Its one of the greatest effects I have seen, thanks for this tuto, we can use this many ways, its really great and I have no words to describe, its superb.
I have a real problem with this. I set it all up and it works fine. If I change a single parameter, like shape facing, or adding another force source it all goes tits up and the particles end up going straight to the PFsource. Even if I click on accidently move an event it screws up and ignores the 2nd position object.
-because we are using a script operator you need to turn off the PFsource and turn it back on when you do any changes. and make sure you are at frame 0 when you do that. -for you rendering issue make sure that the integration steps in the pf source is the same for the viewport and render ,make sure to add the cache to disk operator or the old cache operator and set Use At to viewpot/Render dont forget to subscribe many advanced tutorials in realflow,houdini ,maya particle are coming up:-)
The problem appears when i add the Find Target Operator. I render a frame and the particles go directly to the PF´s icon. Never to the the position of the second object. I sopouse that the problem might be the Point:By Script Vector. Please Help!
Hello sir, First of all I would like to say that your tutorials is amazing and I have learnt a lot form them but I would like to know that can we change our particle nature in 3ds max like firstly they flow with fire nature and after sometime particle will change his nature into water or something else. If yes plz make a Tutorial.
i put the script in the about video tap just copy it and paste it on the script operator . don't forget to subscribe and like more advanced tutorials are coming soon:-)
right now i dont have time to record it again because i barley manage to free up some time to record new tutorials ,i will record it aigain if i have time ,and just tell me where are u having trouble and ill guide you through it cheers
right now im recoding a new tutorial when im done with it,ill upload a hi resolution one,and if you have any effect that you want me to show you how its done just ask and ill show you how and thanks for subcribing:-)
Hey man....my particles keep going upwards and on your video deflector passes to its final position and particles fall down as if with a gravity effect....I cannot get them falling down please help...
I've tried and redo this 5 times, it all ended up with the same problem, in the view port, it shows no problem that particles going to the shape, but when I render out, it shows they go to the Find target 001, no matter How I check all settings according to your video.... I am desperately want to know why, please help me, thank you!!!
i have a new and better updated version in my channel pay attention and read all the pop-up that appears because its a little more complicated and the script is in the about section just copy and paste it in the script editor
I have a problem when i apply shape operator or change anything else like number of objects or add a material. Since when everything is going to Psource and wont form my final object. Please give an idea what might be wrong. Thanks in advance.
i have a better and higher resolution updated tutorial on my channel;-) -because we are using a script operator you need to turn off the PFsource and turn it back on when you do any changes. and make sure you are at frame 0 when you do that. - make sure that the integration steps in the pf source is the same for the view-port and render -make sure to add the cache operator and set Use At to viewpot/Render dont forget to subscribe many advanced tutorials in realflow,houdini ,maya particle are coming up:-)
Oh i was thinking like having my name Vortonic with some type of animations. But if u wuld like a pic of my logo just let me know again and ill get right on it :). Appreciate it. : ]
Ahaha! While I am watching this *oh, I need to subscribe to this guy... He makes very nice tutorials* goes to the subscribe button * Oh! silly me, I am already subscribed* :P So Thank you, again.
thanks for dubsribing I got a tone of new tutorials coming soon some of them will address a btter ways to achieve some effect like a better and easier morphing tutorial
the script work just make sure you delete everything in the script operator befor you write down and I have a newer and better morphing video in my channel this one is an old one
CGfriends hi thanks for great tutorial, My problem is , all the prticles fall to the ground and disappear after hitting the target , how can I fix ? Thanks
this one is a better updated tutorial 3DS MAX -particle morphing ,material,rendering(720p) and your problem might be in the cache operator and make sure you are at the frame 0 when you play your animation
Its one of the greatest effects I have seen, thanks for this tuto, we can use this many ways, its really great and I have no words to describe, its superb.
a better one coming soon and thanks for the kind word
Very Useful tutorial for PF Source!!! Thank you!!!!!
You also have to paste the map and object in Event 4 at the end.
This is a great tutorial fantastic. The downside is that it has low resolution and looks blurry text tools. Congratulations for the tutorial!
You could do it again in high resolution 720HD? We are grateful to you. We see that you're talented. We find a tutorial like yours. You are unique!
Привет.
Спасибо за ваши уроки. Вы могли бы дать консультацию платную как добиться определённого эффекта используя систему частиц?
I have a real problem with this. I set it all up and it works fine. If I change a single parameter, like shape facing, or adding another force source it all goes tits up and the particles end up going straight to the PFsource. Even if I click on accidently move an event it screws up and ignores the 2nd position object.
-because we are using a script operator you need to turn off the PFsource and turn it back on when you do any changes. and make sure you are at frame 0 when you do that.
-for you rendering issue make sure that the integration steps in the pf source is the same for the viewport and render ,make sure to add the cache to disk operator or the old cache operator and set Use At to viewpot/Render
dont forget to subscribe many advanced tutorials in realflow,houdini ,maya particle are coming up:-)
The problem appears when i add the Find Target Operator. I render a frame and the particles go directly to the PF´s icon. Never to the the position of the second object. I sopouse that the problem might be the Point:By Script Vector. Please Help!
