Modelling Gas Stove in 3Ds Max

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  • Опубликовано: 20 авг 2024
  • hey guys welcome back to another exciting tutorial from FX Graphix.
    Here i'm going to show How to modelling Gsa stove in 3Ds max.
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Комментарии • 10

  • @larcencieladdict
    @larcencieladdict 4 года назад

    Thank you for this tutorial. I have started my very first 3ds max project and I am loving this software now; it is all because of this amazing tutorial!!! :)

    • @FXGraphix
      @FXGraphix  4 года назад

      Thanks keep supporting 🙏

  • @creativeplustv
    @creativeplustv Год назад +1

    Thank`s!

  • @bishnupriyadivinesoul325
    @bishnupriyadivinesoul325 3 года назад

    Excellent sir

  • @bjmgraphics617
    @bjmgraphics617 6 лет назад

    Thanks for the video. I’ll use your techniques minus all the boolean holes as I want to keep tthe poly count low and everything all quads. I’ll use a texture map for the burner holes.

    • @FXGraphix
      @FXGraphix  6 лет назад

      Thanks for the comment..

    • @gtatak9805
      @gtatak9805 4 года назад

      @@FXGraphix xuv 500 modelling tutorial

  • @krasenmaximov8110
    @krasenmaximov8110 6 лет назад

    Bravo!

  • @INVINCIBLEUNKNOWN
    @INVINCIBLEUNKNOWN 2 года назад

    you didn't connect the segments of those holes on the burner after you used boolean. wouldn't that effect the model?