The BEST Way to Use Pre-written Adventures in Pathfinder 2e
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- Опубликовано: 9 фев 2025
- Even if you're not running them as-written, adventures can be some of the most useful tools when preparing a campaign!
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As a working DM, pre written adventures and campaigns are a blessing. The hobby becomes to make them even better by filling specific gaps or homebrewing some aspects. Quality of Paizo material is awesome so far.
It's like spaghetti sauce. Some people make it from scratch. Others use the jar sauce and then add a little sumthin' sumthin' to it.
I normally use adventure paths, but I'll go through and try and find ways to add things that work with the specific characters. Use the NPC's from their backstory. Ask them who they spend time with when they aren't adventuring. Make a bad guy obsessed with one PC. Make an NPC who is a master of something the PC's want to learn.
came here to say the same thing... not the sauce, but the making it part of my table/world with those personal details
Spaghetti is a type of pasta, not sauce. "Spaghetti sauce" specifies very little as you can put just about any sauce on spaghetti.
@@youcantbeatk7006 True, but a bit on the pedantic side. I expect that most people here understood what I was saying. Did you have comments on the concept or just the analogy?
This is the first time I've actually seen physical prints of the AP books and they look NICE. Now I want the physical ones lol
I sort of do the opposite. I used to have thr anxiety of running adventures as is. But at one point i just stopped and started embracing that things will change. So now I was the adventure path as scaffolding but change timelines, add adventure hooks, change npcs dynamics. Add stuff from players backstories or desires. Overall it is still the adventurr path but i have made it my own by adding what i want to it.
That’s what I do with 5e adventures lol especially using monsters and items from 3rd parties like Kobold Press makes it all the more interesting!
Paizo does some fantastic Adventure Paths. My group had a blast with Hell's Rebels. Had a blast with my Bard, to be sure.
But yeah, I suppose borrowing elements from adventures can help liven up your own game.
I just bough AV for my daughters as soon as they finish the Otari beginner campaign. Very excited to play it.
I love the pre-written adventures. I do always embellish things to fit my players or group, but I love using them mostly as-written. I'm actually doing a campaign right now and loosely tying together most of the current standalone adventures for 2e.
Fall of Plaguestone -> Crown of the Kobold King -> Malevolence -> Shadows at Sundown -> Homebrew intermediate -> Night of the Gray Death -> Homebrew End at level 20. That's the plan of progression at least. Scaling up CoTKK and Malevolence has been easy and fun.
I just run them. I do prewritten all the time. Going through abomination vaults now. Gonna run fists of the ruby Phoenix next. There is one great encounter in ruby phoenix that there needs to be more of. It is a Side Scrolling encounter.
3:54 - I have no issue with that. But know that if one of us visit your place, we will feel like we entered a mirror universe.
OH! With everything going on this weekend, TPK, family visiting, and my mom having a REALLY messed up schedule this week I almost forgot to come back and watch this video!!!
I can see the value of this video for people who are into "short form" adventures (anything between level 1 and 11). As I have gotten older (turning 34 tomorrow), I have definitely come to appreciate adventure paths more and more simply due to my availability becoming less and less.
The Mini Dungeon Tome looks like a wonderful tool for GMs to "spritz in a little extra" to the story they want to tell.
I run APs almost exclusively but always reskinning NPCs and adding extra layers to the existing stories to develop PCs backstory and such. Which makes oftentimes an adventure being extra long but a bit more personal also I tend to do this to connect APs in certain ways for world building purposes and using them as vessels to tell subplot stories over years.
The Adventure Paths are the reason why I play Pathfinder. It's the thing Paizo does truly well.
I have no problem stealing things from premade adventures. They give good starting points or ideas for campaigns. Plus the maps/npcs/loot definitely help out.
What i like with you Nonat is your contents are really interesting and usefull. But most all you have a perfect elocution and flow of speech which really help to understand for people like me whose mother tongue is not english... Thanks you.
Just got glasses for the first time in my life and you are a beautiful human.
