Nomad Sculpting App - how to light a 3d model

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  • Опубликовано: 12 сен 2024
  • Nomad Sculpting App - how to light a 3d model
    3 point lighting is a very well-recognised type of professional lighting in video production and still photography. It involves using three separate light sources placed in three different positions around a model. By playing with the distance, intensity, and position of the light sources it is possible to control how light and shadow fall on a subject and drastically affect the look and mood.
    In 3D we can do exactly the same and there are amazing lighting and rendering features in almost all desk-bound 3D packages like Blender, Cinema4D, Maya etc.
    So what about in Nomad sculpt on the ipad? Well let's take a look in this video. We get all of the above but we can use HDRI images to reflect a real-world scene. We can use directional lights (world lights) or spotlights, PBR (physically based rendering) materials, and we can even change cone angle, softness and colour.
    Let's take a look at 3 point lighting in Nomad Sculpt by lighting a 3D model on an iPad. I'll show you how I light most of my models with just 3 lights.
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Комментарии • 42

  • @SouthernGFX
    @SouthernGFX  3 года назад +7

    3 Point lighting is a common technique for videographers, RUclipsrs and Photographers. It is even well established in CG and a lot of 3D artists use it as a starting point to light their scenes.
    What about using it in Nomad Sculpt on the iPad? Let's take a look.

  • @thantronghien9461
    @thantronghien9461 2 года назад +1

    i've learned a lot from your nomad tutorials. Thanks a bunch, sensei!

    • @SouthernGFX
      @SouthernGFX  2 года назад

      It's a pleasure and I am glad they have helped

  • @Dnightartist
    @Dnightartist Год назад +1

    I have learned so much about digital sculpting since I subscribed to your channel. Using Nomad on the S8 tab Ultra. Thank you 😎

  • @0rdyin
    @0rdyin 3 года назад +4

    Waitin for the feathers.. keep up the good work ❤️

    • @SouthernGFX
      @SouthernGFX  3 года назад +3

      On the way. Hopefully you can see why the lighting one is so important first. The feathers really pop with the correct lighting.

  • @PhilW222
    @PhilW222 2 года назад +2

    Another dramatic lighting setup that I use is a two-light setup at more or less 180 degrees from each other, one warm and one cool, and use the HDRI for a little fill. But 3-point is the classic and well explained here.

  • @jasonreakes
    @jasonreakes 3 года назад +2

    Very useful intro to lighting. Thanks Glen.👍🏻

  • @WilliamAdrianMoore
    @WilliamAdrianMoore 3 года назад +1

    Great intro Glenn thanks again.

  • @MarkBTomlinson
    @MarkBTomlinson 3 года назад

    I am impressed at how powerful the lighting is in Nomad and you show it of very well in this video. Thanks Glen!

    • @SouthernGFX
      @SouthernGFX  3 года назад +1

      Thanks Mark! It really has some amazingly powerful tools for a mobile sculpting app. I am genuinely shocked at the sort of stuff I'm getting out now. I never expected to be going this long with Nomad and assumed id be back onto ZBrush by now. It's mental good

  • @hopleytube
    @hopleytube 3 года назад

    Thank you! I’ve watched many of your videos and have to say you are a great teacher. In every lesson, though they may be specific tutorial subjects, I always seem to learn more about the Nomad program in other ways. Really brilliant my man. Keep up the fantastic work!

  • @antonym1587
    @antonym1587 3 года назад +1

    my lights are messy and out of control, i feel this video is coming right on the spot... THX so much Glen !

  • @TankRust
    @TankRust 3 года назад

    Beautiful work as always Glen! It is so amazing to have this kind of a tool on an iPad!

    • @SouthernGFX
      @SouthernGFX  3 года назад +1

      It really is! Thanks for your continued support.

  • @coulterjb22
    @coulterjb22 3 года назад

    Amazing.
    I need to finish your first course and sling-shot myself into the 2nd course or I risk becoming just a gawker.
    Another vid well-done.

  • @Willsing7
    @Willsing7 3 года назад

    Excellent explanation- thanks so much for posting!

  • @dantorres1844
    @dantorres1844 3 года назад

    Fantastic video, Glen, as always! Made me realise that I’ve not used the rim light correctly on some of my recent pieces - I’ll be going back to have a proper look at them. Keep the videos coming and am looking forward to the one on feathers! 👍

    • @SouthernGFX
      @SouthernGFX  3 года назад +1

      Honestly, knowing your work I think you are going to amaze yourself how good they will look with these simple tricks. Let's get some before and after shots going in the Facebook group and on the course forum. I'm.looking forward to seeing what folks do. I'll post it in the course now

    • @dantorres1844
      @dantorres1844 3 года назад

      @@SouthernGFX am on it! 👍

  • @geildesignt
    @geildesignt 3 года назад

    Great channel, I’ve learned a lot so far from these kind of videos. My idea was it to start with sculpting characters for new ways to design my shirts

  • @MaybSh
    @MaybSh 3 года назад

    Thanks for the amazing in-depth tutorial...👍

    • @SouthernGFX
      @SouthernGFX  3 года назад +1

      Thanks Mayb. I love teaching lighting techniques as it's a quick way to get newer artists to improve the look of their work without having to improve other skills. Its great for 2D and 3D artists.

