Now highest raw damage (or just damage) possible XD. That will be a good project for em. Absolutely amazing vids, i've been following since the division came out.
It's shame that we don't see many unique classes being used this way since they are so limited in PvP situations. It would be epic to run a squad with more unique classes. Thanks so much for the hard effort into putting this video together Marco! Was actually looking foward to this class option.
Great video! I made 2 maxed out support station range builds a few weeks ago. One set of 4 reclaimer and 2 tactician, the other with 4 tactician and 2 final measure. I did not place range on the backpack. Instead, I utilized a 240 double mod slot tactician mask that I saved from pre 1.3. While I use Vigorous with booster shot in other builds, I do not use it with either of the range build. I absolutely love the huge range, but the build is a little boring and useless unless you specifically need a ridiculously large range (like staying in one place and going manhunt). It's hard to take advantage of it when on the move in the DZ (just as you mentioned with NPCs and running around in the DZ). I acquired 6 of these high end performance mods in the DZ in a two week span. When I picked up two mods with range in the same evening, I knew the Division gods were calling on me to pursue the build, lol. I just wish it was as cool as I had originally thought.
Wish I had a squad to roll with like that. Have a lot of friends I met on the game, but not a true squad that goes over stuff like this, and they don't really go in the dz much, and even if they do its just to farm, and not much else. They live in the underground. Great video my friend.
They are going to nerf the 9 medkits thing so dont get you hopes up Marco,they are also going to nerf the extra ammo stuff lone star and police backpack wont work anymore ,they are fixing the useful bugs instead of focusing on the bugs that matter,gotta love massive,they are just going to piss off the player base even more hah!
Note sure. the post was way back May 20, 2016. Its already 2 months and no news at all. i hope that they dont fix it. :P For the bullets, why they will fix it? whats the purpose of your bag? right? :P
Gunsbrothergaming claimed that he knows someone at massive whos= said they are working on a fix for the backpack and lone star alpha brige extra ammo medkit exploit everyone is using,its on one of his latest videos,so assuming thats right we all screwed LOL!
You are the best division youtuber. You actually make the video as useful and provide real informations. Thanks a lot :D If you didn't say 'protection from elites' is capped by 20% now. I would have waste another 20% because I had 40% before. Again Thanks so much :D
Really genius build. It is unfortunate that the game isn't built to benefit from your remarkable mind for the game. thanks for sharing, and here's hoping this becomes relevant at some point.
Thanks for doing this video. I saw you tease this on your stream and I'm glad you went in depth. I tried a similar build but the Performance Mods are really tough to find.
Holy shit Marco, amazing video, as always. I'm glad you spend your time and resources showing us stuff like this video. I was very curious when I saw the video title. I'd love to see some form of heal, tank, dps in the division, but may have to be left as a multi hybrid group.
thanx for that breakdown! I'm on ps4 and was saving up mods to do something like this when i got my reclaimer set up but you already did the work. I'll probably still do a loadout but now i can invest in a different build! thx for saving me the time at the recalibration station!
In the beginning, ie the first few weeks of the game, there was more diversity in kit and load out and people were worked as teams to fill out the various roles. But as the Dark Zone became Troll town all of that changed.
I seriously was talking about support station range cap the other day for the ammo cache during underground and waste not want not directive but with any other build. Thank you for showing me the cap. Do more expiremental builds please. Like max signature resource gain, max ballistic shield health or max Smart Cover damage resilience for possible soloing or simple 2 man of dz 5-6.
Thank you so much Marco for your hard work to complete and test this build. It is a shame that the game punish this kind of starts. Let's hope it change for good.
Hey man I really really enjoyed this video ! Your work ethic is so amazing. You put your hole heart and energy in your videos and it encourages me to always put 110% into my content. Thanks for the video very interesting
It's similar when i tried to role play a "Pulser" by mainly stacking pulse duration on my gear and crafting a ton of performance mods. However, after testing the build for like an hour I asked myself:" What's the point of doing that if my pulse already recharges as soon as it expires anyways? I am an idiot -_-".
