I actually really like your comments on why and how you do things and you explain what’s happening, even though I’ve been playing for about 3 years I’m still learning things
7:31 AA mechanics working like intended...people often complain about unbalanced CV's, but they dont know about many broken and dumb mechanics that CV players have to learn and deal with.
The thing i talk about is that on theory the planes that are not on the attack squadron should not get hits from flak after initiating the attack (but should take from the regular AA) and like you see, his planes just take a massive damage.
Hey Toptier, do you agree that the Audacious needs a few adjustments? Right now it has too little impact on a game usually except against dd's simply because it is so rng based (heavy reliance on fire damage) and it cant properly damage anything else except for torp bombers. For example, the rocket planes need 30 instead of 27 mm of pen to actually also damage cruisers properly, or 27 mm but higher fire chance. The TB's could have maybe just a bit more damage and the bombers are the worst: To be really viable, the pen needs to be increased to 50 mm, the bombs need to fall about 20% faster, and the pattern needs to be more consistent and in line with the reticle! Right now whenever I drop on a US or french battleship (since thats the only thing I can really damage with them because of the bomb speed and wonky dispersion around cruisers) I sometimes get 10-12 hits and other times barely 3-4, it just needs more consistency. As for the Vessel itself, the deck needs to be armored in line with the other CV's because it's not like RN CV's were known for their well-armored decks, right?
I am so loving Audacious in ranked.Though i have fallen in love with Audacious in general since i finally got it few weeks ago. I barely play any Hakuryu or Midway, i rather play premium tier 8 CV's and Audacious.
I don't have Andrew Cunningham on the live server yet, but I did try him on my Audacious on the PTS. It certainly made the RN CV much more enjoyable W/O breaking the game!
Jeez, Iike your vids but just how many adds can you fit in a 12min video, one every 4 mins (not counting the one at the start), it's just too many, really breaks up the flow of the battle.
I actually really like your comments on why and how you do things and you explain what’s happening, even though I’ve been playing for about 3 years I’m still learning things
as I said Im very busy these days. will do comments when I have time.
Some very salty chat in that game
What a bunch of edgelords
7:31 AA mechanics working like intended...people often complain about unbalanced CV's, but they dont know about many broken and dumb mechanics that CV players have to learn and deal with.
The thing i talk about is that on theory the planes that are not on the attack squadron should not get hits from flak after initiating the attack (but should take from the regular AA) and like you see, his planes just take a massive damage.
that chat is very entertaining
I agree: I like these guys who think everyone has a right to their opinion and could win the Pulitzer Prize.
I guess the lesson here is Cunningham isn't worth it on carriers because it took so long to activate his talent the match was already over.
He can activate the talent pretty early, it's just RNGesus decides to screw with us or not
for ranked yes but random worth I think
Those two salty guys in the chat.
That Smolensk player, bruh...
Hey Toptier, do you agree that the Audacious needs a few adjustments? Right now it has too little impact on a game usually except against dd's simply because it is so rng based (heavy reliance on fire damage) and it cant properly damage anything else except for torp bombers. For example, the rocket planes need 30 instead of 27 mm of pen to actually also damage cruisers properly, or 27 mm but higher fire chance. The TB's could have maybe just a bit more damage and the bombers are the worst: To be really viable, the pen needs to be increased to 50 mm, the bombs need to fall about 20% faster, and the pattern needs to be more consistent and in line with the reticle! Right now whenever I drop on a US or french battleship (since thats the only thing I can really damage with them because of the bomb speed and wonky dispersion around cruisers) I sometimes get 10-12 hits and other times barely 3-4, it just needs more consistency. As for the Vessel itself, the deck needs to be armored in line with the other CV's because it's not like RN CV's were known for their well-armored decks, right?
Is this you upgrades and captain skills just for ranked or for random as well ? if not what would you have changed for random ?
I am not making changes for Random and Ranked.
I am so loving Audacious in ranked.Though i have fallen in love with Audacious in general since i finally got it few weeks ago. I barely play any Hakuryu or Midway, i rather play premium tier 8 CV's and Audacious.
I don't have Andrew Cunningham on the live server yet, but I did try him on my Audacious on the PTS. It certainly made the RN CV much more enjoyable W/O breaking the game!
The extra speed looks pretty good. I think this captain can benefit Ark Royal the most. I will test in the future.
Hey toptiers how to get granpha cunninghan?
from missions and some doubloons
@@ttier thank many you know granpha cunninghan is most favorite admiral in ww2 after isoroku yamamoto
@@kismaaja226 when u open the game u see directly how to get him. Why u dont try something on ur own and grow up instead of asking the easiest thing
That Matchmaking was pretty one sided lol
The chat on this video is getting me triggered. @_@
That's the saddest voice that i've ever heard
Well done on the dd
Otherwise this was a total unbalanced match
Audacios the worst tier x CV
Jeez, Iike your vids but just how many adds can you fit in a 12min video, one every 4 mins (not counting the one at the start), it's just too many, really breaks up the flow of the battle.
I live with the money from those ads. I also don't force anyone to watch.