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Animate a tree in 3ds Max: 3 Techniques

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  • Опубликовано: 17 авг 2024
  • We will see how to animate a tree in 3ds max using multiple techniques.
    Some times you need a fast animation, 3 fast techniques to animate with modifiers, or controllers, or adding Tyflow in to the mix. I will explain some tips and tricks and considerations as well.
    Support me on Patreon: / eloiandaluz
    The curse for animation a tree in Thinking Particles: effectivetds.c...
    Forum: effectivetds.c...
    0:00 Intro
    0:23 1-Softselection/Noise technique
    2:00 2-Detach branches
    4:36 3-Tyflow
    10:36 4-Other techniques

Комментарии • 50

  • @jayphillips1011
    @jayphillips1011 3 года назад +2

    This is the best animation tree tutorial in 3Ds Max I have seen online. Well explained

  • @3DLASHnet
    @3DLASHnet Месяц назад

    Why am I seeing this after 4 years.. Many thanks sir

  • @jahirhussain2484
    @jahirhussain2484 4 года назад +1

    Wow! I am doing a small shot right now with some trees in the bg and was thinking it would be nice if the trees had some motion but i didn't know how to do that.And then you drop this video.Thank you so much sir!

  • @NolanMillerArt
    @NolanMillerArt 3 года назад

    Thank you so much for posting this! I've been looking for a simple and straight forward explanation for Tyflow. this is great!

  • @kudraabdulaziz3096
    @kudraabdulaziz3096 4 года назад

    Thanks Mr Eloi Andaluz,you are a life saver 👊😎

  • @Potatinized
    @Potatinized 4 года назад +4

    10 years ago i came up with the 3rd method but more detailed and accurate. That project alone steered me to who I am today, a technical director. I still dont fully know wtf am I doing half of the time. But at this point, I dont think anyone cares as long as I get the job done.

  • @dvesco
    @dvesco 5 месяцев назад +1

    Hi Eloi, great tutorial as always. With the second technique, using noise rotation, is there a way to bake controllers ?? I been looking everywhere and nothing seems to work, even exporting as FBX with animation baked...
    thanks

  • @user-qn1xb8fd4b
    @user-qn1xb8fd4b Год назад

    awesome and quick! thank you

  • @cgimadesimple
    @cgimadesimple Год назад

    great techniques

  • @dokn221
    @dokn221 4 года назад

    nice video and useful technique. have nothing new to say .every thing said completely

  • @mikbal7055
    @mikbal7055 4 года назад

    Woah. this one was very good ,in fact as good as happy endings . Thank you !

  • @GravitonStudio
    @GravitonStudio 4 года назад

    Very useful tutorial , Thanks

  • @nelpiper
    @nelpiper 4 года назад

    Thanks Eloi

  • @alessiobaroni9666
    @alessiobaroni9666 4 года назад

    Great tips! thank you Eloi

  • @kanka1
    @kanka1 4 года назад

    NICE TUTORIAL DUDE

  • @harmandeepsingh1807
    @harmandeepsingh1807 3 года назад +1

    my leaves are not visible on small dots are there plc help me what to do, i select the leaves also

  • @mxrtin_gali
    @mxrtin_gali 4 года назад

    Awesome tutorial!.. Eloi

  • @guilhermepanosso6528
    @guilhermepanosso6528 2 года назад

    nice..thanks

  • @flyzvfx
    @flyzvfx 4 года назад

    Great video! Thanks

  • @arq.javiercivale430
    @arq.javiercivale430 4 года назад

    Gracias Eloi! Muy bueno

  • @pedbigas
    @pedbigas 2 года назад

    Awesome!!

  • @mattmatt8991
    @mattmatt8991 4 года назад

    Great stuff sir ! Much appreciated !

  • @vonderstroy
    @vonderstroy 4 года назад

    Awesome!

  • @lucaaffatato99
    @lucaaffatato99 4 года назад

    amazing tutorial!!!!!!

  • @omarherrera2100
    @omarherrera2100 4 года назад

    excelente!!

  • @samippudke
    @samippudke 9 месяцев назад

    this very hard process is there any plugin avalble just give wind n tree will animate automaclly ? we cant this if i have 50 tree in scene

    • @andvfx
      @andvfx  9 месяцев назад

      Normally if you have the tree coming from speedtree I will just do the animation there, that its automatic, and export it in alembic.

  • @williamdainese
    @williamdainese 4 года назад +1

    Why don't you select by the material IDs... much easier

  • @clearstoryimaging
    @clearstoryimaging 2 года назад

    Was hoping to see GrowFX. Great tutorial nonetheless!

  • @000kxk
    @000kxk Год назад

    super! do we need a Mesh Operator to get a render?

  • @Anonymous-uo8xx
    @Anonymous-uo8xx 2 года назад

    Is there a place we can get a tree like this from?

  • @srikumartata
    @srikumartata Год назад

    why cant you select by material ID ?

    • @andvfx
      @andvfx  Год назад

      You can do it. But the idea is that exterior tree areas will move more than interior areas not exposed to win. Selecting by Id you will select all leaves, interior and exterior.

  • @michellevanpampus3417
    @michellevanpampus3417 Год назад

    Does this method works with Trees from Maxtree? thanks

  • @denissvirid7768
    @denissvirid7768 2 года назад

    Hey, guys, do you know why leaves are not visible in the render, only in the viewport? (in tyflow)

    • @andvfx
      @andvfx  2 года назад

      You need to add a “mesh” operator in any event in tyflow if you want to render it directly

  • @MariMuthu-pw6tg
    @MariMuthu-pw6tg 2 года назад

    how to enable key frame

  • @nikden8392
    @nikden8392 3 года назад

    Hi!!! How can I transpose this type of animation to Unreal?

  • @pedrotorres3647
    @pedrotorres3647 Год назад

    Hi mate, I have a question. With the technique where you detach and animate different parts, how can I scatters this tree as a single mesh as I've tried using multiscatter and forestpack and I cant get it to work because it has multiple objects.

    • @andvfx
      @andvfx  Год назад +1

      You could convert to vrayproxy first and then scatter. Or you can use the new forestpack8 beta that allow to scatter taking linked objects

    • @pedrotorres3647
      @pedrotorres3647 Год назад

      @@andvfx Thank you. I think this technique is one of the less computer intensive out of all the options except for SpeedTree. I also notice that the Tyflow option is great but it seems to slow down the system once I start applying multiple stacked layers of edit polygon and twists.

  • @MariMuthu-pw6tg
    @MariMuthu-pw6tg 2 года назад

    my tree is not animate