Would love to explore Starfinder this way! I've heard about it but never pulled the trigger because I didn't think id ever find a group to play. I remember when star frontiers came out and being excited for that so there is a spark in my mind for some exploration of Starfinder for sure! (Comment mostly for algorithm.) Thanks Mortis! 🙂🥦🦖
As a ttrpg guy that started with PF1e I would say that Starfinder is more a a mid point between PF1e and PF2e. They made the system while developing PF2e, and the precoursoury DNA of PF2e is quite evident to those more familiar with the two systems. Your point still stands, of course. In fact, it might make the eventual conversion of PF2e into CRPG form even more likely. Just putting my 2 cents in for the algorithm. 😉👍 ~ Adam
Well I suppose that explains why it feels half finished. I love Starfinder/Starjammer but I have had to make SO many house rules and conversion modules just to play.
@@ShadowKatt I can agree with that. When Starfinder first came out we played it over some of it on my channel, and it really needed more time in the oven. The bones of the system were good, but the whole thing needed fleshing out a bit more. It was fun, but janky. They might have fixed some of that jank with errata by now though. I'd have to look at the actual rules again to be sure. They setting was a lot of fun though. ~ Adam
I could easily see Starfinder having a video game adaptation, there's all the great trappings of a spaced based adventure and a mixture of fantasy and magic. Starfinder was one of the first ttrpgs I picked up and started playing and if you played pathfinder 1e there's not much a very hard learning curve.
I'd play a Starfinder CRPG. And I've been very happy with the experiences with Owlcat games, despite many of the bug issues - mostly because they are constantly patching their issues.
Starfinder is all fine and good, but I really hope that someone would do a crpg based on the OG sci-fi TTRPG Traveller. We really need more skill based rpgs in video game form.
What do you think about the balancing in the owlcat pathfinder games? I've been a bit put off by the fluctuations between steamrolling and getting steamrolled. Kinda sucks that for some fights you have to die to the enemy once to learn their weaknesses/stats. And besides that there seems to be an expectation that you just run around with buffs applied all the time.
I think the best part of Starfinder to make it seem different is the mix of space and fantasy. There have many fantasy cRPGs and a few pure sci-fi but Starfinder does have a mix. Like mages with sniper rifles or a dragon men wielding laser swords. Side note: I play a bit of Starfinder and Solarion is also my favourite class. Rather than being a cleric I see them as more a paladin or maybe a bit of jedi. They definitely hit like trucks.
That's actually why the Might and Magic RPGs are some of my favorite CRPGs, even though you normally only see the Sci-fi elements near the end of the games.
After playing StarFinder at least twice, I'd say it's about time StarFinder got a Video Game adaptation. The way I imagine the game working is, that you (Your custom character) and your crew would explore the galaxy (at least the Pact Worlds) and take on different quests and recruit different people depending on the planet you are on. You can obtain not only weapons, armour, energy shields and all types of equipment but, you can also obtain different vehicles such as Hover Cars, Hover Bikes, Star Fighters, Starships, Mechs, etc. The combat would work in a very similar manner to X-Com as I believe that would be the best way to showcase all of the racial and class abilities that StarFinder has to offer (the same thing could be said for mech combat). Starship combat could work in a similar fashion except tweeked to account for other vehicles such as star fighters and mechs. Even if OwlCat games would not be able to make this game, I can think of a few other studios that could be capable of making such a game. Firaxis Games is a prime candidate as they have made X-Com: Enemy Within and X-Com 2: War Of The Chosen. My 2nd studio of choice would be Snapshot Games as they have made Phoenix Point, a game that is a spiritual successor to X-Com. My 3rd studio of choice would be Splash Damage as they have created Gears Tactics in partnership with The Coalition. Finally, my 4th studio of choice would be Complex Games as they have created WarHammer 40,000: Chaos Gate - Daemon Hunters. These are just some of my thoughts and ideas. Hopefully, there will be a StarFinder game in the near future.
Oh Boi I really wish there were a Starfinder game, I'm in a, currently, two year and something campaing and is really fun. Although I really hope if they make one they make the Brenneri, Otterfolk, available so I can have my character.
A CRPG (or, hell, an MMO, even though that's no longer much of a market) in the vein of _WildStar_ (RIP) or SWTOR as far as flavor goes, centered mostly around planetcrawls but with the option of starship combat (fighting pirates and so on).
I definitely think there's room in the market for a successor to Knights of the Old Republic. Mass Effect did this to an extent. But it was more a shooter that had RPG elements than a true RPG. Is Starfinder the system I'd want to see? *shrugs* I probably would really prefer a true Battletech CRPG. But HBS isn't working on a sequel to that game anytime soon.
I would love a Starfinder CRPG! Sign me up. You mentioned Chaosium, one of my a;; yime favorite companies. I always thought RuneQuest was a much better game than DnD.
Love the content - as always. Just a heads up, there already is a Starfinder game, It is for the Alexa smart speaker however, and probably not what you expect, but still an interesting interactive adventure using alot of the Starfinder rule systems as a backbone!
Aside from space/sci-fi, i wonder if you've heard of "Sovereign Syndicate", a cRPG set in Victorian steampunk London. i've only seen some videos recommended to me by RUclips but it looks promising.
A bit of wishful thinking, maybe. But I would adore this. Just thinking about Harebrained Schemes' Shadowrun games, which were such a breath of fresh air in the usual fantasy themed cRPG niche, though I'd say they were fairly basic if you compare them to the depth and detail of the Pathfinder games by Owlcat. A futuristic setting like that would be amazing and there would be so many cool things to explore. The animal companions could be different drones like you mention, or entirely different alien species, maybe a xenomorph-like creature, maybe something cloned that could be customized even further with mix-and-match bodyparts which would allow you to create a support creature, or a tank, or a DPS one. And then there's the management aspect that has been in every Pathfinder game so far and has gotten very mixed reactions. If they let you build up your own ship as a sort of stronghold that could be cool and there's precedent for that in XCOM or in the Battletech game by Harebrained Schemes. Especially if there was an option to go multiple ways, letting you be a space-pirate, or a mercenary, an interstellar ambassador or maybe a trader or smuggler, each path requiring you to build specific components of your spaceship, focusing on shields and weapons for the warlike options or maybe speed, evasion and cargo-space for the trader route. On the other hand they could do something like with Wrath of the Righteous and create a large-scale space army management system. Something like Stellaris or Master of Orion where you have to conquer and defend planetary sites and space-stations. There are so many fresh new things to consider. But again, all just wishful thinking at this point. A fun direction to think about for sure.
