@@mrshelton3301 By rolling legendaries on weapons and armor. If I have a railway rifle that is plain and I want a 3* Legendary on it. Then I go to the weapons workbench to modify and like for all 3 stars would be something like 2 cores plus 4 Legendary Modules. I can't remember exactly, but something like that.
As a new player, I find the stash and currency limits, daily and total, to be ridiculous. They should increase it as it is very restrictive and makes it where you have to micro manage everything.
The stash numbers are a mind game. You don't need to hold on to everything you come across. I don't pay for 1st and stay steady at 800-1000, I just drop extra legendaries, stims, food.
They have to unless they planned on making modules weightless. Imagine that you have a bunch of cores and they turned into modules...and you were suddenly so over-encumbered that you can't move. I understand that...but it should have been at a greater ratio than 1:1. Cores should convert to like...25 scrip each or something like that.
I think you mis-spoke. Cores are converted to Scrip, NOT modules. And if things have not changed, the scrip to module cost has increased so at a 1:1 conversion, it is a net loss if you don't spend your cores before the update, no? I would think the best course of action would be to gather as many cores and modules now and save them till the day before update and then craft a ton of Secret Service armor or other gear that is crafted as legendary and then when the patch drops, scrap it all. Or am I missing something?
I agree. right now we are getting screwed. it takes 50 script to buy one module at the rusty pick. that means we are only getting 1/50th of what are legendary cores are worth
@@RobertBowman-zq3xqnot a bad idea 🤔 try to max out all the mules with as much legendaries as possible, I was just doing as much public events as I could
Don’t fall for this. Load up all your mules. Use all modules on crafted gear / weapons right before the update happens. Max weight is 1500 plus carry weight. Don’t exceed but get as close as you can. Scrap all once the update goes live for mods and chance to learn. What I’m doing anyway 🤷♂️
I just wish I knew about the new legendary crafting coming when the holiday scorched were running around. I had so many legendary items I ended up even just selling them at vendors to get a handful of caps at horrible rates because I couldn't do anything else with them
when I get a lot of legendary items that I don't want I go to a train station where they have a machine to convert legendary items to legendary scrip. when I have a lot of scrip I go to the rusty pick and convert my scrip into legendary modules. it is better than selling them to a vender
@@jessem3143 same, ended up dropping a bunch in donation bins and anything 3 stars selling them to the scrip machines periodically. fortunately, I held on to 50 mutation packs.
I was very surprised they extended the double script. Very nice of them to allow us a chance to spend those cores. Still very bummed about the ratio as that is official now.
I want to run expeditions nonstop to farm legendaries and modules and such, but I really can't stomach them at the moment (grinded my way to getting the Union PA + mods). One per day is all I can take. I do plan on crafting a whole lot of legendary armor and/or weapons just before the update hits, though. Also one thing to note - legendary modules will cost 100 scrip after the update. And getting something to 3* legendary will take 15 modules, not just 4 as it does now.
It can't be disregarded that eventually any 3 star legendaries will have a sense of rarity for players just hitting 50, so holding onto a few for trading might not be a bad idea.
They should fire the person who made that decision, given what they are charging for cores, on the current scoreboard. That person should not work in this industry. This is unconscionable.
Well. Since thursday they double the daily script ... But where the ⭐⭐⭐ items drop went. .. because instead of being. Able to max out 5 character everyday in script and even sell a bunch qt train stations and since thursday i have not been able to max out the scripts a single day not even. After spending 16h. Playing on saturday. Doing every single events... Legendary drops are for some reason scarce and. I only get single ⭐ items ... In fact i received only 4 ⭐⭐⭐ last saturday 2 being named items it makes no sense What i m curious to know what will happen with the purvellor from what i see we ll be receiving 1-2 modules instead 3 to 8 cores per event oh and modules for some event will require conditions .... So will the purvellor still sell modules or will we only be getting modules from events But are 1 stars drop will be yhe norm in the next update. .. ?? But heres another annoying thing we ll need to scrap about 20-30 legendqry item to get a single legendary mod and on top of that we ll need to keep some to scrip them instead for thoses scripts so. I m sorry but there aint enough hours. Everyday to be sustainable And am I the only one that feel robbed By bethesda for replacing cores with modules in events but exchange any hard earned cores in my possession by scripts instead they want to trade my 5000 cores that took me 6 month of grinding for 5000 legendary scripts which take 1 week to get .... And we ll need 10x more modules. To pit a single mod on an item. Meaning i ll need to grind for modules from fresh ... I m sorry but this is robbery if cores are replaced by modules than. Trade. 1 core for 1 module which is equivalent and obtained the same way .. not by giving us something of no value like. Scripts And here is my honnest opinion about that double script week.... It is just a gimmick to make us clear inventory and spend. Every modules you have left . It is a disguised reset to slow us down even more or at least thoses too stupid to fall in that trap Ok in the long run the new system will become better once we have the plans for all thoses mods but how long of a grind will this be. ... And this is if we can learn all thoses plans ... I scrapp over 1500 weapons and armor a day i m level 750 i bought every plans the game have at vendors and yet i m still missing mods on weapons i scrapp the most of ... It aint normal Seriously that will be like the only 4 outfits i m missing in this game despite doing the events that drop thoses several times every day ... And getting thoses mods by scrapping will be similar
Mate I stated again after a long break at the beginning of the week and your videos have helped me so much, all really level 156 with full unyielding SS, THANKS MAN !
