Thanks so much for watching the video! I have a ton of guides linked in the playlist below as well as some choice videos if you're looking for a build for your first character! ⚔ Guides Playlist: ruclips.net/p/PLDLBnN-W_m2llVMhpmV8ngVQ2VOoi_mdQ 🏹 Beginner's Build: ruclips.net/video/gEymMMRwFsI/видео.html ⚔ Vlandian Knight: ruclips.net/video/TL6tkbRSPs8/видео.html
@@italianspartacus I’ve searched everywhere and I can’t seem to find it, I’m level 37 with my character, been popping in and out of empire traders for over 25 years of in-game time 😂
Woo Hoo! Another amazingly well done, (and up to date: aka currently relevant) in-depth, explanatory video on the Bannerlord Secondary Troop Trees to help me learn the ropes and get a grip on the many complexities of this dope-ass game! Generally speaking, I'm not a min/max type of guy, and usually just go with whatever feels fun and/or right relative for each of my play-throughs for whatever game I'm into, but I also like being informed as much as possible and your videos have helped me sculpt my army and thus, my experience into something really cool and unique imo. Haven't had this much fun playing through, and learning about a game in a LONG time. Cheers!
It feels a bit of a shame and counter intuitive that the only way to recruit the minor clan units is to fight them. Would make more sense if you could befriend them and pay to recruit them once you've charmed them enough.
You can recruit prisoners of defeated enemies. So if a merc party gets defeated by a lord and you then defeat this lord, you can recruit his prisoners wich will include those mercs. Can't rely on this method tough
The Fouberie mod implements it fairly well, you can purchase the culture's minor clans at tavern districts in cities with that culture (e.g. hiring Legion of the Betrayed at any Empire culture town), and are about as expensive as mercenaries so it's not OP to recoup losses
me aswell. i dont like all the 'mods can' talk either haha. they call them minor "factions" so they should act like one!! they seem more like minor mercenaries to me honestly, you cant marry them, they cant take fiefs- etc. one other wish of mine is- rebels would actually rebel. like you took this town, and (if succesful) they just decide to live under another kingdom. like bruhhhhh you just fought to get yourself out of one haha.
@@games2am Honestly minor factions are really fecking boring, I mean all they are is gimped clans for hire, that may roam around at times when unemployed.
One thing to keep in mind is that there are some perks that give some significant wage reduction to mercenaries specifically, and they stack with the general wage deduction perks. If you get all of these perks you can actually end up paying a negative wage to mercenaries (or they pay you to fight for you). Pretty hilarious although it does require you take specific perks in a bunch of different skills to pull off.
@@RaphaelAmbrosiusCosteau51 Streward and Trade both have perks that reduce mercenary wages by 25% (50% total) and steward has a perk that reduces all wages by 5%, and another 15% if you are in an army (you can make an army with your party and 1 solo companion in his own party for the bonus) and the final perk of steward gives a 0.5% wage reduction for every point over 250, so if you have 310 steward, that's another 30% wage reduction. With all those perks you have 100% wage reduction for mercenaries, and more if you go over 310 steward.
@@Timblebits Maybe they did, I have not tried this since launch, I just know it worked before 1.0. But you can at least get 100% wage reduction for mercenaries.
@@Jasta85 They are worth running long before that too of course, though maybe less if you're getting bandit freebies or just ripping recruits out of hostile villages.
My bro, my anxiety has been killing my lately. Mental hell. Your videos and voice really help me stay in the moment. Thanks for the new content, looking forward to the next stream. You dah man,Sparty
@@italianspartacus see you and the gang then my dude. You do enough by being my favorite creator for years now man. Just thought you should know you're more than entertainment for some of us.
Try to find some mental health treatment if you think it would help! (Mental health help could be exercise or reading or a diet change not just professional! Sometimes in today's age we are too over stimulated.)Also Jesus loves you and so do I. Praying for you Jackson.
Ideal to give to your companion parties. If you have them as an army, they often give away troops to garrisons. By giving them "junk troops" you lose fewer of your faves. If you are on a long military campaign (and rely on recruitment from prisoners a lot) you can also bolster AI armies that took heavy losses. While I did collect 200+ Sword Sisters in warband for funsies, I considered mercenaries overpriced emergency troops and mostly ignored em in Bannerlord. 😁). I also liked to keep my troop roster clean and short, not filled with ones and twos of random subpar troops or caravan guards that don't upgrade.
One extra note, the gallant sword sisters don't require a mount to upgrade to mounted, this actually makes them actually a cheaper option for a troop that would generally require a war horse in a lot of cases, the extra 6 gold a day will take a while to equal the cost of a war horse. If you want ranged cav, but are in the north western parts of the map, I think they are worth investing in. My use of mercenaries are generally to fill a particular gap. They never are as bad as recruits are at fighting so if I was recently defeated I will pick up some mercenaries which will serve as the initial core of my army while I level up the more traditional troops. They enable me to take fights I couldn't with 20 or so largely recruits against the different bandit factions and to start the chain of leveling up those recruits faster. I will typically use my own garrisons for this sort of thing if they are in the area, but I will spend gold to reach the point where I can be doing bigger better things faster. Eventually, I fire them when I'm at max troops again. I don't want them in my like final composition, but they are good tools to help you reach that final composition faster IMO.
