP passengers don't have to go through the tram system and space port to get to their transports. Would make it great for 85X owners too, when you could just fly down and park.

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад +1

      Good idea, but how would you solve the no fly zone issue? How to keep people from just crashing into the commercial district?

    • @AnnaVahtera
      @AnnaVahtera 2 месяца назад

      @@ace_tristPWN I don't know. I'm not a (video) game designer, so I have no real-world solutions to that.
      Maybe once reputation and security are in like they should and they mean something, we don't need any bespoke solution, and the existence of security is enough. If Orison is patrolled by fifteen hundred heavy fighters and they shoot crashers on sight without question? I don't know.
      Just from a world and lore perspective that would be ideal. In the real world, you don't force CEOs and other VIPs to go through bus rides and queue up to terminals.

  •  2 месяца назад

    Fantastic. About the claustrophobic feel of the pods, maybe a privacy window on the fixed wall would help. A window, or the whole panel, that allows the passenger to see outside the pod into the corridor, but shows nothing of the inside.

  • @StarWave2
    @StarWave2 2 месяца назад +2

    The layout should be imo:
    Ramp leads to passenger storage, then into a room with the two elevators and a door, past that door leads to cheaper seating, no windows or fancy luxuries, past that leads to the same stuff as the c1 and a1
    Up the elevators mentioned earlier is pretty much what you showed in the video. Would also be nice to have those elevators lower to the ground so the VIPs don't have to see the filthy poors
    Great job as always!

    • @Power5
      @Power5 2 месяца назад

      For sure needs more seating. G6 is 15m smaller in length and width and shorter and can fit 19 passengers with the 2 crew.

  • @LemonToGo
    @LemonToGo 2 месяца назад

    Yes, my favorite

  • @robertvohs1699
    @robertvohs1699 2 месяца назад

    it is a great design and i appreciate the time it takes to do this, thank you. i do not believe this is a luxury passenger transport. i believe it to be more aimed at a business class type flight we have now, like a lear or citation. the individual pods allow meetings to take place without causing interruption to other passengers. while loading baggage does happen outside of aircraft now, i dont think CIG will move component placements for the E1. they may make some accessible outside of the ship, but if they moved components around, it is no longer a variant, it is a new ship they would sell.allowing access to components from outside could help with some of the design issues. i believe the main thing holding up the production of the ship, besides game play, is the way to get the passenger pod to eject from the rest of the ship as a life boat. i dont know if they have figured that out yet or not, i would imagine it could work similar to the escape pods on the Javelin from the SQ42 demo at citcon. it is a great job on the render. just my info for what it is worth.

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад +1

      You are absolutely right, I noticed during production that I wanted the thing to become more luxurious than it is meant to be, so I went with it. That said, they use the words luxurious here and there, and people in the artwork look to be celebrating more than doing business trips. I think it's a bit vague, but business class would fit this ship better, I agree.

  • @misapheonix
    @misapheonix 2 месяца назад

    Man, this really is proof that CIG could release the first ever alpha edit mod kit and their passion players can get content in YEARS quicker!
    PS - Like Ai Crew, they can also totally put in a tier 0 system of static NPCs who simply man their stations at all times. With crew, it will be turrets, engines and pilot seat. With AI Tour, it will be chairs. There is NOTHING stopping them from essentially putting in NPCs as objects, to give viability to many features!
    With Server Meshing now in, this is simply inescusable!

  • @ahumeniy
    @ahumeniy 2 месяца назад

    I think it should have a docking collar for passengers to get right into the passenger cabin, like current airliners

  • @jaide1312
    @jaide1312 2 месяца назад

    Oh that does look really nice! But I can't help but wonder why we don't have any less luxurious passenger ships. Imagine if you could swap this passenger pod for one that gives up the privacy and luxury in favor for a lot more seating, I imagine you could easily get over 12 seats in there.

  • @TAW4SHI
    @TAW4SHI 2 месяца назад

    great job top quality content

  • @declanmccleaf
    @declanmccleaf 2 месяца назад

    Beautiful ship🙏🙏

  • @raielikous
    @raielikous 2 месяца назад

    You are so talented! Would love to explore your creations and renditions in vr platform like vr chat.

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад +1

      I would love that, too, but it's a bit tricky, putting these things that are mostly CiGs intellectual property on a platform like VR Chat is not legal though. I have just made the Galaxy interior I built available for channel members on a platform I have control over, In case someone wants me to take it down I now can. I would love to expand that to VR use in the future If I can, but getting it working in a browser was the first step.

