Vespid 1/72 Jagdpanther Part II - Painting and Weathering
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- Опубликовано: 14 окт 2024
- This video is the second part of my Vespid 1/72 Jagdpanther project, in which I go through the whole process of painting and weathering. The paints used in this process are tamiya acrylics (diluted with alcohol 96 for airbrush) and vallejo (diluted with tap water). Weathering effects were made with enamel and artistic oil paints, diluted with turpentine. I hope you like the video, and if you have any questions regarding the process, please leave a comment! Thanks for watching!
Produced by
Bruno T. Kuckartz
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love it 🙂
It is hard to believe that such a small scale with such texture is a wonderful workmanship. I was lucky enough to see this.
Thanks @yukikaze7903! I hope to meet your expectations in the next models too
Great job for 72nd scale. One thing that almost all panther chassis modelers get wrong or don't realize is the area under the long lip that the side skits hang on. It's V shaped so.any kind of dirt or mud builds up under the lip. Most heavy areas is the rear area out to the end of the spare tracks on the side. Even with side skirts on, it makes it far worse because all that churned up dirt and mud has nowhere to go but get impacted under the lip.
@willthorson4543 Thanks a lot for the useful information! I'm far for being an expert on Panthers, and I will keep this piece of info in my pocket for the next time. Thanks for sharing!
Don't worry about the run time your run time is good excellent weathering on the Jag Panther thank you for the video
Thanks! I'm glad you liked! And thanks for your support!
Absolutely amazing job especially on the camo painting. The detail is awesome!!!!
Thanks a lot @gruppenfuhrer45! Really glad you liked it
Excellent video mate. Great work on such a little kit. Looks amazing.
Thanks mate!
Very Very Very nice result. After hard work. 👍🫡❤️
Great video, Bruno.
Thanks for the tips.😊
O resultado ficou excelente, parece um blindado real. Ótimo vídeo, parabéns ! 💪
Very nicely done my friend. 👍
Good job
Excellent as usual. Congratulations, Bruno. From 'a friend'.
👍
Apart from the rather overdone chipping and scratches, an excellent build.
Thanks for the tip @IanPC1964. I'll go easy on chipping in my next AFV. Good eyes!
Hey, it's your model - do it how you like. 😀 Chipping is one of those fashionable techniques which can look really good artistically, but isn't that realistic (in most cases). With real tanks its more a case of dirt and dust - not chips and rust! I love your paintwork, though, and the end result is superb. I'm building the same kit and hope it turns out as good.
@IanPC1964 , as you said, depends on each modeler... thinking in all effects I applied is this model, it indeed got too much chipping. Chipping is something interesting for the eyes, but like you said, maybe not realistic. I haven't built many a lot of APV vehicles yet, and still learning how to balance between something realistic and eye-catching. In my y next AFV, I will focus more on dust and scratches, and not so much on chipping. But thanks for leaving your comment. It is always nice to have different perspectives from fellow modelers! Tell me what you think of this kit! Thanks
hey what psi did you spray at and what air brush? Looks really nice. The lack of overspray is impressive
Hi John. I'm glad you liked the airbrushing. My manometer is set in 20 psi. I acctualy always keep this pressure for any kind of painting, but I do control it a little bit on the airbrush regulator and while pressing the trigger. My airbrush is a Sagyma SW770, 0,25 mm nozzle. But there are 3 things I can say help a lot to reduce overspray. First I removed the needle cap (I get a thinner trace), second a high dilution (something around 80 to 90%), and tird I always try to tilt the airbrush in a way that the paint stream goes inside the color area I'm painting. Off course the distance from airbrush and kit is probably an inch or less.
what did you use for the mud? marble powder? what is that?
I would really like a video or a post about your take on home made muds, wet and dry. i am struggling with that, and its holding me back from creating a new video. I want wet mud on my vehicle, and i want my diorama to have more or less the same mud but im afraid to try a mud mixture and slap it on.
@svenva indeed, I used marble powder to increase the volume and texture. Marble powder you can probably find in construction suppliers or even in pet shops (yep... kind of weird). It is used for many porpoise... one of them is for chinchilla dry bath or something similar. Anyway, I just used it because it is cheap and already has fine granulometry. Besides, for being white, I think it is easier to change colors later on, and it is also has a particularly good color for snow too. Anyway.. just don't confuse it with carbonate. Marble powder doesn't react with water or moisture, as it happens to carbonate powder. For the wet effect, try to first give a clear varnish cote, a heavy one. Then, kill that super shiny look with a light sheen or semi clear varnish, sprayed further, and just in misty covers, so you can control the effect. Hoped to help you! Looking forward to see your dioramas!
🛵 Tanks have many burrs, holes, scratches and rough imperfections on the steel surface. 99% of all tank models are finished with smooth plastic and lack of realism.
I use an engraving tool to make the steel look like it does in RUclips videos.
Thanks for your considerations Mike. I agree that tanks have rough textures, however in 72th, in my perspective, is easy to overdo the effect, a bit different from 35th scale. Steel plates indeed have imperfections, but bringing them to scale may turn them almost imperceptible. Cast steel is much rougher, and easier to see in small scales. But anyway, that is my opinion on the subject. Not saying my model is perfect, off course there are a lot room for improvement. Thanks for comment!
@@TheModelerNest 🛵 TBH, I didn't realize this was 72nd scale. Maybe only a Russian heavy would need some texturing in that scale.
@@mikethebike2456 , many thanks for thinking my model was a bigger scale 😀. I guess some texture is always nice to add realistic look to the model, and definitely Russian heavies cast texture must be something to be seen from far. Thanks again!