Default weapons are not bad: 1. Shotgun and rocket launcher are the best for close range and explosive. 2. Sniper and minigun are also okay but you have to hit the criticals. 3. Assault rifle and uzi are completely terrible
Yep, having a loadout with zero fire damage against enemies with adrenaline boost was the most challenging part. Also some of the levels were significantly harder than others, mainly "Hold the Fort" and "Trapped". I restarted those two a couple of times until I got a lucky start. The Shotgun/50 Cal/Rocket trio along with the Katana was enough to help me get through, we'll see about the Alien Campaign.
@@razeblast3r Default weapons are still powerful considering SG2 did a good job balancing all the weapons. Although I imagine some loadouts are a better match for certain missions.
Old school for the win.
Default weapons are not bad:
1. Shotgun and rocket launcher are the best for close range and explosive.
2. Sniper and minigun are also okay but you have to hit the criticals.
3. Assault rifle and uzi are completely terrible
Imagine a challenge mode : All mode your playing, you have one life like a reality mode.
Yooooo. How I see it's very hard xd
Yep, having a loadout with zero fire damage against enemies with adrenaline boost was the most challenging part. Also some of the levels were significantly harder than others, mainly "Hold the Fort" and "Trapped". I restarted those two a couple of times until I got a lucky start.
The Shotgun/50 Cal/Rocket trio along with the Katana was enough to help me get through, we'll see about the Alien Campaign.
Knk bende geçdim
aka: human campaign first playthrough for the most part. Not really a challenge at all
Nah that is easy i complete the hard mode using only 2 weapons (sniper and rocket launcher and katana)
Respectable
@@razeblast3r Default weapons are still powerful considering SG2 did a good job balancing all the weapons. Although I imagine some loadouts are a better match for certain missions.