Generally in Starfinder, you do have the option of kitting out your own starship, limited by build points though, and there are certain key systems that every starships needs, like the reactor, engines, and the drift engine too, in fact starships are highly customisable.
Sort of a mix, they emailed me and said here's how to contact us if you need anything since you cover Pathfinder so much, and I told them I had the ideas for these videos.
Curious as to whether Starfinder goes into the depth of Pathfinder with things like greater cleave, metamagic, prepared vs spontaneous casters, and all of the dozens of support feats and prerequisites? That stuff was fun to theory craft but ultimately prevented me from getting very far in WotR. (petered out in act 3 pretty consistently) Stacking buffs, debuff checks and a versatile party that is still incapable of ever hitting an enemy is just not fun. I'd love to see a system that removes the bloat by folding advanced feats into the basic prerequisites and using level reqs to grow them automatically. So if you take cleave at level 3, it is basic cleave and when you hit level 6 and 9 it becomes improved and greater cleave automatically. Likewise, if you wait until level 9 to take cleave, it is greater cleave at that point. The current system of nested prerequisites only makes you wait to see if the build is viable while this proposed system would less messed up builds and would allow you to fix them to some degree. I really do want to see more sci fi rpgs. And while I am aware that sci fi doesn't sell as well as fantasy, to my knowledge, HBS Battletech did very well.
This looks interesting, would like to see a game in this setting. Looks like mystic class might be for me, if it is similar to sorcerer. Ideally, it shouldn't have some weird management system. They are good at making party-based experience, but both their management systems have been a mixed bag so far.
I think this would be a bad idea, this isn't EA where they can just put out an IP have it flop and be totally good, putting out something that sells nothing could be detrimental. I think they should just stick with what they do very well. I just don't know how well a space pathfinder would do i guess.
I would also love to see a Starfinder CRPG. I just hope Owlcat doesn't go over board with the power creep like they did in Wrath of the Righteous and Kingmaker!
Owlcat definitely seems like a good fit. But if they were to adapt their systems into a Starfinder game, I wonder how they would deal with aggro in a setting that seems to be more about ranged weapons. Like most enemies in Owlcat's Pathfinder games are melee fighters that run at your party so you just put your tanky characters in front of your squishy characters to intercept them. It wouldn't work the same if everybody attacked from range. I'm thinking more Shadowrun or Wasteland than Pathfinder.
Friend of mine converted the first book of the skull and shackles AP to Starfinder and we played it over an extended weekend as kind of a one shot module. I played a space pirate, ex military Vesk Mechanic with a strict honor code. Starfinder would be fantastic imho as a cRPG. And the best part for me? I don‘t know any of the official AP for it, so no spoilers like with Kingmaker 😀
I've played/dm'd starfinder games and it's by far my favourite ttrpg. Theres just so many ways you can take it. On a galactic level you can do big important stories about empires and the like, but I found telling closer, nitty gritty stories to be more exciting. It was a lot easier for new people to grasp the lore and universe when they experienced it in small chunks rather than be expected to know how all the main races/factions across the entire galaxy interact with each other. I would be so ecstatic to see a video game adaptation!
A few months back there was a supposed leak of an in-progress Starfinder cRPG from a company that did support work on the Pathfinder Kingmaker cRPG, with concept art that was impossible to mistake for anything but Starfinder...But it turned out to be a false alarm (the company in question had a sketchy track record with other companies' intellectual properties), and they've been MIA since. And before that, Owlcat were looking to hire artists on some kind of sci-fi project, which could damn well have been a Starfinder video game, but it's not confirmed either way. Regardless, a Starfinder video game would be *amazing* - and there are many fun Adventure Paths to build one around (since Owlcat at least tends to adapt existing storylines rather than create wholecloth new ones) - like Attack of the Swarm! (military campaign against the insectile Swarm hvemind), Dawn of Flame (takes place INSIDE the Pact Worlds' Sun!) or Fly Free or Die (morally grey space truckers on the run from a vengeful megacorporation). Also, Starfinder the TTRPG does have a complete starship combat system, but it works very differently from the rest of the game, is kinda clumsy for most people, and is generally one of the most polarizing aspects of it - however, it could be incredible with some tweaks and automation of a video game, especially if it hewed similar to video games like FTL: Faster Than Light, which are a masterclass in handling that kind of tactical ship combat. And hey, Owlcat went with their own take on Mythic Paths in WotR different from TTRPG Pathfinder 1e's Mythic, so surely they could overhaul starship combat for a Starfinder cRPG as well. (Lastly, the Drift Crisis that you mentioned is not so much a single Adventure Path but an entire game-wide metaplot-esque event that's affecting the whole game setting, and has several upcoming APs and other products - that too could be a great basis for a video game, though it is literally just now starting and could be a bit jarring to an audience that hasn't yet been introduced to Starfinder's baseline setting and concepts, and it's unlikely that Owlcat or any other developer would have it in advance unless they were just now starting to work on a video game adaptation, which would take at least a year or two to come to fruition.)
I love Starfinder, it's a lot of fun, I would love to see a game in the setting. If they pick a AP, I am gonna guess Against the Aeon Throne, it's a shorter AP, but it has all the classical Space Opera elements. I loved it back when I played it, and now that I run it for groups it's always very popular. Each AP has fun elements tho, and I think if they Kickstarted a Starfinder game it would be very popular.