Agreed, it’s a juggle of risk and reward, as long as you keep your troops busy they’ll pay for themselves, or die trying. Just having one or two mercs in a raw recruit party can bolster it very nicely.
One has to apreciate how Sparty makes an informative video while advertising his only fans content by saying he is doing the vid in the nude he doesn´t force it by saying it every 20 secs just a not so subtle hint... Bravo Sir!!!
Funny enough I watched your old minor clan video yesterday and thought. I wonder when he's gonna update information. Bonus you included mercenary troops.
Thank you! This is one of the most useful video's yet I love to spice out my armies with minor clans and bandit troops, yet now I know I should be getting those veteran caravan guards to
Actually, here's a way to get Caravan Guards (and Veterans, and Bosses, and Traders) *without* attacking Caravans (or hiring via the tavern place) - trail behind a caravan for a bit, and wait until it gets jumped, and beaten, by Bandits. Then, attack the weakened bandits, beat them, and "rescue" the prisoners - the guards and such that are still around. A similar tactic works for "recruiting" troops of minor factions - oh, and the Leader will thank you for rescuing them.
Thanks for covering caravan guards! In my current Vlandian playthrough I have around a dozen each of the regular and veteran caravan guards I freed and it always amazes me how well they manage to do in battle. Somehow I lose more banner knights than caravan guards. Hard to find, but a nice supplement to the Cavalry force
I would like to see some of the merc units have slightly better equipment at higher tier. Especially the sword sister. Maybe have a combat line for her as well.
@@Messy6610 True. Women are best utilized as ranged, or sneak-attackers. We've generally got good aim, and steady hands...theoretically from nuances in our bodies' upper torso circulatory system. Women can go unnoticed in crowds, and undetected, mainly, through lack of suspicion in urban situations. They're great unexpected smugglers, poisoners, spies, assassins. While there will always be Joan of Arcs, Boudicas, and the enraged fed-up that take up arms - an expanded Rougery system that had many important female elements would be the most probable and interesting use for females. _And godamnit Taleworlds...give them helmets!_
Camels are taller than horses which makes it awkward to attack them even on horseback. I think the Ghulam is really good just because you almost have to dehorse them before attacking them directly.
Yeah but there is no armor available for camels so they get "dehorsed" incredibly easily compared to other cavs of the same tier. They have great stats for a tier 4 unit but their mount has Tier 3 durability which sucks. I'd love to see armor added for camels, that would make them more interesting to play with (and to use yourself, since camels are available mounts for your character as well)
15:00 - the Aserai Footman has a Mace and good shield, they are easy to get and train and relatively cheap too. For me, they have 100% rate of knocking out the bandits from the hideout. Same for the army of poachers and even for the deserters. not bad in a shield wall on the open battlefield and again, a really high rate of getting prisoners. And if they die - they are super easy to get in the Aserai lands (get the basic troops and train them up to tier III).
For Sturgian Infantry you need to Mix Axe and Spear for maximum Effect as the Axemen are better vs other infantry than the spears and the spears help deal with opposing Cav, personally i run a near 50/50 mix of Sturgian axe and spear for my main line infantry
Never had problems with full axe company, They shred cav's you just need to pack em tight and be infront with ur companions (All mounted) and tank the initial charge, Enemy looses momentum and they just walk into a meat grinder.
@@itzikashemtov6045 I keep a companion for my Archers and Infantry, and i dont let my cav tank the initial charge, more often or not against most armies ive managed to cleave my way through their cav before they charge in to break themselves on my shield wall, but when i do fight higher number of cav i have found having a mix of Axe and Spears to be brutal effective at ripping apart cav formations Followed up by infantry For Field battles, For a Defensive army i prefer having a mix of heavy axe and line breakers for the infanty
It's not. Pitiful armor, no helmet, weak and low range crossbow. No reason to prefer them to any mounted archer (even bucellari) than nostalgy to Warband
@@DziaduSwierznowski I thought the difficulty of recruiting them in numbers was compensated for by a lower wage. You get a unit that performs better than other units that make comparable wages, even if you get the -4str penalty and other statistical limitations.
I really wished they hadn't nerfed the minor clans as much as they did. Before the nerf, running into a comparable sized unit was a major challenge. Now they're more like a speed bump and annoying to have to police when they are constantly raiding your villages. The entire concept of minor clans needs a rethink and update.
In warband you has a mod you could enlist as a soldier in any lords army. Would be fun if they added that including being able to join the minor factions as a mercenary
When I convinced the arboreals to join my kingdom after capturing their leader as a prisoner while they were a mercenary for Battania, they joined as a vassal instead of a mercenary and brought in a castle with them
I cant wait until you drop the video talking about the bandit units. i would like to do a full bandit play through but not sure how to set up the characters skill early game. Late game you get perk under rougery that makes bandit party offer too join you every time. It gets ridiculous at that point considering the AI never destroys Hideout so you can continuously replenish your force just by being fast enough to catch them.
I hope, if he does a bandit guide, he also covers the bandit units that aren’t listed in the Encyclopedia by default (Poacher, Mounted Pillager/Ransacker…)
I recently did an all-bandit unit playthrough, and it was a ton of fun! My Forest Bandits especially performed well above my expectations. I recommend playing with the Fourberie mod so you can help grow the strength of local bandit groups and even turn a bandit hideout into your own stronghold. It adds a lot for immersion and general fun.
