Telling a Bigger Story To Let the PCs Do More Without Losing Your Key Pieces

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  • Опубликовано: 1 ноя 2024

Комментарии • 3

  • @Drudenfusz
    @Drudenfusz 4 месяца назад

    Even though I concur on the premise that too often newer GMs have not enough steps in their adventure, I would say that all the suggestions miss a crucial element. it just blows up the scope but adds no depth to it, thus I would say to make all the added stuff, the foils, the obstacle, the thematic factions, they all need to tie into an underlying meaning -- a leitmotif. Without that you just added garbage to get through, but if there is a through-line that transforms the conflicts into something more than just conflict for the sake of it, then the larger scope will translate into a more memorable fiction.

  • @firelordeliteast6750
    @firelordeliteast6750 2 месяца назад

    Don’t know why you don't have more subs

    • @MilestonePlay
      @MilestonePlay  2 месяца назад

      Thank you for the kind words! It might be because I don't post regularly, hit the hot topics as the crop up, or do a lot of the other things content creators are supposed to do.