One thing I have always loved the idea of is taking the enemies from a future tech based game and using them against the high fantasy style players. Something like a high tech but no magic invader showed up eons ago and tried to take over but between the gods and magic, they actually lost. I feel it would help explain some of the "previous super civilization that collapsed" tropes by having the places be former bases or crashed ships from an ancient war rather than just having a super advanced society being wiped out by a problem you can't think of because they were so advanced they should have been able to handle anything.
I will also add that when you talk about the Drift Crises, its not an AP, it has player options and a bunch of small adventures all different from each other. I got the book yesterday and have been pouring over it
Sf being so close to 1e pf in game mechanics is a big no for many: - plenty of people tried 2e after playing sf and said there is no way going back -some mechanics in sf were prototypes in between going to 2e but unfortunately didnt live to expectation -sf was a rushed product as the other choice was a Bestiary 6 I believe, and that was coming from the publishers mouth,they thought they have enough time for everything but in doing so released a buggy mess of a game that is still being erratad -there is a reason why sf players hate and skip starship combat,gunner fires,pilot flyies ship,everyone else repair ship and shields-rinse and repeat,one other reason is the number of actual starship encounters in APs is extremely small in regards to normal encounters and are mostly used as a A to B transport between quests then actual sci-fi starships(enterprise,millennium falcon,rocinante etc) -ground combat is still static -full ranged attacks and five foot steps -class balance is all over the place, One class is king, the Operative,he does whatever you can do but better I love sci fi games like the other nerds but sometimes not everything has to come from one company ( stars without number,traveller,expanse rpg,dune,shadowrun,star wars genesys,star trek adventures, twilight imperium ,xia etc I would suggest actually playing above, including pf 2e,sf and pf 2e with some friends and actually looking at what each offers does best Happy gaming,love the channel ,keep it up ;-)
Why would Owlcat go out of their way to pay more money to get another liscence when they are on really good terms already with Paizo. Even if they are other good sci-fi TTRPG, the idea that Owlcat would pointlessly complicate their own life so much because you don't like PF1e seems completely backward. Especially when Owlcat has specifically said multiple of their streams that they DO NOT LIKE PF2E and want to stick with 1E.
@@Imnospy who's saying they should? I was giving context and advice to morti. I never said I didn't like 1e. -youtube comments are great for having conversations especially when people assume things XD
My favourite D&D (pathfinder etc) space game used to be spelljammer (coming back to the tabletop) but fell I love with the Dragonstar setting! I have homebrewed that with starfinder rules (side note one of my 2 pathfinder games I am running is a homebrew of Birthright :) which is also a epic setting ). I think starfinder could be perfect for a video game random encounters in space could be derelicts or asteroids etc and using a starmap as the campaign and specific encounters as tactical (think a far upgraded version of say Chaosgate)!
Which Starfinder AP do you think Owlcat would adapt if they go that route? I think Dead Suns and Devastation Ark form a nice complete 1-20 adventure while exploring a lot of the Pact Worlds.
I love the idea of Owlcat doing a Starfinder crpg. I remember reading the first Starfinder adventure path and core rule book and loving the concept. I have been a big fan of the setting ever since.
Look just the title alone makes me hyped. Please they need to give us a Starfinder game. I think the last Sci-Fi TTRPG conversion to CRPG I got to play was a Traveler game back in like the 90s
I haven't played Starfinder yet, but i looked it up and there are some interesting things about it. Namely some spcific classes that are quite interesting, and many, many, MANY race to choose from (none of the more interesting ones are in the core rulebook in my opinion, but you can find them all for free on the Archives of Nethys). You got mixed up a little bit about classes, as mystic is basically a space cleric, and solarian is more akin to a paladin. Vanguard and witchwarper are more like barbarian and sorcerer. My favorite classes i'd love to be able to portray are Biohacker (a syringe shooter that can both heal, buff and debuff) and nanocyte (starfinder take on kineticist, based more on adaptability than raw power) All in all i would love to see a starfinder adaptation, instead of another 1e adventure ported to video game.
I would be very interested in a Star finder computer game. I have not played the tabletop of video game versions of pathfinder or star finder but I am interested maybe giving Wrath of the Righteous a go. At the table I only play DND 5E and my favourite cRPG is Solasta because it is a great re-creation of that. Now I have played more CIP jeez see RPG I think that maybe I should go back and try some more. I tried divinity original Sin two but it was too different from 5E than what I wanted. Now that Solasta has satisfied my need for a 5E game perhaps I can appreciate some other systems for the differences. My excuse is that I’m simply busy and don’t have much time for either video games or tabletop games so stick into 5E just reduces the amount of learning I need to do to move on to the fun part of the game.
Been playing a Starfinder game for a couple years now (LV1-LV18, so far) Like most TTRPG to Video Game translations, it will have to rely on either on a great story, or a very open world. The later would be hard to do well, due to the vastness of the setting. So I think it would really come down to having a compelling narrative to follow. The system would just end up being flavor. If I were to try and market a StarFinder Video Game I would try to tie the story to The Gap in some way. Maybe revel a few mysteries. It would really pull people in. Maybe have the game even start in Pathfinder, or make it a sequel to the existing game, so you could carry a player over. As for my experience with the system, ship Combat is a bit weak, and wouldn't be desirable to directly translate into a Video Game in my opinion (this could be a fault of the game we are playing). I do agree there needs to be some focus on ships. Personally, I would like to see an even more fleshed out system added into a Video Game. Alternatively, it could be done like the Guardians of the Galaxy video game, where its a home base, with a few minigames thrown in to remind you you are in space. Either way, I would like to see a change from the current TTRPG system.