@@Sanguivore Yeah, it's one hell of a challenge. Forest bandits are comparable to some of the best archers. Unfortunately, on a playthrough like this, the only front-line infantry is available to sea raider chief, and they have their limitations.
Mercenary macemen ironically don,t use their maces when attacking (at least in my battles) they have a sword that is placed out of view when you first look at em which they use. I noticed this when I tried to capture a bunch of bandits and they were getting slaughter rather than knocked out. I paid attention to the macemen in battle and sure as .... they drew their swords instead of their maces. The initial level of them the "swordsman" ironically has only a mace to use beside the javelins that you can tell to hold fire.
That's because they use what's best against their opponent, if ya fighting heavy armour they'd of swapped back to maces, have tested this because I was raging over that when I first did bandit hideouts
I've seen them pick up weapons from the dead in the middle of battle when there was space. Thought that was really cool. Anyway mercs are a quick way to get troops of decent skill. So of course it's better to get natural troops or pikemen but it's not always possible.
It would be cool of they let you customize units when you start a kingdom select a preexisting unit and have your own noble line, infantryman, ect unique to your kingdom to balance it I'd say make them cost more the better gear you put on them its a thought anyway and I'd it would make you feel more invested in your kingdom
Why did I not watch this before I indulged into my sociopathic tendencies and executed every single one of these... I noticed the relation loses, but I did not give a damn. I was the necessary evil that we needed. These fellas just attack farmers that want to give us bread, milk and the like. Honest work for honest pay, but there's a minor faction in this farmers way. I gotta get him and play, a sweet Chopin song, to say, so long. It all started with... One guy interrupted me while I was trying to just buy horses. I was minding my own business and there he was. Eltheroare or whatever the name. Their leader. I hid in the trees and won even though outnumbered. I was celebrating like crazy and even accidentally clicked on making peace with him, but after realizing how stubborn he was to not even accept peace I executed him. Do not interrupt me while I am doing my choirs. Super annoying, why? I am one foot before the castle door. Just let me buy freaking horses! - started playing a few days ago
A downside to the veteran caravan guards compared to the cavalry of the same tier is that they have little to no horse armor For the lake rats, I also like that they have javelins rather than axes to throw. Mostly because javelins generally have bigger stacks. The pole arm skill might be so they could, in theory, use a javelin as a spear. Not that they ever do.
23:22 - What really turns me off from Vet. Vlandian Caravan Guards: They're riding a Rouncy. One of the worst horses of the game. Top speed of 44, 200 health...abysmal, 22 charge damage. What good is their polearm skill - if they charge with the speed and force of a bicycle? Your guide is great, and helpful. :) But a little closer look at mount quality could make it even better. Thanks for what you do!
Nice guides you have on your shoulders. I suggest also making a guide someday on tactics on the battlefield because i returned recently on the game but i noticed it changed a lot. Interface but also possible things todo.
"I don't know how to bring this up on console, I apologize." No, it's their fault for trying to play a sim-style game on a console. It's like people trying to play RTS games or FPS games on a console. They have to sacrifice so much control and accuracy to pretend that the console is capable of playing real games to a high level that it's just not worth it for someone who has access to better games or better ways to play those games. Remember GoldenEye and Halo 1 were rare exceptions that made FPS games workable on consoles despite the lesser control system. Outside of platformers and 3rd person action adventure games for which having a control stick with movement speed gradients rather than using the W key on the keyboard to move forward, or fighting games that deliberately have relatively few buttons you can press at a time, consoles mean compromise.
51:15 now that you’re mentioning camels I think they are the only creatures/anything that makes me feel bad in this game. When they’re trotting around in the desert getting arrows swamped on them. The way they run alone looks funny in the distance. Then their ex Master dies to the ground and they’re just roaming around as sheer terror continues to rain upon the rest of his fellow Comrades 😢😂
What mods do you know that currently work that modify troop rosters? Jackie Fish made a video on the mod My Little Warband, that allows you to have your own personal troop tree. I don't think it allows you to change the other rosters and where the players sees their troops as recruitable, the AI sees normal troops. (not 100% sure) I saw a mod that allows alternate rosters to be loaded for modders (ATC something?), and a fragile looking mod that changed xml files to be loaded and save file versions in a different folder that should work but had a bunch of disclaimers about crashes. Iirc you needed to be in your own kingdom? While it's so much better now, having game content like troops and their rosters as loadable files would be awesome. But tweaking risks making something unintentionally OP, so a balanced and playtested community fixed faction and minor faction list would be even better. I'm surprised I didn't find anything like that, did I just miss it?
If you ever come across something that fits the bill, lemme know! I’d love something like this as well. My Little Warband is cool, but I too worry about the balancing of it.
Since I don't see it here, this is an old video but for ps4(probably 5 as well but not certain) you can press the touchscreen(big rectangle in the center of the ps4 controller) while traversing the map to bring up the encyclopedia where you can look at the troops as described in the first minute of the video. If you have never used the encyclopedia in Bannerlord, YOU FREAKING SHOULD. It is arguably the most useful tool in the game and it's not even a mod😂
Is it possible for you to review B.A.R.D Troops overall he just got done with all the faction just not the bandits or the minor Clan troops but is a good overall in my opinion. And it might give him some pointers if he watches your videos on it.