I will be one of those maxing out my scrip limit until the release. I have a couple hundred mutated packs and scrip maxed out mules for legendary items after the update.
It’s not converted to modules, it’s 1 to 1 scrip. The calculation seems to favor running your cores out and stockpiling legendary drops for scrapping vs trading for scrip but without knowing the role scrip is going to play the equation is incomplete. Additionally, someone knows this I’m sure, how does scrapping work vs learning mods? Are you more likely to learn a mod by scrapping a piece with the desired mod or is it random? One way it doesn’t matter what you stockpile, the other it very much does and will mean you’d want to stockpile a particular type of armor or weapon and once you learn the mod sell the rest for scrip or keep scrapping for the other stars. Lots of variables. Think I’m just gonna go run moonshine jamboree instead of thinking about this.
So should I prioritize 3-star legendary weapons and armor to scrap after the update, or save ALL legendaries, as many as I can? I would assume scrapping a 3-star could possibly get you a mod box or plan for a 1-star, 2-star, or 3-star? Or do you have to scrap a 1-star to obtain a 1-star mod box or plan, etc.? Hopefully I'm making sense and not sounding confusing. Basically, should I just try to save as many 3-stars as possible, or save all star levels?
Save the pieces with effects you most want to use. For my part, I'm saving armors with poison and fire resistance, weapon weight reduction, melee weapons with 40% power attack damage, ranged weapons with less VATS cost etc etc.
@@m00nchile1 Also try to double dip. The 2 and 3* is most important IMO, as you get enough of the 1* effects just in daily drops. If you're low on stash, ignore the first star unless it is something like uny or b, and look at the 2 and 3 - if they are both good, keep it, if not exchange it until you have more room. Or get a mule.
Theyre saying Cores to Scrip is 1:1 Not Cores to Modules Currently, if 50 scrip buys a module (I've heard it may increase to 100 after the update), that's a terrible ratio.
Has anyone come across the skeleton who is bolted to the flat rock slab just east of Garrahan and the Weather Center? You kind of follow the road East until you get to the guy cutting wood, then veer off a little right of the road into the woods . I found him today and then the chance encounter with Mr Lemonade at his stand. I bought a jar for 2 caps....
@@LibradoCorona maybe 2 cores to one module. because lets face it, when you run out of cores getting 5 is more work then getting a a one star legendary weapon or armour. All of a sudden when its time for Bethesda to compensate player, the Item the have to compensate for is now apparently worthless
They need to up the total cap limit, the economy is about to change in a major way. First you have the changes to the legendary crafting system, if I understand them correctly it looks like players will be hunting specific effects to scrap and learn. This means some armor and loot with 1 star effects are actually going to be worth something. Now instead of selling a 1 star bloodied weapon to the script vendor for like 3 script I can put it in my store for a decent price and someone who’s trying to learn the bloodied effect for crafting will want to buy it. Secondly with the addition of the favorite camps system there’s about to be A LOT more traffic coming to your camp, especially if you manage to get a decent rating on your camp. I also saw in a video reviewing this new feature that your camp may even appear in other worlds while you’re offline allowing you to make sales even when you’re not playing, not sure how accurate that last part is but if it’s true then that’s even more of a reason to increase the limit. Either up the cap limit or design a feature where if a player is at the cap limit and a sale is made in their store, the store banks those extra caps and the player can come and retrieve them once they’ve spent caps and are no longer at the limit.
I know this is off topic okay, I know this. But, has anyone noticed that major missions/quests aren't marked on the map? My dailies and misc. are visible but not game critical ones like a All the Worlds a Stage, etc. Noticed this a few weeks ago and its annoying.
I would love hold some Legendary Gear to dismantle for the update, but i have no space to hold them. 1200 lbs and even when i clear everything i absolutely can i only get down to about 900.
I know what you mean. I am using all the perk cards I can that reduces wait and still the lowest I been able to get down to is 600 most of the time I am at 700 or 800
@@keithday1982 4-500 pounds of the right legendaries is quite a bit. Don't keep PA unless you have to or are reduced weight, don't keep heavy weapons unless they are reduced weight. Use a mule if necessary. Get a friend, go someplace quiet, drop your stuff on them, log on with an alt and trade back. Or private server on 1st if you have it. Oh, and perk cards have no effect on your stash - only on inventory.
