These NEW Trap Ops Are WILD... (Concepts)
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- Опубликовано: 9 фев 2025
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whats ur operator concept?
3 views in 20 seconds? Bro fell off
Your name is back breaker it’s chair breaker
Name: Electro
Origin: Greece
Primaries: Vector .45 ACP and SPAS-12
Secondaries: Smg-12 and Super shorty
Side: Attacker
Speed: 2
Armor: 2
Gadgets: Breach charge, Smokes, and Claymores
Ability: Throws a Ela shaped mine which if in proximity of an enemy will electrocute them and make them shoot randomly and slows them down. Has 3.Name: Stock
Origin: France
Primaries: P10 Roni and CAMRS
Secondaries: P9 and ITA12S
Side: Defender
Speed: 1
Armor: 3
Gadgets: Impact Grenades and Barbed Wire
Ability: Has a Gadget pouch that can stick to any surface and allows 2 refills for Gadgets which means even if one Gadget is in inventory and you take from the gadget pouch it would count as a refill. Stock has 2 gadget pouches and like rook armor attackers can take from it
Attacker
Meta
Male
Russia
Primary Weapons: 416C, Bizon, and ITA12L
Bizon stats:
DMG- 29
Fire rate- 750
Capacity- 64
Secondary- Bearing 9, PPM, Gonn-6
Secondary utility: Nades and Flashes
1 speed 3 armor
Ability: Has 2 barriers called the RBS or Reinforced Barrier Shields. RBS starts off looking like a box with a canister on the back that he is able to throw at a maximum of 5 meters. Once canister is shot. The box opens up into a metal barrier with glass slits that both sides can look through. Once unfolded. The RBS size vertically looks like a deployable shield but horizontally can block a double doorway. Once behind the RBS you can the mount your gun on the shield for more accuracy. Restricted movement when mounted and has an animation to unmount. Can’t pick up gadget once fully deployed.
Counters: Explosives, Oryx, and smoke.
Lore: Meta or Alexei Petrov was born in 1962 in Kazan, Russia. Alexei was in a household hold of 7 other siblings. He was the oldest one of the 7. Alexei’s father is a high end officer of the SPETSNAZ army. His father had high hopes for him to become someone of high power for the mainland. As a young man. Alexei got into engineering and working on mechanical machinery to show off to his father. Once Alexei was older he moved into Kabul, Afghanistan to do more engineering and with a distaste for Russia. Russia attacks Kabul in 1979 and Alexei looses his right arm in the incident. Later on Alexei takes his time in engineering and made his own right arm with mechanical parts. Kali and Osa comes in one day by helicopter to Kabul about recruiting the old timer to their squad after hearing about an old man that was exceptionally talented when it comes to mechanical engineering. He becomes part of NightHaven and works on the RBS with the help of his new student Osa
“I only give up when I’m in the ground and I’m not in the ground yet”- Meta
Hear me out. Sam Fisher except he’s a stealth operator, because you know… he’s Sam Fisher. He’s a stealth gaming icon, not the attacks certified camera boy
Jack'o (like jacko lantern)
British 26yo
Defence (trap/intell)
Lore: At a young age, Jack was always a prankster. Whether it was a water gun or fake spider, he loved it until he took it too far. He thought that putting some silly spray into his father's exhaust pipe it would spray beautiful colours, but it spontaneously combusted, burning his face and altering his mind. (Taking from pyro in tf2) He can no longer see violence, only joy, often leading him into danger, but his physiatrist recommended him to the kires legion (deimos' gruip) to make him an expendable but willing soldier. During the attack on Hereford bace rainbow captured him and iss now being rehabilitated by doc and jack now trusts doc more than anyone
His ability is the jack in a box. He would place a sheet at the top of a door, and when an attacker gets close, it drops, flashing them like a flash bang. Is a barricade with a light on it. He gets 2.
He will have frosts shotgun and smg 9 for primarys and baring 9* (the smg that has too much recoil) and mutes pistol as a secondary.
2ndary gadgets are impacts and barbed wire
Deployment voice lines:
"Oooh, this looks fun!" Followed by a maniacle giggle.
"WOW, this will give someone a bad time, hahaha!"
If triggered:
"POP goes the weasle."
Deimos tracker him:
"aww your no fun" with a pouting sigh ( inspired be fenrir)
He is clueless about the pain he causes and doesn't feel fear either. This makes the fenrir mines less affective on him. He will occasionally let out an audible giggle if he is too near his trap, attackers can hear this. His trap used echo location and inferred tags to distinguish and trigger the traps
Works well with amaru, possibly allibie and mute*.
Counters are counter utility drones and iana as she triggers it with her drone. (Mute blocks all of these) bullets can destroy it but takes as many as a normal barricade.
Looks: a mask of a skull with a red smile sprayed on it and a similar fit to zero, without the metal plate.
Sorry for the length but I worked hard on this
ayyyyyy i made the cut. lets goooo. good point tho 5/10 crazy fr tho
Kanye
Operator name : Warthog
Defender
Primary: Spaz, AK-74U
Secondary: Bailiff, 1911
Gadget: deployable shield, observation blockers
Ability: Snubb, puts down a small piece of bulletproof glass at the bottom of doorways. These will be fairly hard to see but can be countered by shooting them (they have 50hp each) or explosives. If a door is barricaded then drones can’t pass underneath as the glass blocks it. When an operator steps through the doorway they will stub their toe. This will give them the injured state (after a frost mat) they will then be put at 1 HP no matter their current HP as stubbing your toe is painful asf. After they stub their toe they will release a loud scream as an audio queue. Multiple operators are able to hit the snubb. He will have 4 to place. Another way around them is when you jump through barricades as a shield op. Or if a shield op is crouched they will break the snubb.
Lore: warthog stubbed his toe as a kid so bad that it broke his foot. The doctors had to amputate this foot. He now uses the snubb to fight crime as criminals deserve a fate worse than death.
NickName:Overdrive
Real name:Brian Tompson
Primary weapon: ballistic shield or C7E Jackals rifle
Secondary weapon: P9, PMM
Gadget:grenades
1 speed 3 armor
Ability has a shoulder mounted turret that you have to put a gun in (could be primary or secondary) but you now lose that gun
Passive abilities:gun will peak over a window when under one and shoot any body on the other side no counters
Lore: in a facility making weapons for the army it got attacked and he was in the middle of it he grabbed a turret and mounted it on him in the middle of doing this he got shot and couldn’t move his arm he hid behind a table and let the turret do the rest Rainbow heard and saw this and sent people to save the facility and when they got there everybody the bad guys and the workers where dead except for Brian Tompson who was bleeding out Rainbow saved his life and recruited him to be part of the team
Name: Radius
Side: Defender
Speed and armor: 3 to 1
Primary gun: TCSG12
Secondary gun: R8 revolver does 86 damage. 85 RPM (primary fire). 150 RPM (secondary fire). Acurate range 18.9 meters (primary fire). 2 meters (secondary fire).The primary attack draws the hammer back before firing. As the hammer is drawn back, the accuracy of the revolver increases. the secondary fire is when the user rapidly pulls back the hammer with their hand whilst holding down the trigger. magazines with a capacity of 8 bullets.
Main ability: A tracker you get two of, that tracks attakers and attacker gadgets in a 10 meter radius and when u turn it on it only last 10 seconds, but if it tracks someone or attacker gadgets it will have wallhacks on the attacker or attacker gadgets and add another 10 seconds to the time frame and the ability will have a 20 second cooldown. You will also be silent during the use of the ability
Gadget: C4 or Bulletproof camera
Op name: Fänger
Defender
Real name: Adam Whitler
2 speed, 2 health
Ability: can throw 4 traps, one will be gained every 20 seconds. After thrown takes 2 seconds to set up, then if an attacker steps in the radius mechanical bees will swarm the player limiting view and giving a sound cue. They reside in a canister that can be destroyed by anything.
Primary Weapons: 416-C Carbine, M870
Secondary weapon: P12
Gadget, Nitro cell, deployable shield
Backstory: When Adam was in the German Air Force he once flew into a flock of birds, obscuring his view. After leaving the Air Force he used his engineering degree to make something that could obscure someone’s view just like the birds did. After accomplishing the prototype he took it to the German Government only to get turned down. He remembered a story of a man named Yäger, with the same thing happening to him, but he was successful after a team named Rainbow helped him, so Adam went to find this group. While searching for Rainbow and continuously tweaking his invention, he eventually found them. They took him in and Mira helped him improve his gadget so it could become what it is today.
Op Name: Panther
Attacker
Origin: Eugene Oregon
Primary: ACR
Secondary: Sig M17, SMG 11
Stats: 2 Speed 2 Armor
Secondary Gadgets: Flash Bangs, Frags
Primary Gadget: 2 DC-67 Sound Makers
Description: The DC-67 is a small, semi invisible (looks pixelated/glitchy almost like nokk when running) handheld device almost like lesion that when thrown makes footstep noises in a attempt to distract defenders, however if the device is shot it will generate a loud sound similar to that of a flashbang going off deafening nearby defending operators.
Counters: Mute jams it, Jager and Wami when its mid air (cause its thrown), and Solis can see it.
Lore: Panther is apart of the US Army's GHOST RECON and met rainbow operators Finka and Lion during an attempted chemical weapons attack in Nigeria. Lion and Finka recommended Panther to Harry because of his acute diversion and baiting skills.
Love these ideas. Also thanks for the praise on my operator. I took a while to think it out, and i didnt want an operator that was just busted cause i feel like its allot easier to make operators that are blatantly broken with little to no counter than to actually sit down and put in thought into "Okay how can players actually deal with this character and ability if added". Also i wanted a return to gadgets that were simpler in nature like bandit's car battery which is why it may seem similar to older ops like Kapkan and frost. Overall i was happy with what i came up and were glad you were too.
Yagami
Primary:supernova or g36c
Secondary:p9
Ablity:rage boost it’s a mix between finka and orax giving speed boost damage boost to the team for 15 seconds with a minute cool down
Gadget:impacts or nitro cell
Lore: born in a poor part of Japan where there were tons of criminals he had a string sense for justice and later joined rainbow
3 speed one armor
Defender
Barreta (USA boston)
Defender
1 speed
Primary: T-5 Smg or M500
Secondary: Revolver
Gadgets: proximity alarm, deploy shield
Main ability: A teleporter which you can only have one of and only place one wherever you want (inside) of also you can use it at max 3 times per round to balance it attacker can use it and it. takes 5 seconds to teleport to where you want
Lore: he was born into a family of three where he was the youngest he grew up in a family where the encourage playing sports but he chose to focus on science he ended up after finish high school Joining some sort of military organization where they make tech stuff lol where he was recommend by OSA to join rainbow
Crazy concept might be op, 2speed 2 health
Op name spider
Primary docs shotgun and the ak15
Secondary super shorty
Gadgets observation blocker and bulletproof cam
Main ability she will walk up to a wall and and be able to dig her hands into it climb up the wall and sit on the roof Spider-Man stile, but any attacker can see her finger holes and she will breath heavily, but she can drop down (silently) and when landing forced to use her secondary for 3 seconds with a cool-down of 10 seconds and infinite uses but with each use her arms grow more tired increasing recoil.
She will be a defender that’s a trap/Intel/stealth
Defender
name : Willow 1armor 3speed
primary : Alibi smg and Thorn smg (access to acog on both guns)
secondary : Maverick pistol
gadget : observation blocker and proxy
ability : 3 canisters of poisonous gas (similar to smoke's canisters) that can be placed above doorways only, as soon as an attacker passes through the door it sets the green gas off, dealing 30 damage per second preventing anyone from coming in or out of the room. the gas lasts for 15 second and neither Smoke or Willow is immune, skopos is though. the canister only goes off if an attacker steps through, it can be destryoed with twitch flores and explosives, brava cant hack it, IQ cant scan it. the only way to not get damaged by it is to sprint through the doorway as a 3speed holding your secondary. Willow is 24 year old Puerto Rican woman. 5'7 60kg unaffiliated. In lore she's friends with Alibi and Maestro.
Name: rise
Origin: Britain
Health: 1
Speed: 3
Difficulty: 2
Specialities: anti-entry, trapper
Primary weapons: mute shotgun and 9mm C1
Secondary: smoke secondary smg and super shorty
Gadgets: barbed wire and observation blocker
Ability: fake floor. can set squares on the floor that when an attacker steps on them, they will fall through. The square is the size of the attacker so quite small. The traps look exactly like the floor but have black lines around them. If you are on basement, you can transform it into a jump pad that will launch the attacker through a one way square to the floor above. Basically, they will go through a square and then the square will close. If they are on 1st floor they can use both. They will have 5 of these. You will have the ability to make one of these remotely detonated by holding down the ability button above it. To detonate it, you have to press b. If the attacker falls through the remotely detonated one, they will get a shock and when they fall they will have to self revive, will have a limp and will make a loud heartbeat sound play until the limping effect is over, similar to a frost trap. You cannot stack these e.g they fall through one and then fall through another. The traps never stop working after certain uses.
Counters: the attackers can tape shut the squares by holding down f. The defenders can remove the tape holding down f. Brava cannot counter this as they are not electronic however she can hack the remotely detonated one.
Good combos. Putting barbed wire over the trap can hide it and observation blockers stop them from droning it. You could place a nitro cell where they will end up and then explode it when the trap is triggered
Origin story: when rise was young she was always scared of heights and could never jump down if something looked slightly tall. One day her father was captured by robbers and then died. She then joined the police force to stop anyone from experiencing what she had to. Then she joined rainbow. On one mission she fell down a hatch and broke her face. Her face then became deformed so she wore a mask to hide it.she used that fear of heights to develop her trap. To this day though, she still is scared of heights after her traumatic experience.
Voice lines:
Placing down trap: hope they’l fall for this one. Fake floor going down. If they come in here, they’ll be going right back out. Can’t wait to see their faces when they hit this one.
Remotely detonating trap: try to land on your feet. Glad I’m not you right now. Oops my finger slipped.
Inspiration: I was spectating my friend and it was a 1v1, defuser planted and he was doing well until he fell down an open hatch and lost. After seeing this video I thought about making an operator based on that incident so yeah. If this gets chosen in the next video, I’ll tell him that he was the reason.
NOTE: these are NOT as big as hatches as having five traps as big as hatches would be nuts. Instead they are about the size of a frost trap but more of a square than a rectangle. The lines are also much thinner than hatches. Also to tape it you hold down f but it will not give you an f on the screen as it would easily let players see where the traps were.