Thanks for the video, but I have to point out that your titles in the bottle left are wrong. For example, you put Easter instead of western and vice versa. 😅
Thx for this video, but I don't get my Mace mercenaries to use their maces. It is a pain in the....Do you know how to do it? they use shield and one handed sword.
After watching this i'm wondering if it's even worth it to recruit specialized units? Like Pikes for a frontline, skirmishers to flank etc. I know how to group it up but the scrolling thing is bad since you have to spend so much time getting the right units in each special group and then some die and you have to do it all over again.
Generally, not really unless I either have a lot of time between wars (in which chase, I don't mind taking a little extra time building up a large compliment of them) or I already have a lot of elite units and I need something to patch up where I'm lacking. Generally, though? Not really, I never feel I can obtain enough of them to make a huge difference, but usually if I'm struggling to come across something more reliably, I might hire some mercs on the campaign trail. like, I used to pick up hired swords (or whatever they were called) and used them as legionaries. Certainly, sounds like mercs have some real nice fringe benefits that might sometimes be useful.
@@lordbiscuitthetossable5352 I would love to have a line of Pikes in the front backed up by stuff like Falxmen and then skirmiskers to flank. Lot's of groupes but I feel like if they changed it to so when you select a melee group and prioritize skirmishers you ONLY drag units with some kind of ranged weapon. Would make it so much more relaiable and I would for sure recruit mercs. I tend to always end up with Imperial melee core since it's just so damn strong.
Dear Italian Spartacus: thanks for the videos. Are you sending people to link with you on Telegram, or, is there a bot operating i n your Bannerlord videos? Thanks
No. The only way that can happen is if they are currently hired by a major faction as a merc. Then if you start the fight, you accidentally declare war on the main faction. Just make sure you read their pop up bubble before attacking.
So how do you survive the early stages of your kingdom when others come with huge armies? Rn I barley have 150 troops and it just seems very difficult to survive. Thanks!
Thanks so much for watching the video! I have a ton of guides linked in the playlist below as well as some choice videos if you're looking for a build for your first character!
⚔ Guides Playlist: ruclips.net/p/PLDLBnN-W_m2llVMhpmV8ngVQ2VOoi_mdQ
🏹 Beginner's Build: ruclips.net/video/gEymMMRwFsI/видео.html
⚔ Vlandian Knight: ruclips.net/video/TL6tkbRSPs8/видео.html
Unrelated to the video... in previous thumbnails there’s a bronzed spartan helmet, is that a mod or unobtainable from traders?
@@rjbandit7712 It's in the game by default! You'll find it in Empire cities that have high prosperity :)
@@italianspartacus I’ve searched everywhere and I can’t seem to find it, I’m level 37 with my character, been popping in and out of empire traders for over 25 years of in-game time 😂
Woo Hoo!
Another amazingly well done, (and up to date: aka currently relevant) in-depth, explanatory video on the Bannerlord Secondary Troop Trees to help me learn the ropes and get a grip on the many complexities of this dope-ass game!
Generally speaking, I'm not a min/max type of guy, and usually just go with whatever feels fun and/or right relative for each of my play-throughs for whatever game I'm into, but I also like being informed as much as possible and your videos have helped me sculpt my army and thus, my experience into something really cool and unique imo. Haven't had this much fun playing through, and learning about a game in a LONG time. Cheers!
you got the forest people and the brotherhood of the woods mixed up
It feels a bit of a shame and counter intuitive that the only way to recruit the minor clan units is to fight them. Would make more sense if you could befriend them and pay to recruit them once you've charmed them enough.
Fighting is a path to friendship
You can recruit prisoners of defeated enemies.
So if a merc party gets defeated by a lord and you then defeat this lord, you can recruit his prisoners wich will include those mercs.
Can't rely on this method tough
A bit late to respond but taverns sell a handful at a time. I have almost a fully army of mercs.
@@CallMeMatt0mercenary troops and minor clan troops are different.
@@kungfukitten6735 I realized my mistake but couldn't be bothered to remove it. Sorry about that.
Would like to see the minor factions having an expanded role/mechanics and easier to recruit, really good guide video
The Fouberie mod implements it fairly well, you can purchase the culture's minor clans at tavern districts in cities with that culture (e.g. hiring Legion of the Betrayed at any Empire culture town), and are about as expensive as mercenaries so it's not OP to recoup losses
me aswell. i dont like all the 'mods can' talk either haha. they call them minor "factions" so they should act like one!!
they seem more like minor mercenaries to me honestly, you cant marry them, they cant take fiefs- etc.
one other wish of mine is- rebels would actually rebel. like you took this town, and (if succesful) they just decide to live under another kingdom. like bruhhhhh you just fought to get yourself out of one haha.
@@games2am Honestly minor factions are really fecking boring, I mean all they are is gimped clans for hire, that may roam around at times when unemployed.
One thing to keep in mind is that there are some perks that give some significant wage reduction to mercenaries specifically, and they stack with the general wage deduction perks. If you get all of these perks you can actually end up paying a negative wage to mercenaries (or they pay you to fight for you). Pretty hilarious although it does require you take specific perks in a bunch of different skills to pull off.
Wait what skills do you need for that
I thought they patched that so it's impossible for that to happen now? Or is it just harder?