Hi, Back from vacation. Just started thinking about new system: Well, with september update in mind, what is most usefull to buy from last page in the "season shop"? Okay, does it matter what effect was on it before (old)? Or is the rear amount of legendaries important and the chance to and what to learn is absolutly random?🤷
Have 2 mules with their stash full of legendary items now...both at almost the full 1200...so now, I have been scripting all the legendary items I get unless they have an effect I REALLY want to try and learn.
that's nice they should just keep it at 1000 daily scrip ^^ jsut remember not to sell legendaries with effects you want to scrap after update to hopefully get some modbox plans
Definitely banking and struggling with carry and stash weight. Questions 1) If you scrap a legendary and don't get a mod, what do you get? Nothing? 2) Can you add and replace as many mods/stars on weapons/armor as you want? 3) A comment. I watched a guy on the test server very quickly scrap 40 weapons and armor. He only got one 1 star and one 2 star. That's it. I hope they changed the odds of getting them.
You will always get scrip for scrapping a legendary, along with what you'd get for scrapping the non-legendary piece (just junk). The scrip amount appeared to be about 10% of what you get at the vendor, was getting 4 for 3* weapons. Isn't nearly as much, but considering you can get just about 573 legendaries from every EN, you're not going to run out.
Has anyone else noticed that the crosshairs expand waaaaaay out while moviñg now? Its impossible to move and shoot outside of vats on PC. The bullets fly in every direction except straight ahead.
When is B going to fix the hitbox on enemies using melee? Why can ghouls hit me when I am 5 arm lengths away? While they are making us miserable, how about paring back enemies to a realistic hitbox.
So they’re extending scrip surplus so that we go into Milepost Zero with little to no legendaries to scrap. Gee thanks Bethesda but next time, buy me dinner before you shaft me.
So yes we are losing 1 currency however we are getting atleast 1 more currency as well. So we are not having less currency. Supplies will be a new currency.
Has anyone here played Diablo2? I feel the level of itemization is becoming more similar, which I think is a great idea! Not too sure how I feel about learning legendary mods. I wish they would give legendary effects a range i.e. instigating giving you a damage bonus range between 50-120%. I feel like that would make players grind harder for ever better versions of their best in slot weapons and armor.
Mothman is still freezing and booting me right at the end of the event. Hasn't been fixed n getting really sick of all the freezing and getting kicked of the server
I can’t even gather enough legendary items to script each day unless I spend at least 5 hours grinding and hope for an eviction notice or two 😂 I’m reserving judgement on the new system until I see it…
Hey sir i am trying to get verified on your discord page and am having an issue. It wants me to verify my phone, but when i do it says that phone is already logged into an account
first how do you exchange your legendary cores. 2nd we are getting screwed when they are exchanging legendary cores 1:1 for scrip. it takes 50 scrip to get one legendary module. they should be exchanging legendary cores 1:1 for legendary modules
I think the exchange is automatic, you’ll probably log in for the first time after the update and your cores will be converted already. I can’t imagine them making a vendor for it, that would be chaos. You’d have people who didn’t know about the change walking around with a useless currency for who knows how long and then eventually when there are no more cores you’d have a pointless vendor in the game doing nothing. I’d be willing to bet my left nut it’s an automatic exchange on day 1.
I think there is a lot of confusion as to what is going to happen and I think when they make the change there will even be more confusion and a lot of mad customers. I hope this thing works it sounds like it could be a good change except the exchange rate. but what happens most of the time when they make a big change like this is that there are a lot of glichs and things that don't work right. plus there I are lot of people like my self that don't understand how this new system is going to work
Defo looking forward to this, been playing since launch and still not got a quad fixer, which I want for my stealth commando build, so I’m hoping I’ll get to learn it or find it, same for the prime receiver for the combat rifle/fixer, cannot find it, hasn’t dropped on Scorch Queen event for me either which is frustrating, but tis what it is.
FWIW, knuckles are the lightest melee weapon in terms of stash space and alien blaster the lightest ranged weapon. Botsmith arm is the lightest armor piece. Not sure about PA.
Advice please..Im a beginner level 70 I have around 200 legendary cores and modules do I save them for sept 3rd or use them up by crafting legendary items to scrap? What do you suggest? Many thanks for any help
I'd say the day before the update goes live load up on as many legendary weapons and armors than you can, craft as many modded versions of any weapon that you use or will use in the future so that on the day the update does live you scap them to have the chance of learning the crafting modules.
I'm new to fallout but 1:1 seems terrible and what do legendary cores even do as I have very few of them and want to use them rather than the conversion
I decided now's the time to get all my Unyielding SS pieces crafted lol took 65 modules but i have all 5 pieces 3 star Unyielding now 😊 double script meant i could scrap all the bad rolls 😂🎉
I currently have 1058 Legendary Cores. I'm guessing they are going to increase the amount of of modules required to make gear, so it probably won't make much difference having that many.
I have like 1200 legendary cores, on the second of September I’m going to craft as much as I can with cheap armor that way when the update drops I can probably learn a ton of plans
But i dont wanna exchange my 200 1 star bloody and vampire knives, i wanna save them for learning bloody and vampire on the first. Show me the way of the mule.
