Being a Dumb Tourist in the Bedrock Farlands
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- Опубликовано: 26 авг 2024
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The farlands are a pretty well known piece of Minecraft trivia, but what about the stripelands? I had literally zero idea that bedrock edition even HAD it's own 'farlands', but here we are! I stumbled upon this area of the world by complete accident and had no clue what was going on, so I hit record, and... Well you can see the rest :P
Enjoy! :D :D
(P.S I'm not even sure if the 'stripelands' is the right name!! If the community has a more widely accepted name, please tell me!)
Twitter: / therealsquiddo
Discord: / discord
i bought the squiddo plushie and instantly went to the "Cool-lands"
best promotion ever
Oh hi verified youtuber ;)
Same u all should go to the cool-lands
i also went to the cool lands
I went to the bird lands and got surrounded with birds
When i was younger, and on i think PlayStation or whenever they added the infinite world, there was ALWAYS a point where you could just tell there was supposed to be a end to the world gen but there wasnt
Plain biomes were everywhere, large patches of just empty, no grass, little flowers, and groups of animals were all you saw, trees were scarce and villages didnt exist, it was like that for a long amount of traveling but then there was a certain point where the world realized "oh sh-t wait" and everything became just slightly more normal.
It was always a off feeling but it was still something cool to experience and realize that at the time i was one of few who noticed a small issue where places were more bare then normal!
@Spamton G Spamton™
Infinite Worlds is the second World Type, added in 0.9. 0.
Update 0.9.0 was a major update for Minecraft. It was released on July 10, 2014 for all devices.
Also, in Bedrock Edition, Creative Mode is basically immune to EVERYTHING. /kill fails, falling out of the void fails. Any way of death fails.
As it should be?
@@orangecoolcatever yea
Weirder is spectator mode can be killed
That explains why /kill doesn't work!
it doesn't in java?
I gotta say that out of all of the strange things that appeared on this video , that Steve skin was certainly the most remarkable one
that was custom
In bedrock you can make custom skins inside the game
@@KingNoob25 no shit sherlock
lol yah
@@soapter dude chill
this is normal, you always will encounter this, while going to the farlands in bedrock edition, the way I flied in creative move is by going straight forward but when you go forward in the farlands, it’s like being teleported 1 block.
Oh yeah, the missing chunks and invisible collisions are pretty normal for bedrock edition. Its part of the charm, and also why bedrock players are more resilient than java players. We have to deal with more stuff
Java player be mad when they got 60 fps and here im with 1 second per fps
Man I wish! I’m at Java edition with an average of 10 FPS 🤣
"we're more resilient because we play on a worse version of the game" is certainly not the pro-bedrock argument I expected to be seeing today
@@basic_avarage_person you kidding? I have 4 seconds per frame... it's like playing on hard difficulty in Java edition at like 30 fov, WITH BLINDNESS. But that is usually on friends worlds or servers, my own worlds are better,the other players always complain abt lag, it's my little way of getting revenge.
Psi. I don't usually complain about lag in other worlds, ig I'm just very used to it
Yes we do have to deal with more
Alright lemme put on my 🤓 face on
You can move only on one axis that far off due to limitations on how Minecraft stores coordinates
Basically, the coordinate gets rounded to the nearest block corner on that axis because it's not made to store numbers this big (it's a floating point number error basically), and everytime you try moving in that direction, it ends up getting rounded back to the block. This is also what causes the movement jankiness some millions of blocks earlier
Same thing for block entities (torches, fences, w i d e r e d s t o n e), the game just gives up and renders all points on the same X coordinate
And the noclip is due to the game's collision system straight up giving up past a certain point
Antvenom made a video on the whole "falling through the floor" thing. Don't remember why this happens, but for every 2^n where n is the number of blocks out, a little piece of every block's collision is removed. If you go out too far, the removed amount goes beyond the original block and thus, no collision.
@@masteroftheinternetverse1296 oh yeah I completely forgot antvenom did something on that!
First thing I think of is Pannenkoek's explanation of this in Mario 64
ruclips.net/video/9hdFG2GcNuA/видео.html
It's interesting to see this concept happen in other games
Mario 64 has a similar thing, the further out into the parallel universes you go the fewer and further apart the float values get and eventually only every other universe is habitable
@@kai_fatallysapphic
I alluded to it first :P
As a bedrocker, it’s even weirder in a flat world. Because we don’t have the farmlands we have the weird “stripelands” also the Steve she used is custom, meaning she made it in the character creator lol
Unexpected content is the best content for comedy!