@@RaphaelAmbrosiusCosteau51 Streward and Trade both have perks that reduce mercenary wages by 25% (50% total) and steward has a perk that reduces all wages by 5%, and another 15% if you are in an army (you can make an army with your party and 1 solo companion in his own party for the bonus) and the final perk of steward gives a 0.5% wage reduction for every point over 250, so if you have 310 steward, that's another 30% wage reduction. With all those perks you have 100% wage reduction for mercenaries, and more if you go over 310 steward.
@@Timblebits Maybe they did, I have not tried this since launch, I just know it worked before 1.0. But you can at least get 100% wage reduction for mercenaries.
@@Jasta85 They are worth running long before that too of course, though maybe less if you're getting bandit freebies or just ripping recruits out of hostile villages.
My bro, my anxiety has been killing my lately. Mental hell. Your videos and voice really help me stay in the moment. Thanks for the new content, looking forward to the next stream. You dah man,Sparty
Oh bro I'm sorry man. I'm here for you if you need anything. Tomorrow, I'll stream and you can hang with the bros. 11am pdt
@@italianspartacus see you and the gang then my dude. You do enough by being my favorite creator for years now man. Just thought you should know you're more than entertainment for some of us.
Same!
Try to find some mental health treatment if you think it would help! (Mental health help could be exercise or reading or a diet change not just professional! Sometimes in today's age we are too over stimulated.)Also Jesus loves you and so do I.
Praying for you Jackson.
I feel you dude! Life is hard, competitive and heavy. Keep on keeping on, you’ll find a way to deal with life.
Ideal to give to your companion parties. If you have them as an army, they often give away troops to garrisons. By giving them "junk troops" you lose fewer of your faves. If you are on a long military campaign (and rely on recruitment from prisoners a lot) you can also bolster AI armies that took heavy losses.
While I did collect 200+ Sword Sisters in warband for funsies, I considered mercenaries overpriced emergency troops and mostly ignored em in Bannerlord.
😁).
I also liked to keep my troop roster clean and short, not filled with ones and twos of random subpar troops or caravan guards that don't upgrade.
One extra note, the gallant sword sisters don't require a mount to upgrade to mounted, this actually makes them actually a cheaper option for a troop that would generally require a war horse in a lot of cases, the extra 6 gold a day will take a while to equal the cost of a war horse.
If you want ranged cav, but are in the north western parts of the map, I think they are worth investing in.
My use of mercenaries are generally to fill a particular gap. They never are as bad as recruits are at fighting so if I was recently defeated I will pick up some mercenaries which will serve as the initial core of my army while I level up the more traditional troops. They enable me to take fights I couldn't with 20 or so largely recruits against the different bandit factions and to start the chain of leveling up those recruits faster. I will typically use my own garrisons for this sort of thing if they are in the area, but I will spend gold to reach the point where I can be doing bigger better things faster.
Eventually, I fire them when I'm at max troops again. I don't want them in my like final composition, but they are good tools to help you reach that final composition faster IMO.
Agreed, it’s a juggle of risk and reward, as long as you keep your troops busy they’ll pay for themselves, or die trying. Just having one or two mercs in a raw recruit party can bolster it very nicely.
One has to apreciate how Sparty makes an informative video while advertising his only fans content by saying he is doing the vid in the nude he doesn´t force it by saying it every 20 secs just a not so subtle hint... Bravo Sir!!!
HAHAHAHAHAHA
As a new player to Mount and Blade, your videos have helped me immensely! Been loving Bannerlord thanks to you.
Thanks so much for watching brother!! Glad I'm helping you break into the game :)
You couldn't ask for a more informative video great work man.
Glad you liked it!! :D
Funny enough I watched your old minor clan video yesterday and thought. I wonder when he's gonna update information. Bonus you included mercenary troops.
YES SIR! :D
Thank you! This is one of the most useful video's yet
I love to spice out my armies with minor clans and bandit troops, yet now I know I should be getting those veteran caravan guards to
my pleasure brother! :)
Actually, here's a way to get Caravan Guards (and Veterans, and Bosses, and Traders) *without* attacking Caravans (or hiring via the tavern place) - trail behind a caravan for a bit, and wait until it gets jumped, and beaten, by Bandits. Then, attack the weakened bandits, beat them, and "rescue" the prisoners - the guards and such that are still around. A similar tactic works for "recruiting" troops of minor factions - oh, and the Leader will thank you for rescuing them.
I love how this guy explain things and his mic is so crisp, also adds a bit of humor in there’s is great! Thank you
I always wanted to see someone do a play through with the sword sisters. Gives me a Joan of Arc vibes.
Nuns with crossbow or medieval Amazonians 😂
@@INFJ-ThaneTr They have literally been in the game since war band.
@@ItIsYouAreNotYour Yeah with the other guy, they were in the game but not attainable until very recently
I built up an army of 100 sword sisters in warband but they died in droves against large numbers of troops and in sieges
@@Mrdevs96 Haha, I wonder how they would fair in bannerlord.
Thanks for covering caravan guards! In my current Vlandian playthrough I have around a dozen each of the regular and veteran caravan guards I freed and it always amazes me how well they manage to do in battle. Somehow I lose more banner knights than caravan guards. Hard to find, but a nice supplement to the Cavalry force
I would like to see some of the merc units have slightly better equipment at higher tier. Especially the sword sister. Maybe have a combat line for her as well.
Woman not good in hand to hand combat.