Legendary cores will convert to script and the currency to craft legendary mods on weapons will be modules. Modules will drop in events still as before but cores will be obsolete. you can use script to buy legendary weapons and armor or buy extra modules for crafting. From what I've heard it's going to be more expensive to craft so stock up on modules now 😊
I would recommend to look at some of the not used legendaries you can craft if you know the plans like Unstoppable Monster, Medical Malpractice, Whistle in the Dark , Nuka Launcher ect. The cost 2 modules and scrap. Some of these carry good effects but maybe not overall good .
A 1:1 exchange rate of Legendary Cores to Scrip is terrible.
How do we get rid of them before the update?
@@mrshelton3301 By rolling legendaries on weapons and armor. If I have a railway rifle that is plain and I want a 3* Legendary on it. Then I go to the weapons workbench to modify and like for all 3 stars would be something like 2 cores plus 4 Legendary Modules. I can't remember exactly, but something like that.
@@b1orogue ...which means you are burning all those modules you are going to want after the update.
@@Pyrate_Of_Las_Vegas yeah it is 😭 I have 5000 cores but nothing I need or want to craft before the update
@@nerdy-bombwow how do you have that many cores thats insane i have 1200 modules but only 250 cores
Friendly reminder that power armor frames weigh 10lbs and can hold up to 5 3*'s that weigh 10lbs+ each
What is '5 3*s'? I have not found out yet what all the different cores do.
5 3 star armors
@@patrickvanrinsvelt4466he means a single power armour frame can hold five 3 star legendary power armour pieces.
@@Reverend-Matty no they weight 2.5
@@xAfredKnotxonly with the perk Card that reduced PA weight , without that they weight 10
As a new player, I find the stash and currency limits, daily and total, to be ridiculous. They should increase it as it is very restrictive and makes it where you have to micro manage everything.
@Schizz_Popinov oh hi new to this?
The stash box is the one thing that bugs me, the 1,200 is too low for everything that you have to collect it’s ridiculous.
@jeovanneramos5066 alI can say is welcome to 76.
The stash numbers are a mind game. You don't need to hold on to everything you come across. I don't pay for 1st and stay steady at 800-1000, I just drop extra legendaries, stims, food.
I feel old, I remember when the stash limit was 400
The post says they're turning into legendary SCRIP not MODULES
yeah thats a eff up
For whatever reason, I thought they were turning cores to modules instead of scrip. So not worth it
They have to unless they planned on making modules weightless. Imagine that you have a bunch of cores and they turned into modules...and you were suddenly so over-encumbered that you can't move. I understand that...but it should have been at a greater ratio than 1:1. Cores should convert to like...25 scrip each or something like that.
@@Dom_Maretti was about to say, i have over 500 cores i will never get rid of the weight lol
@@Dom_Maretti Modules will be junk, and have their weight reduced. So nothing for 1st, greatly reduced for everyone.
Ive been getting nothing but 1 star legendaries for like 2 weeks now from all events... Something is going on _😐😐_
I think you mis-spoke. Cores are converted to Scrip, NOT modules. And if things have not changed, the scrip to module cost has increased so at a 1:1 conversion, it is a net loss if you don't spend your cores before the update, no? I would think the best course of action would be to gather as many cores and modules now and save them till the day before update and then craft a ton of Secret Service armor or other gear that is crafted as legendary and then when the patch drops, scrap it all. Or am I missing something?
That's my plan. I have almost 2K cores and not about to let it turn into 2K scrip. That doesn't make sense to me.
And plasma casters
If I recall correctly, SS armor don't need cores to create. Cores to re-roll them or any other item.
@@foxtrotwolf6081ye, I’ll probably craft some SS and then upgrade to 3* the ones that will craft 2 and 1 *
thanks. that sounds like a good idea
Cores should be turned into 1 module not 1 script.
I agree. right now we are getting screwed. it takes 50 script to buy one module at the rusty pick. that means we are only getting 1/50th of what are legendary cores are worth
As I understand it you can only acquire the mod or plan for an effect that is on the weapon or armor you’re scraping
Yes , or buy it from Players If they got one
no way am I trading in any legendary gear right now. they are trying to trick us.
I been doing expos like crazy
@@RobertBowman-zq3xqnot a bad idea 🤔 try to max out all the mules with as much legendaries as possible, I was just doing as much public events as I could
If you're paying for Fallout 1st, they already are.
This was my thought exactly, I’ve been hoarding legendaries across multiple mules.
This was my exact thought!
The only time it’s ever made sense to hoard legendary weapons, and they double the scrip limit…
I'll be honest, i don't understand any of that 😅. I'm just now trying to get into this aspect of the game. Apparently I need help 🙏
I’m with you I’m just starting out and it’s very confusing 😮 will the update automatically convert the cores to scrip??
@@petem9392Yes all cores to scrip.
@@petem9392yes
@@petem9392 yes, it will be automatic unless bethesda goofs up.
