Oh someone noticed this GUN! Super Underrated gun but It's a fun build actually. Currently using this gun for like 2 weeks now. The difference of your build to mine is I'm using Crit build(Crit Dmg).
@@PerzyYT Well this is the build I'm currently using. Parts x4 Lonewolf x1 Bastille x1 Oasis Mask Mods Weapon(Rapid Shot x2 Crit rate Calibration) - Shooting Blitz(for fast gunner duration so you can keep up the stacks next reload) Helmet - Momentum Up Mask - Blitzkrieg Armor - Crit Dmg Enhancement(Blue one) or if you got 2 good Wep dmg and Crit dmg sub stat on legend mod. Pants - Deadshot Gloves - Crit Amplifier Boots - Slow and Steady/Covered Advance (Sub stat focus on Crit Dmg and Weapon Dmg) Well you can always try your other mods if you got some good sub stats on it. Food Buffs(You can only choose one on foodbuff) Crumbly Bread(wep dmg) Bone-in Deviated Sausage(good for bosses) Mixed Fried Hot Dog(if your pairing it with bull's eye weapon) Drinks(choose only one here too) Iced Tea(For Movement) Stardust Raspberry Shaved Ice(if your pairing it with bull's eye weapon) Edit. (This gun is just for close range battle. It will not be as good on some other contents, I'm just using this build for Treant/Ravenous Hound and Hunter + Prime War Pro)
@@PrettyboyPa essentially you’re trying to have around the same % of weakspot and % of weapon damage ratio. The easy way to determine it is by just multiplying both total values and compare it to if you have another setup
Can't wait for the Hammerhead Build. The pure PVE, aim training gun. Great gun for manibus events and manibus prime wars All of the things mentioned above only applies if you hit weakspots. 🤣👍
before opting for the weakshot/crit version, wanted to get your thoughts... which version do you prefer? I'd assume the crit version is much easier to play with since you don't need to rely on hitting weakspots.
I think for situations where weakspots are very easily hit (such as treant…Prime war bosses (not manibus lmao as this gun needs to be at close range) I’d go for the weakspot build. Otherwise, for just general content or if I’m lazy to aim, I’d prefer the crit build. Although even if u run weakspot/weapon dmg build, you shouldn’t struggle much anyway since half of ur damage still comes from weapon dmg % and you’ll still hit weakspots say…a fictional value of at least 50% of the time
@@mawn7976 nice yeah i might wait until you make the crit build before pulling the trigger. very curious to see how you make it work, I wasn't getting crazy numbers with my setup.
@@BillCipher_OG there are better options, especially depending on the silo/monolith you’re clearing but this one clears content that are weak to suppression weapons great, doing better than my corrosion
@@lennoncaires6513 around the same. You just want to hit all your pellets as consistently as possible to trigger fast gunner => shoot 10 pellets instead of 5 after having triggered fast gunner twice
Fast gunner weapons don’t have access to gear giving them crit rate (although now for one type of server they do get 10% cr from cradle). But in any case the crit build is coming :)
@@mawn7976 do you have a discord or something i can ask about the build or find out more about it without having to wait for a video? I'd love to start using my netherworld. Or at least tell me a couple of pieces (or unique piece) so i can start buying and upgrading/farming mods
@@mawn7976 can you tell me the unique piece and armor pieces at least? I just bought my netherworld yesterday and want to try it. Some key mods too would be nice
I like this game a lot but I hate how often it requires you to repair your weapon, They need to adjust how long durability lasts, Shrapnel is about 2 silo's and you have to repair which is ridicules. On pro mode you can't even get 2 full runs, I thought it was just how Shrapnel was but have tried multiple other guns and it's just weapon durability is broken.
Hey man! So you recently replied to me on another vid about elemental builds not being too lag friendly. Do you think this acs12 build would be a lag friendly build?
Fast gunner sometimes lags too if the lag is really bad…Although at some point every weapon bugs a little bit. It’s just that weapons that don’t use ele dmg handle lag better
@@mawn7976 Yeah I guess you're right about that. Just seems like anything above 200 ping is horrible for dps in this game. Thanks again as usual for your replies and awesome builds!