I’d like to see an assassin variant, throwing daggers and short blades, much like the puppeteer.
@@Messy6610 True. Women are best utilized as ranged, or sneak-attackers. We've generally got good aim, and steady hands...theoretically from nuances in our bodies' upper torso circulatory system. Women can go unnoticed in crowds, and undetected, mainly, through lack of suspicion in urban situations. They're great unexpected smugglers, poisoners, spies, assassins. While there will always be Joan of Arcs, Boudicas, and the enraged fed-up that take up arms - an expanded Rougery system that had many important female elements would be the most probable and interesting use for females.
_And godamnit Taleworlds...give them helmets!_
@@Messy6610 The problem is trowing daggers arent good DPS wepons.
Camels are taller than horses which makes it awkward to attack them even on horseback. I think the Ghulam is really good just because you almost have to dehorse them before attacking them directly.
Yeah but there is no armor available for camels so they get "dehorsed" incredibly easily compared to other cavs of the same tier.
They have great stats for a tier 4 unit but their mount has Tier 3 durability which sucks.
I'd love to see armor added for camels, that would make them more interesting to play with (and to use yourself, since camels are available mounts for your character as well)
Love your sense of comedy 😂 most people that make these tutorials have no social wits about them.
Hahahah thanks man!
Your the only yter that consistently do these guides. Thanks so much! Subbed
15:00 - the Aserai Footman has a Mace and good shield, they are easy to get and train and relatively cheap too. For me, they have 100% rate of knocking out the bandits from the hideout. Same for the army of poachers and even for the deserters. not bad in a shield wall on the open battlefield and again, a really high rate of getting prisoners. And if they die - they are super easy to get in the Aserai lands (get the basic troops and train them up to tier III).
For Sturgian Infantry you need to Mix Axe and Spear for maximum Effect as the Axemen are better vs other infantry than the spears and the spears help deal with opposing Cav, personally i run a near 50/50 mix of Sturgian axe and spear for my main line infantry
Never had problems with full axe company, They shred cav's you just need to pack em tight and be infront with ur companions (All mounted) and tank the initial charge, Enemy looses momentum and they just walk into a meat grinder.
@@itzikashemtov6045 I keep a companion for my Archers and Infantry, and i dont let my cav tank the initial charge, more often or not against most armies ive managed to cleave my way through their cav before they charge in to break themselves on my shield wall, but when i do fight higher number of cav i have found having a mix of Axe and Spears to be brutal effective at ripping apart cav formations Followed up by infantry For Field battles, For a Defensive army i prefer having a mix of heavy axe and line breakers for the infanty
I am brand new at this game and thank lord this describes a lot of new stuff for me
When you have around 50 gallant sword sisters, it's very very impressive against almost everyone
It's not. Pitiful armor, no helmet, weak and low range crossbow. No reason to prefer them to any mounted archer (even bucellari) than nostalgy to Warband
I’ll stick to my khans guard
sword sisters are trash and cost more than regular units
@@DziaduSwierznowski I thought the difficulty of recruiting them in numbers was compensated for by a lower wage. You get a unit that performs better than other units that make comparable wages, even if you get the -4str penalty and other statistical limitations.
I really wished they hadn't nerfed the minor clans as much as they did. Before the nerf, running into a comparable sized unit was a major challenge. Now they're more like a speed bump and annoying to have to police when they are constantly raiding your villages. The entire concept of minor clans needs a rethink and update.
Great timing on this vid! I had been looking for something like this, but there isn't much out there with updated info on minor clan units.
Joining a minor clan would give them a actual purpose, and should be added to the game
In warband you has a mod you could enlist as a soldier in any lords army. Would be fun if they added that including being able to join the minor factions as a mercenary
Veteran cav guards are not really slightly weaker "regular" heavy cavs, because their horses are practically unarmourded. It makes a huge difference
When I convinced the arboreals to join my kingdom after capturing their leader as a prisoner while they were a mercenary for Battania, they joined as a vassal instead of a mercenary and brought in a castle with them
I cant wait until you drop the video talking about the bandit units. i would like to do a full bandit play through but not sure how to set up the characters skill early game. Late game you get perk under rougery that makes bandit party offer too join you every time. It gets ridiculous at that point considering the AI never destroys Hideout so you can continuously replenish your force just by being fast enough to catch them.
I hope, if he does a bandit guide, he also covers the bandit units that aren’t listed in the Encyclopedia by default (Poacher, Mounted Pillager/Ransacker…)
@The Internet That would be cool, those units are pretty weak tho. Ives uses them.
I recently did an all-bandit unit playthrough, and it was a ton of fun! My Forest Bandits especially performed well above my expectations.
I recommend playing with the Fourberie mod so you can help grow the strength of local bandit groups and even turn a bandit hideout into your own stronghold. It adds a lot for immersion and general fun.
@@Sanguivore Yeah, it's one hell of a challenge. Forest bandits are comparable to some of the best archers. Unfortunately, on a playthrough like this, the only front-line infantry is available to sea raider chief, and they have their limitations.