@@petem9392yes
I am not scraping items that much. My thought is to save them until after the update. That way can learn the crafting modules.
Don’t fall for this. Load up all your mules. Use all modules on crafted gear / weapons right before the update happens. Max weight is 1500 plus carry weight. Don’t exceed but get as close as you can. Scrap all once the update goes live for mods and chance to learn. What I’m doing anyway 🤷♂️
Thats what I was thinking about doing
Oh get a life... it's a freaking game. Mules lol! How much one shot kill weapons do people need?
I just wish I knew about the new legendary crafting coming when the holiday scorched were running around. I had so many legendary items I ended up even just selling them at vendors to get a handful of caps at horrible rates because I couldn't do anything else with them
when I get a lot of legendary items that I don't want I go to a train station where they have a machine to convert legendary items to legendary scrip. when I have a lot of scrip I go to the rusty pick and convert my scrip into legendary modules. it is better than selling them to a vender
@@keithday1982 I had so many legendary items that I was maxing out on legendary scrip and legendary modules
@@jessem3143 same, ended up dropping a bunch in donation bins and anything 3 stars selling them to the scrip machines periodically. fortunately, I held on to 50 mutation packs.
With mothman running, it's too hard to scrip out. I hate when they run scrip surplus during seasonal events
The cynic in me thinks they want us to turn in our legendaries so it takes longer to unlock the legendary effects...
I was very surprised they extended the double script.
Very nice of them to allow us a chance to spend those cores.
Still very bummed about the ratio as that is official now.
*scrip
I want to run expeditions nonstop to farm legendaries and modules and such, but I really can't stomach them at the moment (grinded my way to getting the Union PA + mods). One per day is all I can take.
I do plan on crafting a whole lot of legendary armor and/or weapons just before the update hits, though.
Also one thing to note - legendary modules will cost 100 scrip after the update. And getting something to 3* legendary will take 15 modules, not just 4 as it does now.
Yeah , but we get legendary modules and No more cores from the Public Events , its much easier to get modules after the Update
It can't be disregarded that eventually any 3 star legendaries will have a sense of rarity for players just hitting 50, so holding onto a few for trading might not be a bad idea.
I’m one of them 😅
They should fire the person who made that decision, given what they are charging for cores, on the current scoreboard.
That person should not work in this industry. This is unconscionable.
you want someone to lose their job over a fake currencies exchange rate? your pathetic
Well. Since thursday they double the daily script ... But where the ⭐⭐⭐ items drop went. .. because instead of being. Able to max out 5 character everyday in script and even sell a bunch qt train stations and since thursday i have not been able to max out the scripts a single day not even. After spending 16h. Playing on saturday. Doing every single events... Legendary drops are for some reason scarce and. I only get single ⭐ items ... In fact i received only 4 ⭐⭐⭐ last saturday 2 being named items it makes no sense
What i m curious to know what will happen with the purvellor from what i see we ll be receiving 1-2 modules instead 3 to 8 cores per event oh and modules for some event will require conditions .... So will the purvellor still sell modules or will we only be getting modules from events
But are 1 stars drop will be yhe norm in the next update.
.. ??
But heres another annoying thing we ll need to scrap about 20-30 legendqry item to get a single legendary mod and on top of that we ll need to keep some to scrip them instead for thoses scripts so. I m sorry but there aint enough hours. Everyday to be sustainable
And am I the only one that feel robbed By bethesda for replacing cores with modules in events but exchange any hard earned cores in my possession by scripts instead they want to trade my 5000 cores that took me 6 month of grinding for 5000 legendary scripts which take 1 week to get .... And we ll need 10x more modules. To pit a single mod on an item. Meaning i ll need to grind for modules from fresh ... I m sorry but this is robbery if cores are replaced by modules than. Trade. 1 core for 1 module which is equivalent and obtained the same way .. not by giving us something of no value like. Scripts
And here is my honnest opinion about that double script week.... It is just a gimmick to make us clear inventory and spend. Every modules you have left . It is a disguised reset to slow us down even more or at least thoses too stupid to fall in that trap
Ok in the long run the new system will become better once we have the plans for all thoses mods but how long of a grind will this be. ... And this is if we can learn all thoses plans ... I scrapp over 1500 weapons and armor a day i m level 750 i bought every plans the game have at vendors and yet i m still missing mods on weapons i scrapp the most of ... It aint normal
Seriously that will be like the only 4 outfits i m missing in this game despite doing the events that drop thoses several times every day ... And getting thoses mods by scrapping will be similar
Do you know which weapons will have DOT damage.. Also, will my current
3 star weapons change
Mate I stated again after a long break at the beginning of the week and your videos have helped me so much, all really level 156 with full unyielding SS, THANKS MAN !
Glad I could help and have fun out there !
❤
I will be one of those maxing out my scrip limit until the release. I have a couple hundred mutated packs and scrip maxed out mules for legendary items after the update.
