hmmm yes i see you can beat the level you just got to get lucky to get to the top "les action up there" and be ready for a world of hert "gos its really gonna hert" =}
Wait Without Moving? Annihilate And Final Boss Might Be Impossible! Edit: Oh Yeah Cool Friends And Final Boss I Impossible Bc You Dash To The Right And You Need To Dash UP For Alot Of Time! And.... Annihilate Is Called Annihilate So I Don't Need To Explain
10:00 yeah, it is possible. When i erased story progress and re-run story mode i just used arrows on gamepad instead of analog stick. Was pretty easy so yeah moving on.
Even if Kirb had completed close to me he would still have to complete Final boss and Annihilate BOTH WITH NO MOVE I also like how he did Undertale references both in an intro AND an outro. I can tell Kirb's an Undertale fanboy.
If you want a more difficult version of this run, make it so you can't move towards the triangle. It has a few random entrances that lead to a set loop around which means it is very difficult to hit and the focus is not just on surviving but on surviving in the right spot, as ending at the last third of the screen is basically death. I'm currently stuck at art of war for this run
Mariokirby: I think every autoscroll level is pretty fun for this challenge just because you dash in the direction the screen is moving so you have more scope. Close To Me: *somehow gets beaten* Final Boss: *exists* Mariokirby: I take that back.
@@mjproject7072 impossible becuz of Lycanthropy's ultra RNG. The flying head will turn you into the peanut butter of their jelly sandwich and eat you to death Ofc u can rely on luck
0:24 Which is the best dance? The one who is tall dancing and singing on the leftside of the screen or the dances up there on the rightside of the screen getting help with their master
@mariokirby1703 There is still hope. I watched a playthrough of the level, and it appears to be possible, but very RNG dependent. There appears to only be 10 required hits, but you have to dodge all of the falling saws and all of the gears nearly hitless, and each hit needs to launch you in a very specific direction. Here’s the plan. 1. For the first minute, it is just a lazer spin section. Get as high up in the right side as possible. You can’t afford any hits, but you can do this entire section without taking damage. 2. At the first section where the wall gets pulled up, you need to tank 1 hit and get launched high enough up that the wall itself won’t hit you a second time. Then you need to dash through both the falling saws and the upcoming gear without taking any damage. 3. It’s more of the same until the halfway point. The lazers and falling saws from the wall sections can be done hitless. When the sawblades go into the walls you will be forced to be hit again. This hit will need to push you as low as possible. 4. The 1/3 progress section will hit you twice if you get hit at the proper angles. The first hit will come from the lazers that descend from the ceiling. This must hit you down into the crack between the lazer’s descent point and the saws at the bottom. After the other two times lazers descend, you need to accurately dodge the lazer that grabs your friend passes by. The timing on this is more strict than the timing for the spinning lazers. 5. After the 1/3 progress section, doodge through the gear without getting hit and immediately get as high as you can to ensure you don’t get trapped in the wall. The saw that embeds in the wall is a guaranteed hit, as while as when the wall first goes up. Both of these need to hit you as high as possible so you don’t take extraneous hits. The falling saws from the wall section and spinning lazers need to be dodged through without getting hit. 6. There will be one more gear, which needs to be dodged through, and then you are at the 2/3 mark. When the walls get pulled in, it needs to hit you toward the center. It will hit you a second time when it starts spinning, which needs to land you close to your friend so the walls don’t hit you as they spin. You can’t afford to get hit again during this section, so hope the small spheres your friend emits don’t hit you. 7. The next incoming wall will hit you twice, and you need that to put you as high up as possible. The sawblade in the wall will hit you once, and that needs to go downwards on an angle to get the right height. If all goes well, you can dodge a bit to totally avoid damage on the following sawblades. 8. Get through one last gear, and you are home free. Using this method should leave you with 4 health remaining, so it’s not the end of the world if you get hit accidentally. I’m not good enough at the game to pull all of this off, but it should work if anyone wants to give it a try.