Mercenary macemen ironically don,t use their maces when attacking (at least in my battles) they have a sword that is placed out of view when you first look at em which they use. I noticed this when I tried to capture a bunch of bandits and they were getting slaughter rather than knocked out. I paid attention to the macemen in battle and sure as .... they drew their swords instead of their maces. The initial level of them the "swordsman" ironically has only a mace to use beside the javelins that you can tell to hold fire.
not sure if there’s a command to use blunt weapons like warband
@@waterafflictionthere isn’t which is dumb
That's because they use what's best against their opponent, if ya fighting heavy armour they'd of swapped back to maces, have tested this because I was raging over that when I first did bandit hideouts
I miss warband's mercenaries (actually worth their price)
Great video Sparty!
Soldier of Fortune’s Me, that’s what I want to be. 🗡 💰
I've seen them pick up weapons from the dead in the middle of battle when there was space. Thought that was really cool. Anyway mercs are a quick way to get troops of decent skill. So of course it's better to get natural troops or pikemen but it's not always possible.
Great video, really love your bannerlord content man.
It would be cool of they let you customize units when you start a kingdom select a preexisting unit and have your own noble line, infantryman, ect unique to your kingdom to balance it I'd say make them cost more the better gear you put on them its a thought anyway and I'd it would make you feel more invested in your kingdom
Why did I not watch this before I indulged into my sociopathic tendencies and executed every single one of these... I noticed the relation loses, but I did not give a damn. I was the necessary evil that we needed. These fellas just attack farmers that want to give us bread, milk and the like.
Honest work for honest pay,
but there's a minor faction in this farmers way.
I gotta get him and play,
a sweet Chopin song,
to say, so long.
It all started with...
One guy interrupted me while I was trying to just buy horses. I was minding my own business and there he was. Eltheroare or whatever the name. Their leader. I hid in the trees and won even though outnumbered. I was celebrating like crazy and even accidentally clicked on making peace with him, but after realizing how stubborn he was to not even accept peace I executed him.
Do not interrupt me while I am doing my choirs. Super annoying, why? I am one foot before the castle door. Just let me buy freaking horses!
- started playing a few days ago
Yay. Sword sisters!!!
good info. Om tracking individuals or faction, little star to left of name in portrait tracks them.
A downside to the veteran caravan guards compared to the cavalry of the same tier is that they have little to no horse armor
For the lake rats, I also like that they have javelins rather than axes to throw. Mostly because javelins generally have bigger stacks.
The pole arm skill might be so they could, in theory, use a javelin as a spear. Not that they ever do.
23:22 - What really turns me off from Vet. Vlandian Caravan Guards: They're riding a Rouncy. One of the worst horses of the game.
Top speed of 44, 200 health...abysmal, 22 charge damage. What good is their polearm skill - if they charge with the speed and force of a bicycle?
Your guide is great, and helpful. :) But a little closer look at mount quality could make it even better. Thanks for what you do!
Thank you for doing this video!
Love the Valdor ref
Your videos are my go to for bannerlord 😁
Jeremus is proud of you soldier 🧈🧈
Speaking of Minor clans, do rebel clan’s count? Can they be recruited under your kingdom?
Nice guides you have on your shoulders. I suggest also making a guide someday on tactics on the battlefield because i returned recently on the game but i noticed it changed a lot. Interface but also possible things todo.
Didn't minor clans used to go up to tier 5? I remember they used to be some of the top end troops I had thought.
"I don't know how to bring this up on console, I apologize."
No, it's their fault for trying to play a sim-style game on a console. It's like people trying to play RTS games or FPS games on a console. They have to sacrifice so much control and accuracy to pretend that the console is capable of playing real games to a high level that it's just not worth it for someone who has access to better games or better ways to play those games. Remember GoldenEye and Halo 1 were rare exceptions that made FPS games workable on consoles despite the lesser control system. Outside of platformers and 3rd person action adventure games for which having a control stick with movement speed gradients rather than using the W key on the keyboard to move forward, or fighting games that deliberately have relatively few buttons you can press at a time, consoles mean compromise.
How do you pick your army? “The coolest looking ones” ah a man of many cultures lol
51:15 now that you’re mentioning camels I think they are the only creatures/anything that makes me feel bad in this game. When they’re trotting around in the desert getting arrows swamped on them. The way they run alone looks funny in the distance. Then their ex Master dies to the ground and they’re just roaming around as sheer terror continues to rain upon the rest of his fellow Comrades 😢😂
What mods do you know that currently work that modify troop rosters?
Jackie Fish made a video on the mod My Little Warband, that allows you to have your own personal troop tree. I don't think it allows you to change the other rosters and where the players sees their troops as recruitable, the AI sees normal troops. (not 100% sure)
I saw a mod that allows alternate rosters to be loaded for modders (ATC something?), and a fragile looking mod that changed xml files to be loaded and save file versions in a different folder that should work but had a bunch of disclaimers about crashes. Iirc you needed to be in your own kingdom?
While it's so much better now, having game content like troops and their rosters as loadable files would be awesome. But tweaking risks making something unintentionally OP, so a balanced and playtested community fixed faction and minor faction list would be even better. I'm surprised I didn't find anything like that, did I just miss it?
If you ever come across something that fits the bill, lemme know! I’d love something like this as well.
My Little Warband is cool, but I too worry about the balancing of it.
Love the M&B guides
I've had countless encounters with their parties that had like 90% regular troops and not their own special troops. Sometimes even zero clan troops.
I like this guy I made rohirrim and Vikings and my game is infinitely better
Thank you for the video!
Would love if you could rescue civvies and turn them into mercs like you could in Warband...