As soon as Wrath of the Righteous reached a stable enough state to allow Owlcat to start work on a new project, a Starfinder game became my immediate hope as their next licensed adaptation :-) While I really like the Starfinder core rule book and would definitely love to see Owlcat adapt it into CRPG form, I have to admit that my hope is actually more pragmatic than just wanting to see something I enjoy get the Owlcat treatment! For reasons that I can't imagine, CRPGs set in space are criminally rare! Aside from Colony Ship (being developed by the Devs of Age of Decadence), the only spacefaring CRPGs that I can even think of are KotOR 1&2, which is nuts! I'm sure there's an argument to be made to call the Mass Effect games, Harebrained Schemes' BattleTech, the recently released Daemonhunters, and the Planescape games CRPGs, but I personally don't view them that way. We need more spacefaring CRPGs, and an Owlcat lead Starfinder adaptation is our best chance at seeing that happen :-)
I'm totally up for a proper cRPG set in space, I mean my other main genre outside cRPG is strategy/4X and the space ones are my faves (not to mention XCOM). Basing it on Pathfinder rules would be an added bonus. Owlcat can mark my kickstarter contribution down as already in the bank as far as I'm concerned. They've proven their credentials for a project like this beyond question at this point. Just take my money.
Obviously 'The Gap', not to be mistaken with Stephen R. Donaldson 'Gap Cycle series', which might actually be a bit non family friendly for modern rpg sensibilities. (although the setting has nice boundaries and politics which would make a good rpg universe).
I am looking forward to this type of setting using the Pathfinder style. I enjoyed Outer Worlds and Age of Wonders Planetfall (although not an RPG) and would like more SCI-Fi themes.
As a DND Player I was always offput by the amount of rules in Pathfinder but the video games have allowed for me to digest the content from the rulebooks and learn the lore. With that being said I'm a huge Sci-Fi fan and would love to see it in a futuristic setting even if they did something that took place in space or on Golarian before Worldfall I'd be down for seeing more technology in the game as Blackwater was just a taste if albeit a buggy taste of what they could accomplish with the right amount of time and polish
Shadowrun is a Cyberpunk setting, restricted generally to single Earth cities, though it is a bit futuristic, and Starfinder does include cybernetics and magic, though Starfinder doesn't have megacorporations running everything, and you don't have to be basically a criminal either, plus you have various planets you can visit, though there is one primary hub, which is the massive Absalom Station.
If they do make a starfinder game, I hope they stay away from any of the starfinder adventures paths. They are ALL! Terrible. Terrible writing, and badly balanced encounters.
I really do not believe that Owlcat Games, can release a game that is not going to be highly received at this point. So hopefully whatever they release it's well made and prepped for a lot of attention.
I would be MUCH more excited for this over a 3rd Pathfinder game. Nothing against Pathfinder (enjoyed them both) but there's such a dearth of high sci-fi CRPGs outside of a few indie offerings like Stellar Tactics.
Never played it, but I did peruse the Starfinder manuals and I have played 3e/3.5e/Pathfinder. I agree, a Starfinder game would be great. We don't have enough sci-fi RPGs/ARPGs/CRPGs, IMO...The ones we do have are mostly post-apocalyptic, grimdark, cyberpunk, or fantasy. I also think D&D 4e should have been a basis for more games. It's perfect for videogames. Just ask all the 4e TTRPG haters.
If they do make a star finder rpg, I hope they can add the mythic path equivalents from wor. Not having half baked kingdom management would also be great.
They're not in the Core Rulebook, but I think all Starfinder fans would agree: If the video game doesn't include Skittermander as a playable race, we riot!
HECK YES. Just, please Owlcat (or whomever), launch the game in a better state than the last 2 Pathfinder games. Love them, but they're a *hard* sell to new folks. (This seems likely to be motivated by Paizo trying to test out the waters, and I'm entirely down)
I hope Owlcat Games makes a Starfinder CRPG, especially after they get some experience in space opera with their upcoming Rogue Trader
I truly wished they went for Starfinder instead of Rogue Traders but here we are, I still root for them to make it work
I very much wish for a Starfinder video game on the same level of Pathfinder: WotR. I love the setting.
Would love to explore Starfinder this way! I've heard about it but never pulled the trigger because I didn't think id ever find a group to play. I remember when star frontiers came out and being excited for that so there is a spark in my mind for some exploration of Starfinder for sure! (Comment mostly for algorithm.) Thanks Mortis! 🙂🥦🦖
As a ttrpg guy that started with PF1e I would say that Starfinder is more a a mid point between PF1e and PF2e. They made the system while developing PF2e, and the precoursoury DNA of PF2e is quite evident to those more familiar with the two systems. Your point still stands, of course. In fact, it might make the eventual conversion of PF2e into CRPG form even more likely.
Just putting my 2 cents in for the algorithm. 😉👍
~ Adam
Well I suppose that explains why it feels half finished. I love Starfinder/Starjammer but I have had to make SO many house rules and conversion modules just to play.
@@ShadowKatt
I can agree with that. When Starfinder first came out we played it over some of it on my channel, and it really needed more time in the oven. The bones of the system were good, but the whole thing needed fleshing out a bit more. It was fun, but janky.
They might have fixed some of that jank with errata by now though. I'd have to look at the actual rules again to be sure. They setting was a lot of fun though.
~ Adam
I would 100% buy and play a Starfinder CRPG, I enjoy playing it as a TTRPG and it would be awesome to play as a computer game too.
That would be awesome! 🤩
I could easily see Starfinder having a video game adaptation, there's all the great trappings of a spaced based adventure and a mixture of fantasy and magic. Starfinder was one of the first ttrpgs I picked up and started playing and if you played pathfinder 1e there's not much a very hard learning curve.
Anyone remember the old Buck Rogers CRPG by SSI?
I'd play a Starfinder CRPG. And I've been very happy with the experiences with Owlcat games, despite many of the bug issues - mostly because they are constantly patching their issues.
Honestly I’d to see a Mutants and Masterminds being implemented in a video game; it’s never gonna happen, but let me dream dammit!!
Thank, hadn't heard of Starfinder before, sounds very interesting!
Starfinder is all fine and good, but I really hope that someone would do a crpg based on the OG sci-fi TTRPG Traveller. We really need more skill based rpgs in video game form.
making a character on Traveller is an adventure in itself. One that feels simultaneously a bit like an old pulp and The Expanse!
