NIGHT BANZAI CHARGES! - 1st MEU Arma 3 WW2
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- Опубликовано: 11 окт 2024
- This was so much fun to Zeus!
My Twitch!: / sorensic_steel
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It was so much fun co-Zeusing and being focused on the air aspect, a lot of the scenic shots he saw in the background of planes whizzing past or dropping bombs near the players was me remote controlling the planes, definitely had fun dog fighting with the pilots too!
58:28 you hit a tank with the mortar lol nice shot
Fuck yeah Sorensic! Waitin to see some Vietnam Zeus action too! This event was dope
Did you hear him say thank god that was smoke and that the ai was stupid when he was controlling the solder
But i have to say I'm impressed the players did so well in the night battle, but it's also why you should have been gotten more serious against them, going for the kills and just go tougher as Zeus in that battle in general since they were doing so surprisingly well. I mean it's a really tougher job for you guys as zeuses because you just can't trust the AI to get the Job done on their own even slightly, like you kind of can with the Star Wars Arma droid AI and other Sci-fi factions that have more room for error because of a number of reasons. Here you have to really handhold the AI and drag them kicking and screaming toward some kind of effectiveness.
Hi, how did you manage to trigger the banzai sound everytime ?
glorious combat and direction sorensic
This was fun op especially since this was my first one with the 1st MEU
1:02:18 LOL!
If only he knew lol!
BANZAI!!!!!
No wonder they were doing so well too, the japanese troops only has one shot rifles in most cases with some having machine guns which makes sense for the time
If only you had the meele mode in this...
You HAVE to get that when you make the Vietnam OP
You should limit the number of Flares they have avaliable If it's not already. I mean it makes no sense if they have almost freaking 20 flares or more
Hey if you guys do this again install Improve melee it has baynot charging as a Zeus keybind
36:52 you really should have if not go for the kill at very least hit him with a few shots, even just 1 or 2, they already were killing soo many of your guys and dying little themselves, mostly because unlike when you Zeus one, the AI rarely go inside their trenches and barricades, so you have to do it and make it count, i mean it doesn't make sense to have a night battle in the forest that is so dark where the enemy could suddenly appear next to you any time, even inside your trench/barricade, if they don't actually do that and when they do they just go right past them without firing at them
add the melee mod
Hell Yeah!
how do you do the Banzai scream?
I had it on a soundboard and it played through my mic
You built like a slice of water