Love your VR views. Also like the ‘nonlinear’ way you give views of each piece of action/kills. For example, you give view of hit from cockpit then view of same hit from F3/F2 camera. Works very well.
I'm glad it's easy to follow. I'm starting to use wipe transitions to signal that the next shot is not immediately after, and i'm wondering if i should start using the replay graphic again to make it obvious when a shot is a replay
I'm starting to take the mirror more and more for that reason. Watching the track back shows we got jumped by four Fw-190 A3 and four Bf-109 g2. I took damage from 2 bombers and 5 different fighters in 30 seconds, and somehow survived after getting 4 of my own kills.
@@cyberfutur5000 In VR i'm just too lazy to check six a lot of the time, especially in planes with bad rear visibility. Between all the awkward twisting while seated and guitar, my neck and shoulders are really hurting
@@temuribabulaidze4326 I'm pretty fed up with premiere just in general, because the general advice for some of the worst errors is "nobody has found a solution, it's been 3 years, just export your video 10 times and watch them all, one of them will have the least issues
@@TheFlyingSheep69 constantly screwing up and dropping audio from the render is a big one. It happens a couple times in the beginning here, where the previews and renders generated drop the audio during transitions.
Love your VR views. Also like the ‘nonlinear’ way you give views of each piece of action/kills. For example, you give view of hit from cockpit then view of same hit from F3/F2 camera. Works very well.
I'm glad it's easy to follow. I'm starting to use wipe transitions to signal that the next shot is not immediately after, and i'm wondering if i should start using the replay graphic again to make it obvious when a shot is a replay
@@ThunderBatSims The wipes are working. I knew intuitively what was happening… worked so well I gave you my comment and Subbed!
Your channel is growing so fast!
Nice one. But hmm, that there is probably the reason why they always say "check your six"^^
I'm starting to take the mirror more and more for that reason. Watching the track back shows we got jumped by four Fw-190 A3 and four Bf-109 g2. I took damage from 2 bombers and 5 different fighters in 30 seconds, and somehow survived after getting 4 of my own kills.
@@ThunderBatSims You know the old saying: the mirror is mightier than the sword:)
@@ThunderBatSims but I’m really not trying to backseat here. this thing happens to me all the time. even with mirrors. :/
@@cyberfutur5000 In VR i'm just too lazy to check six a lot of the time, especially in planes with bad rear visibility. Between all the awkward twisting while seated and guitar, my neck and shoulders are really hurting
Did all your Spitfire friendlies get shot down?
14:38 Ah yes the fearsome Ju-88 A4, Germanies butcher bird.
damn it, this always happens when premiere crashes. I had to redo all my unsaved graphics and forgot that one
@@ThunderBatSims that sucks man
@@temuribabulaidze4326 I'm pretty fed up with premiere just in general, because the general advice for some of the worst errors is "nobody has found a solution, it's been 3 years, just export your video 10 times and watch them all, one of them will have the least issues
@@ThunderBatSims what issues do you seem to be getting?
@@TheFlyingSheep69 constantly screwing up and dropping audio from the render is a big one. It happens a couple times in the beginning here, where the previews and renders generated drop the audio during transitions.