They already did this in the 90s Look up MegaTraveller 1: The Zhodani Conspiracy And MegaTraveller 2: Quest for the Ancients
Please listen to the "Traveller" album by the Lord Weird Slough Feg. It's a heavy metal masterpiece imo
@@SaiceShoop OMG I would kill (figuratively) for remakes/remasters of the MegaTraveller games, they were my jam on the Amiga
As someone who died during CharGen of OG Traveller, I approve.
What do you think about the balancing in the owlcat pathfinder games? I've been a bit put off by the fluctuations between steamrolling and getting steamrolled.
Kinda sucks that for some fights you have to die to the enemy once to learn their weaknesses/stats. And besides that there seems to be an expectation that you just run around with buffs applied all the time.
That is consistent with 3rd ed D&D in general. Which Pathfinder spun off of.
I would love to see this. A sci-fi rpg that isn't weighed down by so much lore that you can't make choices? Sign me up!
I think the best part of Starfinder to make it seem different is the mix of space and fantasy. There have many fantasy cRPGs and a few pure sci-fi but Starfinder does have a mix. Like mages with sniper rifles or a dragon men wielding laser swords.
Side note: I play a bit of Starfinder and Solarion is also my favourite class. Rather than being a cleric I see them as more a paladin or maybe a bit of jedi. They definitely hit like trucks.
That's actually why the Might and Magic RPGs are some of my favorite CRPGs, even though you normally only see the Sci-fi elements near the end of the games.
After playing StarFinder at least twice, I'd say it's about time StarFinder got a Video Game adaptation. The way I imagine the game working is, that you (Your custom character) and your crew would explore the galaxy (at least the Pact Worlds) and take on different quests and recruit different people depending on the planet you are on. You can obtain not only weapons, armour, energy shields and all types of equipment but, you can also obtain different vehicles such as Hover Cars, Hover Bikes, Star Fighters, Starships, Mechs, etc. The combat would work in a very similar manner to X-Com as I believe that would be the best way to showcase all of the racial and class abilities that StarFinder has to offer (the same thing could be said for mech combat). Starship combat could work in a similar fashion except tweeked to account for other vehicles such as star fighters and mechs. Even if OwlCat games would not be able to make this game, I can think of a few other studios that could be capable of making such a game. Firaxis Games is a prime candidate as they have made X-Com: Enemy Within and X-Com 2: War Of The Chosen. My 2nd studio of choice would be Snapshot Games as they have made Phoenix Point, a game that is a spiritual successor to X-Com. My 3rd studio of choice would be Splash Damage as they have created Gears Tactics in partnership with The Coalition. Finally, my 4th studio of choice would be Complex Games as they have created WarHammer 40,000: Chaos Gate - Daemon Hunters. These are just some of my thoughts and ideas. Hopefully, there will be a StarFinder game in the near future.
Oh Boi I really wish there were a Starfinder game, I'm in a, currently, two year and something campaing and is really fun. Although I really hope if they make one they make the Brenneri, Otterfolk, available so I can have my character.
Your wish just came true, bud
@@AdamemeFF really? You mean in the videogame stuff or being able to play as a Brenneri? Cuz I'll be happy for both
@@LoneDestiny6 Can't confirm Brenneri yet sadly, but we've just heard today that Owlcat is developing a Starfinder CRPG for their next game!
@@AdamemeFF Let's gooooooooooooooooooooooooooooooo Having hope is worth!
A CRPG (or, hell, an MMO, even though that's no longer much of a market) in the vein of _WildStar_ (RIP) or SWTOR as far as flavor goes, centered mostly around planetcrawls but with the option of starship combat (fighting pirates and so on).
What a great video with great insights. On the other hand.... other races? Androids? Sounds like heresy to me and the emperor will not be amused.
This video just became doubly relevant - the new Owlcat game is confirmed to be Starfinder!
Would love to see an Esper Genesis video game (the main Sci-Fi converstion for 5E)
Starfinder can probably handle a Borderlands inspired campaign.
I would love this. There aren't enough sci-fi/space RPGs, let alone CRPGs.
Agree space RPGs are so few and far between and I don’t understand why
I definitely think there's room in the market for a successor to Knights of the Old Republic. Mass Effect did this to an extent. But it was more a shooter that had RPG elements than a true RPG.
Is Starfinder the system I'd want to see? *shrugs* I probably would really prefer a true Battletech CRPG. But HBS isn't working on a sequel to that game anytime soon.
I feel like StarFinder needs a bigger crowd anyway.
Sounds amazing! I'd buy it
I would love a Starfinder CRPG! Sign me up.
You mentioned Chaosium, one of my a;; yime favorite companies. I always thought RuneQuest was a much better game than DnD.
Love the content - as always.
Just a heads up, there already is a Starfinder game, It is for the Alexa smart speaker however, and probably not what you expect, but still an interesting interactive adventure using alot of the Starfinder rule systems as a backbone!
I want a Starfinder game where I can play as an Ysoki piloting power armor absolutely slaughtering bad guys
Now I want a deagle akimbo operative
Aside from space/sci-fi, i wonder if you've heard of "Sovereign Syndicate", a cRPG set in Victorian steampunk London. i've only seen some videos recommended to me by RUclips but it looks promising.
Yeah I'm aware of it, keeping an eye on it, I believe they were working on getting a demo together for it last I heard
Does anyone think the. SpellJammer release will bring more exposure to starfinder?
I am betting that the next game after FreeTrader is starfinder and there using FreeTrader to learn to make a Si-Fi Fantasy game
A bit of wishful thinking, maybe. But I would adore this. Just thinking about Harebrained Schemes' Shadowrun games, which were such a breath of fresh air in the usual fantasy themed cRPG niche, though I'd say they were fairly basic if you compare them to the depth and detail of the Pathfinder games by Owlcat. A futuristic setting like that would be amazing and there would be so many cool things to explore. The animal companions could be different drones like you mention, or entirely different alien species, maybe a xenomorph-like creature, maybe something cloned that could be customized even further with mix-and-match bodyparts which would allow you to create a support creature, or a tank, or a DPS one.