  • @-raccoonbar-7701
    @-raccoonbar-7701 3 года назад

    Fantastic ressource. Thanks a lot!

  • @Kyle_Butterfield81
    @Kyle_Butterfield81 3 года назад

    Awesome, Glen thank you!

  • @darkcult99
    @darkcult99 3 года назад

    Thank you!

  • @quincyndekwe
    @quincyndekwe 2 года назад +1

    Can you export the lighting setup so someone else can open it with their sculpting app as well? Thank you

  • @genexis_
    @genexis_ 3 года назад +2

    Hello Glen, hope this comment reaches you.
    I am pretty experienced in digital art and 3D sculpting is my next dream to master, and having bought a Tab S7+, Nomad seems to be the best choice to start. My farfetched goal is actually to make my own 3D games, and i know it will be a difficult but not impossible dream. Will Nomad be sufficient for the 3D modeling? I've heard nothing but great things about your course and i am planning to purchase it, regardless if i will be using it professionally one day or just as a hobby.

    • @SouthernGFX
      @SouthernGFX  3 года назад +1

      It reached me :)

    • @SouthernGFX
      @SouthernGFX  3 года назад +1

      So what you need to remember is that Nomad and Forger are both sculpting and painting apps. They are awesome and you can make incredible stuff but they are only part of the whole process. If you want to make games you could certainly sculpt your first characters but you then need to UV then to allow texture mapping, make or capture the textures onto a map, project any high res detail abs bake that into the maps. Then onto rigging and animation. Blender is your best option or if you are a student Maya or 3Dstudio max or similar. Nomad is where I generate my ideas

    • @SouthernGFX
      @SouthernGFX  3 года назад +1

      None of what you make is wasted but there’s lots more you need down the line. It’s a great starting point

    • @genexis_
      @genexis_ 3 года назад +1

      @@SouthernGFX Thank you for the quick response! Yes i guess i kinda already knew at the back of my mind that blender and zbrush etc are the more complete software at the professional level. Just amazed at what Nomad can already do and needed to hear 1st hand from a professional LOL. Guess everyone's gotta start somewhere, i will be listening to a lot of your voice soon! Hope to be able to get more help directly one day! I will use your course to get the hang of things for now. Publish more courses like blender if you ever get the chance!

  • @sarahs4048
    @sarahs4048 2 года назад

    This is a great video. Just a question, why is the shadow grainy on the plane when you move it? I also noticed this when working in Nomad Sculpt. Is there any solution to fixing the grainy shadow? As it doesn’t look good when using the turntable function and it’s very noticeable. Thank you in advance to anyone who can help me out with this

  • @icanvja
    @icanvja 3 года назад +1

    how can you adjust the light like that? 😍

    • @SouthernGFX
      @SouthernGFX  3 года назад +1

      The video is there to answer that exact question my friend.

    • @icanvja
      @icanvja 3 года назад

      @@SouthernGFX oke thanks you 👍😍🙏

  • @Ponk_80
    @Ponk_80 3 года назад

    Is the way you pronounce H a regional thing, because it’s only within the last four years and only here on RUclips that I have heard people pronounce it like that, not even my English teacher has a hhhh sound at the beginning of the letter aich H.
    I would never do it for other letters like ef el em en are es, but for some reason a lot of people have begun doing it to the aich H.
    Words like HIV and VHS was never pronounced like that. Plus it would sound weird too.

    • @SouthernGFX
      @SouthernGFX  3 года назад

      I'm from North West England and my accent/dialect are very typical for this part of the world. I'm not sure about what you are seeing/listening to on RUclips but 'haitch' or 'aitch' has been an ongoing problem for a long time.
      'Aitch' is the correct pronunciation and seen as posh. 'Haitch' is incorrect and deemed 'not posh' whatever that actually means anymore. I'm from a working class background so it's not surprising that I would use it given where I grew up. There are also religious overtones in Northern Ireland where historically aitch was Protestant, haitch was Catholic. As I'm from a very secular background with no affiliation either way so I can' see that that would have had an impact.
      Either way, I hope it didn't distract you from enjoying the video. Have a great weekend.