A great surprise as usual, to see new Squiddo Content! ^^
I heard about the Stripped Lands from Ant. Apparently when you go far enough, the stripes becomes 2d. It is crazy.
Where does ur pfp come from? :o
@@ichimarufan i forgot xd been so long. But it may be related to UT.
@@ichimarufan its chara from undertale
My brother and I actually ran into this glitch while we were looking for the Farlands too! I have no clue what's wrong with it at this point lmao-
Well I think it happens because bedrock keeps all the chunks loaded instead of unloading them when to far so the world gets more and more glitchy until this happens, and the farther you go the worse it gets (aka the stripe things)
it's a integer limit affecting the rendering and world generation.
It has nothing to do with the integer limit, but instead has to do with the floating point numbers used to represent coordinates. They get more imprecise the further you get away from 0, 0, and the blocks' collisions also use them and shrink to less than a full block. It gets easier and easier to fall through the world until you just can't stand anywhere because all of your valid coordinates are not in the blocks' collision. Eventually the floating point numbers are so imprecise the blocks can no longer exist on every other block, and you get the Stripelands. The reason this doesn't exist on Java is because its floating point numbers use doubles, which have more precision and aren't imprecise enough to let you fall through the world within the 30 million blocks you're allowed to walk around in.
@@lizzymoon24This is false
@@lizzymoon24 theres a reason why seeds exist
The reason why the coordinates were different In the nether was because of how blocks work in the nether. For example one block and then other is eight in the overworld
In bedrock edition, if you're on creative you can't die from the void unlike from Java edition.
You can't die at all in Bedrock creative mode, not even with /kill
@@amandapanda5087 there is still one way you can still die and that is getting kicked out or banned from a server
Edit: The definition of dying (In minecraft) is losing your items and xp temporarily or permanantly
I'm guessing there is going to be the
V E R T I C A L lands next
Maybe
Well... Just Go /tp 0 16777216 0 Blocks With The Height Limit Being Really High.
sky and void farlands exist
The dumb tourist series is back on!
Squiddo is always so funny 😂
It always brightens my day
Yeah, mine too. Her videos are the best MineCraft videos out there.
6:02
*you are filled with _DETERMINATION_
Ah, what a normal Bedrock experience
Rest in peace Squiddo Minecraft.
Wait they arent dead? They're just falling?
. . . Welp the funeral is early.
theyll be dead when they hit the ground
Oop
Nvm then
Why they?
8:09
Welcome to the dotlands, from a bedrock player :D
I've done this before, I was in the corner farlands, and I moved with an elytra and fire works. I saw the glitches fence at the end of the video, going through blocks, and generation messing up (mostly incomplete villager houses, then I went farther and saw the grid, where its the the stripelands but double.
I love how you put closed captions in your videos. As someone who isn't hard of hearing but who has an apd it's much easier for me to watch. So thank you :>
0:37 Sheep goes to backrooms and never come back: squiddo: ooooh the sheep! o_o
I am now even more proud of being a bedrock player
Same
Yes, me too. We got dyeable cauldrons! We can push Tile entities! OUR WITHER IS OVERPOWERED
I wish I had Java.
The problem is that redstone in bedrock doesnt work, I tried making a big machine EXACTLY like the tutorial, but it just broke after 7 seconds, I built it again and it broke after 21 seconds. BRUH. This is completely random, MICROSOFT FIX BEDROCK thats why Java despises bedrock
@@hakohito bedrock redstone is actually how mojang intended it to work
_technically_ java is the version with buggy redstone, but i think the reason its kept that way is bc they dont want community backlash or something?
no one’s talking about it but the Lemon Demon reference was top tier :,)
ikr??
IK
So basically what's going on is that you're going so far out, the way the game handles positions and collision becomes imprecise. This happens in Mario 64 as well (just without the collision breaking), so here's a Pannen video about floats.
ruclips.net/video/9hdFG2GcNuA/видео.html
The reason you can't move is because the game is rounding your position to a number, and when you move, you need a certain amount of speed to move to the next position. You're so far out that you can't get enough speed to move to the next position, but since you're not far out sideways, the movement is still precise in terms of going left and right.
Squiddo on her way to go to literally every mythical Minecraft thing
First thing I do in each hardcore world is make 4 stacks of charcoal and light up my entire simulation distance. Then I get full diamond gear, take a portal to hell, and get pwned by 36 blazes at once.
