@@mccharles1257really, I thought you just had to have killed at the very least one monster so your not in a pacifist run, I just killed the bots because I had no emotional attachment to them and wanted exp, only to realize they don’t give exp
What made it even more surprising is that in neutral, you can't ever kill martlet. I tried just killing everyone I came across in my first neutral run, and since martlet managed to survive then I thought she'd just never die.
@@Firefly256 Whether it is canon or not doesn't matter. The comment I replied to said that clover always dies at the end, and I was pointing out that clover does not die in genocide
I actually tested out the Neutral Martlet Rooftop dialogue the other day! This dialogue happens if you're LV 1 or LV 2, not just 0 EXP. There's also alternative dialogue for being LV 3, 4, or 5, dialogue for LV 6 or higher, and dialogue for Aborted Genocide.
Are the conditions for the aborted genocide dialogue to get to the steamworks in genocide, but then abort it there? Or does that happen no matter where you had aborted genocide (like if you were on genocide in old ruins and aborted it immediately after)?
@@TheLastestYo-KaiWatchFan9001Sans isn't aware of timelines either, he, like all other monsters only gets a vague feeling of déjà vu whenever you reset. He's just the only one who manages to put two and two together thanks to Frisks expressions and attitude when treading an area they've been before.
@@Yuni-is-Schrodingers-FoxSans is actually fully aware of the timeline shenanigans, his boss fight and an easter egg if you reload in the judgement hall in the pacifist route reveals this. He just doesn’t keep his memories after resets, unlike Flowey.
I got to the roof with 3LV and she gave something similar to this! She said something like “you’re not shy about defending yourself” and responded with the “why would you..?” instead of the “i should’ve known..” i’m guessing there’s different dialogue here for different LV but i haven’t been able to find it on youtube!
@@HCBinarywhich makes sense since it’s also where you fight her on genocide. Martlet’s role in Undertale: Yellow is a fusion of Sans and Papyrus’s roles in Undertale
Makes sense. It kinda sucks since it won’t fully make sense since in my case I only killed Starlo by accident and Martlet wouldn’t have known so the “I should’ve known” wouldn’t fit perfectly. But I just assumed it was cuz I got the secret dialogue where you attack her when she tells you to and then spared her otherwise in her battle. So she “knew” cuz i was willing to attack her during her fight lol
Same here, I couldn't bring myself to kill any of the major bosses in my Neutral Run and ended up getting to the roof at LV 5, and got the same dialogue you did. Was wondering why I was getting different dialogue from the Neutral Runs on RUclips but yeah it seems like it was LV related since they all had higher LV, pretty cool detail similar to the Sans judgements and calls. Someone needs to add this detail to the UT Yellow wiki
Man, I hope someone someday makes a story of Clover's everyday life in Snowdin with Martlet if Flowey just let them be, would be cool seeing a more grown up Clover helping Frisk through the underground
@@johay899depending on how long the time gap is supposed to be between UTY and UT I can imagine just a 50 Clover stumbling accross Frisk and then knowing what comes next.
@@YourAverageMop The time gap shouldn't be that long between UTY and UT, as Undyne is already the head of the Royal Guard, and Alphys is the royal scientist, and overall, not much is different, just that you visit two completely different areas of the underground. In fact, the biggest and probably only difference is that Mettaton hasn't fully become a star yet, which I assume means Hotland has little to no signs of any of his show sets
Spoilers: If Flowey just "let them be" he probably wouldn't even exist in this kind of AU. Remember, Flowey's manipulating Clover into getting SOULs for him (why does pacifist ending with "I guess you earned your rest" exists then? Perhaps Flowey learned some bits of basic freaking empathy). Plus Flowey was sick of Clover being stuck with Toriel, and after making so many twists just for Clover to live with *MARTLET* would be insanely annoying
This is the same dialogue as with 1 EXP iirc My first run i killed a micro froggit by mistake and decided to run with that, Steamworks was harder but other than that it was just a normal neutral run. Then i got this dialogue I think that it is more about being neutral without killing anything outside the ruins tho, as Flowey mentions. Only Ceroba can tell you're "corrupted" so no one else knows you killed anything.
@@omegahaxors9-11 i tought i could not spare them and that the red text was to scare the player :( But i wanted to play it like a tru RPG and get into the role of Clover instead of trying to use meta knowledge to restart for pacifist.
Honestly, same. In fact, that's the sole reason I did genocide. Just to kill Flowey. I think it's the most traumatic part of the whole story. The good ending is so close yet so far away, and the closest route ends most horribly. If I want the thing I despise the most dead, I have to do it in spite of everything else.