I need help with the same thing!
Hello sir,
First of all I would like to say that your tutorials is amazing and I have learnt a lot form them but I would like to know that can we change our particle nature in 3ds max like firstly they flow with fire nature and after sometime particle will change his nature into water or something else.
If yes plz make a Tutorial.
i put the script in the about video tap just copy it and paste it on the script operator .
don't forget to subscribe and like more advanced tutorials are coming soon:-)
The problem is that it looks blurred on low-resolution video. I want you to know that I am deaf and I can hardly understand.
right now i dont have time to record it again because i barley manage to
free up some time to record new tutorials ,i will record it aigain if i
have time ,and just tell me where are u having trouble and ill guide you
through it
cheers
Hey great tutorial, maybe you can help me, How can I make this effect, but on a blobmesh geometry. From blobmesh to a primitive geometry like a box.
Hello, thank you for posting this but can you please upload the video with a higher quality?
im recording an hd one us im typing it ill be out later today
thank you for waching
(Updated)3DS MAX -particle morphing ,material,rendering(HD)
right now im recoding a new tutorial when im done with it,ill upload a hi resolution one,and if you have any effect that you want me to show you how its done just ask and ill show you how and thanks for subcribing:-)
u are the best ya wlid bladi i need some tuto about intro's like chanel's intro u know what i mean my freind thanks
Hey man....my particles keep going upwards and on your video deflector passes to its final position and particles fall down as if with a gravity effect....I cannot get them falling down please help...
im planing to upload an hd one this coming week :-)
did you upload?
that error sound at 19:46 scared the crap out of me! :(
I've tried and redo this 5 times, it all ended up with the same problem, in the view port, it shows no problem that particles going to the shape, but when I render out, it shows they go to the Find target 001, no matter How I check all settings according to your video....
I am desperately want to know why, please help me, thank you!!!
This is very cool bro....
Nice job anyway....:D
fantastic work. can u make me an intro for my videos? I will give u credit in description?
sure no problem send me a message on my Facebook facebook.com/pages/Cgfriends/437017533086822?ref=hl and tell me what kind of intro do you want
CGfriends great, will do now.
can you make hundreds of birds flying and turning in a model instead? Thank you :)
sir.. I can't find the script you loaded in particle flow window, can you help me in trouble shooting by providing the script ?
i have a new and better updated version in my channel pay attention and read all the pop-up that appears because its a little more complicated and the script is in the about section just copy and paste it in the script editor
I have a problem when i apply shape operator or change anything else like number of objects or add a material.
Since when everything is going to Psource and wont form my final object.
Please give an idea what might be wrong.
Thanks in advance.
i have a better and higher resolution updated tutorial on my channel;-)
-because we are using a script operator you need to turn off the PFsource and turn it back on when you do any changes. and make sure you are at frame 0 when you do that.
- make sure that the integration steps in the pf source is the same for the view-port and render
-make sure to add the cache operator and set Use At to viewpot/Render dont forget to subscribe many advanced tutorials in realflow,houdini ,maya particle are coming up:-)
the particle are going to the emitter, not Find target 001
Hi. Please teach us how to do this in cinema 4d
Awesome man!!! Do you think you can make me an intro? I'll give ya credit.
+Vortonic Sure no problem just send me a pic of your logo
Oh i was thinking like having my name Vortonic with some type of animations. But if u wuld like a pic of my logo just let me know again and ill get right on it :). Appreciate it. : ]
hi freind
please can u tell how to export or add pflow animation to rayfire plugin for add some fragment
xcuz me dear, where can i found a fumefx plugins pleaz?
do you reupload tutorial on Hi resolution? Thanks in advance!!
nice bro
pls keep uploading ae tutorial
I have a lot of after effect tutorial coming soon I need just to find the time to post and finish them:)
hi freind
please can u tell how to find "align to normal _data operator presets"...... plz ?
Continue washing I show how to make it 😊
i realy need it freind..... thnx
best work
Can you upload the script? Thank you!
NICE ONE
sir can i do this in 3ds max 2012 too?
yes you can ,there is a newer and a better one in my channel:)
CGfriends thanks
I can't see too.
Ahaha! While I am watching this *oh, I need to subscribe to this guy... He makes very nice tutorials* goes to the subscribe button * Oh! silly me, I am already subscribed* :P So Thank you, again.
thanks for dubsribing I got a tone of new tutorials coming soon some of them will address a btter ways to achieve some effect like a better and easier morphing tutorial
sript not work= =...
the script work just make sure you delete everything in the script operator befor you write down and I have a newer and better morphing video in my channel this one is an old one
Difficult to understand. Poor explanation but good topic.
19:38 ?
here is a better updated vtutorial:
watch?v=FyFr7MXrhs0&list=TLByfFLD1icf6W3WssB7IYIao3eweWAATi
thanks for waching
CGfriends hi thanks for great tutorial, My problem is , all the prticles fall to the ground and disappear after hitting the target , how can I fix ? Thanks
this one is a better updated tutorial
3DS MAX -particle morphing ,material,rendering(720p)
and your problem might be in the cache operator and make sure you are at the frame 0 when you play your animation