PlanetSide 2: Crutching on Hipfire
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- Опубликовано: 23 май 2024
- PlanetSide 2 gameplay with my carbine of choice: the VX6-7.
Music: Guardian from the RoboQuest Soundtrack by NOISECREAM. I hold no ownership over Roboquest or its soundtrack. This video is recreational in nature so no copyright infringement is intended. Please support the composer if interested. Игры
That have been funny 4 minutes, great clips combined with a driving soundtrack. Well, if I would still drink at all I would challenge you to a drunk 1v1 archer competition like in the good old times. Thanks for the video!
Hell of a way to start the video. Carnage
LA montages are always my favourite. Good clips!!
Nice, I love it.
Thanks m8!
so many memories at aurora materials
Oh !! RobotQuest song !!!
Man, I miss playing light assault. I should do some later
Nice Vanu gameplay
i like ur video can you write the different load up weapon and accessory you use?
Primary: VX6-7: 1x HPR reflex sight, laser sight, short barrel, soft point ammo
Secondary: NS-66 Bumblebee Punisher: 1x Mountain RF sight, extended magazine, soft point ammo
Ability: Icarus Jets
Suit slot: Advanced shield capacitator
Implants: Sensor shield and Avoidance
Rad
What resolution and FOV you play at
1920x1080, FOV is whatever the maximum is in game
vs or tr for infantry?
TR. Don’t be a Degenerate.
Too hard to decide overall but:
TR for LMGs
TR for AR's
VS for Carbines
VS for SMG's
TR, don’t be a degenerate.
*cries in NC*
what server is this? Try this on Miller because i can 100% tell this was not recorded on miller🤣
Emerald
Some of these clips are impressive but I really think high level people should stop recording themselves killing the same low BRs several times in a row
They're barely moving, let alone shooting back, what are you trying to prove?
A decent number of them were not low level + the whole point of light assault is to flank/attack from above so it's to be expected they won't be shooting back all the time
That's why I said "some of these clops are impressive"
low BRs are misplaced and won't react before they're dead
Most high levels I encounter will start moving before the first burst is shot, some even landing a few headshots after less than a second. They also won't spawn at the nearest sundy after being killed just to be killed again