7:07 I completely understand, clash took me at least 3 tries of rage-quitting before I finally got it. And that was with moving! Close To Me is one that currently I've never gotten past so kudos to getting past it without moving even.
Mariokirby on title screen: Lets not move. Mariokirby on intro: Lets not move, but we can dash. Mariokirby on challenge: * Casually forgets how to dash and Desperatedely ends up after struggling for 30 minutes in close to me. *
So close, yet so far. I still respect how much time & effort you put into this Maybe you can try beating all the Extra levels with either No-dash or Slow Poke (less than 10 dashes)? -I mean for that ending, as far as we can tell, it really -_-is-_- no one helping the square come back to life. It's more of the square's determination or something-
It’s simple: checkpoint abuse (getting to checkpoint with damage, running into all the obstacles to die and going back to the checkpoint to have full health) and going up to where it’s save during the first part where its not just the rotating beams. Also just practise
JSaB creators: We fixed hitboxes on most levels 5:11 JSaB creators: We said on MO.. 5:34 JSaB creators: we said on most but not on eve...! 7:58 **literally goes right in the saws and somehow gets no dmg** JSaB creators: WE SAID ON MOST BUT NOT ON EVERY SO SHU 9:50 JSaB creators: SHUT UP! xD
It's only natural for Close to Me to be the only level that can't be beaten without moving, given you HAVE to stay close to Friend (Yes, they are canonically called Friend) like the song pretty explicitly states
mariokirby: "i fear no man but this... thing" *points at Close to me* "it scares me"
hmmm yes i see you can beat the level you just got to get lucky to get to the top "les action up there" and be ready for a world of hert "gos its really gonna hert" =}
Hello fellow gder gdist. Idk
But let’s face it
Close to me is the best boss
how does it scare you its just a game?
Liam's Cool Channel
First of all R/wooosh
Second because Close to me is hard to do without moving
Honestly it isn’t hard to get a joke
“It was easy”, “it was challenging but possible”, “this was the easiest one”.
But then...
Close to me appeared.
Rutroh raggie time to move alot
Cube was to close that cant come back :/
Eee deee de de deee de de de
Easy
Difficult but possible
Easiest one so far
*no.*
“Long live the new fresh was pretty easy so yeah *moving on* “ just realized I said the song name wrong after a year
Ba-dum-ts
i dont get it
Dragoonairlines your joking right?
So Mariokirby moved ;)
Pun time
How to beat it easily without moving:
Let your friend do it
@VIPER THE APPLE so hire a bot
@@CutieFakeKirby I have no money
@@robloxnewuser1111 so pretend you beat it without moving (sorry I outta ideas)
Let me guess, you have no brains?
@@CutieFakeKirby bf be vr vdavg
C
X d😞
=8×h-HJh
X
D
D's
A_smai
Then: JSAB without dash
Now: JSAB without moving
Next: JSAB without doing anything
WAIT, YOU GONNA DO IT ?
Jsab without jsab
LouisArtGamer09 me: wait isn't that how to play?
Repare for rng madness
Also just watching this vid is proof you cant win by doing nothing
We honestly have to thank the hitboxes for being so broken
Then everything changed when the 1.4 update patches attacked
everywhere i go...
i see his face...
*mar 234*
Thank you to all squares because you have circular hitboxes
@@checkYVELLUAP why the hell do I see you everywhere too?
@@mar234 idk
No, it's not called god mode
*It's called mariokirby mode*
Also, nice reference At the end
plays Finale
b u t n o b o d y c a m e
@Peku G yep, mariokirby mode
Nen
Wait Without Moving? Annihilate And Final Boss Might Be Impossible!
Edit: Oh Yeah Cool Friends
And Final Boss I Impossible Bc You Dash To The Right And You Need To Dash UP For Alot Of Time!