And then there's the management aspect that has been in every Pathfinder game so far and has gotten very mixed reactions. If they let you build up your own ship as a sort of stronghold that could be cool and there's precedent for that in XCOM or in the Battletech game by Harebrained Schemes. Especially if there was an option to go multiple ways, letting you be a space-pirate, or a mercenary, an interstellar ambassador or maybe a trader or smuggler, each path requiring you to build specific components of your spaceship, focusing on shields and weapons for the warlike options or maybe speed, evasion and cargo-space for the trader route. On the other hand they could do something like with Wrath of the Righteous and create a large-scale space army management system. Something like Stellaris or Master of Orion where you have to conquer and defend planetary sites and space-stations. There are so many fresh new things to consider.
But again, all just wishful thinking at this point. A fun direction to think about for sure.
Generally in Starfinder, you do have the option of kitting out your own starship, limited by build points though, and there are certain key systems that every starships needs, like the reactor, engines, and the drift engine too, in fact starships are highly customisable.
Yeah, I can see something like XCOM or Shadowrun working something smaller in scope but still having impact
Is this a Starfinder review in disguise? :D
Not exactly, but broadly sure
less than 6 minutes and i already want it to be a reality
I would 100% buy a Starfinder video game.
I would kill for a starfinder game made by owlcat
Did you approach Paizo for the books or did they approach you first? Because that could be very telling.
Sort of a mix, they emailed me and said here's how to contact us if you need anything since you cover Pathfinder so much, and I told them I had the ideas for these videos.
Curious as to whether Starfinder goes into the depth of Pathfinder with things like greater cleave, metamagic, prepared vs spontaneous casters, and all of the dozens of support feats and prerequisites? That stuff was fun to theory craft but ultimately prevented me from getting very far in WotR. (petered out in act 3 pretty consistently) Stacking buffs, debuff checks and a versatile party that is still incapable of ever hitting an enemy is just not fun.
I'd love to see a system that removes the bloat by folding advanced feats into the basic prerequisites and using level reqs to grow them automatically. So if you take cleave at level 3, it is basic cleave and when you hit level 6 and 9 it becomes improved and greater cleave automatically. Likewise, if you wait until level 9 to take cleave, it is greater cleave at that point. The current system of nested prerequisites only makes you wait to see if the build is viable while this proposed system would less messed up builds and would allow you to fix them to some degree.
I really do want to see more sci fi rpgs. And while I am aware that sci fi doesn't sell as well as fantasy, to my knowledge, HBS Battletech did very well.
I'm down for starfinder. But I want a Naruto CRPG.
This looks interesting, would like to see a game in this setting. Looks like mystic class might be for me, if it is similar to sorcerer. Ideally, it shouldn't have some weird management system. They are good at making party-based experience, but both their management systems have been a mixed bag so far.
🤞🏾🤞🏾👍🏾👍🏾🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
I think this would be a bad idea, this isn't EA where they can just put out an IP have it flop and be totally good, putting out something that sells nothing could be detrimental. I think they should just stick with what they do very well. I just don't know how well a space pathfinder would do i guess.
I would also love to see a Starfinder CRPG. I just hope Owlcat doesn't go over board with the power creep like they did in Wrath of the Righteous and Kingmaker!
Oh no powah cweep
Want it right now! Good show sir
I’d rather Owlcat take over Shadow Run and make a new game.
Owlcat definitely seems like a good fit. But if they were to adapt their systems into a Starfinder game, I wonder how they would deal with aggro in a setting that seems to be more about ranged weapons. Like most enemies in Owlcat's Pathfinder games are melee fighters that run at your party so you just put your tanky characters in front of your squishy characters to intercept them. It wouldn't work the same if everybody attacked from range. I'm thinking more Shadowrun or Wasteland than Pathfinder.
Friend of mine converted the first book of the skull and shackles AP to Starfinder and we played it over an extended weekend as kind of a one shot module.
I played a space pirate, ex military Vesk Mechanic with a strict honor code.
Starfinder would be fantastic imho as a cRPG. And the best part for me?
I don‘t know any of the official AP for it, so no spoilers like with Kingmaker 😀
Fingers crossed this comes to fruition 🤞🤞
I've played/dm'd starfinder games and it's by far my favourite ttrpg. Theres just so many ways you can take it. On a galactic level you can do big important stories about empires and the like, but I found telling closer, nitty gritty stories to be more exciting. It was a lot easier for new people to grasp the lore and universe when they experienced it in small chunks rather than be expected to know how all the main races/factions across the entire galaxy interact with each other. I would be so ecstatic to see a video game adaptation!
A few months back there was a supposed leak of an in-progress Starfinder cRPG from a company that did support work on the Pathfinder Kingmaker cRPG, with concept art that was impossible to mistake for anything but Starfinder...But it turned out to be a false alarm (the company in question had a sketchy track record with other companies' intellectual properties), and they've been MIA since.
And before that, Owlcat were looking to hire artists on some kind of sci-fi project, which could damn well have been a Starfinder video game, but it's not confirmed either way.
Regardless, a Starfinder video game would be *amazing* - and there are many fun Adventure Paths to build one around (since Owlcat at least tends to adapt existing storylines rather than create wholecloth new ones) - like Attack of the Swarm! (military campaign against the insectile Swarm hvemind), Dawn of Flame (takes place INSIDE the Pact Worlds' Sun!) or Fly Free or Die (morally grey space truckers on the run from a vengeful megacorporation).
Also, Starfinder the TTRPG does have a complete starship combat system, but it works very differently from the rest of the game, is kinda clumsy for most people, and is generally one of the most polarizing aspects of it - however, it could be incredible with some tweaks and automation of a video game, especially if it hewed similar to video games like FTL: Faster Than Light, which are a masterclass in handling that kind of tactical ship combat. And hey, Owlcat went with their own take on Mythic Paths in WotR different from TTRPG Pathfinder 1e's Mythic, so surely they could overhaul starship combat for a Starfinder cRPG as well.