Your build and the gun are DOG SHT You didnt show Shadow Hound pro, you didnt show Forseken Giant, and you did show a Nightmare Prime War, you dont even show a Close encounter whit Manibus public event You are showing us a Shotgun Build that requires meele range, PURE DG SHT
You never go into detail with damage, which is why I have to dislike. Helmet mods alone, which is the most damage? You say triggering Fast Gunner faster or prioritizing substats, but actually tell us nothing. No info on which mod is better for mask either. You haven't ran the numbers and are just going off of feeling. These are the things I hate; not testing things and not showing your work. Please put more effort into your builds and videos, otherwise, add an all caps UNTESTED/INCOMPLETE disclaimer in the title, description, pinned comment and thumbnail.
And I have Predator, Netherworld and Bingo built with damage testing for WS builds including mods, gear sets and weapon choices. Upset that this video is so uninformed and that you FLUFF the damage numbers by stacking Damage to Normal Enemies when you obviously want to stack Damage to Great Ones or Weapon Damage. Just another clickbait thumbnail YTer while the real builds are clearing your dps easily
@@mawn7976 At which point did you show/tell which is better besides vague suggestions? Show your work as well. Is it a significant damage difference? If so, by how much? Only one gear set without testing Bastille on top of different mod combinations? The only thing you might say is the different sub Attribute Effects might be different, but just match the sub attributes and show damage or use a simple formula and calculate the difference, college boy. No excuse for such low effort with how much you play and spend on this game. Go watch a Wilky video and come back.
@@dangerman808 how fragile is your ego lmfaoo. He gave outlines on what each mod’s is better at doing so that YOU can determine when a mod will perform better than the other. Use your little brain before complaining and namecalling others. Sure, he doesn’t show as much work as he does compared to his other guides, but that doesn’t necessarily make what he says straight up being “untested” shit. There are only a limited of obvious mod choices. Plus you saying he didn’t into mask mods just screams you didn’t listen. Talking about bastille yet in 99% of the time in pve bastille is dogwater since you gotta stay still, especially where for this gun you need to stay close to an enemy so you’d need to close that gap by moving around
@@dangerman808 you realize this is why he showcased vs Tombstone and vs Trent right? his mod may have a lot of damage against normal enemies but that's what makes this build more accurate if you actually paid attention he was doing higher damage against Trent and Tombstone 0:01 8140 damage per pellet (fully buffed test) 0:43 9617 damage per pellet (Tombstone) 0:58 8670 damage per pellet (Trent) Of course, this is due to having butterfly out but this means his damage test on dummies has those damage against normal enemies stacked to show the actual somewhat of peak dps you will do against bosses BECAUSE you cannot currently see your DPS when fighting bosses
the timing is so impeccable. i was trying this gun out yesterday and now we get an in-depth look at it with this video. nice.
We want the netherworld crit build!! First btw
Oh someone noticed this GUN! Super Underrated gun but It's a fun build actually. Currently using this gun for like 2 weeks now. The difference of your build to mine is I'm using Crit build(Crit Dmg).
what's your build? i'd love to try out the crit version now instead of waiting a week or two for the updated build video
@@PerzyYT Well this is the build I'm currently using.
Parts
x4 Lonewolf
x1 Bastille
x1 Oasis Mask
Mods
Weapon(Rapid Shot x2 Crit rate Calibration) - Shooting Blitz(for fast gunner duration so you can keep up the stacks next reload)
Helmet - Momentum Up
Mask - Blitzkrieg
Armor - Crit Dmg Enhancement(Blue one) or if you got 2 good Wep dmg and Crit dmg sub stat on legend mod.
Pants - Deadshot
Gloves - Crit Amplifier
Boots - Slow and Steady/Covered Advance
(Sub stat focus on Crit Dmg and Weapon Dmg)
Well you can always try your other mods if you got some good sub stats on it.
