Godot Tutorial: 3D fire using particles - Smoke and Sparks (Part 2)
HTML-код
- Опубликовано: 25 янв 2020
- Here is the promised 2nd part of the tutorial on how to make 3D fire using particles in the Godot engine. In this part we are going to add a smoke effect and some sparks.
Resources (Gradients and Textures): drive.google.com/drive/folder...
Songs:
www.audiotool.com/track/ii6bs...
www.audiotool.com/track/kv2dp...
www.audiotool.com/track/abs_x...
www.audiotool.com/track/s57zp... Игры
Very well made tutorials. Some things are a bit different in Godot 4, but it still works great. Thanks so much.
Excellent tutorial. No blah blah and to the point. Thanks, I am using it in a simulation of lava.
Thanks for the tutorial much appreciated.
Thank you so much for these two great videos. Implemented it in Godot 4.1.1 and got most of it working. Only did not find out how to use your gradient material. So, if someone here knows, would be super happy if you could post an update here in the comments or somewhere. Many thanks ❤
You have a sweet asmr-ish voice bro.
Thanks!
Thanks so much c:
Love to you.
very useful tutorial! it will help me a lot.
thanks.
where do you learn to make this particle?
I learned it by experimenting with Godot. It will almost 4 years that I'm using this engine.
@@Nolkaloid owesome! i wish u make more particles tutorials :/
btw, is it godot that easy for programmers?
@@smokinZOMBi I'm more of a programmer and my learning experience was pretty smooth.
Can we use the tutorials files in a potentially commercial project?
Hi, what do you mean by using tutorial files?
I believe theyre referring to the gradient textures and other files you've linked