Dev Log: Management Game - We finished all goals from episode 1!

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  • Опубликовано: 19 ноя 2024

Комментарии • 9

  • @LewdGarlic-mh8hj
    @LewdGarlic-mh8hj  2 месяца назад

    Btw, feel free to give feedback if you prefer these videos with background music or not!

    • @avp2501
      @avp2501 2 месяца назад

      I'm happy with or without. Thankfully you chose some decent background sounds that don't distract from the main content.

    • @AppMaker728
      @AppMaker728 2 месяца назад

      Godot 4.4 coming soon i'm using 4.3 get ready 4.4 coming

    • @LewdGarlic-mh8hj
      @LewdGarlic-mh8hj  2 месяца назад

      @@AppMaker728 Im always a bit scared to upgrade becomes sometimes it breaks stuff...

  • @AppMaker728
    @AppMaker728 2 месяца назад

    im making a puzzle game with Godot next im gonna do 3d

  • @jamesvivian2855
    @jamesvivian2855 Месяц назад

    I just discovered you, the game sounds really interesting! Will you be releasing it when it’s done?

    • @LewdGarlic-mh8hj
      @LewdGarlic-mh8hj  Месяц назад

      @@jamesvivian2855 Yes, of course. It will probably be available on itch.io when its done.

  • @OnyxIdol
    @OnyxIdol 2 месяца назад

    Comments needn't be all over the place if your variables and methods have clear names and your methods are kept short. A good advice I heard is use comments to describe *why* you do certain things rather than *what*. If you need comments to understand what your code does that could be an indicator that it needs simplifying.

    • @LewdGarlic-mh8hj
      @LewdGarlic-mh8hj  2 месяца назад

      @@OnyxIdol I like using comments as "at quick glance". Thats why Im using them on bigger if branches so I can immediately see what this branch is about without having to go deeper into it.