I think this wouldnt work in higher ranks because people know where hatches are maybe make it where it seems visible but can fall through with a click of a button or any regular shot
I was more thinking that they aren’t fake hatches and more like squares that have very thin outlines that blend in to the floor and if someone steps on them they fall through.
Since i know you love underbarrel gadgets, i decide to make one of my own
Op: Mamba
Origin: Saudi Arabia
Side: Attacker (ViperStrike)
Speed: 2
Armor: 2
Primary: Colt LMG or AK-103
Secondary: PMM or P226
Gadgets: Clays or Stuns
Ability: H.I.S.S Launcher
Description: the H.I.S.S Launcher is a specialized m203 gernade lunacher that mamba created. It has 7 rounds and 3 different modes. The first mode is a high explosive rounds that, after exploding, will release namplam in a 5m radius. The second mode is a scan gernade that when its near a person activates and pings them 4 time and shows a outline for 1 second on each ping. The last mode is a sticky smoke gernade that when a defender walks pass it it activates and blinds them, gives them fake sound ques, and see haluicantions of attackers coming at you
Operator Name: Sinister
Role: Attacker
Country: Argentina
Primary Weapons: SC3000K , M1014
Secondary Weapons: Bersa Thunder 9MM, M9 Berreta.
Speed: 2 Armor / 2 Speed.
Secondary Gadgets: Breaching Charge, Smoke Grenade, Flashbangs
Unique Ability: "Mimic Module" (Módulo Mímico)
Sinister's Disguise ability allows him to take on the appearance of a defender temporarily, granting him the ability to interact with certain defender activities, like barricading doors and windows. This creates tactical confusion for the defending team.
"Mimic Module" would have 2 charges of 12 seconds each, where he would take the appearance of any defender that has been previously detected (like deimos with his gadget), once disguised he would look like a normal defender, nametag, etc. However, he can only run around, cannot place the defender gadgets and his weapon would show up as either the SC3000K or the M1014. allowing him to be spotted if someone pays clear attention to him (for example a rook with a SC3000K).
Sinister would not be able to shoot, and if he tries to, the gadget will begin deactivating causing some noise, clearly audible to someone nearby him. The deactivation will take 2 seconds where defenders *could* notice his location, therefore have a little preparation beforehand. After those 2 seconds passed, Sinister would be able to shoot normally.
Sinister would be able to fool Kapkan's, Melusi's and other defender gadgets that require detection, however, he would still be quite affected by Mute's jammers.
Small lore:
Born in Buenos Aires, Sinister grew up in the shadows of political corruption and crime syndicates.
Trained under GEOF, he excelled in urban infiltration and psychological warfare, mastering disguise tactics.
Later recruited by AFI (Argentina’s CIA equivalent) for deep-cover operations against cartels and international threats.
Developed the Mimic Module as part of an AFI black-ops project to infiltrate hostile compounds undetected.
However, During an international mission, miscommunication led to an ambush that left several of his teammates dead, and the operation fell apart. With his identity compromised and the smuggling ring aware of his involvement, Sinister was forced to flee, abandoning his mission and his country’s support. he was forced to go rogue, eventually recruited by Team Rainbow for his unique expertise.
Name: Bleed
Primary: 416-Carbine(ACOG) or Double Barrel Shotgun (NEW)
Secondary: Bearing 9 or 5.7 USG
Primary Gadget: Leech SR-7
Secondary Gadget: Proxy Alarms or Observation Blockers
Gadget Description: The Leech SR-7 is essentially a robotic leech that cloaks itself when deployed and sucks on a defender leg for 30 seconds and every 5 seconds make them scream and red pings them once. Teammates can go into an animation of removing the leech from the leg but Bleed will be notified if the leech is being touched or not. (3 Charges, On a recharge) (Gets a charge every 45 seconds)
Name: Newton (In reference to “What goes up must come down”)
Attacker
Extra Info: UK, 1 Health 3 Speed
Main Weapon: 6P41
Secondary Weapon: Pistols/Revolvers
Gadget: Smoke, EMP, Flash Nades
Ability: Doorbuster. A Robot Leg in the same vein as Aruni. When used against a reinforced wall or castle door, causes the reinforced wall to tilt and fall the other way from the direction of the kick, falling towards the floor on the other side and crushing any enemies or gadgets in its way, then breaking once it hits the floor. Welcome Mats, Bandit Traps, Maestro Cams, or shooting the leg permanently disable the leg and cause her to go into a limping state for the entire match. When used against a soft wall, creates a small hole similarly to Aruni.
Lore: A veteran and member of the charity Aruni and Kali donated to, who following an attack on it, would lose their leg and join Rainbow. Holds a sibling-like bond with Aruni.
Then why is he an attacker make him a defender if he's got a sibling like bond with a defender
@AustinOsborne-u3f iirc in lore aren't there a lot of Attacker/Defender bonds or am I wrong?
Name: Optic
Side: Defender
Stats: 1 Speed 3 Armor
Primary: R4-C, M4
Secondary: GSH-18, P9
Gadgets: Impacts, Deployable Shield
Ability: Optic would have access to a drone after the prep phase finishes. He would also have a visor that, when activated, would show the footage of the drone in the top left corner of the screen, similarly to a facecam. The footage would be the live footage of anything the drone can see or hear, and he can use his primary, secondary, gadgets, barricade, etc while the visor is active.
Other Info:
- While you can see the feed from the drone via the visor, to move the drone you have to use your phone
- The drone is a fatass drone like Brava
- The visor would slowly run out of “charge” like Warden’s glasses, and would need to recharge
- When the visor is active, there is no distinction between audio heard by yourself or your drone
- Nokk is invisible on the visor when her ability is active
- Dokkeabi calls will stop the camera feed to the visor and the buzzing will be even louder if the visor is active
- If the drone is destroyed or hacked, the visor will glitch if deployed, like being blocked by a mute jammer
- If Mozzie hacks a drone, Optic can select a drone camera with his phone to swap between which drone his visor sees with
would be really balanced if he didn't have the r4c and m4 on defense💔
Operate name: Iris
Defender
Speed: 3
Armor: 1
Load out: MP5, 417
Secondary: LFP586, SMG 11
Gadget: impacts, observation blocker
Ability: smile4me (has 3) an object that are deployed that are unbreakable. When an opponent comes through it will attach to them (making it a one time use) and shows a live ping to only Iris for 30 seconds . The attacker will have a ping of her and the closer the attack gets the more frequent the pings are but will never be come a live ping. When one is activated to someone the other two turns off until the person is killed or the time runs out.
Counters:
EMPs: will stop the deployment or when attached will stop tracking for a short time
Nokk: will not be seen by smile4me when she passes through it
Brava: can hack it
Iana: her drone will activate it but will reactivate after a short time
IQ: can see where they are
Lore: Lannie Morris being Deimos’s younger sister, she looked up to him for years until she found out Deimos was fighting rainbow. So she joined rainbow to find him and take him down. Taking inspiration from Deimos deathMARK she created a device that brills its self into armor called smile4me.
Voice lines:
“Come on give me a smile”
“I- see- you-“
“Awww come on don’t run I’ll just have to chase you”
Special voice line for Deimos:
“Well well well look who it is”
“How’s it feel to be the one being watched”
“Come on bro, show me what u got”
“Long time no see ah”
That jester op sounds hard asf actually
gonna give me nightmares
@@George-s7xI hate clones but this is dope.
Operator: mustang
Origin europe
Operator type: breach/support
Guns:primary 417 or the f90
Secondary super shorty or the sdp 9mm
Gadget:flash bangs, smokes, hard breaches
Ability:magnetic lasso
Magnetic lasso uses magnetic polarity to disrupt and destroy gadgets in a medium range you get 4 of them they can break gadgets through walls.
Op name: Skoll
Origin: Norwegian
Defender: Intel, Map-control
2 Speed 2 Armor
Primaries: 417 and Commando 9
Secondaries: Bearing 9 and P9
Gadgets: Barbed wire, deployable shield or impact grenades
Ability: Makes all attackers slow and louder when slowed, if attackers choose to remain still it will take a little amount of hp per second, maybe about 1-5. Ability lasts for 5 seconds. Indicated by a ping noise and icon at the top (Like lion). It also comes along with a visual indicator, a blizzard, but does not restrict visibility. Has a max use of 3.
Counters: Finka's heal will cancel negative effects for its duration, Dokkaebi's logic bomb cancels it, being near any explosion will stop the effects temporarily
Lore: Erik (Skoll) Svendsen grew up in the northern reaches of Norway. In this harsh environment Erik learned as much as one could about cold temperatures. Erik also fell in love with Norse mythology. When Erik was 18 he enlisted into the army and quickly proved his worth as a skilled marksman and survivalist. After his enlistment days, he traveled all around Scandinavia to hunt for lost Norse mythology. Sometime after Erik had left the army, Rainbow found some of his old files and seeing the skills he possessed, asked him to be a part of Rainbow. Erik was hesitant at first, but with a streak of duds in his excavations and funds running low, he accepted.
Opp name: patient
Primary: para-308/ fmg-9
Secondary: ITA12S/ spsmg9
Gadgets: deploy sheild/ barbed wire
Main ability: the patient deploys a trip wire on the ground at doorways as well as a box on the wall filled with straight jackets. When tripped, the target with be put in a straight jacket with a slight audio que. while in it, the only thing they can to is look around and move and crouch (not lay down). It takes 10 seconds for them to take it off themselves but 3 seconds if there temate helps them. He only has 2, so use it wisely.
Lore: Jim Bob Jimaboo was a man in an insane asylum. He escaped and stole a bunch of supply’s from rainbow. He just shows up but he is not in any group. He’s a 2 speed 2 health opp by the way.
Name: Sensór
Origin: Tijuana, Mexico
Age: 58
Operation: Exel
Team: Attack
Loadout-
Primary: Ak47, Ar15.50
Secondary: Pmm, Mac 10
Gadgets: Frags, Stuns, Smokes
Ability: He has a robotic arm that you can put on a soft/ hard surface that scans the room and gives a live ping for 7 seconds
(3x uses)
Counters: Vigil when using his ability, shooting one of the 3 cameras on his hand, Mute jammers, and observation blockers.
Lore: After returning from the war Sensór was badly injured. He had lost an arm and an eye, but luckily Sensór met Melanie. They became married and Melanie had Goyo. Sensór started drinking snd became abusive to Goyo when he was about 7 years old. When Goyo was 30 he joined Rainbow and 3 years later Sensór joined Rainbow tracking down Goyo.
Alright, here.
Op: Doppler
Origin: Germany
Side: Attacker
Speed: 3
Armor: 1
Primary: Para-308, 417.
Secondary: Gsh-18, Super Shorty.
Gadgets: Stuns, Pocket Emps, Hard breach charge
Ability: Decoy Strip
Doppler gets three Decoy Strips that they can toss (like sens), and will roll, deployong in a staight 10 meter line. They remain there until activated. Doppler then can choose any one of the strips, and it will emulate the sound of footsteps and short bursts of gunfire from random points along the strip. Doppler can activate the strips at any time and from whatever distance, but can only have one active at at time, and it takes 3 seconds to turn them on and off. In addition, when activating a strip, They can select an operater on their team, and when activating the strip, it will emulate the sound of their gadget activating (Like Thermite's Exo Charge or Ash's Rounds, Kali's Lance, Montage's Shield). The strips are bulletproof, but can be destroyed by explosives or a Melee or explosives. If the active strip is broken, it flashbangs any ops within line of sight and is destroyed.
defender
name: halley
health:2
speed:2
primary: mute shotgun or mp7
secondary: shotgun pistol(forgetting name im sorry)
gadgets: barbed wire, observation blocker
ability: is able to place a thermite like device on the floor that creates a hatch, it cuts through the metal beams and creates a hatch that orix could hop through and could recreate the site. they get one during prep and one during the action. similar to azami in how she can recreate the site but less powerful because she only gets 2
Name - Cannon
Attacker
3 armor 1 speed
Primary: Tubarao DMR, V308 (Lion AR)
Secondary: P12, Desert Eagle
Gadgets: Claymores, Grenades, Smokes
Ability: Combination of maverick, fuze, and thatcher. Cannon has access to a two shot rocket launcher. The rockets have a special coating allowing them to break through one soft/hard wall before exploding against the next wall. The hole created by passing through the hard or soft wall is roughly the size of one maverick hole. You can look through the hole but not pass through it. When the rockets touch the second wall they make an explosion, killing any defenders and destroying any gadgets. I imagine the size of the explosion being a little smaller than the size of a Thatcher EMP. He has a long reload time though, (around 10 seconds) giving Kaid or Bandit enough time to electrify a wall before Cannon can shoot again. One use case for him is playing with a hardbreacher. He could shoot one of his rockets through the wall, killing any bandit tricking and destroying their bandits. Cannon could then play the small hole he created in the hard wall, killing anybody he sees with his DMR or AR waiting for the hardbreacher to breach.
Lore: I am not very good with lore but I picture him being from an African country, maybe Chad?
Bro you single handedly came up with the most unbalanced operator ever.
@@consenant4769 Not trying to be rude, how do you think I should tweak him?
Name: Blackout
Defender
origin: Munich, Germany
Organization: KSK (Kommando spezialkräfte)
2 speed 2 armor
Weapons: G36c, ump45, HK 416
P12 (IQ pistol), super shorty
Secondary gadgets: proximity alarm, deployable shield
Ability: blackout can send electromagnetic pulses to disable any attacker electronic in the same room for 15 seconds he can do this once every 45 seconds essentially a vigil and mute in one
Counter: thatcher
Hear me out
Name: (The) Watcher
Extra info: Russian and 2 speed two health.
Main weapon: R4C or pcx (idk bro)
Secondary: deagle (I'm brain dead)
Attacker
Ability: puts down a small prox alarm that can track any defender who triggers it for 10 seconds (limit 3) doesn't work on vigil, mute, any electric wall.
Lore: Alexei Dmitri as a child grew up in poverty in Russia, parents could not afford to take care of him so they sent him off to his grandpa's house. When he was 16 his grandpa's house was broken into (grandpa was at poker) he set up a basic home defense system (tripwire was connected to a small siren which scared them off) but he was shot and hospitalized for 2 months. He eventually joined Keres legion in his 30's and became good friends with Deimos wanting to take down rainbow. (It's 2 am so it's gonna be bad)
This is just Grim, no?