Food Buffs(You can only choose one on foodbuff)
Crumbly Bread(wep dmg)
Bone-in Deviated Sausage(good for bosses)
Mixed Fried Hot Dog(if your pairing it with bull's eye weapon)
Drinks(choose only one here too)
Iced Tea(For Movement)
Stardust Raspberry Shaved Ice(if your pairing it with bull's eye weapon)
Edit. (This gun is just for close range battle. It will not be as good on some other contents, I'm just using this build for Treant/Ravenous Hound and Hunter + Prime War Pro)
Interesting gun, never really checked the gun but it does seems nice
Downside is that you’d need to be close range unfortunately, whereas its legendary variant does not require you to be
yea Corrosion still does somewhat of damage from far away as power surge damage does not decreases with range
Whats the weakspot to weapon damage ratio you mention? Whats rhe ratio you should go for
@@PrettyboyPa essentially you’re trying to have around the same % of weakspot and % of weapon damage ratio. The easy way to determine it is by just multiplying both total values and compare it to if you have another setup
@@mawn7976 How do you get shooting blitz (Fast Gunner)?
@@PrettyboyPa keyword feature mods are found from opening operation chiron boxes and sometimes from lost paradise
Can't wait for the Hammerhead Build. The pure PVE, aim training gun. Great gun for manibus events and manibus prime wars
All of the things mentioned above only applies if you hit weakspots. 🤣👍
before opting for the weakshot/crit version, wanted to get your thoughts... which version do you prefer? I'd assume the crit version is much easier to play with since you don't need to rely on hitting weakspots.
I think for situations where weakspots are very easily hit (such as treant…Prime war bosses (not manibus lmao as this gun needs to be at close range) I’d go for the weakspot build. Otherwise, for just general content or if I’m lazy to aim, I’d prefer the crit build. Although even if u run weakspot/weapon dmg build, you shouldn’t struggle much anyway since half of ur damage still comes from weapon dmg % and you’ll still hit weakspots say…a fictional value of at least 50% of the time
@@mawn7976 nice yeah i might wait until you make the crit build before pulling the trigger. very curious to see how you make it work, I wasn't getting crazy numbers with my setup.
@@PerzyYT keep in mind I also stack around 40-50% dmg vs normal enemies
Would you recommend this for general boss farming? I've been looking for a good reiable DPS build.
@@BillCipher_OG there are better options, especially depending on the silo/monolith you’re clearing but this one clears content that are weak to suppression weapons great, doing better than my corrosion
@@mawn7976 Good to know, what build do you run most often?
@@BillCipher_OG corrosion because it’s pretty much the only build where I have all the gear that I can craft and repair myself
@@mawn7976 Haha, fair enough. I think that's one of the builds I need to try yet.
What is better in PVE, this or corrosion?
Corrosion has more consistent damage as this gun requires you to stay close to your target
@@mawn7976 close like doombringer or more?
@@lennoncaires6513 around the same. You just want to hit all your pellets as consistently as possible to trigger fast gunner => shoot 10 pellets instead of 5 after having triggered fast gunner twice
Whats the best WepDMG to WSDMG Ratio? Do I try to keep them equal?
Essentially yes
One way to gauge the best ratio for you is by just multiplying between them and comparing to another setup
Is there a particular reason you prioritize weakspot on all of the fast gunner weapons specifically?
Fast gunner weapons don’t have access to gear giving them crit rate (although now for one type of server they do get 10% cr from cradle). But in any case the crit build is coming :)
When can we expect the crit version? Bought the netherworld yesterday but haven’t gotten anything else yet
In around the same delay between my videos unfortunately
@@mawn7976 do you have a discord or something i can ask about the build or find out more about it without having to wait for a video? I'd love to start using my netherworld. Or at least tell me a couple of pieces (or unique piece) so i can start buying and upgrading/farming mods
@@mawn7976 can you tell me the unique piece and armor pieces at least? I just bought my netherworld yesterday and want to try it. Some key mods too would be nice
oops sorry for the double comment, first comment didn't show at first.
4pc lw + 1pc bastille, key gear is the same explanation for this one
What is starry 3%?
The Butterfly Emissary's buff when in sync.
@@PrettyboyPa Starry Night passive from butterfly, gives +6% weapon damage & status damage at night (+3% during day)
Oasis. Oh-Ay-Sis.
Crit build please 😊
Will be out soon!