(Lastly, the Drift Crisis that you mentioned is not so much a single Adventure Path but an entire game-wide metaplot-esque event that's affecting the whole game setting, and has several upcoming APs and other products - that too could be a great basis for a video game, though it is literally just now starting and could be a bit jarring to an audience that hasn't yet been introduced to Starfinder's baseline setting and concepts, and it's unlikely that Owlcat or any other developer would have it in advance unless they were just now starting to work on a video game adaptation, which would take at least a year or two to come to fruition.)
I love Starfinder, it's a lot of fun, I would love to see a game in the setting. If they pick a AP, I am gonna guess Against the Aeon Throne, it's a shorter AP, but it has all the classical Space Opera elements. I loved it back when I played it, and now that I run it for groups it's always very popular. Each AP has fun elements tho, and I think if they Kickstarted a Starfinder game it would be very popular.
One thing I have always loved the idea of is taking the enemies from a future tech based game and using them against the high fantasy style players. Something like a high tech but no magic invader showed up eons ago and tried to take over but between the gods and magic, they actually lost. I feel it would help explain some of the "previous super civilization that collapsed" tropes by having the places be former bases or crashed ships from an ancient war rather than just having a super advanced society being wiped out by a problem you can't think of because they were so advanced they should have been able to handle anything.
I would LOVE Starfinder cRPG!
I will also add that when you talk about the Drift Crises, its not an AP, it has player options and a bunch of small adventures all different from each other. I got the book yesterday and have been pouring over it
Sf being so close to 1e pf in game mechanics is a big no for many:
- plenty of people tried 2e after playing sf and said there is no way going back
-some mechanics in sf were prototypes in between going to 2e but unfortunately didnt live to expectation
-sf was a rushed product as the other choice was a Bestiary 6 I believe, and that was coming from the publishers mouth,they thought they have enough time for everything but in doing so released a buggy mess of a game that is still being erratad
-there is a reason why sf players hate and skip starship combat,gunner fires,pilot flyies ship,everyone else repair ship and shields-rinse and repeat,one other reason is the number of actual starship encounters in APs is extremely small in regards to normal encounters and are mostly used as a A to B transport between quests then actual sci-fi starships(enterprise,millennium falcon,rocinante etc)
-ground combat is still static -full ranged attacks and five foot steps
-class balance is all over the place, One class is king, the Operative,he does whatever you can do but better
I love sci fi games like the other nerds but sometimes not everything has to come from one company ( stars without number,traveller,expanse rpg,dune,shadowrun,star wars genesys,star trek adventures, twilight imperium ,xia etc
I would suggest actually playing above, including pf 2e,sf and pf 2e with some friends and actually looking at what each offers does best
Happy gaming,love the channel ,keep it up ;-)
Why would Owlcat go out of their way to pay more money to get another liscence when they are on really good terms already with Paizo. Even if they are other good sci-fi TTRPG, the idea that Owlcat would pointlessly complicate their own life so much because you don't like PF1e seems completely backward. Especially when Owlcat has specifically said multiple of their streams that they DO NOT LIKE PF2E and want to stick with 1E.
@@Imnospy who's saying they should?
I was giving context and advice to morti.
I never said I didn't like 1e.
-youtube comments are great for having conversations especially when people assume things XD
My favourite D&D (pathfinder etc) space game used to be spelljammer (coming back to the tabletop) but fell I love with the Dragonstar setting! I have homebrewed that with starfinder rules (side note one of my 2 pathfinder games I am running is a homebrew of Birthright :) which is also a epic setting ). I think starfinder could be perfect for a video game random encounters in space could be derelicts or asteroids etc and using a starmap as the campaign and specific encounters as tactical (think a far upgraded version of say Chaosgate)!
Which Starfinder AP do you think Owlcat would adapt if they go that route? I think Dead Suns and Devastation Ark form a nice complete 1-20 adventure while exploring a lot of the Pact Worlds.
I've GM'd a fair bit of Starfinder. I would LOVE for Owlcat to put it into video game form. I think it would work very well.
Maybe they could add in the Vlaka (wolf aliens) and keep the Kitsune, so Star Wolf could finally get revenge on Star Fox.
Fantastic. Just looking at the art it feels like the perfect thing for Owlcat to get their hands on.
I love the idea of Owlcat doing a Starfinder crpg. I remember reading the first Starfinder adventure path and core rule book and loving the concept. I have been a big fan of the setting ever since.
Look just the title alone makes me hyped. Please they need to give us a Starfinder game. I think the last Sci-Fi TTRPG conversion to CRPG I got to play was a Traveler game back in like the 90s
It'd be cool if Owlcat did make a Starfinder crpg, but what Adventure Path would they use?
YES
I haven't played Starfinder yet, but i looked it up and there are some interesting things about it. Namely some spcific classes that are quite interesting, and many, many, MANY race to choose from (none of the more interesting ones are in the core rulebook in my opinion, but you can find them all for free on the Archives of Nethys).
You got mixed up a little bit about classes, as mystic is basically a space cleric, and solarian is more akin to a paladin. Vanguard and witchwarper are more like barbarian and sorcerer.
My favorite classes i'd love to be able to portray are Biohacker (a syringe shooter that can both heal, buff and debuff) and nanocyte (starfinder take on kineticist, based more on adaptability than raw power)
All in all i would love to see a starfinder adaptation, instead of another 1e adventure ported to video game.
Great theisis show more of this speculating
The ysoki are ratfolk. That's just the real name of the species.
I would be very interested in a Star finder computer game. I have not played the tabletop of video game versions of pathfinder or star finder but I am interested maybe giving Wrath of the Righteous a go. At the table I only play DND 5E and my favourite cRPG is Solasta because it is a great re-creation of that. Now I have played more CIP jeez see RPG I think that maybe I should go back and try some more. I tried divinity original Sin two but it was too different from 5E than what I wanted. Now that Solasta has satisfied my need for a 5E game perhaps I can appreciate some other systems for the differences.
My excuse is that I’m simply busy and don’t have much time for either video games or tabletop games so stick into 5E just reduces the amount of learning I need to do to move on to the fun part of the game.