You know someone has good music taste when they use undertale / deltarune songs
2:50- BIG SHOT
6:37- Home? (I think so I can’t really tell)
8:35- Attack of The Killer Queen
the first one is actually "Now's Your Chance To Be A"
and the second one is called "Can You Really Call This A Hotel, I Didn't Recieve A Mint On My Pillow Or Anything"
and the third one is called "Smart Race"
you messed all of them up
none of those are right
7:54 *“ŒŒŒŒŒ.. WIDESTŒNEEEEE”*
the Lemon Demon reference was quite unexpected but hilarious
this video is so fun omg, your style of editing goes so well with your sense of humour/commentary :D
also, i had no idea bedrock had its own version of the farlands, so cool to see :o
Elytra lets you move freely through the farlands with enough speed, and as you are aiming down.
I have bedrock, and have gone to the bedrock farlands, so seeing your reactions to this is so funny to me because it's just typical
I think this happens in bedrock because all of the games stuff happens from the origin point of 0, 0, 0, but idk, I'm not smart
It's fun to see how all of the "weird" shaped blocks get affected, like lecterns. If you ever come back, you should mess around with the blocks more!! especially at the different levels of bedrock farlands!
The reason this type of far lands happen is cuz the way bedrock renders chunks, I'm pretty sure it always keeps chunks loaded and when you load so many chunks it's starts to render them weirdly. At least that's from what I've heard.
it cant render the chunks because of something called "floating point precision", it happens when the coordinates are soo big that you cant store them. the game tries to fix it by rounding the number to a lower number, reducing the precision of the placement of blocks, chunks, models like torchers and eyes of ender in the portal frames, the players movement and collision
6:01 your editing(sound effects) and words make it more funnier lol
(Funnny feature/ oh, squars.)
Squiddo! I was there just a second ago then I went to your channel and was like "YIPPEE" because you're my inspiration for even going out that far!!!
Squiddo: "What if i teleport 9 billion blocks away ?" -teleports- "Wait there is nothing in here" -well duh you ARE in space-
okay so i just started the video, and i just want to say that i found a way to free move in the stripelands. basicaly you get yourself a trident enchanted with riptide, some elytra, set the weather to rain, and you can now move around freely using the trident. its still very buggy but it works!
What a coincidence! I recently went out exploring that area in bedrock as well
the ART at the end omg I im i will just appreciate that for a moment
Squiddo's nightmare... Falling trough the floor
Into The Backrooms
This also exists in edu edition, me and a friend found out about it when trying to find the far lands in edu edition
... well... yknow, they are the same edition.
Edu is bedrock…
@@The_mrbob not exactly, edu has some extra features that are mostly useless
@@Weakest2huFan It's the same as bedrock though, same code and everything. The only difference is a few items which are smaller than most resource packs on the marketplace.
The reason this is probably still in the game is probably because no one would wast their time doing this before dying anyways from the broken collision
basically the 32 bit int limit is around 2.147 billion or 2^31. and every exponent of 2 you go, the block renders false growing and growing until at 2^23 or around 8.33 million, you fall right through the floor because the offset is one whole block and you are inside a block now, at 16777216 the stripelands appear basically 1/2 blocks fails to render so it’s just “invalid” and its just void in the middle. at 2^25 or 33.55 million you get the 2d lands which is the stripelands but 2d and 3/4 of every block is invalid and it keeps getting worse every increment.
When you entered the nether portal the reason you were jittering but you could move is because for every eight blocks in the overworld is one block in the nether so you were closer to 0-0-0 which means the effects were less drastic.
The best part is that the further you get the more broken things get until it crashed
Once i teleported so high up in bedrock edition that it copied the land underneath, but only the naturally generated parts. I saw a desert temple in a snowy biome so its like it made its own world generation. you could only see a few sides of the blocks it was weird, but that's what this video reminded me of.
how high exactly?
@@victor_creator its fake dw. It's literally impossible for that to happen
If you go even further in the strips lands that blocks stop being cubes and become rectangular prisms.
i watched your first farlands video and decided to subscribe, and now I'm just obsessed with ur videos cause these are actually really entertaining to watch, i have no regrets
When traveling to the nether, your x and z coordinates are divided by 8, putting you closer to the world origin. Likewise, traveling to the overworld multiplies it by 8. This works to create the effect of "8 blocks in the overworld is 1 block in the nether" sense any distance traveled in the nether will be multiplied by 8 when you leave, and vice versa.
Her coordinates were HIGHER in the Nether though.