I like this game a lot but I hate how often it requires you to repair your weapon, They need to adjust how long durability lasts, Shrapnel is about 2 silo's and you have to repair which is ridicules. On pro mode you can't even get 2 full runs, I thought it was just how Shrapnel was but have tried multiple other guns and it's just weapon durability is broken.
@@gapeto0770 it gets better if you have the durability bench and if you have artisan’s hand
Hey man! So you recently replied to me on another vid about elemental builds not being too lag friendly. Do you think this acs12 build would be a lag friendly build?
Fast gunner sometimes lags too if the lag is really bad…Although at some point every weapon bugs a little bit. It’s just that weapons that don’t use ele dmg handle lag better
@@mawn7976 Yeah I guess you're right about that. Just seems like anything above 200 ping is horrible for dps in this game. Thanks again as usual for your replies and awesome builds!
best pve build in your opinion?
Always depends on the content you’re clearing, but generally last valor (the gun is very boring however)
Is this new weapon?
No, always been there :)
Your build and the gun are DOG SHT
You didnt show Shadow Hound pro, you didnt show Forseken Giant, and you did show a Nightmare Prime War,
you dont even show a Close encounter whit Manibus public event
You are showing us a Shotgun Build that requires meele range,
PURE DG SHT
Crazy IQ comment coming from you not knowing this gun REQUIRES you to stay close range lmao
Me when I don’t read how the weapon works
@@mawn7976 YOU ARE SO RIGHT, and im so dumb, CLEAR FORSAKEN GIANT WHIT IT, AND SHOW US THE VIDEO, ^_^`
DB ASS
@@thepvpchannel-oq7nqbro is 10 years old commenting like this 😭😭
@@Minouminou-u6t that was the best reply u can come up whit?. looks like you have 10 years old. NOW TRY AGAIN. ^_^`
You never go into detail with damage, which is why I have to dislike. Helmet mods alone, which is the most damage? You say triggering Fast Gunner faster or prioritizing substats, but actually tell us nothing. No info on which mod is better for mask either. You haven't ran the numbers and are just going off of feeling. These are the things I hate; not testing things and not showing your work. Please put more effort into your builds and videos, otherwise, add an all caps UNTESTED/INCOMPLETE disclaimer in the title, description, pinned comment and thumbnail.
And I have Predator, Netherworld and Bingo built with damage testing for WS builds including mods, gear sets and weapon choices. Upset that this video is so uninformed and that you FLUFF the damage numbers by stacking Damage to Normal Enemies when you obviously want to stack Damage to Great Ones or Weapon Damage. Just another clickbait thumbnail YTer while the real builds are clearing your dps easily
You didn’t listen to the video
@@mawn7976 At which point did you show/tell which is better besides vague suggestions? Show your work as well. Is it a significant damage difference? If so, by how much? Only one gear set without testing Bastille on top of different mod combinations? The only thing you might say is the different sub Attribute Effects might be different, but just match the sub attributes and show damage or use a simple formula and calculate the difference, college boy. No excuse for such low effort with how much you play and spend on this game. Go watch a Wilky video and come back.
@@dangerman808 how fragile is your ego lmfaoo. He gave outlines on what each mod’s is better at doing so that YOU can determine when a mod will perform better than the other. Use your little brain before complaining and namecalling others. Sure, he doesn’t show as much work as he does compared to his other guides, but that doesn’t necessarily make what he says straight up being “untested” shit. There are only a limited of obvious mod choices. Plus you saying he didn’t into mask mods just screams you didn’t listen. Talking about bastille yet in 99% of the time in pve bastille is dogwater since you gotta stay still, especially where for this gun you need to stay close to an enemy so you’d need to close that gap by moving around
@@dangerman808 you realize this is why he showcased vs Tombstone and vs Trent right?
his mod may have a lot of damage against normal enemies but that's what makes this build more accurate
if you actually paid attention he was doing higher damage against Trent and Tombstone
0:01 8140 damage per pellet (fully buffed test)
0:43 9617 damage per pellet (Tombstone)
0:58 8670 damage per pellet (Trent)
Of course, this is due to having butterfly out but this means his damage test on dummies has those damage against normal enemies stacked to show the actual somewhat of peak dps you will do against bosses BECAUSE you cannot currently see your DPS when fighting bosses