Been playing a Starfinder game for a couple years now (LV1-LV18, so far) Like most TTRPG to Video Game translations, it will have to rely on either on a great story, or a very open world. The later would be hard to do well, due to the vastness of the setting. So I think it would really come down to having a compelling narrative to follow. The system would just end up being flavor. If I were to try and market a StarFinder Video Game I would try to tie the story to The Gap in some way. Maybe revel a few mysteries. It would really pull people in. Maybe have the game even start in Pathfinder, or make it a sequel to the existing game, so you could carry a player over.
As for my experience with the system, ship Combat is a bit weak, and wouldn't be desirable to directly translate into a Video Game in my opinion (this could be a fault of the game we are playing). I do agree there needs to be some focus on ships. Personally, I would like to see an even more fleshed out system added into a Video Game. Alternatively, it could be done like the Guardians of the Galaxy video game, where its a home base, with a few minigames thrown in to remind you you are in space. Either way, I would like to see a change from the current TTRPG system.
As soon as Wrath of the Righteous reached a stable enough state to allow Owlcat to start work on a new project, a Starfinder game became my immediate hope as their next licensed adaptation :-)
While I really like the Starfinder core rule book and would definitely love to see Owlcat adapt it into CRPG form, I have to admit that my hope is actually more pragmatic than just wanting to see something I enjoy get the Owlcat treatment!
For reasons that I can't imagine, CRPGs set in space are criminally rare!
Aside from Colony Ship (being developed by the Devs of Age of Decadence), the only spacefaring CRPGs that I can even think of are KotOR 1&2, which is nuts!
I'm sure there's an argument to be made to call the Mass Effect games, Harebrained Schemes' BattleTech, the recently released Daemonhunters, and the Planescape games CRPGs, but I personally don't view them that way.
We need more spacefaring CRPGs, and an Owlcat lead Starfinder adaptation is our best chance at seeing that happen :-)
I'm totally up for a proper cRPG set in space, I mean my other main genre outside cRPG is strategy/4X and the space ones are my faves (not to mention XCOM). Basing it on Pathfinder rules would be an added bonus. Owlcat can mark my kickstarter contribution down as already in the bank as far as I'm concerned. They've proven their credentials for a project like this beyond question at this point. Just take my money.
Obviously 'The Gap', not to be mistaken with Stephen R. Donaldson 'Gap Cycle series', which might actually be a bit non family friendly for modern rpg sensibilities. (although the setting has nice boundaries and politics which would make a good rpg universe).
Also not to be mistaken with 'The Gap' a clothing store
I am looking forward to this type of setting using the Pathfinder style. I enjoyed Outer Worlds and Age of Wonders Planetfall (although not an RPG) and would like more SCI-Fi themes.
free comment.
Im just desperate for a sci-fi crpg after playing through so many fantasy ones. So i really hope someone makes this into a crpg in my lifetime
As a DND Player I was always offput by the amount of rules in Pathfinder but the video games have allowed for me to digest the content from the rulebooks and learn the lore. With that being said I'm a huge Sci-Fi fan and would love to see it in a futuristic setting even if they did something that took place in space or on Golarian before Worldfall I'd be down for seeing more technology in the game as Blackwater was just a taste if albeit a buggy taste of what they could accomplish with the right amount of time and polish
In 2019, Owlcat published a vacancy for a 3D artist for their new sci-fi project
Correct, that's some of the speculation I was referring too
Ok, you got me interested. Someone make this game. I'll throw my money down on it.
sounds like shadow run
Shadowrun is a Cyberpunk setting, restricted generally to single Earth cities, though it is a bit futuristic, and Starfinder does include cybernetics and magic, though Starfinder doesn't have megacorporations running everything, and you don't have to be basically a criminal either, plus you have various planets you can visit, though there is one primary hub, which is the massive Absalom Station.
I never knew about starfinder, but now I definitely want a crpg game of it. 😀 Pathfinder in outer space let's go 🚀
in fantasy i play as druid but in sci-fi as mechanic/engineer (funny how it ended up)
If they do make a starfinder game, I hope they stay away from any of the starfinder adventures paths. They are ALL! Terrible. Terrible writing, and badly balanced encounters.
I really do not believe that Owlcat Games, can release a game that is not going to be highly received at this point. So hopefully whatever they release it's well made and prepped for a lot of attention.
I would love a crpg star finder game, I image the world would be super similar to KOTOR but like kingmaker and WOTR.
I'd kill for a sci-fi rpg like this.
I would be MUCH more excited for this over a 3rd Pathfinder game. Nothing against Pathfinder (enjoyed them both) but there's such a dearth of high sci-fi CRPGs outside of a few indie offerings like Stellar Tactics.
I would absolutely love and welcome a Starfinder CRPG and hope it's already in the works.
Never played it, but I did peruse the Starfinder manuals and I have played 3e/3.5e/Pathfinder.
I agree, a Starfinder game would be great. We don't have enough sci-fi RPGs/ARPGs/CRPGs, IMO...The ones we do have are mostly post-apocalyptic, grimdark, cyberpunk, or fantasy.
I also think D&D 4e should have been a basis for more games. It's perfect for videogames. Just ask all the 4e TTRPG haters.
If they do make a star finder rpg, I hope they can add the mythic path equivalents from wor.
Not having half baked kingdom management would also be great.
No, it will be all new half-baked space station management.
@@hundejahre Or half baked spaceship management :)
@@patrykus93 Or both! Manage your space station and spaceships, except your ships or their crew keep disappearing due to bugs!
They're not in the Core Rulebook, but I think all Starfinder fans would agree:
If the video game doesn't include Skittermander as a playable race, we riot!
If they made into a video game it would have to be like XCOM
I will wander in wisdom.
Personally i'd rather have 2e be made into a game, but starfinder seems interesting at least
HECK YES. Just, please Owlcat (or whomever), launch the game in a better state than the last 2 Pathfinder games. Love them, but they're a *hard* sell to new folks.
(This seems likely to be motivated by Paizo trying to test out the waters, and I'm entirely down)
i really want to be a multi armed hindu god of destruction... in spaaaace
i would love to see a starfinder game but i'm torn because i'd also love another pathfinder game.