Marco that was a cool fun and informative video on healer build . Shows You have a great handle of this game . I will always checkout all ur videos because they are so informative thanks
Great to see all the effort you put into this, and also great to remind my friends and I not to run with this.. We wanted to find something cool and new so bad but it had to work for everything and sadly this doesn't.. But thanks again for all the effort you put into this and keep up the amazing content
the gear set bonus should stack on top of the support station healing speed, I think that would be a good increase. I would run as a pure healer, if it mattered to have a pure healer. I think a good healer would enable the rest of the group to excel more.
I've been using this since the beginning of 1.3 with my main dz pvp team it's very rare we die and the only time we run would be because of no ammo, overall great build ,and great video too instead of savage gloves get reclaimer gloves and run 4 piece reclaimer with vigorous chest and an inventive high-end back pack :)
hey macro I came across your team mates last night it was messy experience. you had one guy who was an epic tank either way you flattened us and fair play to you too.
Great video again marco. I actually had a friend with a similar build in 1.2 who had stacked perf mods with support station range and he used to heal and buff the whole team, sadly he quit playing.
3 easy Ways to fix the division: 1) only allow bonuses for gear you have on.. Once you take off alpha bridge you lose those extra 2 meds or once you take off lone star you lose the extra bullets etc meaning people will have to play more towards their builds intentions 2) nerf triage dramatically... This will allow single players to have some sort of a chance vs 4 players plus will make pve pan out the way it was intended.. The dark zone won't be a heal fest just running around like crazy hip firing and running into heals and pve won't be a camp fest 3) make the 3 piece bonus the build specific bonus.. You want more bullets, 3 piece lone star, you want 50% exotic damage resilience, 3 piece .. Etc etc.. That way people will need to min max into roles more.. Dedicated healers, tanks, glass cannons etc now become a must.
Hey MArco! I just need your opinion on the division. Currently Gs of 219. should I try and optimize my gear now or build up and get a higher gear score before optimizing?
Great video , was good to see as I'm running pretty much exact same build but just with striker gloves at mo, find it works really well in underground heroic and incursions saved quite a few matchmaker people with this build, not tested it long in the DZ though,
Great video, I'm planning to run Reclaimer set when it comes out for PS4. This is something I'm going to try out. Would have never thought about this but it is very useful information for a build I would like.
nice vid, but why not use a resourceful or inventive backpack? would the support station heal itself if it takes, or would you not benefit from the extra skill power?
+MarcoStyle Man, I come across them in every dz run. The specific skills that this build requires, is a complete mismatch with the dynamic of this game. I thought I had to grind hard, shit lol. I'm interested in seeing how those would tie into this build, especially resourceful. Inventive is a match made in heaven for vigorous though.
Great video Marco. Im using the reclaimer with two tactitian. Im at 145K/510K/46K. Got some nice stats and mods and can keep pulse/smart cover etc up all the time. Really helps my team AND also is an incredible buff for me when playing solo. Using pulse with smartcover my damage is really high (so is the protection) and I managed to do underground solo with it. BTW: are you sure that the healing caps at 5K and not 10K when using the reclaimer two set bonus?Thank you in advance
you said you use the ballistic shield sometime maybe you can make a unique build of off it. and when does the frontline gearset and blind ar coming out?
Macro, i'm pretty sure healing speed just mean that you heal X amount every Y second(s). So you're not tied to X every second(1). So eventhough it heals for 5k max. With healing speed. You could do 5k every 0.5 seconds = 10k per second.
Just check the ticking rate. If it health ticks faster = it works. Been running health station build for Falcon Lost. Radius is smaller since you sacrifice that for speed.
Cool build. I enjoy supporting and buffing my team so I'd like running it. Unfortunately my casual play time hours and Division's large RNG mean I probably wont try and build it. Support station range seems to be key but also very difficult to obtain.
because massive doesn't define class roles, everything is balanced in a universal way making everyone only good at one thing, the meta, and bad at everything else
I love your videos and thx for testing this think i was the only one doin the healer on ps4 never saw sumbdy else doin it anyway it was not really workin in dz so i gave up trying it but it was ok in story missions did it with tactican gear btw maybe i.ll try it again n copy ur build a lilbit((; keep up the good work
I did exactly the same with the Cacedues when I first found it back when BulletKing was a hit. I was soooo disapointed of the range increase that I got on the healing station, that I completely trashed the build... :(
I run a healer using 4 piece Predators (currently with 2 random other pieces, I do want a Vigorous chestpiece) and a Caduceus. I don't have anything like your support station range, but I don't have much of a cooldown on the station or first aid anyway due to the Caddy.