@@ChrissieBear 6:40 She didn't go from 12 million to 15 million. She went from 12 million to 1 million, 500 thousand. She misread it. Compare her coordinates before and after. She was at 12550822. After it cuts to the nether, it shows her at 1568863. 12550822/8 = 1568852.75, you can check by entering it into google. It even shows in the subtitles that she can't read, so editing the video she is self-aware that she misread it.
“ Next video will upload when I hit the ground“ And she was never seen again
I play bedrock, and if you fall into the void, you're just stuck there for eternity. That's why I NEVER risk falling into the void.
Im feelin really crap rn and your video made my mood better thanks
I remember making this discovery on the school computers. I already kinda knew about this, but this was SO funny to discover
I was amazed with how broken bedrock was
I love glitching into the nether ceiling when I’m flying with elytra
2:28 NOW'S YOUR CHANCE TO BE A (spamton's glasses kinda are similar to the color of squiddo's glasses)
Nice that your challenging yourself with this one :P
Alternative title: Squiddo makes Minecraft Bedrock Edition 1 THOUSAND% funnier
the sound effects you choose absolutely have me ROLLING xD
The Farlands' other dimensions!
when you're really high up, the ice gets weird stripes some times, its normal
Stuff like this just proves 4J studios is better then Mojang they would fix this as soon as they could I miss those years of tutorial worlds and not nearly as many game breaking glitches
Omg. In pocket edition 0.11 something (think one version forward the nuclear reactor and nether cubes) in creative there was a point where the collisions didn't worked. After a while of playing, you would just fall down and nothing could make it work again. You *had* to fly forever, and by that point I just said goodbye to the villagers and dogs and erased the world. I remember that it didn't happened in all the worlds but yes in a lot of worlds, and by consequence I learnt how to do this very specific ugly starter house, and I'd re-make it every time.
At the moment a friend and me thought it was Herobrine presence! :')
Squiddo didn’t even reach the striplands
Yeah, the ice thing I've actually seen before without being that far out.
I NEEDED THIS UPLOAD THANK YOU SQUIDDO👹👹
7:20 Wait Until She Finds Out About EVERYTHING ELSE
When squiddo finds out there is way more to the bedrock farlands then what they just saw, hohohoho, that will be interesting
YOU'RE A LEMON DEMON FAN?! HOW CAN YOU ACTUALLY GET ANY MORE RELATABLE
I’ve been there before, those stripeland villagers still owe me money
Oh my gosh the fan art at the end I thought it was real like a real person that looks so cool!
1 block in the over world is 8 in the nether. which is why the cordinance were different in the nether
9:07 that happens because steve is not an actual "skin", but a fully customisable-type character (AKA characters with animated clothing or 3d clothing)
Im pretty sure its because the co-ordinates are over the intiger limit for bedrock also cmon squiddo, EVERYONE knows about the zoinked lands
7:17 yeah you never heard about the ice chess board?
jokes aside yeah thats normal, it just kinda happens as you load in ice, especially in laggier areas, like the farlands, or a server that should have died months ago
2:29
*BIG SHOT INTENSIFIES*
where dad goes after he says:im going to get the milk:
Only able to move two-dimensionally? Check
Block-based survival game? Check
3x2 player size? Check
This is Terraria
I’m sick rn and ur vids always make happy 😊
:00000 The perfect day for a squiddo video to be posted! When you posted this it was my birthday!
tired: the stripelands
wired: the C H E S S L A N D S
Anything from -10mil to 10mil is fine to live in, maybe?
I once explored the stripelands but i didnt know its real name
bro walked so far that he became two dimensional
One time when I was trying to teleport to the border I ended up in the strip elands and there was 2 OF THEM so it was kind of like the sky grid
7:45 thats the unrealsed wood wall
8:05 the GRID LANDSCAPE
"Gamemode camerashake" broke me
Just sprint and youre fine😂
Idk about you guys but after playing bedrock for 15 minutes every single time i play the game, I get this sense of nostalgia, playing with my friends on the hive in 2020 right after 2 hours of online class, not caring about french and how it has affected me now
These thumbnails are getting better and better holy-
and then, Squido1071, never hit the ground again.
You don't die in survival if your in the void (bedrock 101 for her)
When squddo said determination...
I play to much delatrune...
She discovered new xray, everyone we dont need mods and exploits, because she found diamonds easily without default xray
silly squiddo, she dosent know there was a netherfarlands exist in bedrock edition
With the Ice thing, so you know how you can see that happening if you look at ice through a slime block that someone is holding, well it just kinda does that sometimes in bedrock except you don't have to look through a slime block
Love it when the universe is non-existent.
6:26 One more than the BFDI number
legend says she's still falling to this day.