And.... Annihilate Is Called Annihilate So I Don't Need To Explain
@Annihilate Red haha np
ah yes
the annihilate here is made out of annihilate
The lunar whale is also impossible
@Annihilate Red I'm pretty sure I Annihilated YOU
@Annihilate Red oh please I have beat you on hard with no damage
Okay, now beat the whole game without breathing
Jay Blizz he would die the first second
@@HaryanviKashmiri shhh, just get the joke dumbass
Edit: Who dies within seconds without breathing lmao
@@HaryanviKashmiri first second?
SepSy 553 you cannot know a joke I make? Ok bitch
kin90ftHEn00B5 yes first second he has not breathed for about 10 years
I actually could beat the saw minigame without dying
Bruh... How?
I think luck i tried it a lot pf times and i could do it a few times just pressing right and up
Hol up... MINIGAME?! There called Tracks!!
Merg did it
Shut the fk up, you hurt my feelings
man, lots of dedication just to finish this video and you almost did it.
nice
The tree is dancing 😂
y e s.
LOL I SEE 😂 😂 😂 😂 😂 😂 😂 😂
HOW
@@zahanh_ if you s rank all levels
@@zahanh_ Every tree on earth dances, why wouldn't this one?
B4: no dash
Now: no move
WAT
no
This is good
Can u try the rest of...The... oh yeah final Boss exist
Nah just try it
oh wow he cant dash upwards, can someone set up the funeral
“You cried for help... But nobody came...” Undertale flashbacks
WW3 flashbacks*
@@joelhoon1707 no u
I remember beating that minigame without death once, it took near frame perfect percision though.
Bruh when you said "But nobody came" in the last few seconds of the vid i got hit by the nostalgia train
If someone says that is just from undertale its probably an kid
choo choo here comes the nostalgia train
I don't understand how a 5 year old game can bring nostalgi- *Looks at Splatoon*
oh..
10:00 yeah, it is possible. When i erased story progress and re-run story mode i just used arrows on gamepad instead of analog stick. Was pretty easy so yeah moving on.
"moving on" lol
Next of this:
"Can you beat JsAb without being a blue square?"
LOL
Cry for help... And then "But nobody came" I'm absolutely know, it was reference to undertale ;)
Wait... why do i hear boss music?
Your best nightmare...
And Earthbound
8:33
When the bully is about to beat you up but the school bell rings
12:07 haha that totally suits the end of the video lol
Corruption:I fear no man but that thing Scares me 3:35 cyan going through corruption without getting hurt
When I saw the title I thought he was just going to play random levels and no dashing and no moving
Even if Kirb had completed close to me he would still have to complete Final boss and Annihilate BOTH WITH NO MOVE
I also like how he did Undertale references both in an intro AND an outro. I can tell Kirb's an Undertale fanboy.
9:59 I think it is.. because I remember doing it on my first playthrough
If you want a more difficult version of this run, make it so you can't move towards the triangle.
It has a few random entrances that lead to a set loop around which means it is very difficult to hit and the focus is not just on surviving but on surviving in the right spot, as ending at the last third of the screen is basically death.
I'm currently stuck at art of war for this run
your seriously underrated, you deserve more attention
thanks ^^
12:41: Omega Flowey: DON’T USE MY OWN LINES!!!!
I did this challenge on my own The furthest I got was terminal shock. I'm astounded you got so far
When you see a tree dancing: life has no logic - _-
7:10 Chipmunk backed! xd
“But nobody came”. *has undertale omega flowey flashbacks*
12:59 *Nobody asked for your output Flowey*
AGREED
😒
@@harlowchannel1696 but I'll ask for your output instead
@@courtneylin9352 idc idiot
@Daniyel_07 role play is the worst
Mariokirby: I think every autoscroll level is pretty fun for this challenge just because you dash in the direction the screen is moving so you have more scope.
Close To Me: *somehow gets beaten*
Final Boss: *exists*
Mariokirby: I take that back.
I meant autoscrollers to The right xd
I think this is my first ever comment hearted by the creator :3
*New achiement: Beat a level without moving.*
that would be cool xd
Oh hi
@@mariokirby1703 Can you beat the game without seeing? Only listen to music and remember the pattern...?