@ oh wait
Red eye
Defense
Primary pulses smg
Secondary short shoty
2 speed
2 armer
Gadgets -impact or bullet proof camera
Ability- red eyes ability works like arunis where it can be placed above the door it has a small invisible laser going directly down the door frame and if an enemy walks through it a small read eye camera at the top of the gadget will open its eye and if the enemy that walked through the door is in it’s vision it will give your team a constant read ping of them for 7 seconds (counterable by flashes that blind it,smokes etc…) is indestructible but after each use must have a 20 second cool down the red eye gets 3 of them
Name: Alexander Biros
Country: Greece
Operater name: Ajax
Role: Defender (intel)
2 armor
3 speed
1 health
Primary: skopos Ar and (new primary gun) ak74-u
Secondary: c75, mira shotty, and .44 vendetta
Secondary gadget: proxy alarm and BP camera and impacts (i wanted to do c4 but that would be to broken)
Gadget: Airdropper
Gadget function: he has 3 uses and he can hack attackers phones to play music for roughly around the same time as a dokk call.
Counters: The only ops that can counter are nokk, thatcher (anyone with emps but they have to emp thereself so basically waste utility), iana (robot/clone), and lion (if he uses ability it disrupts the signal.
Lore: Ever since Alexander was a young boy he was obsessed with music and art to the point it was borderline an addiction. He wasn’t the brightest kid but he still loved music and when Alexander was older (15 - 17) he decided to make his own music and he became a famous singer but also a famous social media influencer. He got so famous, he would go around the world and perform concerts but one fateful changed his very well being. One day at one of his many concerts there was a terror attack which killed a bunch of people (probably 200+). This made Alexander go into a depressive state that he wouldn’t go out or anything. One day he met thermite (most likely at a bar or something). Him and thermite were talking about the recent news that happened at his concert. Thermite was willing to ask rainbow if he could join (alexander had some time in the military because he was born into a military family). Harry (alive at the time) agreed to thermite’s idea to bring him into rainbow. Alexander was happy he could join rainbow and him and thermite became friends after that. A few years later one day after training with some other operators, a certain operater asked him about how he made his gadget. This operater was dokkeabi, she was curious but also enthusiastic about Alexanders gadget and after a couple of months they became friends for there common interest in technology and hacking (also forgot to say Alexander has a crush on dokkeabi but he is a bit shy to ask due to getting friend zoned by her). Also one day he met ace at a gym. Alexander was such a big fan of ace because he used to be a huge role model to him. Ace was pretty kind and nice to Alexander until Alexander said he was a part of rainbow and ace became more hostile to Alexander (Alexander is kinda scared at this point cuz he didn’t know he pissed of ace) . Him and ace became rivals of some sort social media wise. Alexander is now an official operator in team rainbow.
Hope you like this, it took alot of time and effort and I hope you read this one in your next video. Sorry if the lore is all over the place but at the time i was writing this i just woke up 😭😭
Locker is a male on offense but his counterpart is a female on defense. The offense side would have a buffed f2 and rams lmg for primary and for secondary he would have balif. The defender would have a p10 ronie and a new gun called the Kel Tec Sub 2000 for primary and for secondary she would have the pmm aka fuse pistol. There primary gadgets would do the same thing but on different sides the ability could be activated 2 times per round but if both the offense and defense picks them than they could only activate the gadget 1 time per round this is because they work together outside of rainbow to build these gadgets and only bring a few each game because they don’t want anyone else figuring out the tech. They also don’t bring secondary gadgets because it would affect them in a bad way. The main gadget when activated would shutdown everything electronically and sensor based gadget for 1 minute. The counters to this would be to disable the bug on your gadget orbit pick it up and wait for the timer to end.
Lore: The locker twins where born in Iceland but got adopted to a family in France where they discovered about the technology that there real parents gave to them before they were captured for the information. There adopted parents kept them hidden so no one else could find out about the secret technology that they had. When the locker twins were 16 the finished there research and offered to help take down the gang that captured there real parents with the help of Iceland’s army and the technology they found one ode the biggest drug dealers in the world. When ash heard about this she tried to get them on rainbow but everyone else said they were too young. After 12 years the twins were still helping army’s across the country fight but never told anyone about how the technology worked. 8 months later ash finally convinced team, rainbow to let them join and night haven helped build these gadgets twins suits so if they die the technology explodes dealing15 damage to any enemy’s 3 meters away.
I forgot this but the male is a 2 speed 2 armor and the girl is a 3 speed 1 armor
Name: saci (from Brazilian folklore)
Origin: Brazil
Defender
3 speed 1 armor
Weapons: ump45, kapkans smg
Super shorty, pmm
Secondary gadgets: observation blockers, proximity alarms
Ability: places a little claymore like trap that when an opponent is detected it will shoot out smoke like a smoke grenade and then shoot flames like tachankas shumika launcher around the front and back of the smoke and he has 3 of these
Counters:IQ, twitch, brava, thatcher, explosives, bullets
Best paired with melusi banshees or thorn razor blooms
Op name :Glue origins: Finland main gun:Mp5. Secondary: super shotty. Gadget: a sling shot a bit like grims that shoots a bulletproof substance onto default cams, this substance is complete bulletproof but the camera can still be hacked by attackers or exploded with ash or Sofia, lore: undisclosed for rainbows safety
Also glue only gets 2 shots with he's glue
Also cannot be placed on any other cameras apart from default and at the start of the round u can choose to place it on a random outside camera if u choose, a bit like with fenir when u can activate but this will be a 1 of your 2 permanent cameras.
3 speed 1 armour aswell
The camera aswell once glued all over will be completly green instead of normal colour so attackers can see it is a glued camera
Also has barbed wire and shield for secondary device
Name:chase
Side:attack
Origin: the Bronx nyc
Speed 3 health 2
Ability : when chases abbility is activated chase will become a speed 6 and make very fast and agile plays to help the team, chases abbility will recharge like caveiras or nokks.
Lore:when chase was in school he was bullied a lot, he was the fastest kid in school and beat the boys varsity record for track,as he grew up he wanted to become a track star but it did not work out. Chases grades were to low and he got kicked out of track.soon he got expelled and was depressed but then he found the military and did not really care about himself so he joined, he fought in afghan and came to a near death situation, they had to retreat but chase would stay 8n the frontlines helping the wounded taking them back to camp, this led to him taking the Medal of Honor and joined special operations team, Rainbow six. Kinda giving forest gump vibes
Primary:M4 Or P90
Secondary;gonne six or supershorty
Secondary gadget options;hardbreach charge, smoke grenades, flash grenades, emps, or frag grenades😮
Sex; Male
Race; white
Fun fact : chase and ace are brothers and played together all the time.
Eyes:blue
Hair:brown
Versatile: chase is very versatile and the gonne six could be great for rushing and same with the hard breach, emps could be used to help your team and frag grenades are some of the best secondary gadgets in the game. Speed six could be he could run around the map flanking opponents and helping your team.
Counters:Melusi traps, yoKai drones will stop his ability for a short time period , Ela traps, orx dash. Or basically anything that disorients you.
South or North bronx
my attack operator: OP idea (its going to be a crossover OP from The Walking Dead Saints and Sinners.)
Name: The Tourist
From USA New Orleans
2 speed, 2 armor
Role: Attacker
Primary: M4 or Supernova (has a m4 and a pump action called Nova1014 so its close enough in the OP'S game)
Secondary: SMG-12 or MK1 9mm (has a 40-round smg in his game so its closer to SMG-12 than 11 and he will have a golden skin for the 9mm called "the Blessing")
Secondary Gadgets: Frag grenades or Claymores (has frags in his game and the claymore is close enough to his proximity bomb in S&S)
Main Gadget: Herbal Bandages, Energy Drink, and Beignet (he has 1 of each but 2 herbal bandages and they can be used by yourself or can be thrown to other ops) Beignet will increase the OPS speed by 15% and the herbal Bandages will Heal the OP to max hp and make you lean faster for 5-10 seconds and the energy drink will make you ADS 2x faster for 1 minute.
custom knife skin: Night Shift (from S&S)
Passive ability: can climb higher than any OP so instead of vaulting over a garbage can, he can just climb the wall
Personality: The Tourist's personality is characterized by bluntness, sarcasm, and a strong resolve to achieve their objectives, displaying both calmness and determination in their interactions (totally not ai generated because i dont feel like describing his personality)
Vegas
Vector
Short shoty
2 health 2 speed
Impacts and barbwire
He has a deployable screen that only attackers see for 3 seconds, and then it's blurry for everyone looking through it until it recharges
(Defense sens)
Counters by breaches
love your videos man theyve been helping me get through this nasty flu ive haved!
Had a similar idea as the first op, but never got around to fleshing it out.
Name: Tripwire
Defender
Gadget: A literal tripwire that can be deployed on doors (maybe windows) but no has no crazy effect. Running through the tripwire will cause the attacker to fly forward slightly and land prone through the doorway, and make an audible thud. If the operator changes in altitude, they take damage, ex the top of a stairwell. If just jogging/Not alt walking, instead of landing prone, preform a small trip animation and force crouch. No effect if alt walking (as if you are being careful with your steps). Funny moments would be putting this at the top of the stairs down to basement in clubhouse, the rushing attacker will fall down the stairs, take 30 damage, go prone and make noise. Good opportunity to prevent rushes and get kills from said rushes. The tripwire would be very hard to see, but if standing at the right angle, small glints of light could be seen.
Primary: Something of a modernized M1 Garand (you’re crazy if you think we are leaving out that ping) and the 416 carbine (needs some love, and imo not too bad of a gun)
Secondary: Tacops and maybe a bailiff, but not quite sure yet.
Gadget: barbs and proxies
Sorry if I missed anything.
Name: Jug
Attack
Utilities:grenades, emps, and flashes.
Primary: Commando 9, frost shotgun.
Secondary: super shorty, c75
Stats:3 health 1 speed (without surge)
Ability: surge, when ever jug uses his ability he goes up to a four health 2 speed for 30 seconds while surge is active Jug can also burst through walls
Counters: frost mats Kapkan traps will stop his surge
Doc stims and thunder bird stations will chemically override the adrenaline surge
Name: Vuk
Side: Attacker
Origin: Vladivovstok, Russia
Desc: Looks like Rasputin
Statistics: 2 speed, 2 armor
Primary: AK-105 (ACOG) and QBU-88 (Telescope Scope)
Secondary: Markov and GSH-18
Ability: Two robotic wolfs that act as a moving frost mat. While attacking someone a teammate could shoot the drone or could be broken like a frost mat would be. Counters would be mute, vigil, rook (the armor tanks the damage) and Thatcher (if the EMP is too close). The dogs are just massive drones that can bash through barricades like a shield operator would. they each have 75 hp, meaning it is pretty tanky to be shot but too op. Cannot be hacked by Mozzie pests because of the size. Clash's shield does block it but the dog now acts as a impact knocking the shield away for a second to bite her while she's like that.
Secondary Gadget: impact EMP grenades or flashbangs
Lore: Fyodor (Vuk) Dimitriadis lived in Siberia, Russia with his Greek and Russian parents and Boxhound dog (mixed breed of a hound and boxer). A terrorist attack from the KERES Legion infuriated him due to his parents and his dogs' deaths only when he was 16. He joined Rainbow at the age of 31 where he now devotes his live to tracking down and ending those involved.
Attacker
Operator name: Paladin
Role: Healer
Speed: 2
Health: 2
Primary: 552 commando (Grim AR) and Jäger’s AR with ACOG
Secondary: Super Shorty and GONN6
Secondary Gadgets: Hard Breach and Grenades
Name: Hans Kranz
Nationality: Germany
Backstory: When growing up Hans’es parents were in the medical field and they wanted him to become a doctor but he was extremely interested in robotics instead. One day when Hans’es parents were on vacation to Puerto Rico there was a horrible terrorists attack that his parents were killed in. He swore he would get in revenge and would try to help the way his parents did in the medical field so he combined his genius with robotics and drones and his knowledge in the medical field to develop the Guardian angle drone. He also joined the German military and went into special forces and would eventually join Rainbow due to his vast expertise in Robotics and in the medical field.
He lives to make the world a better place by helping people as his parents wished. but wishes to tear out the evils of society that took his parents lives away from him
Ability: Guardian Angle healing drone
Description: Paladin gets 3 healing drones that you can send out to your teammates (similar to a diamos drone) it takes 5 seconds to get to your teammate that you select and it will heal your teammate at a rate of 10 HP per second until their full health. If your teammate is downed then it will take 2 seconds instead of 5 and will heal at a rate of 20 HP per second instead of 10. When healing himself it instantly gets to him and heals 10HP a second. When downed he gets another drone (technically a 4th drone) that will act as a doc stim when he is downed and will heal him at a rate of 30 HP per second
Voice lines: (When reviving with drone) “Your lucky your guardian angle was here” When healing teammate “Stand strong your guardian angle is with you” (when self reviving) “You can’t take me out that easily when my guardian angle is here”
New map: Hämburg Hospital
Operator buff to Finka that will make her adrenaline surge do 40 HP of healing but she only has 2 charges instead of 3
no way you actually said grim ar. and also jägers weapon isn't a smg
@@doneriskrasniqi7339 whoops my bad. But the reason why I said Grims AR instead of IQs AR is because Grim is way more prominent
And over all a better operator then IQ
@JokesOClock but its IQ's not grims
Operator Name: Vanguard
Name: Anthony Barkley
Origin:American
Attacker
Role:Support
Speed: 1
Armor:3
Primary:
•ACS12
•MPX
•Ballistic Shield
Secondary:
•P-10C
•SPSMG9
•GONNE-6
Gadget:
•Smoke Grenade
•Claymore
•Stun Grenade
Unique Ability:
NV7 Restorer Hive
Hives are pod-shaped devices containing special micro-drones that affect those who come within range of the hive. Hives are deployed much like Thunder bird Kóna stations but Vanguard can place his hive right next to him or can be thrown to a location; once on the ground, their micro-drones will target any ally unit inside their radius. Hives have a limited amount of charges and will self-destruct once all of these are used up.
NV7 Restorer Hive has a maximum charge of 24 Repair charges. Each charge will heal 15hp and will grant over health after repair an operator full hp. Maxed over health is cap at 125hp. The hive can also revive down operator at cost of 5 charges and revive operator will have 45hp once revived.
•NV7 Hive has the range of 4 meters
•Hive micro-drones will target ally with the range
(example: if Vanguard place his hive behind a wall and any ally that is in the range.The drones will target the ally and homing towards ally as long as there is an open area. What I mean by this is that if the hive is outside and a friendly is low health inside the building. The drones will need a open pathway such as open windows, doors, walls, drones holes.)