Fantastic video dude, , Before i start this i'm still learning as i go, and i don't play the pvp in this very often i enjoy the pve, so yes i run 3 piece alpha and 3 piece tactician, i like being a tank with loads of skill power, always played games as a tank. ive about 110.000 dps, but my lmg is only a 204, toughness at 500.000 and skill power at 45.000, i use booster, smart cover and survivor link. i enjoy being front lines taking the abuse butt i watch over everyone get downed people up and heal, is this a good build?? im at gear score 240 so ive still a bit to go and im still learning.
I think the Division should add a preset gear option. I have different builds for different situation and hope stream line this "problem" with a preset option.
i think that people should not be allowed to use skills that other teammates have if they are in group. It probably make people use lots of builds. the reason is that people can still use skills continuously with one first aid + triage passive skill. of course massive should decrease the mobs' damage as well..
Nice concept, good try ;) I'd maybe try to complete this build with a Resourceful backpack to maintain the suport station health but it's overall well though
I like this build so I'm going to do it, seems like with a few changes I can make it work, BTW where's the best place to farm tactician's authority and reclaimer gears
I have been trying to make a build like this work since launch. and I have to say I'm pretty disappointed with the heal skills. you can add more utility to the support station by running the backpack that also heals skill items. allowing your tank to run with a shield.
I really liked this build, how about using this in a team for rouge defense only, personally I dont want to chase rouges but it would be good to have an effective method of defence
Great build man... i think it could be turned into an actual build. just because there is issues doesn't mean its not a good idea and can be worked around. ill be building something like this since ive wanted to just been lazy
The amount of time that you put into this build just to tell everyone it's not worth it is astonishing. You are a true hero of The Division.
i was just thinking that, he spent a good bit of time just on our behalf
No, not on our behalf, for his behalf... He is just sharing the results of his research...
Muadib223 but he didn't have to make a video about it.
Yeah but he might as well get paid for it
itsYiyas
Your videos are a pleasure to watch. At the beginning, I was wow'd when I saw your Healing Station range.
Now highest raw damage (or just damage) possible XD. That will be a good project for em. Absolutely amazing vids, i've been following since the division came out.
Although impractical, this has to be the best & unique build guide I stumbled across. Good stuff buddy!
Finally! Someone else is being creative. I have a healer build and I love providing heals and support in pvp. It's a ton of fun. Nice video man!
Excellent video Marco! Thank you for putting so much time and info into your videos.
+MarcoStyle nicenvideo marc im suport player also isearch for team old my friends quit the game my name is sarigan2003 if u like add
+MarcoStyle jeee Holland hoe gaat het man
The support station range is mental
Amazing as always!! I was completely shocked when I see this football court size healing range!
It's shame that we don't see many unique classes being used this way since they are so limited in PvP situations. It would be epic to run a squad with more unique classes. Thanks so much for the hard effort into putting this video together Marco! Was actually looking foward to this class option.
Your work on this unique build is top shelf. Always outside the box. Thank you Marco
The range is amazing! Marco you're truly the best The Division youtuber out there!
Great video! I made 2 maxed out support station range builds a few weeks ago. One set of 4 reclaimer and 2 tactician, the other with 4 tactician and 2 final measure. I did not place range on the backpack. Instead, I utilized a 240 double mod slot tactician mask that I saved from pre 1.3. While I use Vigorous with booster shot in other builds, I do not use it with either of the range build. I absolutely love the huge range, but the build is a little boring and useless unless you specifically need a ridiculously large range (like staying in one place and going manhunt). It's hard to take advantage of it when on the move in the DZ (just as you mentioned with NPCs and running around in the DZ). I acquired 6 of these high end performance mods in the DZ in a two week span. When I picked up two mods with range in the same evening, I knew the Division gods were calling on me to pursue the build, lol. I just wish it was as cool as I had originally thought.
My reaction to the health radius at 1:15 was HOLY SHIT! lol
Nice build and idea, I'll love you for using the canned food instead of the explosive/fire bullets!
keep it up
Always learning so much rom this guy....Cheers for the hours spent grinding away and putting in the effort MarcoStyle.
