Thanks to Jake for the Interview about NEW CONTENT Coming To Icarus! Catch It Here: ruclips.net/video/_KIYVVqVg6c/видео.html & As always.... Thanks for Watching!
Thank you for the thorough review of the updates! Hoping the dev team finds themselves compelled to watch these each week as you effectively test out their changes and flag areas for them to troubleshoot. I would hope that the saddles will be tested out by them on moas (all of them, cuz if one doesn't work, some of the others may not, you may have just seen the tip of the iceberg there). And if the saddles don't work on the moa, well.... Also hoping for a rebalance to improve the plows such that they reach what a prospector can do with a shovel - unless their logic is that you should have some benefit to planting individually, which might be the case. One thing I did not see with the plows is your evergreen talent coming into play with the plow-created mounds, but I might have missed that. Did the plow-mounds have evergreen? Without evergreen plow-based farms are pretty much a waste of time. Unless you have the time to sit around and babysit your plants I guess.. In any case it relegates plow use to a very narrow utility. Not knocking the devs or their efforts, I've come to see updates as steps in the progression to finalized game content, with the final phase of testing being the first few weeks after an update is released. Which makes sense given they are a small team and their players will eagerly and relatively easily be able to find issues if they exist through their own testing "en mass." Excited we will see more EBNZ content tonight! And very excited about customizing specific reticles! Cheers! JW
Yah so your farming perks, if you have any, don't transfer with the carts, but do with the shovel. making this obsolete for me personally, but I can see where this may be useful for people without them I guess. Glad you enjoy the update videos! Looking forward to tonight!
ohh cool new operations! Also big suprise with new sight graphic choices! :) Man that feels like old school fps games used to have that. I think soldier of fortune and unreal tournament or quake used to have modifiable crosshair styles :) Oh lot of saddle tweaks! Giving saddles more bonuses is nice! Makes having mounts more useful.
They don't have an answer when we asked them about tier 5 other then they are working on it and it is coming. They usually raise the level caps on the dlc's that release.
Thanks to Jake for the Interview about NEW CONTENT Coming To Icarus! Catch It Here: ruclips.net/video/_KIYVVqVg6c/видео.html & As always.... Thanks for Watching!
Thank you for the thorough review of the updates! Hoping the dev team finds themselves compelled to watch these each week as you effectively test out their changes and flag areas for them to troubleshoot. I would hope that the saddles will be tested out by them on moas (all of them, cuz if one doesn't work, some of the others may not, you may have just seen the tip of the iceberg there). And if the saddles don't work on the moa, well.... Also hoping for a rebalance to improve the plows such that they reach what a prospector can do with a shovel - unless their logic is that you should have some benefit to planting individually, which might be the case. One thing I did not see with the plows is your evergreen talent coming into play with the plow-created mounds, but I might have missed that. Did the plow-mounds have evergreen? Without evergreen plow-based farms are pretty much a waste of time. Unless you have the time to sit around and babysit your plants I guess.. In any case it relegates plow use to a very narrow utility. Not knocking the devs or their efforts, I've come to see updates as steps in the progression to finalized game content, with the final phase of testing being the first few weeks after an update is released. Which makes sense given they are a small team and their players will eagerly and relatively easily be able to find issues if they exist through their own testing "en mass." Excited we will see more EBNZ content tonight! And very excited about customizing specific reticles! Cheers! JW
Yah so your farming perks, if you have any, don't transfer with the carts, but do with the shovel. making this obsolete for me personally, but I can see where this may be useful for people without them I guess. Glad you enjoy the update videos! Looking forward to tonight!
ohh cool new operations! Also big suprise with new sight graphic choices! :) Man that feels like old school fps games used to have that. I think soldier of fortune and unreal tournament or quake used to have modifiable crosshair styles :) Oh lot of saddle tweaks! Giving saddles more bonuses is nice! Makes having mounts more useful.
Some pretty cool stuff 😀
Couldn't put the new desert saddle on my moa either, Buffalo worked.
Maybe it’s intended idk…but it seemed like the only animal
Should ask If they gonna raise the level cap. Also when is their 5 coming
They don't have an answer when we asked them about tier 5 other then they are working on it and it is coming. They usually raise the level caps on the dlc's that release.
Thanks for explaining all this'
You bet!
Niceee
I thought so too =)
Not a fan of the unrealistic animal skins was going to get this game but not sure
It goes on sale a lot. Up to you.