  • @OddJobEntertainment
    @OddJobEntertainment 2 месяца назад +1

    I think rather than have the walls curve away from the center, the walkway could be enclosed in the middle. This affords the passengers tue same level of privacy while opening up the view more.

  • @errgoth
    @errgoth 2 месяца назад

    Nice. Two elevators does feel a bit excessive? Feels that needs to be a ladder with a mechanical hatch. Would make more sense if the power fails. It would also free up some space for general passenger use on both sides.
    The pods are definitely not made to be sounds proof. Also feel they can be transparent with electronic(..) opaque option. (hasn't that tech been show in some CIG video's... I can be wrong)

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад +1

      I thought the very same about the lifts, I had it built with just one first, but it is what it is. Maybe they want to redeem crusader from only ever having one entrance, but I agree, a ladder or even some stair would be nicer.

    • @Power5
      @Power5 2 месяца назад

      Yeah, 2 lifts for 6 people is hilarious overkill. Lift and cargo on one side of lower level. Seating for the assistants of the upstairs CEOs could be on the other side of lower level. 6 people in a vehicle that is 50% larger than a G6 is hilarious.

  • @TheLordSkippy
    @TheLordSkippy 2 месяца назад

    You do some absolutely amazing work. What was this rendered in? Blender? ...or did you import the model to some interactive game engine?

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад +1

      Thanks a lot, yes, it's mostly blender.

  • @agent_mulder
    @agent_mulder 2 месяца назад

    Mega cool, thanks😄👍

  • @achildofbodom1
    @achildofbodom1 2 месяца назад

    I imagine Origin and the Genesis will have more luxurious interior in their seating area. The spirit series seems to be more along the lines of a tier or two up from starter ships. So I can see this E1 here being pretty plain looking relatively speaking

  • @carlosespinal1434
    @carlosespinal1434 2 месяца назад

    This a brand new ship in the game be to never see it before

  • @nerfi2983
    @nerfi2983 Месяц назад

    I would like to see the edit with the the change from what you saw in the concept and don't create one day.
    Great work

  • @BECIELOFFICIAL
    @BECIELOFFICIAL 2 месяца назад

    How does your game look so crisp and smooth? did you tweak the config in any way?

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      That is not in game, that is all build and rendered in a 3d softwage. I mostly show stuff on this channel that is very far out, just to ease the waiting:)

    • @BECIELOFFICIAL
      @BECIELOFFICIAL 2 месяца назад

      @@ace_tristPWN Oh so that's why the E1 didn't appear in my vehicle's list, it's not even out lmao!

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      @@BECIELOFFICIAL sorry about that :D

  • @DecanFrost
    @DecanFrost 2 месяца назад +1

    I have it, sucks its the A1 as a loaner, doesnt make sense and its pretty useless to me.
    If only we could choose our loaner within the variants.
    They should add blast shields to that top window, that automatically activates when you enter combat, SCM mode.

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад +1

      that would make sense considering it's an escape pod, too

  • @Cam_Wight
    @Cam_Wight 2 месяца назад

    Dude this is great! How did you get it into the Hall and sky?

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      Is that an in-lore or a real life question? In lore - the dome ceiling can open to let the big ships in. In real life this is all build, animated and rendered in 3D, nothing in game.

    • @Cam_Wight
      @Cam_Wight 2 месяца назад

      @@ace_tristPWN Yeah I was on about the rendering. I'm trying to make some concepts in 3DS Max and was just wondering how you got them in the hall

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад +1

      @@Cam_Wight A right - the Hall I built completely from scratch, except for the posters and Logos, I change them every IAE or Invictus to the latest.

    • @Cam_Wight
      @Cam_Wight 2 месяца назад

      @@ace_tristPWN Ah ok, so you built the hall (very nice btw) and then put it all into Unreal / Unity?

  • @ains2904
    @ains2904 2 месяца назад

    thanks, i almost bought it.

  • @RavingNut
    @RavingNut 2 месяца назад

    Do you ever do a call back when the ships are released, just to see how close you get with your own concepts?

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      I have not yet, but I think about that a lot and will whenever I have some time!

  • @Tiger-gu3ll
    @Tiger-gu3ll 2 месяца назад

    I hope they remove one elevator so you can also bring in a small vehicle fot a vip

  • @arenomusic
    @arenomusic 2 месяца назад

    5:51 Hmm, now where can I find an architect who reviews spaceships on this website...

  • @stepstv4466
    @stepstv4466 2 месяца назад

    I hope someone at CIG sees this.