@@mjproject7072 impossible becuz of Lycanthropy's ultra RNG. The flying head will turn you into the peanut butter of their jelly sandwich and eat you to death
Ofc u can rely on luck
Achivemant: I'm AFK
You're really growing fast man. And tbh you deserve it, keep up the work bro.
The mini game before “close to me” and the helicopter sections is almost impossible to complete on the first try 😂
Why is this so underated?
The barracuda soundtrack sounds like screaming at the end of it when making the clip very fast.
F A C T S
Me: hey you can't give up yet!
*sees that nobody came*
Me:oh, guess we can give up then
0:24 Which is the best dance?
The one who is tall dancing and singing on the leftside of the screen or the dances up there on the rightside of the screen getting help with their master
00:00 No.
12:02 Maybe
13:00 No
The way you did cool friends :o
"But nobody came"
Is that a Undertale reference?
What a legend dude
Pause and click/tap this 4:59 then unpause for a little
at 9:55 , it is possible to beat it without dieing. its just tricky :)
the music where the challange over fits
I like how that you cried for help and nobody came thing, it reminds me of Undertale
Now: JSAB without moving
Next: JSAB without a controller
I haven't watched the whole video. But I bet either Close to Me or Final Boss will make this run be IMPOSSEBLAY
12:39 After then video finished I only just realized that this is a Flowey reference
@mariokirby1703 There is still hope. I watched a playthrough of the level, and it appears to be possible, but very RNG dependent. There appears to only be 10 required hits, but you have to dodge all of the falling saws and all of the gears nearly hitless, and each hit needs to launch you in a very specific direction. Here’s the plan.
1. For the first minute, it is just a lazer spin section. Get as high up in the right side as possible. You can’t afford any hits, but you can do this entire section without taking damage.
2. At the first section where the wall gets pulled up, you need to tank 1 hit and get launched high enough up that the wall itself won’t hit you a second time. Then you need to dash through both the falling saws and the upcoming gear without taking any damage.
3. It’s more of the same until the halfway point. The lazers and falling saws from the wall sections can be done hitless. When the sawblades go into the walls you will be forced to be hit again. This hit will need to push you as low as possible.
4. The 1/3 progress section will hit you twice if you get hit at the proper angles. The first hit will come from the lazers that descend from the ceiling. This must hit you down into the crack between the lazer’s descent point and the saws at the bottom. After the other two times lazers descend, you need to accurately dodge the lazer that grabs your friend passes by. The timing on this is more strict than the timing for the spinning lazers.
5. After the 1/3 progress section, doodge through the gear without getting hit and immediately get as high as you can to ensure you don’t get trapped in the wall. The saw that embeds in the wall is a guaranteed hit, as while as when the wall first goes up. Both of these need to hit you as high as possible so you don’t take extraneous hits. The falling saws from the wall section and spinning lazers need to be dodged through without getting hit.
6. There will be one more gear, which needs to be dodged through, and then you are at the 2/3 mark. When the walls get pulled in, it needs to hit you toward the center. It will hit you a second time when it starts spinning, which needs to land you close to your friend so the walls don’t hit you as they spin. You can’t afford to get hit again during this section, so hope the small spheres your friend emits don’t hit you.
7. The next incoming wall will hit you twice, and you need that to put you as high up as possible. The sawblade in the wall will hit you once, and that needs to go downwards on an angle to get the right height. If all goes well, you can dodge a bit to totally avoid damage on the following sawblades.
8. Get through one last gear, and you are home free. Using this method should leave you with 4 health remaining, so it’s not the end of the world if you get hit accidentally.
I’m not good enough at the game to pull all of this off, but it should work if anyone wants to give it a try.
Hard bosses:Beaten
The easiest boss: *D I E*
Just Shapes and Beats: Luigi Edition
Did you do it?
No
What did it cost?
My sanity and time
Nice undertale reference
b u t n o b o d y c a m e . . .