•NV7 hive has 1 second to prime the micro-drone
Team up:
Finka-Adrenaline Surge will increase hive healing by increasing from 15hp - 35hp and will cost the hive to over clock it and increase the charges from 24 - 48 charges
Countered:
•Mozzie(will need two pest and will only take it for 15 seconds)
•Mute
•Jäger ADS(if thrown or mico-drones)
•Wamai(if thrown)
•Aruni(if thrown or mice-drones hit the grid)
•Observation Blocker
•Can be destroyed by gunfire or melee
•The mico-drones leave behind a green cloud trail if it on the way to a Operator. Exposing their location
•The hive makes a sound went it released micro-drones
Operator Lore: Vanguard (Anthony Barkley)
Full Name: Anthony "Vanguard" Barkley
Origin: United States of America
Unit: FBI SWAT
Biography: Anthony Barkley, better known by his callsign "Vanguard," grew up in the heart of America, where both the culture of innovation and the pressures of protecting his community shaped him. From a young age, Barkley had an innate interest in technology and engineering, often tinkering with gadgets, and developing small drones to help his local police force with surveillance and rescue missions. His desire to protect his community from threats led him to join the military at 18, where he quickly made a name for himself in Special Operations.
Barkley’s extraordinary ability to combine technology with his natural instincts as a protector caught the attention of the FBI’s SWAT division, and soon he was recruited to join their ranks. With his skills in tactical planning, drone technology, and leadership, Barkley’s role was crucial in enhancing the capabilities of the team.
It was during a high-stakes mission in the heart of a dangerous urban center that Barkley realized the potential for new technology in life-saving applications. The mission involved rescuing hostages from a building rigged with explosives. As the team fought their way in, Barkley used his technical knowledge to hack into the building’s surveillance systems, and then developed a way to deploy small, autonomous drones that could patch into security systems. The drones provided crucial intel, saving the lives of several team members. This mission sparked Barkley’s obsession with creating a versatile, mobile solution for enhancing battlefield safety. He started developing the NV7 Restorer Hive, a device designed to use micro-drones to deploy around allies to provide real-time medical and combat support. The restorer function of his hives makes him a critical operator in high-risk environments, enabling injured or fatigued teammates to recover and regroup.
Barkley’s invention became a game-changer for FBI SWAT, and eventually, his expertise led him to join Rainbow Six, where his technology could be used globally to protect the team and safeguard operations in the most dangerous of environments. Unique Ability - NV7 Restorer Hive:
Vanguard’s NV7 Restorer Hive is a groundbreaking piece of technology that combines his love for drones with his desire to protect those around him. The Restorer Hive contains a pod-shaped device that houses micro-drones. Once deployed, these micro-drones target any friendly operators within their radius and provide them with enhanced healing effects or combat boosts. Whether thrown to a designated area or placed at Vanguard’s side, the hive operates autonomously, providing invaluable assistance in the heat of battle.
The hives are not just a tool for healing but for morale-allowing Vanguard and his allies to stay in the fight longer, even in the face of overwhelming odds. In the chaos of a Rainbow Six operation, Vanguard’s presence on the field ensures that his team always has a lifeline when the stakes are highest.
Personality:
Vanguard is calm under pressure, with a strong sense of duty to protect his team and his country. He values innovation and teamwork, always pushing the boundaries of technology to give his allies an edge. While he is known for his unshakeable resolve in combat, those who know him best understand that his true passion lies in keeping his team safe. This drive for protection is rooted in his early experiences, having witnessed both the best and worst sides of humanity. Despite the often grim nature of his job, Vanguard remains optimistic, believing that with the right tools and the right team, no situation is insurmountable.
Appearance:
Vanguard’s gear is designed for functionality and protection. He wears a dark, tactical suit, equipped with reinforced armor to withstand harsh conditions. His helmet, equipped with a heads-up display (HUD), includes an array of sensors that provide him with real-time tactical data. His utility belt holds the NV7 Restorer Hive pods, and his chest is adorned with a custom harness for easy access to his drones. His hands are gloved with fine-tuned technology, allowing him to manipulate the drones remotely.
Quote:
"Protecting my team is all that matters. With my hives, I ensure no one gets left behind."
Role in Rainbow Six Siege:
As a Support Operator, Vanguard plays a vital role in maintaining the longevity and efficiency of his team during operations. His NV7 Restorer Hives can drastically change the course of a mission, either by healing injured team members or giving them the energy they need to press on. Whether defending a key location or pushing into hostile territory, Vanguard's hives provide essential relief and combat advantage to the team.
Name: Chevron
Attack Operator
1 speed 3 armor
Bio: Born in Seattle Washington, Chris “Chevron” Plouffe, at a young age, was bullied for his weird looking right eye due to a neurological disease he’s had since birth, causing him to cover his whole right side of his face. While at school, Chris was in the midst of a school shooting, where many of his friends were killed in the attack, but he was able to survive bye using his face covering to act dead. Since then, Chris has been dedicated to making sure he does his best to stop attacks on American schools.
Gadget: TITAN adaptable wall. Count: 2. The titan is able to be placed in doorways to stop entry, windows to stop peaks and or jump outs, or just in the middle of hallways to create cover. The titan is bulletproof but can be punched down with 5 punches or explosives. Only one titan can be active at the time but can’t be picked up by Chevron. The titan cannot be seen through.
Loadout: Primaries: M249 Saw, Sasg-12
Secondary: Gsh18
Secondary gadgets: Hard breach charges, Smoke Grenades
I came up with this like a while ago but I think it holds up relatively well:
Operator Name: Spectre
Real Name: Elias Moreau
Unit: GIGN (French National Gendarmerie Intervention Group)
Role: Defender
Stats: 2 speed 2 armor
Lore: Elias Moreau grew up in Paris, splitting his time between his father’s illusionist performances and his mother’s counterintelligence work. Fascinated by deception, he studied psychology and electronic warfare before joining the GIGN. His ability to manipulate enemy perception made him invaluable in high-risk operations, where he specialized in psychological warfare and misinformation.
His defining mission came during a deep-cover operation against a powerful smuggling syndicate. After months of infiltrating their ranks, his cover was blown-not by a mistake, but by a betrayal within his own unit. Cut off from support, he was forced to use deception and misdirection to evade capture. He spent three days trapped in an abandoned factory, hunted relentlessly, using only his wits and environmental distractions to survive.
On the final night, his closest ally-his field partner and best friend-was captured and executed, their final screams echoing through the building as a cruel reminder of his failure. By the time reinforcements arrived, Spectre had eliminated every remaining enemy, but at a cost he could never undo.
Disillusioned by the betrayal and lack of accountability within GIGN, he left the unit and was approached by Kali, who saw his talents as a perfect fit for Nighthaven. Now working as one of their lead infiltration and counter-intelligence specialists, Spectre uses the Echo Trap to disorient and manipulate his enemies, ensuring they never know what’s real until it’s too late..
Ability: Echo Trap
• Throwable device that attaches to surfaces and plays fake sounds when triggered.
• Sounds include footsteps, gunfire, barricades breaking, or rappelling.
• 2 traps total, last 4 seconds per activation.
• Can be manually triggered or activated by enemies walking nearby.
Counters:
• IQ (detects traps)
• Thatcher & Twitch (disable them)
• Shooting them destroys them
Loadout:
Primary: T-5 SMG /M590A1 shotgun
Secondary: D-50, / Super Shorty
Gadgets: Bulletproof Camera / Impact Grenades
Name: Crow
Origin: Belgium
Role: Attack
Lore: Laurent "Crow" Dupont always had an interest in technology and engineering, which, when his family moved to the US, led him to go to MIT and gradyate at 21 years old. He signed up for the Belgian special forces when he moved back to his home country, where he gained his nickname Crow for the gadget he created, the M2 Ranger, a flying drone that he made look like a normal crow, which he used for recognizance operations, flying over enemy positing while remaining undetected, as it was usually mistake for a crow.
Stat: 2 health 2 armour
Lodaout:
Primary: FN FAL(new weapon) or M4
Secondary: m1911
FAL stats:
Damage: 67
Fire rate: single fire
Magazine size: 20+1
Gadget: M2 Ranger
Secondary gadget: EMP nades, frags pr claymores
M2 Ranger: a crow appearing, flying drone that can fly for uo to 20 seconds before needing to go down and recharge its flying battery, which, going from 0 to 100 lasts 20 seconds ds to fully charge. The drone can be destroyed with a single bullet, and has the capacity to fire an EMP blast, similar to that of bulletproof cameras, which disables electric devices for 15 seconds and takes 10 seconds to recharge
Counters: Clash, Kapkan, Aruni gates, Mute jammers, Thorn, Bandit and Kaid, Maestro, Alibi, Echo, Ela, Valk, Jager, Wamai, Pulse(will turn off pulse sensor), Warden(will turn off glasses but Warden won't be flashed if he already activated his glasses and the flash went off before he got EMP by the crow), Thunderbird
Countered by: Mozzie(if pest fired near the drone when it's on the ground, or fired directly at it while flying), Mute jammers, Solis, Aruni gates, Vigil
Name: Rocket or sum
Weapons: Mtar, KSG, (dualwield fullauto) Glock, Shorty
Gadgets: Flash, Claymore
Ability: Shoulder fired rocket launcher, does bigger explosion than c4, 1x use
Speed: 2
Side: Atk
Lore: Young war veteran from middle east, used to be a armored humvee driver, but after his 5th convoy ambush that killed his bestfriend he retired and started to develop his own lightweight/accurate/stronger rocket launcher. Basically lost a friend to rpg7 and got mad and wants revenge.
Name: Stock or sum
Weapons: RK95, KSG, Walther P99Q, Shorty
Gadgets: Shield, Barbed wire
Ability: Puts down ammunition box that refills ammo, gadget, or ability. But the box has max refill value of 5 and different items cost 1-4 value. 1 more barbed would be 1. 1 more smoke canister for smoke would be 2. C4 2-3. Valkyrie cam 2-3. Mira window 3-4. etc...
Speed: 2
Side: Def
Lore: Finnish border jäger who was in an Alamo type situation with his squad, overwhelming amount of enemies, ammo and food running low, he gave advice to his team to let the enemies closer and then take well placed one tap shots at them to save ammo. Doing this was risky but they had no other choice, with their balls of steel and massive amount of sisu (finnish courage type shit) they overcame the attacking forces. Afterwards he swore he'd always carry twice the regular amount of bullets and an ammunition pack for his squad...
If its too busted then just give him 3-5 bouncing bettys, proximity activation mines that fly up, can be dodged by very quickly going prone...
Name: Nade or sum
Side: Atk
Weapons: AKs-74u, sawed off spas12 (dualwield?)
Speed: 3
Gadget: Breach charge, emp
Ability: 3 semtex grenades, can stick on anything even people, has slower detonation than frags but bigger, also beeping noise
Lore: Finnish (urban/city jäger) who specialize in urban combat, thats why he runs a mobile ak variant and sawed off shottys, great for close quarters. The operator found the government making frag grenades safer by removing cooking, absolutely idiotic and due to this his combat effectiveness plummeted, so he invested in his own semtex grenades...
(lmao this from bo3)
Name: Seraph
Side: Atk prolly
Weapons: AK5C, Annihilator (revolver)
Gadget: Hardbreach, Flash
Unique: Bio arm like Aruni
Ability: 3 shot *fucking* 400dmg revolver
Speed: 3
Lore: The only child of a feared officer of the 54 Immortals, He Zhen-Zhen was raised within ranks of the Singapore Quarantine Zone's ruling criminal combine.
She proved to be an excellent and dedicated pupil, learning the traditions and honored lineage of the organization while pursuing martial training with a singled-minded determination. She worked hard not to disappoint her father or the combine's leadership.
At 17, she was elevated to the rank of Enforcer, one of the few who police the combine from within while ruthlessly executing the will of the 54I wherever and whenever it might be required.
Seraph first entered the quarantine zone as a teenager. While maturing, she looked up to her father and strived to honor her bloodline. Through transmissions, she is shown to be extremely dedicated and focused on achieving her and the 54i's goals.
During her early years, she studied numerous forms of education, such as geography, language, and science, among others. When Seraph was finally promoted to the rank of enforcer, she was gifted with the Annihilator and a cybernetic arm. In a show of dedication, she amputated her own arm in front of the leaders of the 54i.
Seraph has a very focused personality and works purely for the goals of the 54i. As such, she rarely speaks with other specialists. When she does, she either encourages her fellow specialists (as seen with Ash and Zofia) or demeans them for their methods of fighting (as with Flores, Capitao, Blitz and Glaz), and will occasionally give them advice before the battle starts. On the battlefield, she is very confident in her abilities, but at the same time, is willing to admit defeat when her team is bested.
Operator Name: REPLICA
Gender: Male
Origin: Austria
Side: Defender
Speed: 2
Armor: 2
Loadout: K1A, Supernova
Secondary: Deagle, p12
Gadgets: Proximity Alarm, Barbed Wire
Ability: DOPPELGÄNGER
He can spawn a Doppelgänger which has 2 Modes, The first mode is offensive where it roams by itself randomly shoots (deals no damage) but distract the attackers and steals time, he is one hit like the iana hologram. The second mode is defensive where it stays onside holds angles and roams between the bombs. You can also control them just like the iana clone. one spawn holds for 30 second and needs 35 seconds to recharge. The Doppelgängers also gets lion scanned and dokkaebi called.
Counter: IQ, can see the DOPPELGÄNGER and also REPLICA (when controlling Doppelgänger). Deimos, can normally track down REPLICA.
Doppelgänger can be EMP'd
Thats it, hope you like the Concept
Operator Name: Krieg (Defender)
Origin: USA (Pennsylvania Dutch/German)
Weapons: BOSG-12 and MP5-K
Secondary: LFP586 (Lion's revolver)
Utility Gadget: Bulletproof cam, Proximity Alarm
Gadget Name: Trench Kit
Unique Gadgets: This operator has 2 different gadgets, he has a double wide Barbed Ballistic Shield (Trench Barricade), and a Barbed Wire Mat (Shredder Mat). Krieg can allocate the amount of each before the start of the round, with a max 3 items total. Additionally he has a unique melee animation where swipes at an opponent with a sharpened combat shovel.
The ballistic shield can be placed in double doors, and takes 2 explosives to destroy, and deals 15 damage when an enemy vaults over it.
The barbed wire mat is a maximum of 5 meters wide, it can cover any long straight floor surface, the barbed wire cannot be destroyed by anything other than an explosive, but it doesn't deal damage if the enemy is crouched. Rolling the mat out is an animation that only ends when the end of a mat hits a wall or when the player manually lets go of the button or trigger.