@@johay899there could be SEVERAL different outcomes depending on what Frisk does. if Clover finds out Frisk is killing monsters, ESPECIALLY in Snowdin, Clover might’ve been a boss. Martlet may try to stop Frisk as well, possibly ending up sacrificing herself if Clover is about to die. After Clover is assumably killed by Frisk (Frisk gets infinite tries but to be fair Clover DOES remember what happens and that could actually be good for the plot), Frisk could either steal Clover’s soul and just keep doing what they’re doing but now with Clover’s very low LOVE gained (Depends on what Clover did here.) and Clover’s items and power of justice. Or Clover just straight up dies. Looking away from the dark and into the bright where Frisk is pacifist, Clover and Frisk could potentially be freinds, and Asgore might get alerted there are TWO humans and literally come straight from his throne or alert the entire Royal Guard. if Frisk is neutral, this outcome could turn differently and the two humans may get mad and try to defeat Asgore together, with Frisk SAVEing right before the fight so they can restore Clover if anything goes wrong. Since they both remember, they can both learn attack patterns and potentially weaken Asgore, either killing him out of rage or sparing him out of their desires to have a happy ending, with Asgore realizing that the two humans are undefeatable. Clover and Frisk both venture through the Underground, Clover introducing everyone to Frisk. Once Frisk and Clover reach the Barrier, depending on what they chose with Asgore, they could either split up, Clover staying behind with the monsters and Frisk telling the humans how monsters aren’t bad, or they could both break the barrier using their power and the power of the five other children.
i like how even the dialogue options you can choose are different too because martlet isn't as concerned or worried about you and you arent detatched from killing anyone because technically you didn't kill a single thing so you're just happy and have nice choices
I got something similar to this after killing around 3 normal monsters and a robot and she said something like "though you were never shy about defending yourself" but it mostly remained as this one, including the part where Martlet feels more betrayed instead of saying "I should've known..."
@@alochuz1962 lol I did too. Just by accident tho. It’s not that big a deal. A lot of players will just attack and kill ppl if they don’t love them. I wanted to kill those stupid frostermint and the sand “junebug” thing for being so annoying lol
@@alochuz1962 tbh starlo is one of the more justified kills considering he puts a gun with a real bullet to your face. most people wouldn't just surrender
“Who wants to see what would happen if Clover stayed with Martlet?” All hands raised “Who wants to make a story about what would happen if Clover stayed with Martlet?” All hands lowered
Honestly it's kinda dumb that it's treated as a moral choice if you kill the bots. It seems like most of them would try attacking _anyone_ who came near, so you're just endangering other people if you let them be
She probably got impaled through the spine or whatever equivalent that monsters have so she's paralyzed and can't look down. All she feels is a stabbing sensation through her back after walking towards Clover. One can forgive her not thinking rationally in such a situation!
I mean if you get attacked while talking to someone you know might attack and kill someone while completely alone with them you would probably assume they attacked you
Ok but wouldnt she be confused that her body was lifted off the ground even if flowey's spine-breaker attack didnt allow her to see that its a plant-based attack?
It comes in on an urgent mail message and you're made to read it right there. There's footage of this on RUclips already - if you can find a video of a murder run aborted in the Steamworks, it's exactly the same cutscene as that.
Ironically, in my personal opinion, A neutral run where you kill a robot is honestly the best ending in the game. Ceroba doesn't end up betraying Clover though is still going through her struggles maybe eventually warming up to Clover as seen in pacifist just without her actions, Starlo gets together with the fiisty five and invites clover in from time to time, Martlet acts as clover's sort of guardian/roomate, and Clover ultimately lives together in Martlet, enjoying their life, because despite the true pacifist ending being the "true ending" I still feel like Clover doesn't deserve to die that young, even if they gave their life willingly. Clover would still have 0 exp by the end of their run (though it is still morally questionable but still is the overall lesser evil) and they get to live happily most likely until adulthood or even until they die of old age, in which case their SOUL is given up after they've lived a full life. Now if it wasn't for that pesky yellow flower who took it away from us at the last second... Really makes you wish that there was a way to shoot him huh...
0:30 “You’re seriously gonna fall for something so obvious?” Then you can bring me back to the last checkpoint, right? Still not as obvious as drinking stomach acid
Oh so destroying a few bots attacking you is somehow murder but deactivating all of them at once at the end is somehow fine?? I don't get how dismantling a few non sentient machines somehow makes you no longer a pacifist, and turning them off isn't considered as bad even though the result is the same?
