It's a grassy one and the balance is the same as OG, meaning multiple booths to evolve houses! Buy the game on *GOG* using this referral link to support: af.gog.com/en/game/pharaoh_a_new_era?as=1715648857 Thanks!
Thanks! Sorry for the double post haha, I just wanted to make sure the playthrough was complete in the playlist. After this is new missions, next 2 are recorded already.
@@ModernEphemera -- My response: I didn't know that. Interesting. Thanks for the info. Typical RUclips response: Who asked you? Mind your own business!
I've been stuck on Men-Nefer as well, though I remember having the same issue the first time around. Trying to unlock trade routes for positive income before hitting the debt threshold is brutal, especially since taxes just don't keep up with interest at all.
they are a bit, Once I had work camps, guilds and stone, they stopped working at some point, so I removed all workcaps and guilds and rebiuld them, it worked. Second time storage didn't sent wood for carpenters', so I rebuld carpenter's guild and it worked fine. Man, I love the new game, but it missing something from original.
Some achievments are bugged too :( I paid myself a 80db salary on South Dashur mission for 15 years, no achievment for paying yourself above your position for 10 years... The biggest bug is monuments that stop building, that's super annoying in a game based around building monuments.
I wouldn’t be surprised if the developers decided to design EVEN MORE gardens for future expansions of the game🤣🤣🤣. Really happy with the new features. Thanks for sharing. 🙂
Looking forward to your upcoming adventures in the new area. When will we see the first forced walker block? ❤😅 For me after 15 hours in it is mostly disappointing I have to admit. Besides the big amount of bugs, glitches and the unpolished state of the game, the UX is really intrusive really not what I would have hoped from a remaster. In addition they also messed with core mechanics of the game where no change was needed and missed out on so many potential QOL features...just looking at Augustus over there. Still kind of enjoying the new aspects of the game and things like global worker pool etc. but I think a lot of has to be done for this game to be a real successor to the original, which currently is still better.
@@AmandaVieiraMamaesouCult Quality Of Life - Features that make the game less click intensive, allow for better feedback by advisors, zooming further out, hotkeys for individual buildings. Stuff like that, I could really continue for an hour here lol
You mentioned the balance when it comes to jugglers amd stuff... I remember that you had to massively spawn temples and shrines in the old game to keep the gods satisfied, I hope that's a little bit more balanced too. However, I enjoy watching the you play the game, I played it more than 20 years ago when I was a kid. Haven't bought the new version yet but watching you brings back a nostalgic feeling :D
This is because his housing blocks are too big, and he chooses not to evolve the housing, keeping them as workers, causing various problems. When I play, I use Seneters blocks, which fit 13 2x2 houses, number of shrines to keep gods very happy, and entertaintment in a way, so you would not need to spam random culture dumps.
@@dominykascyras4470 My housing blocks aren't too big. There far more efficient than what the developers intended. Blocks were never even considered by the Caesar 3 devs, you were supposed to build like SimCity.
@@GamerZakh I want to say, that knowledge of this game stretches to times of early 00s, and there are people who have beat this game on very hard (me included), the way we think developers balanced it (no slums, not even houses feeding gold mines with labour ((the result of this is you can set your taxes to as high as 18% and people idolize you as god), no culture dumps (also raises city sentiment). I am not saying your way is inneficient, because it is efficient. But i will say it, that your way, and every single youtubers way of doing things is just a bit not aesthetic, as if you brute force on things.
@@dominykascyras4470 Early 00s? You're a bit late there, I was playing this in 1999. Also, most of this gameplay is based on Caesar 3, which I played and studied in 1998. Not to mention, I've had a personal 1 on 1 talk with the creator of Caesar 3 and the walker system. Don't know why you talking to me like I'm some young kid.
Liking the New Era content GamerZakh! Anyways, I find the Hard mode in this... Quite easy/average? Anyways, been playing it a ton and it is a quite a fun experience, although I hope they patch in a Minimap, because I can find it annoying looking around in the biggest maps lol
I'm a bad judge of difficulty since I'm so experienced with these games, it always feels easy haha. I wouldn't mind if they put in a Very Hard difficulty again. I also want a minimap, I think they have a mockup for it already but it's not implemented yet.
@@GamerZakh I think if they put in the Very Hard difficulty we will always lose auto battles unless we have 6 full company of soldiers + towers for the bonus because combat was always the biggest difference in very hard lmao
Cleopatra is included in this, just note before buying, make sure you know about the stripped down military and that right now there's quite a few bugs.
I hope in the next patch they allow you to turn off the popup boxes in the upper part of the screen, they get in the way when you're trying to build, might as well just make the little message box blink on the left hand side instead.
Come across another issue transfering stock from one storage yard to another for some reason you need two ferry crossings don't know why wouldn't transfer across Nile with one loving the game and the videos zak
Hi Zakh question if you don’t mind not related. But on your ceaser Augustus plays do you have some high res texture mod as well or is that just Augustus. Mine doesn’t seem to look as crisp as yours . Thanks
Is it just me who think the game looks a bit too cartoonish compared to the old one? I cant put my finger on what it is exactly, but I wish it looked more like the original one.