Be kinda neat if you could ransom prisoners from cities and that'd give you a time bonus to have them convert to you...
Thanks on investing time pal
i love sword sisters but they always die in like hand to hand cus they REFUSE TO WEAR HELMETS
Thank you for the great video.
I find even the nerfed Eleftheroi to be one of the biggest threat to my caravans due to their speed...
Since I don't see it here, this is an old video but for ps4(probably 5 as well but not certain) you can press the touchscreen(big rectangle in the center of the ps4 controller) while traversing the map to bring up the encyclopedia where you can look at the troops as described in the first minute of the video. If you have never used the encyclopedia in Bannerlord, YOU FREAKING SHOULD. It is arguably the most useful tool in the game and it's not even a mod😂
To get the guards you could burn a bridge with a faction and farm the caravan ambush quests and just let them get slaughtered and hire the survivors.
Is it possible for you to review B.A.R.D Troops overall he just got done with all the faction just not the bandits or the minor Clan troops but is a good overall in my opinion.
And it might give him some pointers if he watches your videos on it.
I feel you I wanted them to add camel armor since launch
For console you want to press the picture button opposite the menu button
Very informative.
Wondering if you could do a best garrison troop video? Figure there’s so many different options you could have.
Picked shots, Mercenary connections, Contractors
Someone said the Sword Sisters are trash, but on Bannerlord difficulty maaaan those women do not f*ck around.
Wish we could make the merc clan's turn into real vassals of your kingdom.
Same
Doesn't the Elite Mercenary Macemen have a two-handed weapon in it's kit? I feel that something worth discussing as far as their usage is concerned.
Please do an economy/gold making guide.
What's the point of having unique and rare units if you're going to nerf them?
@ 1:10 it's the Back/Select button on xbox
Touch pad on playstation.
Thanks for the video, but I have to point out that your titles in the bottle left are wrong. For example, you put Easter instead of western and vice versa. 😅
Do they only Join you as mercenaries or can they join permanently?
+1 Puppy treat
Too bad the caravan guards can't be upgradable - Armed Traders, Caravan Guards, Veteran Caravan Guards. Would be cool.
Thx for this video, but I don't get my Mace mercenaries to use their maces. It is a pain in the....Do you know how to do it? they use shield and one handed sword.
How do I shot web?
After watching this i'm wondering if it's even worth it to recruit specialized units? Like Pikes for a frontline, skirmishers to flank etc. I know how to group it up but the scrolling thing is bad since you have to spend so much time getting the right units in each special group and then some die and you have to do it all over again.
Generally, not really unless I either have a lot of time between wars (in which chase, I don't mind taking a little extra time building up a large compliment of them) or I already have a lot of elite units and I need something to patch up where I'm lacking. Generally, though? Not really, I never feel I can obtain enough of them to make a huge difference, but usually if I'm struggling to come across something more reliably, I might hire some mercs on the campaign trail.
like, I used to pick up hired swords (or whatever they were called) and used them as legionaries. Certainly, sounds like mercs have some real nice fringe benefits that might sometimes be useful.
@@lordbiscuitthetossable5352 I would love to have a line of Pikes in the front backed up by stuff like Falxmen and then skirmiskers to flank. Lot's of groupes but I feel like if they changed it to so when you select a melee group and prioritize skirmishers you ONLY drag units with some kind of ranged weapon. Would make it so much more relaiable and I would for sure recruit mercs. I tend to always end up with Imperial melee core since it's just so damn strong.
I really wish there was a way to hire minor clan units, outside of prisoner recruitment I mean
I had a question. All im seeing in terms of troops to buy are recruits. Should I be buying a bunch of recruits and upgrading them a couple tiers?
Encyclopedia is opened on the select button on Xbox. If you didn't know, now you know.
They should have kept the hired blade as a mercenary and replaced the hired pikeman or make it so it can be a hired blade as well
Dear Italian Spartacus: thanks for the videos. Are you sending people to link with you on Telegram, or, is there a bot operating i n your Bannerlord videos? Thanks
I did not! I just searched and deleted them. Thank you so much
Lots of units removed from the console version including my beloved ulfhednar
Consoles are good for small group gaming activities but really fall behind when it comes to the wider spectrum of gaming.. unfortunately..
@@themis828 thankfully non of that is my concern but I’m sure there’s plenty of people with that on their mind
is there a way to make your spearman put them in front of regular infantry if so can you make video on it and stuff of that nature
Can you do an Empire build?
Alright, 4th tier wage with 5th tier skills and equipment, you sold me on minor clans.
What helmet do you gave equipped? Is it a mod? I wants it lol
Would love to have armoured camelry lol
Does going war with a minor faction damage your relation with the MAJOR faction (that the minor faction derived from)?
No. The only way that can happen is if they are currently hired by a major faction as a merc. Then if you start the fight, you accidentally declare war on the main faction. Just make sure you read their pop up bubble before attacking.
If you wipe out all minor clans will you make more money as a mercenary after removing the competition?
Sorry if the ammountif comments I put gets annoying I'm just trying to help you channel
So how do you survive the early stages of your kingdom when others come with huge armies? Rn I barley have 150 troops and it just seems very difficult to survive. Thanks!
Make parties for your followers
just commenting for the algo 👊
🔥🔥🔥🔥🔥🔥