Well, if you can turn them off, you can turn them back on (unless something in the game implies otherwise, I haven't seen it. Unless Steamworks is good at keeping backups, a bullet in the CPU should decommission them pretty thoroughly.
After defeating Axis in a normal pacifist route all of the bots are fine and doing their own thing so Axis probably reactivated them and told them something like "OKAY SO, NEXT TIME YOU SEE THEM DO NOT ATTACK THE TALL LADY AND THE HATTED KID OKAY?" and they just went with it, which is better than making them fucking explode
I only killed the first encounter I got in the dark ruins and also got this dialogue, I assume the conditions are a bit more loose since I must've gotten EXP.
According to other comments, this dialogue is locked to LV1 and 2. At 3, 4 and 5 there's also a different set of unique dialogue. I haven't tested it but enough people have said it that I believe it's true.
I didn't think to try because I could see the game letting pacifist continue there - after all, even if you shoot her she still feels like she has to say sorry when you meet back up in the Dunes. That being said, maybe that would give some unique dialogue here - perhaps she'd even say that she's sorry for making you fight her back before since it's clear you're a kind person in the end? I expect it'll just be this dialogue again, or maybe even that it won't abort pacifist, but if anyone does do it I'd be interested to hear what happens.
After this... After this, if I ever play undertale for some reason, that damn flower it's dead, don't care if it once was a goat child and lore reasons, he's dead, I'm sending him to straight to hell
something is resonating in you something you never felt before your lv is growing lv 19 filled by the rage of being tricked and your best friend killed you show flowey the truth meaning of this world JUSTICE
No, you did not. I've been told from commenters here (and more than one, so I'm inclined to believe them even if I haven't yet confirmed it) that this dialogue is for LV1 and 2. There is another somewhat similar dialogue for being medium level (the cutoff point is either LV6 or 7). There she still says she lied and still acts betrayed when killed with the "Why would you..." line, but she also adds that "you weren't shy to defend yourself" or something similar to that. That's the one you would've got.
@@johay899 okay,diffrent idea:Flowey gets curious about what will happen if he lets Clover stay with Martlet,eventually undertale happens and everybody lives ever after (assuming you dont reset)
@@krzystajer5485 better ending confirmed but the time gap is probably like something to 3 to 9 years if not longer or shorter so it’s really all betting on the flower not getting bored in that time
@@krzystajer5485 still think it could work if he was preoccupied with something else which meant he didn’t become bored and didn’t reset back before clover came
You also get the harsher neutral ending speech from Martlet (about her sensing an alarming aura in you and her death reaction being "I should've known"), because killing just Axis brings you to Level 6. Personally, I think there should be unique/less harsh neutral ending dialogue for this outcome given that Axis is a killer robot, but it is what it is.
Got very dissapointed by neutral route. Horrible ending and i never got to kill martlet. I just wanted to keep adventuring with Flowey but the elevator never works
Gawddamnit I understand you completely. I also was disappointed by the fact that I can't kill Martlet in neutral, plus the dialogue on the roof is the definition of "illusion of choice". And of course, the elevator *never* works, how could it be otherwise.
@@djangogames3720 Uh so I decided to tell you just in case you didn't knew. Don't forget to take the gunpowder. It's like, the best healing item in the game probably, and will really come in clutch at geno. And enable the autofire, it will help a ton at Martlet.
So, to get this, do I need to abort Pacifist at the Steamworks when Ceroba is already with me or just killing a single monster before Steamworks will do the trick?
I think either killing a monster in the Dark Ruins or destroying a robot in the Steamworks works, since people are saying this dialogue is for LV 1 or 2 neutral.
She always keeps the syringe in any route that isn’t pacifist; though she always throws it aside, for varying reasons. Like said, with 0 EXP, she’s happy to finally get rid of it, knowing Clover is too good to use it on. In aborted genocide, she feels it’s better to let you to kill her, rather than her using the syringe. Genocide is the only time where she has literally no sympathy for you.
According to the comments section this triggers at LV1 or 2, so you can actually get some EXP and still get it. But yeah, I just destroyed two sets of robots on my way through the Steamworks to get this dialogue myself.
I do not even understand how could I get neutral ending with no kills during the journey. I didnt get exp, I just fighted monsters untill their low hp and spared them. Thats so stupid
Martlet makes no sense. Why did she thought that Clover killed her if they didn't even draw a gun? Also, it seems that Flowey didn't save for Clover before they fall in the ruins. This is another bad design, i think
Why don't you go boot up the game and find out? :) That, or just look up the pacifist playthrough online. Point is, I don't want to spoil people scrolling through the comments. Hope you understand!