I am interested - what does Sajuuk think of this rendition of the game, i think he's disappointed? I ran into him on steam pre release, and now nothing...
Plays mostly the same as the original with some quality of life (optional for the most part) changes. Looks different from the original, but it's not that bad. Pharaoh is still Pharaoh and that's what matters.
Feels like one. Whole situation feels like Rockstar getting Grove Street Games to do the GTA HD Trilogy. We all know how that turned out. I had to refund my copy of ANE, picked up the original on GOG in current sale instead and haven't been able to put it down.
This game is useless.... Done wrong.. It is absurd that when the water rises, the wagons with the waiting food do not disappear, but they walk In the high water.
It's a grassy one and the balance is the same as OG, meaning multiple booths to evolve houses! Buy the game on *GOG* using this referral link to support: af.gog.com/en/game/pharaoh_a_new_era?as=1715648857 Thanks!
Ty for uploading. Watched the long video already and felt like a dejavu. Still watching this again. Keep up the good work.
Thanks! Sorry for the double post haha, I just wanted to make sure the playthrough was complete in the playlist. After this is new missions, next 2 are recorded already.
Ah, yes. Perwadjyt. From the ancient Egyptian words "per" (meaning "many") and "wadjyt" (meaning "booths").
Lol. It was actually a real city that was named after Wadjet, an Egyptian winged snake goddess, if anyone was curious
@@ModernEphemera -- My response: I didn't know that. Interesting. Thanks for the info.
Typical RUclips response: Who asked you? Mind your own business!
Please make a video where you do palatial estates! A bunch of them. A beautiful city!
This easily is one of the most fun missions to say, even if it is fairly straightforward!
Glad you're enjoying it. I got hard stuck on Men-Nefer yesterday. Seems monuments are bugged
I've been stuck on Men-Nefer as well, though I remember having the same issue the first time around. Trying to unlock trade routes for positive income before hitting the debt threshold is brutal, especially since taxes just don't keep up with interest at all.
they are a bit, Once I had work camps, guilds and stone, they stopped working at some point, so I removed all workcaps and guilds and rebiuld them, it worked.
Second time storage didn't sent wood for carpenters', so I rebuld carpenter's guild and it worked fine.
Man, I love the new game, but it missing something from original.
Some achievments are bugged too :( I paid myself a 80db salary on South Dashur mission for 15 years, no achievment for paying yourself above your position for 10 years...
The biggest bug is monuments that stop building, that's super annoying in a game based around building monuments.
Ayy! Still looking good. What memories
I wouldn’t be surprised if the developers decided to design EVEN MORE gardens for future expansions of the game🤣🤣🤣. Really happy with the new features. Thanks for sharing. 🙂
Thank you for the video!
Also, I think in thd OG yhere was only 1 3x3 garden style; or at least I never saw the other types apart from first.
Yeah they added way more gardens for this. 2x2 got a bunch more and 1x1 way more than I would e expected.
0:38 a little head bopping is difficult to avoid with this game music :)
That beat does hit hard haha
i like how the flood doesnt kill your walkers anymore.
Just finished this mission this morning. On to the next one...
Looking forward to your upcoming adventures in the new area.
When will we see the first forced walker block? ❤😅
For me after 15 hours in it is mostly disappointing I have to admit. Besides the big amount of bugs, glitches and the unpolished state of the game, the UX is really intrusive really not what I would have hoped from a remaster. In addition they also messed with core mechanics of the game where no change was needed and missed out on so many potential QOL features...just looking at Augustus over there. Still kind of enjoying the new aspects of the game and things like global worker pool etc. but I think a lot of has to be done for this game to be a real successor to the original, which currently is still better.
What do you mean by QOL?
@@AmandaVieiraMamaesouCult Quality Of Life - Features that make the game less click intensive, allow for better feedback by advisors, zooming further out, hotkeys for individual buildings. Stuff like that, I could really continue for an hour here lol
The nice thing about P:ANE is that booths don't require a crossroad to build. You can build them on turns without cheesing it.
Oh I didn't actually try that haha, that's good to know.
You mentioned the balance when it comes to jugglers amd stuff... I remember that you had to massively spawn temples and shrines in the old game to keep the gods satisfied, I hope that's a little bit more balanced too.
However, I enjoy watching the you play the game, I played it more than 20 years ago when I was a kid.
Haven't bought the new version yet but watching you brings back a nostalgic feeling :D
This is because his housing blocks are too big, and he chooses not to evolve the housing, keeping them as workers, causing various problems. When I play, I use Seneters blocks, which fit 13 2x2 houses, number of shrines to keep gods very happy, and entertaintment in a way, so you would not need to spam random culture dumps.