Wish I had a squad to roll with like that. Have a lot of friends I met on the game, but not a true squad that goes over stuff like this, and they don't really go in the dz much, and even if they do its just to farm, and not much else. They live in the underground. Great video my friend.
They are going to nerf the 9 medkits thing so dont get you hopes up Marco,they are also going to nerf the extra ammo stuff lone star and police backpack wont work anymore ,they are fixing the useful bugs instead of focusing on the bugs that matter,gotta love massive,they are just going to piss off the player base even more hah!
Seriously wtf? Where did you hear this from
here Marco
forums.ubi.com/showthread.php/1451694-Item-Paramedic-Bag
For the lone star, im not sure where i saw that but its actually true.
Note sure. the post was way back May 20, 2016. Its already 2 months and no news at all. i hope that they dont fix it. :P
For the bullets, why they will fix it? whats the purpose of your bag? right? :P
Gunsbrothergaming claimed that he knows someone at massive whos= said they are working on a fix for the backpack and lone star alpha brige extra ammo medkit exploit everyone is using,its on one of his latest videos,so assuming thats right we all screwed LOL!
+MarcoStyle there fixing it because of the one is none In the underground. there not playing it the way they want use to play
You are the best division youtuber.
You actually make the video as useful and provide real informations.
Thanks a lot :D
If you didn't say 'protection from elites' is capped by 20% now.
I would have waste another 20% because I had 40% before.
Again Thanks so much :D
Brilliant and informative video as always Marco, keep up the great work!
Really genius build. It is unfortunate that the game isn't built to benefit from your remarkable mind for the game. thanks for sharing, and here's hoping this becomes relevant at some point.
17min with Marco and chill
Another great video. Thanks for the time you spend testing and demonstrating your findings.
Thanks for doing this video. I saw you tease this on your stream and I'm glad you went in depth. I tried a similar build but the Performance Mods are really tough to find.
Waited for video like this is the lunch of the game. Awesome stuff.
Holy shit Marco, amazing video, as always. I'm glad you spend your time and resources showing us stuff like this video. I was very curious when I saw the video title. I'd love to see some form of heal, tank, dps in the division, but may have to be left as a multi hybrid group.
thanx for that breakdown! I'm on ps4 and was saving up mods to do something like this when i got my reclaimer set up but you already did the work. I'll probably still do a loadout but now i can invest in a different build! thx for saving me the time at the recalibration station!
wow Marco, excellent video! Very informative and helpful! Thank you for putting so much effort on this game and all the tactis. Excellent job man!
In the beginning, ie the first few weeks of the game, there was more diversity in kit and load out and people were worked as teams to fill out the various roles. But as the Dark Zone became Troll town all of that changed.
I seriously was talking about support station range cap the other day for the ammo cache during underground and waste not want not directive but with any other build. Thank you for showing me the cap. Do more expiremental builds please. Like max signature resource gain, max ballistic shield health or max Smart Cover damage resilience for possible soloing or simple 2 man of dz 5-6.
Thank you so much Marco for your hard work to complete and test this build. It is a shame that the game punish this kind of starts. Let's hope it change for good.
hey marco i love ur videos its nice to see someone still trying other styles and builds out n not just run the go to sets
You should make a series out of experimental builds
Hey man I really really enjoyed this video ! Your work ethic is so amazing. You put your hole heart and energy in your videos and it encourages me to always put 110% into my content. Thanks for the video very interesting
That build would be awesome if you could carry the support station around. Support station in one hand and a pistol in the other.
This build is definitely valid in 1.4. I'm aiming for this now
It's similar when i tried to role play a "Pulser" by mainly stacking pulse duration on my gear and crafting a ton of performance mods.
However, after testing the build for like an hour I asked myself:" What's the point of doing that if my pulse already recharges as soon as it expires anyways? I am an idiot -_-".
lol
dang ...
As always ..something new also valuable ..great vid brohh...
Marco that was a cool fun and informative video on healer build . Shows You have a great handle of this game . I will always checkout all ur videos because they are so informative thanks
Always informative! Amazing content.
Thanks Marco, a video to enjoy.
¨This is awesome Marco. What a build! just saw your twitch stream and its great.