@@lefthandedscout9923 I'll find out soon enough. I'm on pacifist right now but I was already on the roof and now I'm at the next fight. I already got spoiled with flowey killing marlet and I was surprised that it didn't happen
This dialogue is so much more heart breaking. It’s almost a shame it’s locked away behind these more obscure conditions.
It's pretty easy
Basically, just destroy robots in steamworks that aren't the gaurdner or Axis, and then you're set.
I mean, I did this exact thing for my neutral route, so idk.
You can basically get this by just killing some monsters in the ruins and nothing more or just fighting marelet until she escapes
@@mccharles1257really, I thought you just had to have killed at the very least one monster so your not in a pacifist run, I just killed the bots because I had no emotional attachment to them and wanted exp, only to realize they don’t give exp
@@Frenzy_Ice nah, killing the bots leads to neutral as well. I wanted to test this specific thing out when I did my neutral run
When i first played the neutral run i was so shocked when martlet died , personally Staying in snowdin would have been a perfect ending for me
Yeah, me too !
I, three that
I swear I don't understand why I didn't see Flowey's betrayal coming! It wzs so obvious but I gasped when Martlet died
Well, staying in Snowdin is literally the same as staying in The Ruins, its shown later on in the Flowey bossfight.
What made it even more surprising is that in neutral, you can't ever kill martlet. I tried just killing everyone I came across in my first neutral run, and since martlet managed to survive then I thought she'd just never die.
"This is the best outcome for both of us" proceeds to get stabbed and turned to dust while clover goes in an endless death fight with flowey
The sad part is that it is the best outcome if flowey didn’t kill her. Because i believe clover always dies at the end.
@@slyfox7452 Clover does live in the genocide route, though that isn't exactly the best outcome for martlet
@@geo4876 But genocide is obviously not canon, whereas neutral, pacifist and flawed pacifist can all be seen as canon
@@Firefly256 Whether it is canon or not doesn't matter. The comment I replied to said that clover always dies at the end, and I was pointing out that clover does not die in genocide
Flowey: “I DID NOT RIG THAT SWITCH JUST FOR YOU TO ROOMMATE WITH SOMEONE ELSE”
I actually tested out the Neutral Martlet Rooftop dialogue the other day! This dialogue happens if you're LV 1 or LV 2, not just 0 EXP. There's also alternative dialogue for being LV 3, 4, or 5, dialogue for LV 6 or higher, and dialogue for Aborted Genocide.
Are the conditions for the aborted genocide dialogue to get to the steamworks in genocide, but then abort it there? Or does that happen no matter where you had aborted genocide (like if you were on genocide in old ruins and aborted it immediately after)?
@@geo4876 Yeah, pretty sure it has to be in the Steamworks. I know that the dialogue doesn't happen if you abort it by sparing Martlet, so...
So it's literally just like Judgement Hall dialogue for Sans in the original Undertale with less secrets since Martlet isn't aware of timelines lol
@@TheLastestYo-KaiWatchFan9001Sans isn't aware of timelines either, he, like all other monsters only gets a vague feeling of déjà vu whenever you reset. He's just the only one who manages to put two and two together thanks to Frisks expressions and attitude when treading an area they've been before.
@@Yuni-is-Schrodingers-FoxSans is actually fully aware of the timeline shenanigans, his boss fight and an easter egg if you reload in the judgement hall in the pacifist route reveals this. He just doesn’t keep his memories after resets, unlike Flowey.
I got to the roof with 3LV and she gave something similar to this! She said something like “you’re not shy about defending yourself” and responded with the “why would you..?” instead of the “i should’ve known..” i’m guessing there’s different dialogue here for different LV but i haven’t been able to find it on youtube!
i guess this might be a less noticeable version of sans' judgment in undertale regular
@@HCBinarywhich makes sense since it’s also where you fight her on genocide. Martlet’s role in Undertale: Yellow is a fusion of Sans and Papyrus’s roles in Undertale
See my comment above. There's dialogue for LV 1/2 (which is this), LV 3/4/5, LV 6 or higher, and Aborted Genocide.