It’s not converted to modules, it’s 1 to 1 scrip. The calculation seems to favor running your cores out and stockpiling legendary drops for scrapping vs trading for scrip but without knowing the role scrip is going to play the equation is incomplete. Additionally, someone knows this I’m sure, how does scrapping work vs learning mods? Are you more likely to learn a mod by scrapping a piece with the desired mod or is it random? One way it doesn’t matter what you stockpile, the other it very much does and will mean you’d want to stockpile a particular type of armor or weapon and once you learn the mod sell the rest for scrip or keep scrapping for the other stars. Lots of variables. Think I’m just gonna go run moonshine jamboree instead of thinking about this.
So should I prioritize 3-star legendary weapons and armor to scrap after the update, or save ALL legendaries, as many as I can? I would assume scrapping a 3-star could possibly get you a mod box or plan for a 1-star, 2-star, or 3-star? Or do you have to scrap a 1-star to obtain a 1-star mod box or plan, etc.? Hopefully I'm making sense and not sounding confusing. Basically, should I just try to save as many 3-stars as possible, or save all star levels?
Save the pieces with effects you most want to use. For my part, I'm saving armors with poison and fire resistance, weapon weight reduction, melee weapons with 40% power attack damage, ranged weapons with less VATS cost etc etc.
@@m00nchile1 Thanks for the advice!
@@m00nchile1 Also try to double dip. The 2 and 3* is most important IMO, as you get enough of the 1* effects just in daily drops. If you're low on stash, ignore the first star unless it is something like uny or b, and look at the 2 and 3 - if they are both good, keep it, if not exchange it until you have more room. Or get a mule.
That exchange rate is weak
@@kb63042inthelou it's absolutely horrible. "We're discontinuing the dollar bill. Rest assured, all dollars you possess will be converted to pennies."
My mule is collecting bloodie, bolstering, explosive, -90 % weight & anti-armor for my buddies
Theyre saying Cores to Scrip is 1:1
Not Cores to Modules
Currently, if 50 scrip buys a module (I've heard it may increase to 100 after the update), that's a terrible ratio.
Has anyone come across the skeleton who is bolted to the flat rock slab just east of Garrahan and the Weather Center? You kind of follow the road East until you get to the guy cutting wood, then veer off a little right of the road into the woods . I found him today and then the chance encounter with Mr Lemonade at his stand. I bought a jar for 2 caps....
the exchange rate for Legendary Cores should be 1:1 modules not script.
It should always be 1000 script daily limit
@@sirdigbychickencaesar71 I agree but that would be a 50:1 ratio. Bethesda would hate that
@@LibradoCorona maybe 2 cores to one module.
because lets face it, when you run out of cores getting 5 is more work then getting a a one star legendary weapon or armour.
All of a sudden when its time for Bethesda to compensate player, the Item the have to compensate for is now apparently worthless
Insane i've been stacking my stash with 90% weight reduction guns and armors for a while now
They need to up the total cap limit, the economy is about to change in a major way. First you have the changes to the legendary crafting system, if I understand them correctly it looks like players will be hunting specific effects to scrap and learn. This means some armor and loot with 1 star effects are actually going to be worth something. Now instead of selling a 1 star bloodied weapon to the script vendor for like 3 script I can put it in my store for a decent price and someone who’s trying to learn the bloodied effect for crafting will want to buy it. Secondly with the addition of the favorite camps system there’s about to be A LOT more traffic coming to your camp, especially if you manage to get a decent rating on your camp. I also saw in a video reviewing this new feature that your camp may even appear in other worlds while you’re offline allowing you to make sales even when you’re not playing, not sure how accurate that last part is but if it’s true then that’s even more of a reason to increase the limit. Either up the cap limit or design a feature where if a player is at the cap limit and a sale is made in their store, the store banks those extra caps and the player can come and retrieve them once they’ve spent caps and are no longer at the limit.
I hope they reduce the weight of the box mods. I can see them taking up even more precious stash box space.
Should you hold on to the script with prefixes you might want to scrap for a mod?
I know this is off topic okay, I know this. But, has anyone noticed that major missions/quests aren't marked on the map? My dailies and misc. are visible but not game critical ones like a All the Worlds a Stage, etc. Noticed this a few weeks ago and its annoying.
I would love hold some Legendary Gear to dismantle for the update, but i have no space to hold them. 1200 lbs and even when i clear everything i absolutely can i only get down to about 900.
How many stimpaks and super stimpaks you have in your stash box? because they weigh alot if you have many.
I know what you mean. I am using all the perk cards I can that reduces wait and still the lowest I been able to get down to is 600 most of the time I am at 700 or 800
@@keithday1982 4-500 pounds of the right legendaries is quite a bit. Don't keep PA unless you have to or are reduced weight, don't keep heavy weapons unless they are reduced weight. Use a mule if necessary. Get a friend, go someplace quiet, drop your stuff on them, log on with an alt and trade back. Or private server on 1st if you have it. Oh, and perk cards have no effect on your stash - only on inventory.