Personally, I like premade adventures because I'm lazy and run on Foundry where the Paizo official modules are fantastically implimented. I ran my players through the beginner box and am currently running them through the Abomination Vaults, but this is great advice for if I ever run a more freeform homebrew game.
Some of the AP's shouldn't really be taken as a role model for Adventuring Day design. Most APs had to begin the writing process when the author's only had access to an incomplete 2e ruleset, so they didn't really know what to expect balance-wise. Some of these are really brutal, like the first book for Agents of Edgewatch or the Fall of Plaguestone adventure.
Abomination Vaults is a great resource because it's more in line with 2e's design philosphy: gather knowlegde and prepare before you set out, go as deep as you can, retreat if things get too hairy, then do more preparation. The game's built to be more methodical than things like 5e and you shouldn't really do 10 encounters back to back.
This is exactly what I was looking for, the timing couldn't have been better, thanks!
Fun video as usual - and heck yeah you sold me on Mini Dungeon Tome -- backed it & even added the full VTT map folio - so excited! Thanks!
2:18 - But.... But Nonat... A fully functioning ship IS the normal reward for that adventure!
Tangentially related, but early in my last full Pathfinder 2e campaign, the PCs helped save a magical flying ship (the first in Golarian), and out of gratitude, the captain offered them a place on his ship, and to take them anywhere their quest went (he and his crew weren't heading anywhere in particular, just travelling for the sheer joy of it.)
This turned out to be a great way to give the PCs plenty of downtime, while also travelling, since they could do various downtime tasks onboard the ship.
Oh, and when I say magic flying ship, I mean *magic*. No air bags filled with helium. No, it was literally a large sailing ship, floating in the sky on a bed of elemental water, with a bubble of elemental air around it to keep the crew safe from the effects of extreme altitude.
RIP to the one-shot line. I used them as sessions for when a player or two had to cancel but we still wanted to play. And I used them as MCU style post-credit scenes for my world building and teasing stuff to come
That seems genius, I'll give it a shot especially since I'm getting a couple of adventures form the humble bundle that I don't plan on running as written
Backed the aaw ks because of seeing it here, hope to begin using pf2e as our regular game
Hey, just wanted to say thanks for making my transition to Pathfinder from D&D fun and easy.
im still pretty new, i got some with a couple bundles and tempted to run a one shot to learn a bit more GM and get some more confidence, i decided to watch a podcast of it, and seeing how they changed stuff around added more flavour and options. was little trouble in big abaslom and i love so much about that adventure even character creation and backstory i love them!
this is what I do all the time. I take settings and ideas and stuff, and just integrate them. Obviously stats don't matter since I can find stuff from archives of nethys, but using lots of stuff from jade regent with first edition and I'm loving it.
You should do a tier list on skills and their feats.
Hey I use pre written adventures often, so does that mean I can't watch rest of video? ;D
(but yeah, sidenote, I find it funny that lot of people talk about trimming adventures down and still running them in three-five years while I add content to aps and run them in about year ._.)
I do the same thing I added so much to Wrath of the Righteous! One of my players had a cool back story so I made their grand father a main character who was an alternative bbe that manipulated them to start a war between the abyss and abandon. In addition to the normal campaign progression the also had corruption growing in them that gave them huge draw back and bonuses. They each had events that allowed them to reject or embrace the corruption
GMs should use this to build up their Thievery to Legendary!
I like this take on pre-written adventures. Malevolence is special, though, not only I like it a lot, given it's focused on a single manor (and its underground mausoleum), it's pretty easy to use in its entirety in any campaign, even more so if it's happening around Ravounel. Edit: That mini dungeon tome seems really good!
Thanks for the headsup cool kickstarter =) Thanks very much.
I'm doing this right now, stealing names & encounters from Skull & Shackles (a 1e ap) to use in my 2e pirates-for-good campaign.
Side note: your scissors noise sounded like a splat to me. I had to go back and listen again because I thought I was just confused! And then I was just more confused, lol
Not the sponsor I was thinking of when I heard “Speaking of filling needs and plugging holes”.
3:54 "REEEE! Your books are always backwards! FIX IT strimmer! REEEE!" 😉
A wise man learns for the mistakes of others, a fool his own.