Makes sense. It kinda sucks since it won’t fully make sense since in my case I only killed Starlo by accident and Martlet wouldn’t have known so the “I should’ve known” wouldn’t fit perfectly. But I just assumed it was cuz I got the secret dialogue where you attack her when she tells you to and then spared her otherwise in her battle. So she “knew” cuz i was willing to attack her during her fight lol
Same here, I couldn't bring myself to kill any of the major bosses in my Neutral Run and ended up getting to the roof at LV 5, and got the same dialogue you did. Was wondering why I was getting different dialogue from the Neutral Runs on RUclips but yeah it seems like it was LV related since they all had higher LV, pretty cool detail similar to the Sans judgements and calls. Someone needs to add this detail to the UT Yellow wiki
Man, I hope someone someday makes a story of Clover's everyday life in Snowdin with Martlet if Flowey just let them be, would be cool seeing a more grown up Clover helping Frisk through the underground
I agree sounds like a awesome AU idea, he could even be expanded into what if clover was alive during the events of Undertale
@@johay899depending on how long the time gap is supposed to be between UTY and UT I can imagine just a 50 Clover stumbling accross Frisk and then knowing what comes next.
@@YourAverageMop The time gap shouldn't be that long between UTY and UT, as Undyne is already the head of the Royal Guard, and Alphys is the royal scientist, and overall, not much is different, just that you visit two completely different areas of the underground. In fact, the biggest and probably only difference is that Mettaton hasn't fully become a star yet, which I assume means Hotland has little to no signs of any of his show sets
Spoilers:
If Flowey just "let them be" he probably wouldn't even exist in this kind of AU. Remember, Flowey's manipulating Clover into getting SOULs for him (why does pacifist ending with "I guess you earned your rest" exists then? Perhaps Flowey learned some bits of basic freaking empathy). Plus Flowey was sick of Clover being stuck with Toriel, and after making so many twists just for Clover to live with *MARTLET* would be insanely annoying
The Postal Service is probably going out soon
the absolute dread in my heart cuz i can feel myself getting attached from the dialogue _but i know whats gonna happen_
It's even sadder knowing this is what Flowely would have done this if we had tried to stay with Martlet at the end of True Pacifist
This is the same dialogue as with 1 EXP iirc
My first run i killed a micro froggit by mistake and decided to run with that, Steamworks was harder but other than that it was just a normal neutral run. Then i got this dialogue
I think that it is more about being neutral without killing anything outside the ruins tho, as Flowey mentions.
Only Ceroba can tell you're "corrupted" so no one else knows you killed anything.
"By accident" Admit it, you stomped them.
How dare you stomp the micro froggit
@@omegahaxors9-11 i tought i could not spare them and that the red text was to scare the player :(
But i wanted to play it like a tru RPG and get into the role of Clover instead of trying to use meta knowledge to restart for pacifist.
@@rompevuevitos222 Caaarrrrlll! That kills people!!
When does Ceroba mention that you're corrupted on neutral? I haven't seen footage of it(
Watched the entire video, went "What was different?"
Remembered that my Neutral Route was gotten by killing exactly one Flier
Tbf, flier is an asshole
Flowey didn't just kill Martlet
He killed my retinas GOD DAMN FLASHBANG
I wish i had a weed whacker, i hate flowey with all of my might
Get some weed poison AND a weed whacker...
Honestly, same. In fact, that's the sole reason I did genocide. Just to kill Flowey. I think it's the most traumatic part of the whole story.
The good ending is so close yet so far away, and the closest route ends most horribly. If I want the thing I despise the most dead, I have to do it in spite of everything else.
ngl i found martlet pretty annoying so it was kinda funny
man we need an au where flowey doesn’t intervene and they can actually get that happy ending
True
But How would this affect the events of the original game?
@@johay899there could be SEVERAL different outcomes depending on what Frisk does. if Clover finds out Frisk is killing monsters, ESPECIALLY in Snowdin, Clover might’ve been a boss. Martlet may try to stop Frisk as well, possibly ending up sacrificing herself if Clover is about to die. After Clover is assumably killed by Frisk (Frisk gets infinite tries but to be fair Clover DOES remember what happens and that could actually be good for the plot), Frisk could either steal Clover’s soul and just keep doing what they’re doing but now with Clover’s very low LOVE gained (Depends on what Clover did here.) and Clover’s items and power of justice. Or Clover just straight up dies. Looking away from the dark and into the bright where Frisk is pacifist, Clover and Frisk could potentially be freinds, and Asgore might get alerted there are TWO humans and literally come straight from his throne or alert the entire Royal Guard. if Frisk is neutral, this outcome could turn differently and the two humans may get mad and try to defeat Asgore together, with Frisk SAVEing right before the fight so they can restore Clover if anything goes wrong. Since they both remember, they can both learn attack patterns and potentially weaken Asgore, either killing him out of rage or sparing him out of their desires to have a happy ending, with Asgore realizing that the two humans are undefeatable. Clover and Frisk both venture through the Underground, Clover introducing everyone to Frisk. Once Frisk and Clover reach the Barrier, depending on what they chose with Asgore, they could either split up, Clover staying behind with the monsters and Frisk telling the humans how monsters aren’t bad, or they could both break the barrier using their power and the power of the five other children.
