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TipsnTricks 003 | How to create and control Exterior Lighting | Corona Renderer | 4pixos Academy
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- Опубликовано: 28 апр 2023
- Hi guys! Welcome to our next tips and tricks video with Corona Render. In this video, I'll share about how to create and control Exterior lighting. Hope you guys will enjoy it!Follow us to update more interesting information.
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Try Volume Effect in Corona Sky, it calculates faster a lot
Really helpful. Thank you.
But please i have a question, what if we have multiple camera view and one shows the dummy tree we use to cast shadow? Yes we can remove it but it will change render output with one having shadow in the area and the other not having.
If we make it not visible to camera but cast shadow too, there might be a confusing of where the shadow is coming from.
Please what is the solution to that?
I'll appreciate your response pls.
Incredible! just what i needed thank you so much!
Really helpful 🎉
Hello ! When you start interactive rendering in active viewport, how did you open Corona Tone Mapping window? i really dont know how you did it
Please go to render setup in 3ds Max, select the Camera tab, click on 'Edit Tone Mapping' to open it up
Any chance to know what is the 3d tree you are using to create shadows? I mean type of tree or where the tree 3D File comes from?. I have very bad luck with trees to create these shadows. Needs a good balance of leaves and space between them
Hi guys, the 3D trees we commonly use are mainly from the Max Tree library. For shadows, we usually create a black and white tree map and assign it to the opacity channel of the material, then attach it to a plane for lightness and ease of adjustment.
Please how can I add trees, I am using cosmos browser , beacuse scatter doesnt work .Any easy way to add them without forest pack?
Hi guys, I don't know why your scatter doesn't work. But we are only using 2 ways to add trees, that is use Itoo forest or Chaos scatter