Gotta make mules get some characters to drop all your extra legendary gear on and just hoard
Hi,
Back from vacation. Just started thinking about new system:
Well, with september update in mind, what is most usefull to buy from last page in the "season shop"?
Okay, does it matter what effect was on it before (old)? Or is the rear amount of legendaries important and the chance to and what to learn is absolutly random?🤷
Have 2 mules with their stash full of legendary items now...both at almost the full 1200...so now, I have been scripting all the legendary items I get unless they have an effect I REALLY want to try and learn.
What exactly are you talking about when you were mentioning storing armor and other legendaries the words start with an M?
Wonder if they will nerf expedition since it’s so easy to get star weapons
that's nice they should just keep it at 1000 daily scrip ^^
jsut remember not to sell legendaries with effects you want to scrap after update to hopefully get some modbox plans
Looks like I’m going to get rid of ALL of my magazines and drinks to make room 🤣
Definitely banking and struggling with carry and stash weight. Questions 1) If you scrap a legendary and don't get a mod, what do you get? Nothing? 2) Can you add and replace as many mods/stars on weapons/armor as you want? 3) A comment. I watched a guy on the test server very quickly scrap 40 weapons and armor. He only got one 1 star and one 2 star. That's it. I hope they changed the odds of getting them.
You will always get scrip for scrapping a legendary, along with what you'd get for scrapping the non-legendary piece (just junk). The scrip amount appeared to be about 10% of what you get at the vendor, was getting 4 for 3* weapons. Isn't nearly as much, but considering you can get just about 573 legendaries from every EN, you're not going to run out.
Has anyone else noticed that the crosshairs expand waaaaaay out while moviñg now? Its impossible to move and shoot outside of vats on PC. The bullets fly in every direction except straight ahead.
Well now i dont know what to do...
we basically have a new end game grind and i'm here for it.
i .will. learn all the plans. 😁
When is B going to fix the hitbox on enemies using melee? Why can ghouls hit me when I am 5 arm lengths away? While they are making us miserable, how about paring back enemies to a realistic hitbox.
I was shocked to get home and find 1000 script and Mothman was still going on.
I have about 100-200 crowd controls mixed with some other explosive 90 weight weapons, I want that explosive mod box/plan so bad
10,000? Wasnt it 11,000 last week by multiple sources?
So they’re extending scrip surplus so that we go into Milepost Zero with little to no legendaries to scrap. Gee thanks Bethesda but next time, buy me dinner before you shaft me.
How am I meant to stash legendary gear in a game that has such small storage space 😞😭
Seems like I'm not the only one that sees rhe 1:1 exchange rate as awful.
So yes we are losing 1 currency however we are getting atleast 1 more currency as well. So we are not having less currency. Supplies will be a new currency.
What other currency? Particles were removed.
Has anyone here played Diablo2? I feel the level of itemization is becoming more similar, which I think is a great idea! Not too sure how I feel about learning legendary mods. I wish they would give legendary effects a range i.e. instigating giving you a damage bonus range between 50-120%. I feel like that would make players grind harder for ever better versions of their best in slot weapons and armor.
Yo i have been coming across item dumps not from other players from enemies..guns,ammo,armor, and random items..have you seen anything like it?
Also I love this new legendary system idea
Mothman is still freezing and booting me right at the end of the event. Hasn't been fixed n getting really sick of all the freezing and getting kicked of the server
I can’t even gather enough legendary items to script each day unless I spend at least 5 hours grinding and hope for an eviction notice or two 😂 I’m reserving judgement on the new system until I see it…
I agree, we need a change. My change will be to find a new open world game to play.
Hey sir i am trying to get verified on your discord page and am having an issue. It wants me to verify my phone, but when i do it says that phone is already logged into an account
first how do you exchange your legendary cores. 2nd we are getting screwed when they are exchanging legendary cores 1:1 for scrip. it takes 50 scrip to get one legendary module. they should be exchanging legendary cores 1:1 for legendary modules
I think the exchange is automatic, you’ll probably log in for the first time after the update and your cores will be converted already. I can’t imagine them making a vendor for it, that would be chaos. You’d have people who didn’t know about the change walking around with a useless currency for who knows how long and then eventually when there are no more cores you’d have a pointless vendor in the game doing nothing. I’d be willing to bet my left nut it’s an automatic exchange on day 1.
"To help you spend your cores"..!?? But they will be continued right?! Man this is getting unnecessarily confusing.
wait so you can learn the plans to craft the legendary modules?
At least this will cause the legendary armor and weapons from being treated like trash and throwaways.
Kinda wish they kept the new legendary dust or whatever it’s called I like collecting currency but it makes it easier without it
in other words, everyone should be farming expeditions until Milepost Zero drops.
I hope we get a good tutorial.
For now i do not understand 90% in fallout 76. And that takes away 100 % of gaming fun.
I think there is a lot of confusion as to what is going to happen and I think when they make the change there will even be more confusion and a lot of mad customers. I hope this thing works it sounds like it could be a good change except the exchange rate. but what happens most of the time when they make a big change like this is that there are a lot of glichs and things that don't work right. plus there I are lot of people like my self that don't understand how this new system is going to work
Would you recommend only banking, muling, 3 Star gear??