There's some fanfics! But uh.. the only one I've found is kinda (extremely) gross
AU comics will come very soon I imagine.
I cried when she got killed by the damn flowey, but seeing this video makes it more heartbreaking dude
Never trust a Talking flowey - Francis
Yes
Dude, flowey is way overpowered in this chapter! He can literally summon vines and magic to murder monsters all by himself. 😳
It’s funny how much guilt tripping you get when you kill only like, one corn enemy.
Honestly, imagine the opposite situation: a monster comes to a human world, goes to forgotten kindergarten and kills a toddler.
Wow, it's almost like murder isn't good. Crazy, huh?
@@MilesProwerUAmf I killed a robot that was trying to kill me, stfu
@@MilesProwerUAnot even a LITTLE murder??? /j
@@MilesProwerUA self-defense when youre being attacked by literally everybody?
I got the same dialogue with 3 exp from killing 1 monster in ruins. I think it might just be lvl 1 dialogue.
Flowey (probably):
"Wow Clover, you look REALLY pissed!"
i like how even the dialogue options you can choose are different too because martlet isn't as concerned or worried about you and you arent detatched from killing anyone because technically you didn't kill a single thing so you're just happy and have nice choices
I got something similar to this after killing around 3 normal monsters and a robot and she said something like "though you were never shy about defending yourself" but it mostly remained as this one, including the part where Martlet feels more betrayed instead of saying "I should've known..."
I killed everyone in the ruins and then stopped at snowdin like Flowey suggested and you also get similar dialogue to this
Clover: *Accidentally steps on a micro froggit*
The Run:
Damn. To think all this dialogue was missed just because I filled the sheriff with bullets for annoying me.
YOU KILLED STARLO..?
@@alochuz1962 lol I did too. Just by accident tho.
It’s not that big a deal. A lot of players will just attack and kill ppl if they don’t love them. I wanted to kill those stupid frostermint and the sand “junebug” thing for being so annoying lol
@@alochuz1962 tbh starlo is one of the more justified kills considering he puts a gun with a real bullet to your face. most people wouldn't just surrender
@giannih5072 he does about 5 dmg per hit just heal if your that worried
@@alochuz1962Clover: gets shot 3 times
Also Clover: fully recovers by drinking Ice Water
Starlo: visible confusion
Petition to make a mod where you can save martlet during the neutral run?
“Who wants to see what would happen if Clover stayed with Martlet?”
All hands raised
“Who wants to make a story about what would happen if Clover stayed with Martlet?”
All hands lowered
"And Martlet, Clover,and Sayori lived a happy life after that ^w^ "
@@goldy6772Fanfiction authors: Fine, I'll just do it myself
Yep
Thankfully, fanfiction exists, and with a scene like this, with a character like Martlet, there's no doubt it'll be a popular idea to write.
i didnt even think about killing only the bots in the steamworks. good catch
Does Ceroba ditch you halfway?
Honestly it's kinda dumb that it's treated as a moral choice if you kill the bots. It seems like most of them would try attacking _anyone_ who came near, so you're just endangering other people if you let them be
i got this when i only killed a single flier, so this probably happens if you’re still lv 1
Why does Marlet still think Clover betrayed her? She should know that Clover doesn’t have any plant powers, sure she never even saw Flowey but still!
She probably got impaled through the spine or whatever equivalent that monsters have so she's paralyzed and can't look down. All she feels is a stabbing sensation through her back after walking towards Clover. One can forgive her not thinking rationally in such a situation!
@@lefthandedscout9923 The sad part is she won't be thinking anymore. I didn't see a ray of afterlife in Undertale, so it's pretty accurate...
I mean if you get attacked while talking to someone you know might attack and kill someone while completely alone with them you would probably assume they attacked you
@@vintprox same thing with Sans when he said “Papyrus, do you want anything?” ;(
Ok but wouldnt she be confused that her body was lifted off the ground even if flowey's spine-breaker attack didnt allow her to see that its a plant-based attack?
This is just like sans judgement
This makes me wonder, what happens if you don’t read martlet’s letter in the steam works? Or are you forced to read it or something?
It comes in on an urgent mail message and you're made to read it right there. There's footage of this on RUclips already - if you can find a video of a murder run aborted in the Steamworks, it's exactly the same cutscene as that.
