Donkey Kong 64 Hideout Helm: 11 Minute Timer (No glitches)

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  • Опубликовано: 22 окт 2024

Комментарии • 22

  • @cookiescream8628
    @cookiescream8628 2 года назад +23

    This is impressive as hell dude, I knew you needed at least one of the pieces to the blueprints to avoid the machine going off, but damn! That was some intense speed and action. Felt straight outta the movies!

  • @nikhilmurthy7096
    @nikhilmurthy7096 Год назад +16

    K. Rool's background evil laughing kicks in at the following checkpoints:
    * 10 minutes before Game Over (2:04)
    * 5 minutes before Game Over (7:03)
    * 3 minutes before Game Over (9:03)
    * 2 minutes before Game Over (10:02)
    * 1 minute before Game Over (11:02)
    * 30 seconds before Game Over (11:32)
    * 10 seconds before Game Over (11:52)
    Feel free to reply with any additional "evil laugh checkpoints" assuming the timer maxes out at 50 minutes (a.k.a. ALL 40 Blueprints are delivered to Snide).

  • @jordonlyn4615
    @jordonlyn4615 Год назад +16

    This is why I found all the blueprints

    • @ErikCarlson-en4vz
      @ErikCarlson-en4vz Год назад +6

      Yes, even with over 30 minutes it can still be challenging if you don't know what you're doing.

  • @hummingblerd6157
    @hummingblerd6157 2 года назад +8

    Damn dude, this brought back my nostalgia like nothing else has! Your run was epic to watch, and with only 1 blueprint too! Impressive run my dude!

  • @nuclearcommando9729
    @nuclearcommando9729 Месяц назад +2

    Snide: "Your island will be destroyed in 11 minutes"
    The Kongs: "Yeah, but we gotta showboat after every challenge!"

  • @gameguy_64
    @gameguy_64 3 месяца назад +1

    Nice job man. And with just seven seconds left too! Man, that was pretty intense to watch!

  • @saraharnold2757
    @saraharnold2757 Год назад +4

    I would be a nervous wreck if this happens when i played in 99

  • @juanpablouriascruz1411
    @juanpablouriascruz1411 Год назад +6

    Hello BC2009.
    I am watching this video 11 months after you uploaded it and there were 11 comments when I wrote this. It would be nice if this comment had exactly 11 likes.

  • @PTp1ranha
    @PTp1ranha Месяц назад

    It's funny to me that both of Tiny's minigames are based around the twirl jump. They couldn't think of another thing for her.

  • @superpikminbros
    @superpikminbros 2 года назад +12

    Awesome! Was this played on N64 or on Wii U virtual console?

  • @SleepyIceman6472
    @SleepyIceman6472 2 месяца назад +1

    11:54 Mostly excellent 007!

  • @derriethelm1524
    @derriethelm1524 Год назад +5

    Is this possible on original hardware too? I could never do it in less than 11 minutes. Really impressive run

    • @CountBleck2009
      @CountBleck2009  Год назад +8

      It's possible, but takes a ton of luck too. The minigame that makes or breaks you is Chunky's where you have to find the kremling in the crate. If you have to break all 4 crates to get the kremling, your chances are slim. All the others are skill and homing ammo is a must as well to get rid of the mecha zingers with Lanky as well.

  • @RainbwSpctrm
    @RainbwSpctrm 11 месяцев назад +2

    I know it's been a little while since this was uploaded, but is there any chance of in-bounds 10 minutes being possible, TAS or otherwise?

    • @CountBleck2009
      @CountBleck2009  11 месяцев назад +3

      Out of bounds glitches are needed to make it in the 10 minute mark. I've never seen a TAS speedrun but it doesn't mean there isn't one out there.

    • @RainbwSpctrm
      @RainbwSpctrm 10 месяцев назад

      @@CountBleck2009Forgot to respond, but If I had to take a guess on how to make in-bounds 10min possible:
      Orange lag clipping perhaps? Specifically through the minigame room doors to skip using instruments, since the instrument and door opening cutscenes combined seems to take a total of about 10 seconds each time. Clipping through the doors instead and cleaning up a few minor mistakes such as the jump into the tag barrel as Diddy Kong after flying through the rings might make it happen while still remaining in bounds? Though this also seems to be the Wii U port which is just about a locked 30 FPS at all times.

  • @dahuterschuter
    @dahuterschuter 2 месяца назад

    How do you get the music pads to appear?

  • @V-max97
    @V-max97 6 месяцев назад

    Well played

  • @saraharnold2757
    @saraharnold2757 Год назад +1

    ive got all the blueprints 50 minuets for me