  • @DanakarEndeel
    @DanakarEndeel 2 месяца назад +1

    It's complete BS that CIG won't release this variant just because 'there's no gameplay for it yet'. They released tons of ships that didn't have any gameplay yet. Besides, even being a passenger ship you can still use it to ferry other players around.

    • @CellDE
      @CellDE 2 месяца назад

      they changed their mind about that years ago

  • @GhostRecon2015
    @GhostRecon2015 2 месяца назад

    I thought the e1 was an emp/ qt Dampener? Likte the cultass blue.

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      It's not - there is some interpretation in this video, but it is executive transport for sure :)

  • @NocturneThrone
    @NocturneThrone 2 месяца назад

    I'm confused. It's on the pledge store. Is it still in concept? (it doesn't say concept in the shop)

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      I say that in the very beginning, that ship is not even currently in active development. All you see is how I "imagine" the final product could look like

    • @NocturneThrone
      @NocturneThrone 2 месяца назад

      @@ace_tristPWN I get that part and all that you're doing in your video. I'm more confused about the fact that on the RSI website in the pledge store the E1 is for sale and it doesn't have the "Concept" Label. I'm just confused if the ship is actually out or if that's just a mistake on the website.

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад +1

      @@NocturneThrone Oh I get it, sorry, quite a few people got confused about that. For me it is labeled as "in concept" on the main RSI pledge store!

    • @NocturneThrone
      @NocturneThrone 2 месяца назад

      @ ooooh ok gotcha. I was so confused 😂😂😂

    • @NocturneThrone
      @NocturneThrone 2 месяца назад

      @ outside of all of that though, incredible work on the ship! That can not be overstated

  • @凡-p3q
    @凡-p3q Месяц назад

    What software is this, a game engine or a 3D editor?

    • @ace_tristPWN
      @ace_tristPWN  Месяц назад

      Blender - but that is not live. It rendered for a few days.

    • @凡-p3q
      @凡-p3q Месяц назад

      @ace_tristPWN thank you

  • @Tekjive
    @Tekjive 2 месяца назад

    Everytime I watch a video from you I ask myself “how is he not working for CIG?” Do you have an X acct?

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      @@Tekjive I do, same name, not very active though. It's mainly cause I already got a job :)

  • @midtown3221
    @midtown3221 2 месяца назад

    I'm very confused. U got some kind of devkit or something? The E1 wasn't at the IAE.

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      No it was not, I built that myself (on top of the original C1 of course.) It's not in game either, this is all animated and rendered in 3D, but not in realtime. I mostly do stuff on this channel before it's out, to get a feel for what it could be like someday.

    • @midtown3221
      @midtown3221 2 месяца назад

      @@ace_tristPWN So this is just all imagination based on the *ASSUMPTION* CIG actually stays true to the concept art? Wow dude, you're so fake. Never coming back.

  • @carlosespinal1434
    @carlosespinal1434 2 месяца назад

    😍

  • @pilksuk
    @pilksuk 2 месяца назад

    wait what its actually out! but it has no gameplay. edit should of watch longer before commenting

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад +1

      Ha, sorry to get you overhyped for a second!

  • @stefensmith9522
    @stefensmith9522 2 месяца назад

    I would love the spirit ships IF cig did better on the interior. Look at how much usable space is in the intrepid vs the simple tube the c1 has and then look at their size difference. The c1 interior is simply lazy

  • @Luukullus
    @Luukullus 2 месяца назад

    I honestly think the Spirit is not the best choice to make a vip shuttle.
    I think the all better Zeus would be a better one even for that :).
    No offense. Can stay your favorite. Just metion my opinion.

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      Nah I am with you, the Zeus obviously profited from lessons learned on the Spirit and it is planned out better - it's still not as pretty from the exterior though. So I like both.

  • @jglee2195
    @jglee2195 2 месяца назад

    Nice work. You are better than CIG.

  • @Nexus-of-Worlds
    @Nexus-of-Worlds 2 месяца назад

    nice audio ^^

  • @BenitKolburn
    @BenitKolburn 2 месяца назад

    o7

  • @SirMadsen
    @SirMadsen 2 месяца назад

    Imagine putting something like (fan art) in the title instead of this click bit bs.

    • @ace_tristPWN
      @ace_tristPWN  2 месяца назад

      You know what, you have a point, I could have made the "made by the community logo" in the thumbnail bigger, but why can't you just say that without calling someones weeks of work BS? People on the internet...

  • @MrH17L3R
    @MrH17L3R Месяц назад

    We need this channel and @Morphologis to get together