Ironically, in my personal opinion, A neutral run where you kill a robot is honestly the best ending in the game. Ceroba doesn't end up betraying Clover though is still going through her struggles maybe eventually warming up to Clover as seen in pacifist just without her actions, Starlo gets together with the fiisty five and invites clover in from time to time, Martlet acts as clover's sort of guardian/roomate, and Clover ultimately lives together in Martlet, enjoying their life, because despite the true pacifist ending being the "true ending" I still feel like Clover doesn't deserve to die that young, even if they gave their life willingly. Clover would still have 0 exp by the end of their run (though it is still morally questionable but still is the overall lesser evil) and they get to live happily most likely until adulthood or even until they die of old age, in which case their SOUL is given up after they've lived a full life. Now if it wasn't for that pesky yellow flower who took it away from us at the last second... Really makes you wish that there was a way to shoot him huh...
Martlet tossing determination off a rooftop is wild, imagine who it lands on 💀💀
When you kill one robot in Steamworks
From what it seems I’m wrong but this just seems to make sense when your LV is like less than half or under 5 or something.
According to other people in the comments this plays at LV1 or 2. Can't confirm that directly myself but I'd trust it
0:30 “You’re seriously gonna fall for something so obvious?” Then you can bring me back to the last checkpoint, right? Still not as obvious as drinking stomach acid
If only she knew who was behind the scenes😢😢😢
Oh so destroying a few bots attacking you is somehow murder but deactivating all of them at once at the end is somehow fine?? I don't get how dismantling a few non sentient machines somehow makes you no longer a pacifist, and turning them off isn't considered as bad even though the result is the same?
Double standards, oh we sooo love them. 😊 Only if Flowey had expressed his concern with that instead of murdering living beings, I would support him.
Well, if you can turn them off, you can turn them back on (unless something in the game implies otherwise, I haven't seen it. Unless Steamworks is good at keeping backups, a bullet in the CPU should decommission them pretty thoroughly.
After defeating Axis in a normal pacifist route all of the bots are fine and doing their own thing so Axis probably reactivated them and told them something like "OKAY SO, NEXT TIME YOU SEE THEM DO NOT ATTACK THE TALL LADY AND THE HATTED KID OKAY?" and they just went with it, which is better than making them fucking explode
"Why would you?" Caught me absolutely off-guard. This is even worse.
I only killed the first encounter I got in the dark ruins and also got this dialogue, I assume the conditions are a bit more loose since I must've gotten EXP.
According to other comments, this dialogue is locked to LV1 and 2. At 3, 4 and 5 there's also a different set of unique dialogue. I haven't tested it but enough people have said it that I believe it's true.
Me with a frying pan behind Flowey:
you will be dust.
This is actually the ending I got on my first playthrough
That damn micro froggit
Sounds Good 💛 …okay.
The illusion of choice
Doesn't attacking Martlet until she flees also abort Pacifist with 0 EXP?
I didn't think to try because I could see the game letting pacifist continue there - after all, even if you shoot her she still feels like she has to say sorry when you meet back up in the Dunes. That being said, maybe that would give some unique dialogue here - perhaps she'd even say that she's sorry for making you fight her back before since it's clear you're a kind person in the end?
I expect it'll just be this dialogue again, or maybe even that it won't abort pacifist, but if anyone does do it I'd be interested to hear what happens.
The worst of all is that she dies thinking that it is Clover who kills her 🥺.
Damn this game is so good
I got this when I stomped on Micro-Froggit.
After this... After this, if I ever play undertale for some reason, that damn flower it's dead, don't care if it once was a goat child and lore reasons, he's dead, I'm sending him to straight to hell
Never trust the bird,trust the flower.(or he kills you)
QwQ martletttttttttt whyyyy
I killed 1 robot in the steamworks, the same dialogue appeared
Edit: I hadn't read the description
I complete genocide (soon will complete neitral) ane i si happy, that Clover so cold killed that damn ass flower. Hate him for what he did, honestly
cool video
something is resonating in you something you never felt before your lv is growing lv 19 filled by the rage of being tricked and your best friend killed you show flowey the truth meaning of this world JUSTICE
i got the same dialogue in my run were i geonocided everyone in the runes including dalv and never killed anyone after that (i was level 5)
No, you did not.
