@@knartfocker_ I think so, but it requires thorough optimization, and when viewed up close, the hair will still look a bit low-poly. But that’s only in very close-up shots. Honestly? I haven’t created this type of hair for games. In this game, they didn’t use Alembic Strands; they used HairCards. As for me, I created the hair for the cinematic of this game! 😊 But you can read more about Alembic hair, for example here - www.ea.com/technology/news/strand-hair-dragon-age-the-veilguard
Ornatrix looks powerful! Great work!
Thank you!
@@charlytutors No problemo! Can this be used in games efficiently? Do you do commissions for small indie studios?🤔
@@knartfocker_ I think so, but it requires thorough optimization, and when viewed up close, the hair will still look a bit low-poly. But that’s only in very close-up shots. Honestly? I haven’t created this type of hair for games. In this game, they didn’t use Alembic Strands; they used HairCards. As for me, I created the hair for the cinematic of this game! 😊
But you can read more about Alembic hair, for example here - www.ea.com/technology/news/strand-hair-dragon-age-the-veilguard
Amazing detail!
Thank you!