Expanding Our Village and Production, and Starting Our Castle In Manor Lords | EP2

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  • Опубликовано: 2 окт 2024
  • We continue expanding our village, bolstering our production and gathering infrastructure and start construction on our Manor / Castle up on a hill overlooking the village.
    Manor Lords is quite possibly the game I've dreamed of since I started gaming over 15 years ago! It is an absolutely beautiful and detailed city or village builder and management game in Medieval times. It strives to be historically accurate when possible, and also has some very unique and realistic combat. It could be compared to Toal War games with it's combat style and realism.
    I provide some guidance and tips of the basics of the game, while learning the more intricate parts as well.
    I want to take the dev, Slavick Magic and the publishers, hooded horse for sharing a key with me to make content with. Although the game key was given to me for free, this is not sponsored content. My thoughts and opinions shared here are completely my own, and honest.
    Hope you enjoy as much as I do!
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    Support The Channel On Patreon: / xterminator5
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    My Twitter: / xterminator5
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    Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Rule your lands as a medieval lord -- the seasons pass, the weather changes, and cities rise and fall.
    store.steampow...

Комментарии • 3

  • @3600samoht
    @3600samoht 5 месяцев назад +3

    You probably already know by now but, you can attack the bandits in other regions. You rally your troops in your own region and then walk them to the other regions.

    • @s.scottstaten1852
      @s.scottstaten1852 5 месяцев назад

      You also cannot disband troops outside their home region, so you need to march them back before they can go bask to their regular jobs.

  • @KrisGlasier
    @KrisGlasier 5 месяцев назад

    Unsure if you figured it out yet or not, but at 14:37 the full storage is the Sawmill. It's a known bug right now because it only has 1 log capacity and wasn't excluded from the "full storage" notification. I believe it's one of the expected patches in the next update.