I've been told from commenters here (and more than one, so I'm inclined to believe them even if I haven't yet confirmed it) that this dialogue is for LV1 and 2. There is another somewhat similar dialogue for being medium level (the cutoff point is either LV6 or 7). There she still says she lied and still acts betrayed when killed with the "Why would you..." line, but she also adds that "you weren't shy to defend yourself" or something similar to that. That's the one you would've got.
cool fanfic idea:Clover see...that and goes back and slaps flowey out of exsistance the moment he sees him,best ending.
That’s kind of the genocide ending
Except to take everyone down with him, but really, that’s kind of the only way you can get him , considering the power of reset
@@johay899 okay,diffrent idea:Flowey gets curious about what will happen if he lets Clover stay with Martlet,eventually undertale happens and everybody lives ever after (assuming you dont reset)
@@krzystajer5485 better ending confirmed but the time gap is probably like something to 3 to 9 years if not longer or shorter so it’s really all betting on the flower not getting bored in that time
@@krzystajer5485 still think it could work if he was preoccupied with something else which meant he didn’t become bored and didn’t reset back before clover came
what if you kill axis in true pacifist? will ceroba abandon her mission since your not pure anymore?
Yes. At the same point where she abandoned Clover in this run
killing axis also nets you 200 exp
You also get the harsher neutral ending speech from Martlet (about her sensing an alarming aura in you and her death reaction being "I should've known"), because killing just Axis brings you to Level 6.
Personally, I think there should be unique/less harsh neutral ending dialogue for this outcome given that Axis is a killer robot, but it is what it is.
Got very dissapointed by neutral route. Horrible ending and i never got to kill martlet. I just wanted to keep adventuring with Flowey but the elevator never works
Gawddamnit I understand you completely. I also was disappointed by the fact that I can't kill Martlet in neutral, plus the dialogue on the roof is the definition of "illusion of choice". And of course, the elevator *never* works, how could it be otherwise.
@@l.o.v.e-sick5330 after that dissapointment, i havent even bothered doing genocide or pacifist.
@@djangogames3720 If you'll want to play again some time later, do genocide. I think it's pretty nice.
@@l.o.v.e-sick5330 alright screw it ill try
@@djangogames3720 Uh so I decided to tell you just in case you didn't knew. Don't forget to take the gunpowder. It's like, the best healing item in the game probably, and will really come in clutch at geno. And enable the autofire, it will help a ton at Martlet.
cool
So, to get this, do I need to abort Pacifist at the Steamworks when Ceroba is already with me or just killing a single monster before Steamworks will do the trick?
I think killing in the ruins and not outside
I think either killing a monster in the Dark Ruins or destroying a robot in the Steamworks works, since people are saying this dialogue is for LV 1 or 2 neutral.
So she has the Syringe even if you're LV 1? I thought she only keeps it when you're like, above 10 or something.
She always keeps the syringe in any route that isn’t pacifist; though she always throws it aside, for varying reasons. Like said, with 0 EXP, she’s happy to finally get rid of it, knowing Clover is too good to use it on. In aborted genocide, she feels it’s better to let you to kill her, rather than her using the syringe. Genocide is the only time where she has literally no sympathy for you.
How do you get neutral with 0 exp I don’t wanna kill unless I do genocide
Please read the description.
So you just attack a robot that isnt axis for this, right?
According to the comments section this triggers at LV1 or 2, so you can actually get some EXP and still get it. But yeah, I just destroyed two sets of robots on my way through the Steamworks to get this dialogue myself.
I do not even understand how could I get neutral ending with no kills during the journey. I didnt get exp, I just fighted monsters untill their low hp and spared them. Thats so stupid
If that happened, it was a glitch.
@@D_YellowMadnessThis happened for real. I swear. Maybe this is glitch for real
The robot in the steamworks don't give exp
How do you get 0 exp if it's a neutral route?
Please read the description.
Kill bots
The robots have no souls, which means you don’t gain any exp for killing them.
Man I have to get notifications for stuff I already know now
@@LindaTory you can delele the comment instead of crying
Wait how did you do it?
Please read the description.
Martlet makes no sense. Why did she thought that Clover killed her if they didn't even draw a gun?
Also, it seems that Flowey didn't save for Clover before they fall in the ruins. This is another bad design, i think
Uhh it makes sense… Look at Justin Trace’s comment
does flowey also kill her in the pacifist run?
Why don't you go boot up the game and find out? :)
That, or just look up the pacifist playthrough online. Point is, I don't want to spoil people scrolling through the comments. Hope you understand!
@@lefthandedscout9923 I'll find out soon enough. I'm on pacifist right now but I was already on the roof and now I'm at the next fight. I already got spoiled with flowey killing marlet and I was surprised that it didn't happen