Op name: Malfunction
Place: Russia, Moscow
Ability: Shellshock: with his robotic hand, when he punches something, he EMP’s anything in the radius of his fist. For example, if there is a bandit on the other side of the wall, he can punch wall of where the bandit is and EMP it (6 uses)
2 speed, 2 armor, 2 diff
Primary: PP-19 and GP41
Secondary: PMM and GSH-18
Counters: mute can jam the EMP
Tubarão can freeze
Clash shock makes it not work
(I need help for more counters)
Secondary gadgets: claymore and
smokes
Backstory: His name was Ivan, he was a very hardworking father with two kids and a lovely wife. He went to a forest to cut some trees but did not expect what happened to him next. A brown bear rushed at him, he tried to fight back and was able to get out alive, but it costed an arm. Ivan and his family drove speeding as fast as they could, and got to a hospital. For his injury, they gave him a robotic arm. Spetsnaz noticed this and wanted to invite him and make his robotic hand even better for technological missions. That was how he was able to join the special forces.
Voice lines:
“I got bear arms… literally.”
When shocked ”Ah! Arm down!”
“Shockwave!”
“Perezaryadka!”(reloading)
-Op name: Monk
-Defense op
-3 speed/1 armor
-Weapons: MPX & SPAS
-Secondaries: Pmm
-Utility: Barbed wire & Bulletproof Camera
-Gadget: Monk is provided with 3-4 explosive proximity alarms that reflect the function of using a combination of proximity alarms and c4 with the release of the new recruit sentry. The prox alarms will be illuminated through walls (like fenrir's gadget of f-natts)and will glow red when an enemy approaches the radius of the prox alarm. Just like how Fenrir activates an f-natt, Monk will activate the gadget through the walls resulting in a detonation within the course of 3 seconds. A beeping sound will be played to indicate that the alarm is being activated making a threat to both teams. In addition to his gadget, Monk can detonate only one of his proximity alarms manually instead of waiting for an enemy. This allows rotates to be created or a distraction. In addition to this gadget, Brava can hack the proximity alarms making them detonate immediately (with the timer counting down of course). We can't forget that these alarms CAN be broken.
Name: Dracul
Origin: Romania
Position: Defense
Loadout:
Primary - 9mm (Frost smg), FBP SMG
Secondary - P12, D-50
Utility: Barbed wire, BP Camera
Gadget: Lat Podea
Dracul can place down 3 floor mats that when placed will automatically blend into the grounds surface and becomes camouflaged. These floor mats are deceptive and are hard to spot. All 3 of his floor mats each come with a small effect when an attacker steps onto the mat.
- Mat A entraps the operator into a net like structure once stepped on. The net would cling to the operator and the operator would need to remove it in order to get back to regular movement speed. (No HP damage)
- Mat B brings a shock effect that temporarily stuns and disorientates the attacker causing dizziness and reduced sound (5 seconds and 5hp lost).
- Mat C contains a sound cue that rings a loud bell when an attacker steps onto the mat. Mats B and C can have their effects be done twice per round. Mat A is only a one time use.
Origin: Dracul was in a war against a bio-terrorist group that was Invading Romania. They used bio weapons and took hostage of many people in Romania. Dracul joined the army to help take fight against the bio-terrorist group and used his knowledge of physics to develop these floor mats. His dad and uncle served in the Vietnam war in which he took inspiration from their heavy use of booby-traps in order to gain an extra advantage in war.
2 speed 2 armor.
Counters: Explosives, IQ, EMP, and direct gun shots if spotted.
3rd times a charm
Name: Impression
Defense
Country of origin: Germany
2:speed
2:health
3:difficulty
Main gun: Vector .45 ACP
Secondary: Bailiff 410
Gadgets: impact grenade or bulletproof camera
Ability: Reflection. Amount X2. It is essentially a mirror that you can place on walls or set up with a stand so when an enemy walks in its line of sight, that players image is reflected on the mirror(movement and other things). This will cause people to react and shoot at it, once shot it acts like an Alibi and the player is temporarily red pinged. Can be punched to break the mirror and punching does not trigger the ping. Ash charges can break the mirror but still trigger the ping.
3:10 (first op) I think instead of being placed on doorways it should be able to be placed anywhere, to make it less like kapkan. For example its a shotgun with a little stand and you can shoot it at an a wall in front of it (within a certain rang). To make it a little more hidden you should be able to shoot the gadget thru a hole in a wall for example shotgun bullet hole. It can also be used to watch a rotate which would give a different sort of trap to watch out for. But I think the amount of the gadgets should be dropped to 2 and the damage buffed to 60 ( 70 if the player is crouching when hit) and make the injured state be 7 seconds instead of 60.
Name :kaiju
Origin: japenese
Affiliation: keres legion
Attacker, 2 sp 2 hth
Weapon, the fmg-9 or commando 9
Secondary, a katana/sword that can be used to slice holes in objects making new opportunities for different angles and
has a dash like orix 3x max and when sliced a soft wall can dmg or kill enemy's if too close
Ability, has a flying drone called antivex inspired by anifex. Its a drone such as the one deimos has but is controllable this drone is loud so its not too op, kaiju only has one, the drone can shoot a enemy player once shot and connected it will blink red ping, but the enemy pierced has a option to remove this tracker animation remove 2 sec
Utility, EMPs, frag grenades,
Backround, in a japenese village when he was 8 he had a mission with his older brother to get water from the near by river then he came back to see his village reduced to rubble his whole clan has murdered him and his brother got chased into the near by forset for 6 months they had to survive by hunting in an attempt to get food his brother was sadly injured knowing he was useless he passed on his katana to kaiju with the quote "kill them all" kaiju was eventually rescued by none other than diemos and was adopted into the keres legion
Always a good day, Anifex posts
While I don’t have a new op idea I do have an op rework idea;
Caveira;
Guns:
Primary:
P90 (Can only have suppressor on barrel)
Mute/Smoke Shotgun (Can only have suppressor barrel)
Secondary:
She can keep her current pistol just up the damage to 62
Ability rework:
When she uses silent step, she still is forced to her pistol but now her ability prevents Lion Scans, Jackal Tracks, Deimos Deathmarks, Dokkaebi Calls, Grim Nests from affecting her while the ability is active, this’ll make her much more played and useable now
It just means now they’ll have to rely on more than just their ability, Caveira forces them to enter her thunderdome
Defender
Name: Croc 3 health
Nationality: Australian
Role: Trap Specialist
Ability: "Jaw Trap"
Croc has 3 deployable Jaw Traps that can be attached to doors and windows.
When an enemy tries to open the door or window, the trap springs shut and shoots shrapnel places similar to thorns razorbloom, dealing 75 damage and automatically downing 3-speed operators.
The Jaw Trap has a short arming time (0.5-1 second) after deployment, during which it cannot be triggered.
Jaw Traps can be destroyed by enemies using explosives or gunfire.
Loadout
Primary: Alibis Ar/smg it has storm in it
Primary 416 Carbine
Secondary: Mini ITA
Secondary: C75 Auto
Gadgets: Proximity Alarm, Observation Blockers
Lore: Crocodile "Croc" Jackson was recruited by Rainbow Six as a defensive specialist, bringing his expertise in explosives and trap-making to the team. He quickly formed a close bond with fellow defender, Mira, who shares his passion for traps and innovation. He grew up in the outback and usually scrapped with Mozzie due to land rights.
Croc's Jaw Traps are now extremely deadly, capable of automatically downing 3-speed operators. His limited number of traps (only 3) means he'll need to use them strategically. His loadout focuses on versatile, high-damage firearms that complement his trap-setting playstyle. His counters are Iana (they trip them without risking the actual Iana unless their to close) Kalis Lance, Breaching round with ash.(The reason twitch and brava are not a counter is for 1 they already counter to much and 2 the trap will be mostly manmade not much technology) A regular breaching charge wont work and it trips the trap, but other than that anybody with shootable breaching stuff.
Always early with these ones. Great content
Operator Name: Manticore
Birth Name: Nashwa Khayr Al-Nasim
Origin: Mafraq, Jordan
Position: Defense
Primary gun: UTAS UTS-15 (New Shotgun) or PP-19 Bizon (New SMG)
Secondary: SIG Sauer P226 Pro (same as Sledge's except has reflex sights) or MP-443 Grach (new pistol)
2 speed 2 armor
Unit: Nighthaven (Formerly Jordanian Special Operations Forces Command - JORSOF)
Primary Gadget: RCM-Z8 aka Reactive Countermeasure Mine-Z8 or Manticore Disc (3x)
Secondary Gadget: Proximity Alarm or Bulletproof Camera
Gadget Description: The RCM-Z8 “Manticore” is a compact, throwable defensive mine designed to disrupt enemy advances and create tactical openings for defenders. When an attacker enters its trigger radius, the device activates a dual-stage countermeasure: first, it releases a high-frequency concussive pulse, disorienting enemies within a 2.5-meter radius for a short duration (2s). Immediately following the blast, the RCM-Z8 disperses a dense, highly toxic gas, a more lethal and dense variation of Smoke’s Z8 compound, which rapidly depletes an attacker’s health if they remain inside. The poisonous gas lingers for up to 4 seconds, covering a very small radius and punishing attackers who push recklessly by depleting their health twice as fast as Smoke's own compound. The device can be attached to floors, walls, or doorways, making it highly adaptable for area denial and delaying enemy advances. Whether used to weaken attackers, support roamers, or create kill zones, Manticore’s gadget forces enemies to choose between retreating or pushing through a deadly trap. The gadget will activate nearly immediately with an audible beep (1s) and has an instant detonation time with a camera based sensor (defenders cannot use the camera, its only there for gameplay reasons). It can be destroyed by explosives and bullets. To display which team owns the gadget there will be a central dot of light in the team's color
Countered by:
-Bullets (not bulletproof)
-Impact EMP (EMP disables the traps)
-Any operator with explosives (the gadget has 1 health making it really easy to destroy)
-Brava (Can hack the trap meaning defenders will trigger the trap instead)
-Finka Stim (Removes stun effect immediately allowing you to beat the deadly gas due to the gap in between concussive blast and releasing the smoke)
-Iana (Her holographic clone triggers the Manticore mine early)
-IQ (She can spot the mine with her scanner)
-Nøkk (Her ability allows her to sneak past its miniature camera based trigger)
-Sens (ROU projector blocks the camera that triggers the trap)
-Thatcher (EMP disables the trap)
-Twitch (Drone can zap the traps)
Counters:
-Shield Operators (the stun forces the shield away and the smoke isolates them if they push through)
-Rushes
-Glaz (Due to the smokes density, it covers any thermal residue, makes his scope useless and reduces warden's visibility with the visor on)
Lore:
Nashwa Al-Rashid was born in Mafraq, Jordan, a city marked by its harsh desert climate and limited economic opportunities. Orphaned at a young age, she grew up navigating the unforgiving streets, relying on her wits and resourcefulness to survive. Nashwa lacked formal education in her early years, but she learned through hands-on experience, salvaging discarded electronics and repairing broken devices to trade for essentials. Her natural affinity for engineering and problem-solving set her apart, and by her teenage years, she had gained a reputation as someone who could fix anything.
Despite her hardships, Nashwa was determined to rise above her circumstances. She spent nights scavenging for scraps to build rudimentary devices and endured harsh conditions, often going days without food. When local gangs tried to recruit her, she instead used her mechanical skills to repair equipment for honest traders, proving that she would not let her circumstances define her future. Her talent for mechanics caught the attention of a retired Jordanian Special Operations Forces (JORSOF) officer, who saw potential in the young girl and took her under his wing. Through mentorship, Nashwa was introduced to military strategy, survival tactics, and the discipline that would later define her career. Her relentless drive and adaptability earned her a place in Jordan’s Counter-Terrorism Unit (CTU), where she excelled in battlefield engineering and explosive ordnance disposal.
Nashwa’s ingenuity became evident during her service, as she developed custom-built explosive countermeasures that minimized casualties in high-risk operations. Her ability to think several steps ahead made her a key asset, particularly in missions requiring rapid adaptation to enemy tactics. She was instrumental in neutralizing insurgent threats along Jordan’s borders, often using unconventional strategies to outmaneuver opponents.
Despite her success, Nashwa grew frustrated with bureaucratic limitations that stifled technological advancements in the military. She wanted to push the boundaries of defensive warfare, but red tape and regulations prevented her from fully realizing her vision. Her reputation as both an exceptional tactician and an unorthodox thinker caught the attention of Rainbow and Nighthaven, both of which sought out individuals capable of innovation and unconventional problem-solving. Her adoptive father who was dying due to old age and repeated exposure to dangerous chemicals, urged her to join Rainbow, as it was his dream. However Nashwa denied their offer, recognizing the opportunity to make a global impact without any government red tape, Nashwa accepted the invitation of Nighthaven and became Manticore, a name symbolizing both her strategic mind and the lethal nature of her inventions. Unfortunately the decision forced a rift between her and her adoptive father.
Within Nighthaven, developed the RCM-Z8 “Manticore”, a camera triggered defensive mine designed to disrupt enemy advances through concussive force and a lethal, enhanced gas compound. Her creation allowed defenders to manipulate the battlefield, forcing attackers into vulnerable positions or outright denying them access to key areas.
Outside of combat, Nashwa is known for her calculated demeanor and dry wit to most and with close friends and "special" interests reminiscing about her childhood and her adoptive parent. She often engages in intellectual debates with her teammates, constantly challenging conventional tactics. Smoke and Manticore both however bonding through adoptive bonds and the similarity of their gadgets. Though she maintains a professional distance, her respect is earned through skill and ingenuity rather than rank or status. Her philosophy is simple: "The best defense is making sure your enemies never get the chance to attack." This belief drives her tactical decisions, as she specializes in preemptive battlefield control, setting traps and creating choke points that force attackers into no-win scenarios. By denying enemy movement and punishing aggression, she ensures that engagements happen on her terms, keeping her team in control at all times.
Now, as a key member of Nighthaven, Manticore continues to refine her technology, ensuring that her team always holds the advantage. Her relentless pursuit of innovation and mastery of battlefield control make her an invaluable asset to any defensive strategy.
"Control the battlefield, and you control the fight. Da‘hum fi mawqif mustaheel (put them in an impossible situation), and watch them collapse under their own mistakes." -Spyder
Voicelines:
Gadget Deployment:
"Breathe deep… if you dare."
"Laqad han alwaqt lijael al'uksujin shhyhan." (it's stime to make oxygen scarce)
"Like leading alfiran to poison."
"Lan yakun tanaffusuhum sahlan." (Their breathing won’t be easy)
"Pressure applied. Let’s see if they crack."