*Beat jsab only dashing*
Me: Seems pretty easy
*You can only dash straight*
Me:
*oh*
Milky Ways is a perfect music for some madness
The distortion when the cube loses all lives is so hilarious
ngl, the reference at the end was kinda creepy, but i like it
Dashing = moving
7:07 I completely understand, clash took me at least 3 tries of rage-quitting before I finally got it. And that was with moving!
Close To Me is one that currently I've never gotten past so kudos to getting past it without moving even.
Mariokirby on title screen: Lets not move.
Mariokirby on intro: Lets not move, but we can dash.
Mariokirby on challenge: * Casually forgets how to dash and Desperatedely ends up after struggling for 30 minutes in close to me. *
i said at the very beginning, that it's allowed to dash and that I will have casual mode turned on
9:15 or 9:16 or 9:17 or 9:18 somewhere in those there are glitches
So close, yet so far. I still respect how much time & effort you put into this
Maybe you can try beating all the Extra levels with either No-dash or Slow Poke (less than 10 dashes)?
-I mean for that ending, as far as we can tell, it really -_-is-_- no one helping the square come back to life. It's more of the square's determination or something-
Nice undertale refrence! And no matter how many times I try the saw mini game always beats me 1st try
10:00 i do it without dying, at first, i dont know why, but i never do it well again.
mariokirby: Time to do a no move challenge!
Close To Me: I'm gonna ruin this man's whole career
"but nobody came" nice
mariokirby: exists
close to me: you were not supposed to do that
mariokirby: tries to beat jsab without moving,
Close to Me: I'm gonna stop you right there
So, first, we did Jsab without dashing?
Right?
Now, get ready for, Jsab with *only* dashing!
2:56 how a rat listens to a music
Close to me is goining to require unfathomable RNG.
The "but nobody came" at the end is so powerfull ;-;
Prediction: No, there can't be any way in hell that you can beat this game without any moving at ALL
Why isnt he removing the ability to move in the code, so that he can turn and dash in any direction?
2:42 The Tower Part Was Really Hard To Do With Dashing Too
ive been waiting for this
no
The jumping mini game is so hard, because there is a cool down
It’s simple: checkpoint abuse (getting to checkpoint with damage, running into all the obstacles to die and going back to the checkpoint to have full health) and going up to where it’s save during the first part where its not just the rotating beams. Also just practise
Checkpoints in Boss Fights, yeah no
"Is it possible to beat JS&B without moving?"
The thumbnail: NO MOVE
Also the thumbnail: The player is dashing
5:10 he’s in the red stuff
Me at the start of the vid:maybe this might be possible
Me when i see close to me:bye bye have a great time
4:59 What just happened?
Mariokirby1703: Beating JSAB without moving, pretty easy
Close to me: hold mah Tacos ima end this mans whole career
"Close to me" is my favorite boss level
"Baracudda" has the coolest boss music
JSaB creators: We fixed hitboxes on most levels
5:11
JSaB creators: We said on MO..
5:34
JSaB creators: we said on most but not on eve...!
7:58 **literally goes right in the saws and somehow gets no dmg**
JSaB creators: WE SAID ON MOST BUT NOT ON EVERY SO SHU
9:50
JSaB creators: SHUT UP!
xD
thanks for heart but a bit early ;] i was still finding it xd
also can you add me in steam pls? xd
@@Cookie-catto lol sorry I didn't remember your name xd
just add me on steam again ^^
@@mariokirby1703 ok when i'll be able i'll add again
11:10 you go up whith out dash
No I didnt
0:59 Triangle: n o
It's only natural for Close to Me to be the only level that can't be beaten without moving, given you HAVE to stay close to Friend (Yes, they are canonically called Friend) like the song pretty explicitly states
mariokirby: dashes everywhere in the other levels
also mariokirby: wa i barely moov cloze do mi iz tu hart
bottom part with spelling is:
wah I barely move close to me is to hard
the undertale reference hit me HARD in the feels
With that reference at the end it’s almost like that depressed cube could be omega flowey
i like the undertale reference at the end
2:15 you mean dashing on?
ayyy epic video
"I didnt even had to move at this part"
Me: you did that the whole game