MaGMML3 - Checkmate Tokens 0 Jumps

Поделиться
HTML-код
  • Опубликовано: 9 сен 2024
  • The Tokens in this stage are all fairly straightforward. Token 1 is practically a gimme. It's just out in the open, guarded by one of those platform guys. Very simple Electro Cabling after killing the platform guy will get you it. Token 2 is probably the most involved one in the stage. Getting there is the hard part. You need to get below where I go in the regular run. You do this the same way by doing some Electro Cables after getting to the conveyor belt above it. Or you could do it the awesome way by riding Rush Bike off a cliff, into a wall and using Track Shoes to get up. From there, getting the Token is easy. For Token 3, enter the room and use Tornado Blow to kill the guys on top of the platform enemies. Positioning yourself on the ladder is easier when those guys are gone. Next, you need to position Magnet Beam very carefully, get slightly above the Magnet Beam, and then get off the ladder and land on it. The ceiling makes this part hard, but it is doable.

Комментарии • 3

  • @amissaangelus2876
    @amissaangelus2876 Месяц назад +1

    At this point the fan community makes better megaman games than Capcom ever will

  • @alex7770_
    @alex7770_ Месяц назад

    wait how do u get that weapons? (I only have the default set of MaGMML3)

    • @GniefFiar
      @GniefFiar  Месяц назад

      It's a Magic Man upgrade