- some person not me
Translated to relate to GMs?
Steal that shit!
*tosses needless extra work on the altar of sacrifice*
I steal/reimagine stuff from prewritten adventures a LOT! Sometimes I will use a low level adventure mostly in whole as a way to kick off a campaign idea I might get reading through it but more often than not I will change things around to work better with my ideas.
Good advice!
And Sundered Waves and Abomination Vaults are in the Humble Bundle!
I'm going to steal that sundered waves idea since I have sundered waves from the humble bundle and the players are in otari and need a boat currently
If imma steal everything might as well run the adventure path
Ey you, nice ost selection of my big boi
I agree and disagree, best purpose for the AP’s/pre-written as a whole is whatever floats the play group. I am our PF2E dm, and I prefer pre written content as I don’t have to write the plot or make encounters, just figure out NPC identities/interactions when they go off script as it where. Meanwhile our main 5e GM prefers home brew
Any recommendations for content to adapt for Razmiran? There isn't a lot to put in there. I think I found one PFS adventure for it.
I was listening to this while driving. I pulled over.
Oh my God, I'm so sorry 😂
I run some adventures from a book (haven’t tried paizo’s yet), but my preference is to grab juicy bits from books and pop them into my own world.
Exactly what i do. I run the good ones as is, but i tear them apart and use them in peices. I save the peices and throw them in the folders
I use the the mega dungeon maps from abomition Walt for my DCC campain since it is based on kingmaker and make all net the upper level 1 the lower level of my campain just change the therms and monsters but the building is useful
Yes. A creators like Writers, GM's, and etc => often steal or reimagine ideas of someone else.
While I love running pre-written APs (still changing and modifying things), I've also been a long-time proponent of stealing things from them. And not only from them, but from any other source like regional tomes and as you said, even other systems. There's so much stuff I own that I will never be able to run as is, so why not peruse it as a ressource. Even if you run an AP (mostly) as written, you still might be able to replace parts you don't like with stuff you found elsewhere you like better.
the trick part of "get inspiration" from other system is no so much about monsters, that easy... just look for the equivalent in PF2e and done... the problem is the Hazzards... PF2e has one of the best system for traps and enviromental hazzards and that is hard to translate to other systems or from other systems...
GANGPLANK GALLEON LETS GOOOOO!
Also, great vid!
I would probably call it repurposing rather than stealing, but 100% all of this
Why aren't you wearing make up? Who will distract the string men now? Do you want them to take back the world they have built? Do you want to live in a string based dystopy.
I think I may take my players from Menace under Otari, and have them called to my Homebrew campaign. So I can just salvage different pieces from the APs!
I'm a 4 year veteran of DnD 5e, and just started learning Pathfinder 2e about a Month ago. Loving it so far, and loving NoNat's content.
Sorry for the late like and comment, we had guests over :(
Hey i would do this too, if i had the adventure modules that is, and when i get to it, i will buy the mini dungeon tome ;p
Just watching to give you the views, cause that's already what I do. :P
i do it all the time, i just nick bits, rewrite stuff, still use my dungeon magazines, and steal npcs, plots, dungeons, monsters you name it, ive started at lest 3 campagins off with N1 Treasure Hunt its a 0 lvl basic advetnure, and that includes a Starfinder Game
Prewritten adventures are just Skeletons! People misunderstand how they are supposed to be used. They aren't a complete product, it's up to the GM to put meat on the bones. The best prewritten campaigns are ones in which the GM adds a ton of homebrew content to fill out the experience!
i think the real question whats the little stuffed animal in the background
It's not stealing if you bought the adventure path module. I would call it re-purposing or re-jiggering... Lol
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Not sponsored, but you are promoting your dad's stuff
why is the camera flipped? Why are you trying to show us things with the camera flipped? XD
Reason I buy paizo humble bundles? cheap ideas to steal...copy, I mean copy!
Man, the reverse image is literally a checkbox on your webcam app or a simple option in your video editing software. To say you won't fix it is just an arsehole thing to say.
I steal cities and then I can more easily steal more content but in my world and my story
I was like 690 haha nice
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