4:10 Curse of the commentator I guess😂. Thanks for another great AI only fight, seeing these is a great reminder of how much the AI adores the wedge formation. Also, TNH, just noticed the description says elite infantry, don't know if you can/want to change to cavalry?
Isn't there a way to have the winner be the one who has the most valuable kills ? I think there's a button for that when you set up the custom battle. Or is that option only for multiplayer?
4:10 Curse of the commentator I guess😂. Thanks for another great AI only fight, seeing these is a great reminder of how much the AI adores the wedge formation. Also, TNH, just noticed the description says elite infantry, don't know if you can/want to change to cavalry?
It would be interesting to see if things go differently if you have a different faction under the "human-AI" control for each run.
Should have controlled different factions each time, instead of just Egypt each time.
Isn't there a way to have the winner be the one who has the most valuable kills ? I think there's a button for that when you set up the custom battle. Or is that option only for multiplayer?
Why did you just put Egypt out of AI control in the second battle making them standing ground and taking damage? That was an obvious fail xD