Great to see all the effort you put into this, and also great to remind my friends and I not to run with this.. We wanted to find something cool and new so bad but it had to work for everything and sadly this doesn't.. But thanks again for all the effort you put into this and keep up the amazing content
If I'm running support I find the Caduceus invaluable to my build. With it I can keep all skills up and ready within 3-5 seconds of using them.
Amazing video Marco!
You are a great teacher! I am learning a lot from you. Keep up the good work.
the gear set bonus should stack on top of the support station healing speed, I think that would be a good increase. I would run as a pure healer, if it mattered to have a pure healer. I think a good healer would enable the rest of the group to excel more.
Has to be the best division youtuber
as always great vid Marco!
I've been using this since the beginning of 1.3 with my main dz pvp team it's very rare we die and the only time we run would be because of no ammo, overall great build ,and great video too instead of savage gloves get reclaimer gloves and run 4 piece reclaimer with vigorous chest and an inventive high-end back pack :)
hey macro I came across your team mates last night it was messy experience. you had one guy who was an epic tank either way you flattened us and fair play to you too.
Great video again marco. I actually had a friend with a similar build in 1.2 who had stacked perf mods with support station range and he used to heal and buff the whole team, sadly he quit playing.
well done - thanks for the work on this!
3 easy Ways to fix the division:
1) only allow bonuses for gear you have on.. Once you take off alpha bridge you lose those extra 2 meds or once you take off lone star you lose the extra bullets etc meaning people will have to play more towards their builds intentions
2) nerf triage dramatically... This will allow single players to have some sort of a chance vs 4 players plus will make pve pan out the way it was intended.. The dark zone won't be a heal fest just running around like crazy hip firing and running into heals and pve won't be a camp fest
3) make the 3 piece bonus the build specific bonus.. You want more bullets, 3 piece lone star, you want 50% exotic damage resilience, 3 piece .. Etc etc.. That way people will need to min max into roles more.. Dedicated healers, tanks, glass cannons etc now become a must.
Hey MArco! I just need your opinion on the division. Currently Gs of 219. should I try and optimize my gear now or build up and get a higher gear score before optimizing?
Great video , was good to see as I'm running pretty much exact same build but just with striker gloves at mo, find it works really well in underground heroic and incursions saved quite a few matchmaker people with this build, not tested it long in the DZ though,
Solid Marco. Thank you!
Love the video! I've always wanted to build a healer build.
Great video, very well done. Bravo!
I was trying to make a build like this. Fortunately, I bought the skill power and support station range performance mods at the dark zone vendor.
Great video, I'm planning to run Reclaimer set when it comes out for PS4. This is something I'm going to try out. Would have never thought about this but it is very useful information for a build I would like.
nice vid, but why not use a resourceful or inventive backpack? would the support station heal itself if it takes, or would you not benefit from the extra skill power?
+MarcoStyle Man, I come across them in every dz run.
The specific skills that this build requires, is a complete mismatch with the dynamic of this game.
I thought I had to grind hard, shit lol.
I'm interested in seeing how those would tie into this build, especially resourceful.
Inventive is a match made in heaven for vigorous though.
Super interesting build!!! Thank you :D
+ vigorous should work with healing station... devs know about it but its still not fixed
I always stay until the very end because of the cool see you later!!! +MarcoStyleNL your the best
Great video Marco. Im using the reclaimer with two tactitian. Im at 145K/510K/46K. Got some nice stats and mods and can keep pulse/smart cover etc up all the time. Really helps my team AND also is an incredible buff for me when playing solo. Using pulse with smartcover my damage is really high (so is the protection) and I managed to do underground solo with it. BTW: are you sure that the healing caps at 5K and not 10K when using the reclaimer two set bonus?Thank you in advance
I play wit a guy with a support station just like that and it's amazing! only difference is he's not a reclaimer
you said you use the ballistic shield sometime maybe you can make a unique build of off it. and when does the frontline gearset and blind ar coming out?
Huge work, Thx a lot for it.
great work we appreciate your grind l, what's next?
Macro, i'm pretty sure healing speed just mean that you heal X amount every Y second(s). So you're not tied to X every second(1).
So eventhough it heals for 5k max. With healing speed. You could do 5k every 0.5 seconds = 10k per second.
Interesting. I got 5k/s and using the reclaimerset. Im not sure if I heal 10K or 5K per second. Anyway to check that?cheers
Just check the ticking rate. If it health ticks faster = it works.
