You could have mentioned Operation Flashpoint: Dragon Rising; It was a sequel to Operation Flashpoint: Cold War Crisis, which was made by Bohemia Interactive (of ARMA and DayZ fame) and published by Codemasters. After Bohemia Interactive cut ties to make ARMA, Codemasters made Dragon Rising; which was competing with ARMA by being on console (something ARMA wouldn't do until 2022's ARMA Reforger). It was well liked, so Codemasters made Red River; a game so reviled that there hasn't been a new Operation Flashpoint since.
Surprised how you didn't talk about EA Black Box. The studio behind the most popular Need for Speed titles from the 2000s also made games other than NFS during that time period. They made a few NHL games (not surprising since they are based in Canada), the NBA Street games (they were pretty good plus I just miss "street" themed sports games in general mainly due to their awesome soundtracks and artstyle) and they made the excellent Skate series that was quite possibly the biggest competitor to the Tony Hawk's Pro Skater series. Amazing how EA had a studio that could produce so many good games in different genres and they worked everyone in that studio to the bone and shut them down when they couldn't produce good games anymore due to being overworked.
To EA, game developers are machines that must be worked at their highest possible stress point for "max efficiency". You can visually see in the later NFS titles made by Blackbox that the quality was dropping more and more, as EA stretched them thinner and thinner. Unfortunate!
I love your style and tone of commentary. It's hilarious and well put together. Looking forward for more.
Thank you!
Fun Fact: The Lead producer of No Man's sky also worked on BLACK
You could have mentioned Operation Flashpoint: Dragon Rising; It was a sequel to Operation Flashpoint: Cold War Crisis, which was made by Bohemia Interactive (of ARMA and DayZ fame) and published by Codemasters.
After Bohemia Interactive cut ties to make ARMA, Codemasters made Dragon Rising; which was competing with ARMA by being on console (something ARMA wouldn't do until 2022's ARMA Reforger). It was well liked, so Codemasters made Red River; a game so reviled that there hasn't been a new Operation Flashpoint since.
Another very good example! Unfortunately some games I had to cut out, else this video would be an itemized list of random games.
Surprised how you didn't talk about EA Black Box. The studio behind the most popular Need for Speed titles from the 2000s also made games other than NFS during that time period. They made a few NHL games (not surprising since they are based in Canada), the NBA Street games (they were pretty good plus I just miss "street" themed sports games in general mainly due to their awesome soundtracks and artstyle) and they made the excellent Skate series that was quite possibly the biggest competitor to the Tony Hawk's Pro Skater series.
Amazing how EA had a studio that could produce so many good games in different genres and they worked everyone in that studio to the bone and shut them down when they couldn't produce good games anymore due to being overworked.
To EA, game developers are machines that must be worked at their highest possible stress point for "max efficiency". You can visually see in the later NFS titles made by Blackbox that the quality was dropping more and more, as EA stretched them thinner and thinner. Unfortunate!
love the topic, love your style. don't understand how you don't have more subs yet. keep it coming!
based video, keep the style
Thank you!
Fable would at least be a playable game if they made the protagonist more appealing instead of representing lol
loved every minute of it
Excuse me but I think the Japanese fellow would technically be considered sadistic rather than masochistic
Or option C, all of the above.
15:35 I imagined GTA V lol