Damn. I turn in scrip on 2 characters. All my scrip weapons will be gone before next update 😂
Defo looking forward to this, been playing since launch and still not got a quad fixer, which I want for my stealth commando build, so I’m hoping I’ll get to learn it or find it, same for the prime receiver for the combat rifle/fixer, cannot find it, hasn’t dropped on Scorch Queen event for me either which is frustrating, but tis what it is.
FWIW, knuckles are the lightest melee weapon in terms of stash space and alien blaster the lightest ranged weapon.
Botsmith arm is the lightest armor piece. Not sure about PA.
Don't forget thet you can store PA parts on a power armor frame and it only weighs 10 lbs with a full set or just one piece .
Can anyone explain how his VATS look so different compared to mine? It focusses on the head, but still has a full body outline? 4:50
There's a perk card under perception
That explains all the low level players I've seen with large weapons and know-how
Advice please..Im a beginner level 70 I have around 200 legendary cores and modules do I save them for sept 3rd or use them up by crafting legendary items to scrap? What do you suggest? Many thanks for any help
I'd say the day before the update goes live load up on as many legendary weapons and armors than you can, craft as many modded versions of any weapon that you use or will use in the future so that on the day the update does live you scap them to have the chance of learning the crafting modules.
I'm new to fallout but 1:1 seems terrible and what do legendary cores even do as I have very few of them and want to use them rather than the conversion
Will the update automatically convert the cores to scrip?????
No update to the trading system and no increase in stash weight game sucks
Yeah, that's why you're bitching about it. Sucks so bad.
This is all too confusing. I have 400 Legendary Cores what should I do with them???
If you change the legendary effect it will be no tradable but hou can sell legendary modules
I decided now's the time to get all my Unyielding SS pieces crafted lol took 65 modules but i have all 5 pieces 3 star Unyielding now 😊 double script meant i could scrap all the bad rolls 😂🎉
the third and second star effects are most important. the first star will be the easiest and cheapest to replace.
So the legendary cores achievenemt is now rare?
I currently have 1058 Legendary Cores. I'm guessing they are going to increase the amount of of modules required to make gear, so it probably won't make much difference having that many.
Congrats on the 1058 scrip
Yes , now we get still cores from Public Events but after the Update we get modules instead of cores from the Events
@@AdamantineCat About that... I'm also currently maxed out on scrip.
What about the legendary effects we already have on Armor Power Amor and Weapons, will that still be there????
How much legendary Modules do you’ll guys have
All this is just typical! I’m away on holiday until September 2nd and have no chance of using cores etc.
I have like 1200 legendary cores, on the second of September I’m going to craft as much as I can with cheap armor that way when the update drops I can probably learn a ton of plans
And cheap 3 star weapons too
Miserable. Unless you have 1000s of items, because learn rate seems to be very low
@@m_nightingale eh, they still got time to tweak it. I have all the gear I want if I can learn plans to make more that’s a bonus
@@m_nightingale I’m just gonna make like a ton of cheap low level gear just to try
@@notwillsmith5105 fair. I just wish to learn at least some even tho I stacked near 100 of each wpn and armr
Wait... Is it script or module they turn onto? I got like 550 cores.
I have like 600 modules saved. I am going to be so over weight.
But i dont wanna exchange my 200 1 star bloody and vampire knives, i wanna save them for learning bloody and vampire on the first. Show me the way of the mule.
Sorry but I'm confused, legendary cores will be converted into scrip as mentioned or modules which is later mentioned??
Legendary cores will convert to script and the currency to craft legendary mods on weapons will be modules. Modules will drop in events still as before but cores will be obsolete. you can use script to buy legendary weapons and armor or buy extra modules for crafting. From what I've heard it's going to be more expensive to craft so stock up on modules now 😊
Didn't someone also say that the cost of modules will go from 50 now to 100 after update? So, harder to buy modules after update?
I have 45,000 cores…
milepost zero isnt All that exciting ... a cap sink is better description for it
Who has the space to store legendary armour and weapons?
Everyone has the ability to.
ruclips.net/video/73H9dQC1HCI/видео.html
Another one? gladly bro. awesome vidd
Thanks for watching, means so much
I would recommend to look at some of the not used legendaries you can craft if you know the plans like Unstoppable Monster, Medical Malpractice, Whistle in the Dark , Nuka Launcher ect. The cost 2 modules and scrap. Some of these carry good effects but maybe not overall good .
Can't we just buy the mod off someone and why are we stacking up weapons we still going to get them like we do now they now going anywhere
Not until September 3 😐so until then it’s gonna be nothing yay already filled on scrip
So when do the modules start dropping instead of cores? Is it live or starts when the update comes out?
When the update comes out.
He literally said (and showed the article) where it says it will start when the new update drops
@@Fizzure3000 I made a mistake and misunderstood. So sue me