@@dominykascyras4470 My housing blocks aren't too big. There far more efficient than what the developers intended. Blocks were never even considered by the Caesar 3 devs, you were supposed to build like SimCity.
@@GamerZakh your housing blocks are too big, because in a balanced mode you would not need any culture dumps.
@@GamerZakh I want to say, that knowledge of this game stretches to times of early 00s, and there are people who have beat this game on very hard (me included), the way we think developers balanced it (no slums, not even houses feeding gold mines with labour ((the result of this is you can set your taxes to as high as 18% and people idolize you as god), no culture dumps (also raises city sentiment). I am not saying your way is inneficient, because it is efficient. But i will say it, that your way, and every single youtubers way of doing things is just a bit not aesthetic, as if you brute force on things.
@@dominykascyras4470 Early 00s? You're a bit late there, I was playing this in 1999. Also, most of this gameplay is based on Caesar 3, which I played and studied in 1998. Not to mention, I've had a personal 1 on 1 talk with the creator of Caesar 3 and the walker system. Don't know why you talking to me like I'm some young kid.
Liking the New Era content GamerZakh! Anyways, I find the Hard mode in this... Quite easy/average? Anyways, been playing it a ton and it is a quite a fun experience, although I hope they patch in a Minimap, because I can find it annoying looking around in the biggest maps lol
I'm a bad judge of difficulty since I'm so experienced with these games, it always feels easy haha. I wouldn't mind if they put in a Very Hard difficulty again. I also want a minimap, I think they have a mockup for it already but it's not implemented yet.
@@GamerZakh I think if they put in the Very Hard difficulty we will always lose auto battles unless we have 6 full company of soldiers + towers for the bonus because combat was always the biggest difference in very hard lmao
We need longer videos and you know it.
Missions will be getting longer soon don't worry haha
Great too see you back playing on a regular basis! I am going to order the game on gog. Is there a Cleopatra expansion for this new game yet?
Cleopatra is included in this, just note before buying, make sure you know about the stripped down military and that right now there's quite a few bugs.
New game looks good
I hope in the next patch they allow you to turn off the popup boxes in the upper part of the screen, they get in the way when you're trying to build, might as well just make the little message box blink on the left hand side instead.
Come across another issue transfering stock from one storage yard to another for some reason you need two ferry crossings don't know why wouldn't transfer across Nile with one loving the game and the videos zak
Hi Zakh question if you don’t mind not related. But on your ceaser Augustus plays do you have some high res texture mod as well or is that just Augustus. Mine doesn’t seem to look as crisp as yours . Thanks
In Augustus there's no high res texture mod, maybe your game is running at a lower resolution by accident? I'm on 1080p.
@@GamerZakh thanks
There’s another bug where you can tell your bazaar to stop buying and throw out its goods and the goods amount will go negative. Could be an exploit.
When will you Review it?
Review the game? I don't really do formal reviews, you can ask me something specific and I'll answer though.
Playable on hard finshed it on Sunday :D
As in this mission or the whole game? haha
Is it just me who think the game looks a bit too cartoonish compared to the old one? I cant put my finger on what it is exactly, but I wish it looked more like the original one.
I am interested - what does Sajuuk think of this rendition of the game, i think he's disappointed? I ran into him on steam pre release, and now nothing...
Sajuuk is a moderator on the Pharaoh Discord, so of course since launch he's very busy there.
I dont get the same vibe as old Pharaoh. You feed your people too early! :D You are not Pharaoh Zakh I knew before haha :D
Haha these are the tutorial missions, so even I feed people here. Also, it kind of forces me to for the mission to progress.
Do a better looking Bazar do something? If I remember correctly, in Emperor a batter Well or prefecture would produce another walker.
In the earlier games, it was just a visual change. No extra walkers.
Did it not increase storage in the bezaar in the original
I hope that i can play more official custom scenarios
The official custom scenarios are all included in the game. Map maker is coming in an update, so player made maps will be coming in the future too.
What's up with these short videos from GamerZakh?
When a game has missions, I split by narrative.
This Roman city looks weird!!
Do you read comments.
I do.
Am I a coward for not using recruiters?
Nah it's just playstyle preference and the later games, Zeus and Emperor, don't have recruiters at all.
it looks like a cheap mobile game
No it doesn't.
@@Jokie155 animations of characters for sure does.
Its a game from 1997 when there was no mobile phones
Plays mostly the same as the original with some quality of life (optional for the most part) changes. Looks different from the original, but it's not that bad. Pharaoh is still Pharaoh and that's what matters.
Feels like one.
Whole situation feels like Rockstar getting Grove Street Games to do the GTA HD Trilogy.
We all know how that turned out.
I had to refund my copy of ANE, picked up the original on GOG in current sale instead and haven't been able to put it down.
This game is useless.... Done wrong.. It is absurd that when the water rises, the wagons with the waiting food do not disappear, but they walk In the high water.
There are quite a few bugs, that is one of them.
This one will always be "Boothwadjyt" for me 😂
wow the start is so wrong XD