"Tactical suffocation. My favorite kind."
"Let’s see them walk this one off… In sha' Allah"
"Breathe while you still can."
Special interaction:
Smoke is present on the team at round start: "Alamtani anna as-sum yumkin an yakun silahan fa‘alan… walakin li lamsa khassa." (You taught me poison can be an effective weapon… but I have my own touch) or "Between the two of us, I hope our teammates brought oxygen masks."
too op
@@andro1don How so?
@@ChaS4m because its pretty much neglecting the use of several other operators by combining them into this one gadget
Op name: Sherwin
Defender
Loadout: ump45 / shotgun
Secondary 5.7
Prox alarm/ deployable shield
Gadget: Marker
Paintball like gun to shot paint balls on ground for ops to walk through and leave foot prints. More paint leaves more footprints.
Or it could be sentry style gadget and track enemies and shoots at feet. Counter it like you would a bullet proof cam. Shield op could block it with lessen visiblilty for 5 to 10 seconds. Shots recharge every 20 to 30 seconds.
I would love a video on drone operators.
Name: Emily "Nyx" Rieper
Origin: Serbia
Side: Attacker
Primaries: MP5SD/SG CQB
Secondaries: CZ75
Secondary gadgets: Smokes, portable camera (new gadget, acts as a single Valkyrie/Zero for attack)
Gadget: TEAR-drones, (Targeted-Enemy-Attack-Robot)
Nyx is a genius in computer designing and complex drones, and she always found gunfights much too direct (she's the quiet kid). So, she designed the TEAR drones with the help of Mozzie while she was on a trip to Australia. The TEAR drones are small drones, slightly bigger than a Mozzie pest and can be remotely controlled just like any drone, now here's the catch. The drone only has one jump, BUT if that one jump lands the drone onto the enemy it will latch onto them and begin TEAR-ing it's sharp legs into the victim. The jump has much more force than an average drone jump and the TEAR drone is relatively quiet in movement, but a dark black colour making it look out of place on certain maps. If the TEAR drone hits an operator in the leg, the Operator will be stunned for around 2 seconds, take 25 damage and be given the frost limp, if hit in the arms or torso, the operator will not be stunned but unable to ADS for 4 seconds and also have their hands shake while ADS'ed and the ADS time being slowed down, this does 25 damage also both effects last 30 seconds. Now, the real bread and butter is when hit on the head, the TEAR drone will facehugger style snatch onto the enemy and begin stabbing into the operator's eye, this will make the operator scream loudly and be forced in an animation to rip the thing off or they can't see, this does 50 damage as well as traumatize the little kids that play siege. Nyx has 2 TEAR drones.
Lore: Nyx was brought up in a poor household in the 1990's of Serbia, since it was so innacessible, computers fascinated her. She had great parents, who did everything to make her succeed, she was great in her school and the parents sold their house to let Nyx study at an expensive and highly renowned university in Cambridge, Massachusets for computer science, Bartlett University. She began designing the TEAR drones after studying abroad for a year where she met Max "Mozzie" Goose. (She has a crush on him). After some years, the chemical white mask attack on Bartlett happened, and Nyx was able to survive by taking a White Mask's gun and making a makeshift gas mask with some plastic, rags and a spare propain tank, this bravery and örobldm solving attracted Rainbow, and she befriended some of the rainbow operators from that mission by helping them out. After this, a burning fire was set in her heart, not long and she was a part of Viperstrike. And now with her hard work she can finally pay back her great parents back in Serbia, they live in a big house at the side of a village and have died very peacefully two years ago. (Somehow at the same time don't question the plothole)
Notes: She always wears a suit similar to a female version of the Splinter Cell or MGS5 stuff. Also, she is hot as hell, Mozzie is a lucky man.
please don't hurt me I don't play r6 but I thought the videos were interesting so I tried my best
Role: Attack
Name Jakob Arub
CodeName: Víðarr (Norse God of Vengeance) or Eir (Norse God of Medicine) either or honestly
Background: (Norwegian) (skip to the end if you want) Born Near a river in a small cottage of northern sulitjelma, Norway Jakob had 1 older sister 1 younger sister and his 2 parents his older sister died in a explosion while protecting his younger sister which resulted in his younger sister being paralyzed from the neck down. he decided to study medicine, and specifically human anatomy, in the states for over 10 years, he trained in various martial arts and skills for another ten before joining the Norwegian Special Forces at 36. he vowed to find the terrorist who caused the explosion that day.
Primary: HK416(Norwegian service rifle) , AUG12
Secondary: RG15(Norwegian service pistol) , Sig P320
Gadget: Breaching charges, impact grenades
Main ability: Exposure
anytime he activates this ability an enemy or wall within sight will be highlighted with points at certain location for a limited time all highlighted spots get a damage increase in between 10% and 25% (below the waist is 10% and above is 25%) or a decrease in wall strength (hard breach walls become soft walls for the duration of the abilitys activation and soft walls are one shot applies to both allies and enemies). in addition this enemy will be pinged for your team. this ability lasts for 30 seconds. if this ability is used on allies it heals them 1 time for 25hp. it does NOT overheal but does add a minimal defense buff if max health already(tank an extra 5 shots to the chest with ar as an example)
Name: Nocturn
Role: Attack
Origin: New Zealand
Primary: Mpx, Six12
Secondary: Pmm, Super shorty
Gadgets: Barbed wire, Proximity alarms
2 speed
2 armour
Ability: Blackout - Used the same way as lion by activating a gadget on his wrist, the Blackout activates after 3 seconds, and removes the white outlines around all enemies and teammates, and disabling the hud on the top of the screen. (also removing the friendly fire penalty)
Ngl, the Wii Mario Kart music hit hard. I sometimes listen to it at work, lol.
Scorch
Primary gun PCX-33
Pistol revolver/ SMG-11
Gadget/ scatter. Its like aruni’s gadget but when you walk into to it you get burned for 10 damage every 3 seconds, you get spotted for 2 seconds, and when you get knocked with it your character loses more health faster due to the burns.
Operator:Diddy
Gender:Male
Nationality:Egypt
Side: Defender
Speed:3
Health:1
Main gun: AK12
Side arm: BosG
Gadgets:Nitro cell, Barbed wire
Ability: Baby oil
Throws down baby oil which the operators can slip on
Alright chat let me cook
Name: Призрак (Prizrak which translates to Ghost)
Civil Name: Anton Volkov
Born in: Kingsepp, Russia
Role: Defender
Primary: AK-74M or 9x19VSN
Secondary: PMM or Bearing
Utility: Impacts and Barbed Wire
Ability: Призрак is similar to Vigil with his ability. The gadget looks similar to a silver wrist watch but relatively square. Once activated, Призрак will become invisible to Attackers Surveillance systems and makes his footsteps lighter, making less sound while walking, making it hard to detect him when his ability is active based on sound q's.
Lore: Anton used to always go hunting with his father. The weather in Russia was usually cold and snowy, and everything but white clothing could make you very visible. One day out while hunting, Anton's father was wearing some dark clothing. When he stepped out into the open field, he got attacked by a Grizzly and couldn't defend himself because the rifle was on his back. Anton couldn't do anything but watch, since he was unarmed. After his father's death, he realized how being undetected is important, and that's when his dream of becoming undetectable by his surroundings was born. As he grew older, he signed up for the military and eventually decided to become part of the infamous Spetznas. When he joined Team Rainbow at the age of 35 he met Vigil and they started getting along really well. Vigil taught him how to properly sneak and some technical basics, until Призрак came up with his own device to Camouflage himself in front of cameras and drones
Name: Krona
Origin: Alaskan Mountains
Stats: 3 Speed 1 Armor
Primary: PP Bison & BOSG
Secondary: Deagle
Gadget: Foliage Cover (4)
When used, place an inflatable ball of foliage the size of a crouching operator down. as Krona you have the ability to enter and exit one after a semi short animation. when not in one a gas canister is armed. when shot the canister explodes out in a radius slightly smaller than smokes. it applies the concussion effect while in it and for a brief second after running out. while in one it provides no damage reduction and the gas will not release but the only indicator that Krona is in one is a hushed rustling sound cue and the barrel of your gun slightly peaking out about an inch. can be destroyed but will release gas. does not effect Krona but does effect the rest of the team. being in one slightly obscures vision due to leaves and a slight blur of mostly clear inflatable material.
Passive Ability: has a bowie knife with a slightly larger hitbox that reaches a bout half a meter farther. when meleeing walls, it does more damage than a regular melee but not in a hole shape, it “splinters” like when shot with a deagle a couple of times. no additional effect on shields.
Name: morrigan
Attacker
Origin: Scotland
Organization: SAS
Weapons L85A1, M5901A, AR33
Smg-11, p226k (all SAS weapons)
Speed/armor: 1/3
Secondary gadgets: flash, smokes, breach charges
Ability: activates X amount of drones to track the opponents (like Deimos) for fifteen seconds giving a live ping to the entire team except when this ability is activated he can't move or do anything for that duration and it takes 5 seconds to send out his drones, which have a 45 second waiting period he has 2 of them
Counters: mute: yk mute can disable them
alibi: alibi will ping the alibi clones
vigil: vigil won't track him
Defender
Name:Lusso
2 speed 2 armor
Primary:P10 roni with acog and Buck DMR with acog
Secondary- supershorty and m45
Utility: barb wire and shield
Gadget:small tech bug (like mozzie) called idr bug ( 5, 1 for each player). Latches onto enemy player (with no sound cue so they don't know) and prevents all access to drones or hacked cameras, no pings and coms. Can only be removed by an temate or by destroying it but at the cost of pinging your location and taking 45% of current health.
Lore: As a child he lost his parents to another white mask event in South Africa (where he was born) covered up by gsac (people who run rainbow) -before they planned on shutting rainbow down-. Keaton van Lusso (his real name) would apply to join rainbow where a training mission went wrong and he ended up being the only survivor, again this was covered up by gsac witch led to Lusso discovering the corruption inside gsac making him leave the recruit system to run solo. He would infiltrate the keres legion gathering intel and sabotaging them, later he would have to give up his identity to save Hibana's team after the got caught in a ambush with Keres soldiers where he would find documents on one of the soldiers connecting multiple members of gsac to Keres.
Name deputy defender origin, Montana USA primaries MP 5K and azamis shotgun I forgot what it was called secondary SMG 11 or p226 primary gadget basically a frost Matt, but explosive It’s basically a pressure plate with C4 under it and if you step on it, it does damage if you’re right on top of it and if you’re a foot or two away, it does like 60 secondary gadgets bulletproof camera c4
Name: Watson
Defender
3 speed 1 armor
Primary-mpx or doc shotty
Secondary-super shorty or p9
Gadget-proximity alarms or c4
Ability-a ability combination system where she can make the trigger of one gadget set off another ex. Combining a proximity alarm with a c4 below to set off the c4 once the alarm is set off whether the c4 owner is alive or not. This can also be used for activating non-activated fenrirs when an attacker is hit by a proximity alarm in the area or red pinged by a camera in the area. Also if you combine a valk camera with a c4 below and you red pinged someone in the c4 radius the c4 will be set off whether the c4 owner is alive or not.
Operator Name: Trip
Ethnicity: Chinese
Side: Defender (Anti-Entry, Trapper)
Stats: 2 Speed 2 Armor
Primary: Vector and M590A1
Secondary: P229 and Super Shorty
Gadgets: Proximity Alarms and Bullet Proof Camera
Ability: NI-Sweep. It's a wooden wall trap you can attach to any wall with enough space (its about the size of a mira mirror). You play the device on a wall. Any enemy who steps close to it takes 20 damage, are forced to their secondary weapon and is proned (like if they were airjabbed). Trip gets 4 Ni-Sweeps. It isn't considered an electronic device (so IQ, Brava and ops like that can't do anything), but it can be destroyed by shooting it (takes 2 bullets like a frost mat), exploding it, and twitch drones, zero cams and other attacker devices that can destroy gadgets. It can not be melee'd by an attacker without being set off. All shielders will be effected if they step in range (including extended shield monty)
Name: jack and Jill
Origin: Nebraska USA
Attacker, intel
Load out: mute/smoke shotty, f2
Secondary: p9
Secondary gadget: frag, impact emp
Main Ability: it’s like skopos brava and twitch and iq combined but with the two robots you have 2 lives and 1 will have a twitch drone one has a brava and can see electronics and each has their own separate load outs
1 speed 3 armor
Lore: when he was little he had a very troubled childhood and in Highschool his school had a bomb planted in it and detonated thus losing his legs completely and then became a drone operator in the navy seals he is 57 years old and 276 pounds at 6’11” born on September 26th 1967 and now he hunts down terrorists with a love for tech
Btw please pick me I’ve been a huge fan of this series and worked really hard on this op
6'11 bro without legs is fucking crazy
@Tomdabom.b a crap I didn’t think about that I’ll just say that was his max height in his senior year
@@Justachillguy0000-b9d holy giant
Attacker
Greece
Aklow
Female
Primary: AORM21 and M249
AORM21 stats:
DMG - 42
RPM - 700
Capacity - 30
Secondary: RG15 and PPM
Ability: She has 2 drones called the Heracles or Hercules. These drones are the size of twitch drones and are noisy when moving around. The Heracles has a stim gun that heals teammates for 30 HP but heals overtime to max. Only gets 2 stims in each drone. Drones has a cloaking capability and drones have to sit still to be fully invisible. Can revive downed teammates.
Secondary gadgets: Smokes (pairs well for her drones) and claymores and EMP.
1 armor 3 speed
Counters: Mozzie, Bulletproof Cams, electrical walls/barbwire, mute, solis, Vigil, shooting and explosives.
Lore: Aklow or Achelois (ak-el-o-e-s) was named after the moon goddess and stood for “she who washes away pain” by her biological parents when she was born in 1985. When Achelois was 6, her and her parents went out on a car ride to go to a little family reunion in which they got into a fatal car accident mid trip. She lost her family but recalls seeing the moon goddess herself in her dreams. In which she decided that she was chosen to stay alive for a purpose. She later stayed with her grandparents and then went into becoming a field medic for the Hellenic army. She later went on a mission after a bombing in a French consulate building where she was there to give care to the injured. She worked with GIGN Operative Gustave Doc Kateb to help heal everyone to the proper health. Her and Gustave became acquainted with each other and often talked after their mission together. Gustave later became a R6 operative named Doc and recommended that Achelois should join rainbow. After 2 years. She Was able to join team rainbow under Wolf guards team captain Doc’s supervision.
“When I get you up. Then you never give up cause your life has always had a purpose” - Aklow.