Been running health station build for Falcon Lost. Radius is smaller since you sacrifice that for speed.
Well, if I take of the gear to check it - the skill Power is reduced and that effects the ticking rate. :)
your healing station can say hi to any sticky flashbang / emp nade
do you think we are gonna see a division era where first aid would be removed from the game so healing spec would actually work to its full potential?
Cool build. I enjoy supporting and buffing my team so I'd like running it. Unfortunately my casual play time hours and Division's large RNG mean I probably wont try and build it. Support station range seems to be key but also very difficult to obtain.
Massive should just hire you
The best healer is 4 piece AB with Vigorous chest, running with a caduceus.
because massive doesn't define class roles, everything is balanced in a universal way making everyone only good at one thing, the meta, and bad at everything else
so on top of the gas station in dz2 would tactically be the best place to clutch it with that reclaimer build?
1:12 THAT RANGE 😲
YES, THIS. MY BUILD IS GONNA BE POPULAR
Why you always lying?
don't you crush my dreams :(
I love your videos and thx for testing this think i was the only one doin the healer on ps4 never saw sumbdy else doin it anyway it was not really workin in dz so i gave up trying it but it was ok in story missions did it with tactican gear btw maybe i.ll try it again n copy ur build a lilbit((; keep up the good work
Oh i forgot to say S/O to ur friends
I did exactly the same with the Cacedues when I first found it back when BulletKing was a hit.
I was soooo disapointed of the range increase that I got on the healing station, that I completely trashed the build... :(
you should try 4 peoplewith pretty high skill power and stack up 4 healing stations
Why don't you run a chest with Rapid instead of vigorous?
Fantastic video as always BTW.
I run a healer using 4 piece Predators (currently with 2 random other pieces, I do want a Vigorous chestpiece) and a Caduceus. I don't have anything like your support station range, but I don't have much of a cooldown on the station or first aid anyway due to the Caddy.
Nice vid bro as always...👍
Fantastic video dude, , Before i start this i'm still learning as i go, and i don't play the pvp in this very often i enjoy the pve, so yes i run 3 piece alpha and 3 piece tactician, i like being a tank with loads of skill power, always played games as a tank. ive about 110.000 dps, but my lmg is only a 204, toughness at 500.000 and skill power at 45.000, i use booster, smart cover and survivor link. i enjoy being front lines taking the abuse butt i watch over everyone get downed people up and heal, is this a good build?? im at gear score 240 so ive still a bit to go and im still learning.
I think the Division should add a preset gear option. I have different builds for different situation and hope stream line this "problem" with a preset option.
i think that people should not be allowed to use skills that other teammates have if they are in group. It probably make people use lots of builds. the reason is that people can still use skills continuously with one first aid + triage passive skill. of course massive should decrease the mobs' damage as well..
Very informative
Nice concept, good try ;) I'd maybe try to complete this build with a Resourceful backpack to maintain the suport station health but it's overall well though
Try 40k SP with just electronics on the backpack, sp on mods and sp on backpack/mask major skill.
excellent job, like ususal Marco ;-) Keep it up
What's better for soloing the dark zone,booster shot or overdose?
Good video sir. I've always said this game shouldn't have been marketed/developed as a RPG, since the traditional roles don't work in it.
3:07
Now just imagine how OP that would be if it had say 20k hp/s heal lol .. damn
nice vid tho
I like this build so I'm going to do it, seems like with a few changes I can make it work, BTW where's the best place to farm tactician's authority and reclaimer gears
I have been trying to make a build like this work since launch. and I have to say I'm pretty disappointed with the heal skills.
you can add more utility to the support station by running the backpack that also heals skill items. allowing your tank to run with a shield.
I really liked this build, how about using this in a team for rouge defense only, personally I dont want to chase rouges but it would be good to have an effective method of defence
Can you make a video of all the skills max stats?
Here are the requirements
drive.google.com/file/d/0B62PEmViBOydalJLREMtRnVUUEE/view?pageId=113869308930237167892
Thanks
Good shit, my next build :)
Great build man... i think it could be turned into an actual build. just because there is issues doesn't mean its not a good idea and can be worked around. ill be building something like this since ive wanted to just been lazy
My mate had the skill boostershot and I got a overheal with reckless chest. How does that work ?