VC lines
“Hercules out to save a life”
“Get up and stay strong!”
“You’re not done yet!”
“kleidoméno kai fortoméno” (locked and loaded in Greek)
Name: Wraith (Gareth Watson)
Defender
Origin: Scotland(Aberdeen)
Primary: L403A1 Or L128A1 12 gauge
Secondary: SMG11 Or G17(Glock17)
Utility: Impact Or Barbed wire
Ability: The Spirit Box (a recording device that Plays a pre-recorded Screech upon detecting motion and disorients the enemy’s sound for 3 seconds and gives them visions of entity’s that aren’t really there for 10 seconds ) 2x and placed like claymores
3 Speed 1 Armour
Lore: Gareth Watson was born in a small village in Aberdeen and at the age of 3-4 he moved into a new house just outside the city
This house had strange noises coming from the floor at night he didn’t notice really until he was about 7 years old then he heard it it was like the wail of a banshee some nights and some were just crying of a child even though they were faint he could hear them he asked his father about the noises and he said neither he or his mother had heard the noises themselves and took it upon himself to stay up with Gareth to listen for the noise that night they were sitting on the sofa playing chess and Gareth heard the wail once again but his father didn’t but knew his son wouldn’t lie about things like this as Gareth was a well behaved kid in school so he looked into the pantry room that led down to where the basement was but it was bricked up no sign of anything there and no door
Now it had been bricked up for years but his father checked just to be safe then put Gareth to bed and sat at the end of his bed until he fell asleep Gareth woke up at his usual time on weekends 10 AM he went downstairs to get breakfast and normally his parents were downstairs making the breakfast for him but they weren’t there he checked their bedroom they weren’t there so he checked the pantry and he was met with no wall but only a mere door slowly he opened the door and creeped into the dark basement only illuminated around the corner of the hall by a single candle as he turned the corner he heard his fathers voice from the night before repeating that “there was nothing there to worry about” and as he approached the candle it blew out and he heard the wail once again but this time not of a banshee of his own father and mother laying there cold and pale
Attacker:
Operator name: Sagi (means fraud in Japanese)
Primary Weapon: Thompson M1928 (36 DMG/ 950 RPM) or SuperNova
Secondary: type 14 (pistol) (47 DMG)
Gadgets: flash Grenade or Soft breach
3 speed 1 armour
Ability:
Like damos, sagi can only use her ability once she scans her opponent’s, when she does she can use her gadget (the identity theif) to clone her self into a defender. Once she does that, as a defender she’ll become almost impossible to tell if she’s on your side or not as she copy’s the gamer tag, operator icon and white outline of the player she clones. This will last up too 30 seconds or like Iana until you shoot a weapon or someone shoots you. You get 2 clones and like dokkaebi it takes 45 to use the first clone and has a 45 second cool down time till you can use the second. Your team can still see you in your normal state whilst you use this. She can’t be seen by opposition traps and won’t get the affects of them. However If seen by a camera she will look like her normal state
Counters: mute, valk, echo and meastro.
What do you think?
Also if your ability is in use running into a mute jammer will completely use up your current ability usage.
I’m back with a defender idea.
Defender
Nepal
Everest (name)
Male
Primary: UZK50GI (Thorns) and Super Nova
Secondary: P229 and SMG-11
Secondary gadgets: Impacts and Deployable shield
Ability: Has 3 explosive cams called The Birds Eye. That are about the size of a default cam. That he is able to place and look through like regular cams. He can detonate the bomb on the cam while on it. Bomb goes off while making a beeping noise to let attackers know a Birds Eye is near (faster detonation than thorn traps). Kills 3 speeds downs 2 speeds and does major dmg to 1 speed operators.
Counters: Twitch, Brava, IQ, Flores, EMP, Thatcher, Nøkk, and explosives.
2 Armor 2 Speed
Lore: Everest or Bikram was born in Nepal by the Himalayas in 1979. Everest only had a father since he was 4 years old. His father was deeply religious and had strict rules. Living in the mountains Everest was a natural born hunter and always trained in the treacherous mountains of the Himalayas. Once he got older he made his own camera that he called the Birds Eye View in which he used to hunt his prey. Later on. He gets tired of the strict nature of living with his father. Which he later kills his father and leaves his corpse in the harsh nature of the Himalayas. After leaving and once he got old enough. He went to go into the Napalese Army to leave the place he called home. After being in the Napalese army and going on his 3rd deployment. He decided to go awol and leave the army without the government knowing. While on the run of being a deserter. Morris an ex rainbow operative meets him in a cabin that was abandoned in Germany. Morris brings bikram into the keres legion where he fights team rainbow.
VC
“Bids eye ready to view”
“They’re in for a little surprise”
“Switching mags”
“Boom”
Don’t know if this will be a good one because it’s a little over powered but here it is
Name: Specter
Real name: Isaac Moreau
Nationally: French
Unit: GIGN
Role: Attacker
Health and mobility: 2/2
Gadgets: Claymores and Smokes
Primary guns: C8-SFW and R4-C and SG-CQB
Secondary guns: P9 and Gonne 6
Ability: Phantom Eye Drone - Deployable drone that fires a pulse scan through walls, briefly revealing enemy positions in a radius, similar to old Lion scans but localized to a specific area.
Lore: A tactical prodigy with a specialization in surveillance, Moreau earned his place in GIGN by pioneering cutting-edge recon technology. Haunted by his father’s death during a failed hostage rescue, he developed the Phantom Eye Drone, a deployable device that emits pulse scans through walls, briefly revealing enemy positions. His methodical approach and relentless pursuit of intel make him a ghost on the battlefield-always watching, always one step ahead.
Balance ideas: limited to two drones and one shot per drone. All of the same thing affect the drone the same (e;g mute jammers, bpc emp blasts, bullets, Tubarão's Zoto Canister etc.) and with the limit to only one shot per drone it will make you want to use your drones more wisely. Also the pulse scan shot from the drone can be shot by defenders like zeros ARGUS cams and can only be shot onto soft walls.
Name: Osvaldo "Man 'O' War" Goncalves
Side: Defender
Speed: 3
Armor: 1
Primary: MPX/M1014
Secondary: SMG-12/Super Shorty
Gadgets: C4/Impact Grenades
Main ability: Blue Bottle System (BBS)
The Blue Bottle System is a deployable gadget that attaches to walls, ceilings and floors, and upon activation, tentacle-like wires are ejected from the "bottle", sticking to the attacker(s) who triggered the trap. Upon being stung, they are put into a downed state for 2 or 3 seconds (whichever is less OP), have blurred vision for 2 second (kinda looks like when you're almost dead from bleeding out) and take 20 damage. The attackers are then free to get up and move about, but walk with a limp (Frost Trap). Activation is instant, allowing no time for escape from the trap, but is countered by:
EMPs
Bullets
Grenades
Finka can heal her teammates upon down, instantly bringing them back to their feet, with only the limp and temporary blurred vision as remaining side effects.
Lore:
Age: 29
Born and raised in the Andes Mountains region of Bolivia, Osvaldo Gonçalves, codename "Man 'O' War", was raised as the eldest son of 12 siblings to a humble car mechanic father, and a school teacher mother. A natural athlete and gifted student, he always dreamt of playing baseball for the New York Yankees. When he was 15, the cartel raided his village and murdered his family, Osvaldo swore that he would never let something like that happen to anyone else. He joined the Brazilian Special Operations Brigade at the age of 18, graduating in the top of his class, with more qualifications than anyone in the program's history. During a joint training mission off the coast of Brazil, Gonçalves was participating in a drown-proofing exercise where he was then attacked by a Man 'O' War Jellyfish. The jellyfish had wrapped its barbed tentacles around his neck and injected him with it's lethal venom, causing Osvaldo to become paralyzed and start sinking in the ocean. It was then that Isaac "Tubarao" Oliveira swam below the surface to save his life. Upon being dragged out of the water and evacuated to a medical facility for treatments for his wounds, it was found that Gonçalves lost his ability to speak as the toxin from being stung had severely damaged his throat and vocal chords, along with leaving a massive scar around his neck. Faced with medical discharge from service, Tubarao recruited Gonçalves to join Rainbow, where he was given the nickname "Man 'O' War" by Rainbow's own comedian, Blackbeard. Gonçalves works best when paired with Tubarao, and is also very close with Blackbeard and Valkyrie.
Name: Badger
Attacker
1 Armor 3 speed
Actually name: TheRussianBadger
Primary Weapons: M59 (mute shotgun) and M4
Secondary: SMG 11 and P9
Secondary Gadget: Frag Grenades and Smoke Grenade
Primary Gadget: Gamer Farts 9000
Description: Badger has two of theses. The gamer farts is an stim when use will grant badger a 15% speed boost and +15 hp boost. These effects last for 10 seconds.
Lore: TheRussainBadger, a big RUclipsr, became interested in Team Rainbow. He asked Mozzie, a friend of his about how he can join. Mozzie decides to train him to become a great operator. They asked the help of doc to create his gadget.
Counters: can’t think of any
Voice lines: when using gadget “ if you don’t think I’m using my thing then you really on some shit”
“I’m about shit pants”
When drone captured by Mozzie: “Mozzie is here, let’s fucking go”
Mozzie when capturing badgers drone:” it’s a badger raid”
op name/ theft/defend
primary/ daggers
secondary/smg11/smg 12
gadgets/c4/bulletproof cam
ability/ any op you kill you are able to pick up their weapons and only has three charges and the dagger are no longer useable.
3 speed
1 armor
lore/in poland mya posak [zofia's last name] hears what's happening with rainbow too help her mom and ask why she left her
Operator Name: Inure
Birth Name: Hailey Robinson
Origin: Colorado, USA
Position: Defense
1 speed, 3 armor(Lore Implications)
Primary Guns: 9x19vsn(Azami Smg), Spas 12
Secondary: Bailiff 410, SDP 9mm
Secondary Gadgets: Barbed Wire, Proximity Alarm
Ability Name: STEL Drone
Ability Description: Inure can cycle between any team gadget, whether it be a Default cam, Valkyrie cam, Mute Jammer, Melusi Banshee, etc and make 3 of them bulletproof/buffed in any of their states by sending out a flying drone to coat the gadget in the newly found element(Lore provides more details). Similar to Fenrir in how he can only utilize 3 of his 5 gadgets at a time, she has the ability to utilize all the available team gadgets on the map but only 3 can be "Bulletproof/Buffed" at a time. But if used on a gadget that is already bulletproof by default that gadget instead gets buffed. For example since Mira's ability already creates a bulletproof window and can only be cracked/broken with a explosive or melee, When Inure "Steels" it. It now instead would still only take 1 explosive but now would require 2 melees to break.
Advantages: While not seeming insanly strong this is a great way to make attackers "waste" their own gadgets and time. Think of setting a Melusi down and having Inure make it "Steeled". This would force an attacker like Ash to either 1 use a explosive secondary gadget, 2 use a charge of their primary gadget, or 3 require Ash to melee it twice. This also gives defense operators whos gadgets arnt normally bulletproof a decent buff.
Disadvantages: Like I stated before any explosive gadget or operator abilty that causes explosive damage to happen would still affect steeled and none steeled gadgets to break. Another disadvantage would also be emps since if the gadget it was used on is now emped the "steeled" affect would also be removed during the duration of the emp and can be affected by bullets and melees normally. And seeing as she can only have 3 gadgets "Steeled" it makes Inure players have to think on which gadgets are the best at the time to have "Steeled".
Lore: When Hailey was in high school she would often get bullied and made fun of for being a nerd and always dedicating herself to her studies. She would later go off to college to learn Nuclear Physics. She would envelop herself within her studies and research in a new element she found. With her understanding and scientific degree, Rainbow would seek her and her knowledge of the new elemet out to help them combat the uprising in terrorist attacks. This is where Hailey would get the required resources and support to be able to delve deep into the uses and real world applications of this new element and develop her gadget the STEL(STrength ELement) Drone. Hailey had found that this newly found element had immense strengthening capabilities. This new found knowledge would come at a price though. Due to Haileys unyeilding work with the element she had been exposed to immense intoxication from it. And now as she grows older her bones and body are slowly fusing together and becoming harder due to the great level of exposure to the element, thus making her a 1 speed 3 armor within the game.
Extras: Thanks to anyone who read my concept and I hope I can get into a video thanks.
Attacker
Meta
Male
Russia
Primary Weapons: 416C, Bizon, and ITA12L
Bizon stats:
DMG- 29
Fire rate- 750
Capacity- 64
Secondary- Bearing 9, PPM, Gonn-6
Secondary utility: Nades and Flashes
1 speed 3 armor
Ability: Has 2 barriers called the RBS or Reinforced Barrier Shields. RBS starts off looking like a box with a canister on the back that he is able to throw at a maximum of 5 meters. Once canister is shot. The box opens up into a metal barrier with glass slits that both sides can look through. Once unfolded. The RBS size vertically looks like a deployable shield but horizontally can block a double doorway. Once behind the RBS you can the mount your gun on the shield for more accuracy. Restricted movement when mounted and has an animation to unmount. Can’t pick up gadget once fully deployed.
Counters: Explosives, Oryx, and smoke.
Lore: Meta or Alexei Petrov was born in 1962 in Kazan, Russia. Alexei was in a household hold of 7 other siblings. He was the oldest one of the 7. Alexei’s father is a high end officer of the SPETSNAZ army. His father had high hopes for him to become someone of high power for the mainland. As a young man. Alexei got into engineering and working on mechanical machinery to show off to his father. Once Alexei was older he moved into Kabul, Afghanistan to do more engineering and with a distaste for Russia. Russia attacks Kabul in 1979 and Alexei looses his right arm in the incident. Later on Alexei takes his time in engineering and made his own right arm with mechanical parts. Kali and Osa comes in one day by helicopter to Kabul about recruiting the old timer to their squad after hearing about an old man that was exceptionally talented when it comes to mechanical engineering. He becomes part of NightHaven and works on the RBS with the help of his new student Osa
“I only give up when I’m in the ground and I’m not in the ground yet”- Meta
ANIFEX PLZ READ AND USE 🙏
Name: Nova
Origin: South Korean
Real name: Seo Yeon
Speed: 3
Armor: 1
Side: Defender
Primary’s: Commando 9, and T5
Secondary’s Lfp and P9
Ability: Nova has 3 grenade droppers that she can place on doorways (similar to aruni) when an attacker walks under a door with a grenade dropper on it a grenade will drop from the top of the door with a 2.5 seconds before that grenade explodes. This ability could be used to trap or pressure attackers.
I’d like to see an attack op with the ability of a bomb defuse drone. This way you can remotely defuse the bomb from another room. Similar to how real bomb defuse drones. I think to balance this out they should make it so if the drone is found defusing if a defender shoots the drone the attacker gets pinged on the map. I think this would only work if you could only remote defuse while being inside the building.
Op name: Nero
Role: Defense
Primaries: 416 Carbine / T-5 smg
Secondaries: bailiff / meusoc
Gadgets: impacts / barbed wire
Speed: 3
Armor: 1
Origin: Italy (Nero is a former Roman emperor)
Passive ability: can heal hp from dead attackers by interacting with their body. It’s a quick 2 second animation of him activating a gadget on his arm that acts like an adrenaline surge but just for him. It heals 20 hp.
Main ability: BTL-725 (BTL means bloodhound tracking lens)
Description: (used when interacting with a dead defender) activates a warden-style lens that gives a reddish tint to the screen and tracks the attacker who killed that defender, viewing a bloody mist trail that shows where the attacker went for 15 seconds or until the hunted operator is dead. The hunted operator isn’t notified that they’re being tracked. His passive healing ability is doubled if used on the hunted operator.
Lore: he is Italian but moved to Michigan with his father when he was 8. His father taught him how to hunt in the wild but he was murdered when Nero was 14 and he sought revenge and used the skills his father taught him to get revenge on his murderer. Caviera was part of the unit that found him and suggested he join rainbow instead of being arrested. Nero accepted and has been a part of the team ever since, forming close bonds with Caviera, Azami, and Maestro(Italian to Italian)
Name: hybrid
Attacker
Russian
Lives in Moscow
1 speed 3 armor (for now)
Guns: Alda 5.56 (maestros Lmg) or P10 roni
No secondary
Secondary gadgets: breach charges or frags
Ability name: definitely not drugs
when he uses his ability it will increase ether his speed or armor and decrease the other when he uses his ability at three armor or speed it will increase to four with a drawback if at four speed he has seventy five health and if at four health he has the speed of a one speed with an lmg without having one equipped but has one hundred and fifty health you can change between speed and health with the d pad when he activates his ability it makes a noise similar to someone stepping on a gu mine but much quieter
Operator: Frenzy
Attacker
Primary: M249 Machine Gun
Damage: 28
RPM: 750
Magazine Capacity: 70
Recoil: Low, and gradually increases the longer you shoot for
Destruction: High-close to tachankas gun destruction
Secondary: P229 (goyo pistol) PMM (finka pistol)
Speed: 1
Armor: 3
Ability- Frenz Charge
3 Uses
How it works:
Frenzy inserts a Battery Pack into his gun, which basically increases the fire rate by 200 rpm, shredding through walls and enemies as well. it reduces damage from 28 to 22, and it takes 0.5 seconds to prime, or charge up. you can have it charged by holding down the use ability button, but it can only be charged up for 6 seconds at a time before you have to turn it off and let the gun cool down. if you hold the charge for to long, the gun will overheat, dealing 10 damage to you, and wasting the battery pack. once you fire the gun, it is so loud that once you stop shooting you can only hear ringing for 4-7 seconds depending on how long you shoot for. you are slowed slightly when your gun is charged.
Gun while Battery Pack is in
Damage: 22
RPM: 1050
Recoil: Medium
Destruction: High
Attacker
Name: Riot
Origin: Poland
Primary: RPK, AK-12
Secondary: SR-2 Veresk, Super Shorty, PPM
2 Speed
2 Armor
Gadget: Cry Baby
Riot carries a Polish AWGŁ-3 grenade launcher with 5 tear gas grenades in the magazine. The tear gas acts does minimal damage, no more than 5, but causes all those inside it to start crying causing vision to be impaired permanently while in the gas and temporarily after leaving the gas. The AWGŁ-3 has two firing modes. Puncture and Bounce. The Puncture mode sends the canister through normal barricades without removing them and exploding on contact with the first floor or wall after the puncture. Bounce mode would act exactly like Grim’s and allow you to send a canister under castles and around corners.
Secondary: Smoke Grenades, Stun Grenades
Lore: Leon Wójcik, codename Riot, served as a Policja(polish police) and specialized in riot response. Demos, in an attempt to cover a more mischievous plot in his region, staged a riot that got out of hand and in the chaos his wife was killed. After this he left the the Policja and joined team Rainbow with the simple goal of revenge.
Counters: Smoke, Wamai, Jäger
Note: AWGŁ-3 puncture fire mode could be adjusted to allow it to fire though any soft surface like a floor or a ceiling. However I feel that may be too strong with 5 canisters.
Name: Torrent
Attacker
Australia
3 armor 1 speed
HK 416 and TCSG 12
ITA 12 and 1911
Secondary gadgets: smokes and claymores
Primary gadget/ability:
Some sort of anti fire gadget, either grenades, or like a hose/fire extinguisher that completely extinguishes all fire in a room to allow attackers to secure more map area
For this to work, goyo and Tachanka’s fire have to be massively buffed, will longer burn time and damage, maybe even spreading over time and the defends have to have the option for an incendiary secondary gadget. This buff to fire and the counter will create a new area denial dynamic. On one hand, you can chose smoke who doesn’t have a counter or chose a fire operator who will be significantly more dangerous to the attackers but can be easily countered.
Name: Spider
Side: Defender
Speed: 2 speed, 2 armour
Background: Austrian, a member of GSG9
Primary: 416-C Carbine, FQ-UL12 Bobcat (new lever action shotgun, tight spread, high damage, slow fire rate)
Secondary: P12
Primary gadget: ET-4 Wall Denial Device
-3 charges
-Throwable onto reinforced walls (if it misses you can pick it up like ace) this gives 10 points
-When it hits it will start a prepping animation (similar to Aruni) where thin poles will extend to the corners and then strips will roll along the bottom (these will create small lights visible on the bottom of the wall on the other side)
-These are activated when any damage comes to the wall (thermite, ace, hibana, maverik, fuze, hard breach) which gives 20 points
-After being damaged the wall will be replaced with a foam barrier (like Azami, but a slightly different colour) which functions like another reinforcement (fuze charges will be destroyed)
-He is designed not to prevent hard breaching, but to make the enemies decide whether they want to use the extra utility and time to breach the wall
-Would counter thermite (has to use all his util for one wall) and fuze (wastes his util)
-Would be countered by maverik (just one small hole with the blowtorch would activate the ET-4) and wouldn’t have as much effect on hibana (can just use 2 kairos to activate it)
Secondary gadgets: Bulletproof camera, Proximity alarm
So this is a drone operator for defense
Name: Marco D’farro (Cobra)
Birthplace: Washington D.C USA (Age): 32
Health 1 and speed 3
Ability: E.M.D (Electromagnet field Drone
Ability Bio: during prep phase Marco is giving 2 E.M.D to place around the map. These E.M.D once place in a open door way or open space allow Marco to lay out a electric field on the floor making attack operator take 10 damage when they walk in and also deactivating there ability for 20 seconds. (Note: the drones can’t jump)
Counters: Emp. Thatcher. brava. And the drone can be shot if found
Primary Weapon: ACR SS 16m or M4
Secondary:P-10c (warden handgun)
Secondary gadget: obervation blocker and impacts
Lore: Not much is known about Marco childhood or much of his teen hood he was a quiet person and went to the military when he was 20 where his squad during a escort was flanked by what would soon to be known as the Kerses legion everyone on Marco team was unfortunately killed during the mission. Marco was pin for 12 hours until a private military group (NightHaven) step in to help to which Marco thus join night-haven and with the help of osa developed his new E.M.D so that no one else he cared about would ever be caught off guard again.
Voice lines:
E.M.D Rolling out
Attacking ops are in for a shock
(When the drone down someone) night night
Defender:
Name: Bunker
Origin: 75th Ranger regiment, US Army
Health/Armor: 1 speed 3 armor
Weapons: M240L/Mossberg 940 (shotgun)
Secondary: sig M17/ bailiff
Secondary gadgets: bp cam/barb wire
Primary Gadget: Self deployable skirt wall. A 1foot tall by 3foot wide bulletproof piece of wall that can be placed on the tops of shot out walls and either standing or kneeling height (similar to Mira but protects body not head and isnt a window.) Would protect the torso but not legs or head. Cannot be broken from bullets alone. Huntsman would get 2-3 and they cannot be picked up. Can be destroyed by Kali charge, ash (direct hit or destroying wall below it), Zofia and breach charges. Allows the operator to hunker down and take longer fights while main hit box is protected but is still vulnerable to accurate shots to the head or legs.
Operator Name Pulse
Weapon MP5
Weapon SMG 12
Ability Warden glasses and pulse heartbeat sensor together like wall hacks and Nitro
Names: Tyson Rios male three armor, one speed/ Elliot Salem male one armor, three speed.
Origins: former American rangers that became mercenaries for the private military contractor SSC (Security and Strategy Corporation) and later founded T.W.O. (Tactical Worldwide Operations) they were recruited to team rainbow to help expand cooperation, and synergy within the team members as many members of siege have started to no longer communicate, and work effectively with each other.
Roles: attacking both rusher/defending both soft anchor.
Weapons: Tyson rios attacking: m249 saw,or m4 carbine. Side arm: Beretta m9./ defense m4 carbine, or m3 (grease gun). Side arm: beretta m9. Elliot Salem attacking: m4 carbine, or Mossberg 590A1. Side arm: beretta m9./ defense: Mossberg 590A1, or m3 (grease gun.) side arm: beretta m9.
Gadgets: Tyson rios: attacking breaching charges, or an-m8 smoke grenades./ defense bullet proof camera, or observation blocker. Elliot Salem attacking: flash grenades, or deployable shield, or hard breach charge./ defense deployable shield, or proximity alarm.
Special ability: link up. When both players are near one car door on attack Tyson Rios rips a car door off, and uses it as a ballistic shield, and player using Elliot Salem grabs Tyson Rios, and is tethered together. Both players are unable to use gadgets. While Tyson Rios holds the shield he can not use his firearms. Only one car door can be ripped off per round, and has 400 hp (can be altered for balancing reasons.)
Elliot Salem ability: link up. Elliot Salem gets feathered to Tyson Rios and can only use his primary weapon. He can hide behind Tyson Rios then aim to deploy his rifle to shoot in a limited left to right area. He pops up on the right side every time unless he presses a button to switch to the left. His rifle will visible point to the side he will pop out on for balance reasons.
Tyson Rios can grab deployed deployable shields by Elliot Salem. This is why he has deployable shields on both sides.
This is two operators played by two people, and can alternate between offensive, and defense. The way these two work is both teams have access to select them, and the second character is locked to the side that selected one of the characters first. If both characters are not picked the person that picked one of the two characters will switch to their most played default character, and the other team has five seconds to pick the two operators if they desire.
(This is an idea I’ve had from the two playable characters from army of two. I know they are not active any longer in current time. So it can be changed to be new members from T.W.O.)
1 attacker 1 Defender. Boath family.
Opporator1: Margin
Name: Sonia
Defender
Ability: thrill seeker- a throwabke camra that is about the size of jager's gadget but can't be seen on cams, instead a attacker that walks within a 5meter diameter of the gadget will have a 2 seckond warning on screen and if they are still in the radius of the device it live pings them until they leave. This camera uses thermal so it can see trough smokes and soft walls. But if a explosive of some sort goes of in it's radius it has a 5 seckond cool down until it can properly see agean. This includes explosives on defense to. She has a total of 3.
2 speed 2 armor
Gadget: impacts, barbed wire
Primarys: kriss vector, m590a1, mp5, barreta m93R.
Seckondarys: super shorty, smg12.
Opporator2: Anker
Name: Lucas
Attacker
Ability: boom boom canon- a shoulder mounted Canon that shoots small impact grenades opening up wholes the size of a shotgun whole, has a cool down of 5 seckonds after 1 launches out, can break soft walls with 1 shot but needs 2 shots to destroy reinforced walls. If the soft wall from the reinforced wall is broken it 1 shot the wall. Agean only making small wholes. He in total
Has 10 of these explocive balls. This gadget can be destroy by electrified walls and aruni gates. And when using the gadget you can still keep your gun up and ready to fire, and when throwing your drown down you keep your gun up to. Cause it throws it and or flashes - smokes with it to. But at the cost of it taking twice al long to throw and half the distance. Drawbacks fir blowing your gun to always be up.
1 speed 3 armor
Gadget: smoke grenades, flash bangs, claymore
Primarys: r4c, f2, ruger marlin, benelli m2 xrail.
Seckondarys: desert eagle, berreta m9, gyro get.
The loor of these 2 siblings:
Born an Portugal and living there for 6 years. Sonia at 8 and Lucas at 5. And they moved to the united states. Sadly Lucas had been born with dyslexia making it hard for him to adapt to English, and he got bullied for it but sadly at the same time his mom was pregnant and the baby died after a car accident. Scaring the two, and being the older sister Sonia chose to make a small gadget that would notify her through her glasses when the kids where near Lucas, so she can stick up for him. Later down the line there dad went to serv in Afghanistan and there mom started having alcohol abuse by the time Sonia whent to high school and Lucas went to middle school. This us when they started getting abused and hurt at home so when Lucas was in school he secretly buit robots inspiring him to build something to protect the boath of them like she did for him. After he did so there mom kicked them out forcing them to be on there own until they got adopted by fuse, by that time he was temporarily visiting the USA for training. Later showing Lucas hiw he can improve his shoulder claw contraption to be even better with the help of Kali, and ecko showing how Sonia can improve hers. Years later as grownups they joined rainbow to fallow in fuses footsteps of fighting for what's Wright.
Name: Reylic
Gender: Male
Origin: San Marino, Italy
Birth Name: Lorenzo Conti
Role: Defender, Intel Support
Team: AISE
Speed: 1
Armour: 3
Primary Weapon: Para-308 or SGCQB
Secondary Weapon: Smg-12 or Super Shorty
Gadgets: c4, barbed wire or proximity alarm
Ability name: Handyman
Ability: When an attacker shoots a camera, Reylic can rebuild the camera by going into the camera and instead of it disappearing you can see broken cameras. A button should appear saying rebuild but it takes 5 seconds to rebuild but if the camera is shot again, you can’t rebuild it. He can only rebuild cameras 4 times and it takes 20 seconds to repair another camera and it can even fix Valks cameras and Mozzies drones. He can be shot during the rebuild process cancelling out rebuild of the camera. When someone uses the rebuilt camera it doesn’t turn on so the attackers can’t see if someone is watching them because the camera is not showing it is on.
Counter: Brava can hack them, IQ can scan them and obviously it can be shot.