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  • Опубликовано: 8 фев 2025
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Комментарии • 60

  • @elevationofficialartist
    @elevationofficialartist Год назад +3

    I absolutely Love this. This made me want to buy the library.. THe website doesnt actually really show you what you can do with it. The way you walked us through everything, and why you chose the sounds etc. I just love this! Please do more when you have time :-)

  • @ephjaymusic
    @ephjaymusic 4 месяца назад

    I love contextual walkthroughs like this! It's so much more instructive to see the instruments being used in context, rather than a plain walkthrough to just demo the patches. Thank you!

  • @michaelscotter8585
    @michaelscotter8585 Год назад +1

    Perfect way to demonstrate a product. Thanks Alex.

  • @neilshreds
    @neilshreds Год назад +3

    amazing job with this Alex! love the format and the cue!

    • @AlexPfeffer
      @AlexPfeffer  Год назад +1

      Hey Neil, thanks so much, I feel honored! Again, thanks for the opportunity! You guys rock so much!

    • @neilshreds
      @neilshreds Год назад

      🤘🏼🤘🏼

  • @marklarm
    @marklarm Год назад +2

    Love this format Alex! Helps new composers to understand why you made the choices you did and what kinds of sounds a 'Pro' chooses for various vibes. Kudos!

  • @SeanLinge
    @SeanLinge Год назад +1

    Man, I love these kinds of videos! Always super inspiring to see a walkthrough of your compositions, would love to see more in the future

  • @ultreya6709
    @ultreya6709 Год назад

    Love this format much more than rather running through patches. Thx Alex! Keep it up!

  • @danielmevit
    @danielmevit 10 месяцев назад

    beautiful, thanks for this AMAZING video!

  • @D20Music
    @D20Music Год назад

    Take the sandwich...! - Take the sand... oh never mind.
    🤣🤣
    Seriously, excellent work Alex and always great to get context on how you approach work like this. Gravity 2 is amazing.

  • @imperialdawnaudio
    @imperialdawnaudio Год назад

    Your presentation works great! Allowing others to see a complete creative idea with the library you used is fantastic for context! I am sure there will be others that would want to see all the patches prior to investing in a library, however, this video displays a clear representation of what the library can create. The sound and visuals of the library together with the concept of Starfield matches perfectly and brings forward the possibility for games/media similar to this.
    Great work Alex!🙌🙌🙌🙌

  • @rene-pedersen-music
    @rene-pedersen-music Год назад

    Good stuff.

  • @b3owu1f
    @b3owu1f Год назад

    Very well done. I just picked this up to play around with various small bits of music for recorded game play.. among other uses. Looking forward to hearing all the sounds it has and messing around with it. I swore off buying plugins for a bit but I heard a demo of this and man I had to have it. Fills that itch for a variety of scifi cinematic ideas!

    • @AlexPfeffer
      @AlexPfeffer  Год назад +1

      Heavyocity never fails to amaze 😅

  • @andreaswockinger7017
    @andreaswockinger7017 Год назад

    Mega Alex! Danke für deine Eindrücke und bitte mehr von solchen dynamischen In Game Szenen mit deiner Komposition:)

  • @AndyT89
    @AndyT89 Год назад

    Great idea Alex! So great actually that I would probably steal it in a near future ;)

  • @domcapuanomusic
    @domcapuanomusic Год назад

    Love it 😍, insight as always 🤓!

  • @sonicstoryteller
    @sonicstoryteller Год назад

    Great job alex all the best phil 👍

  • @berniehcc
    @berniehcc Год назад +2

    Very very cool💯🚀 btw: that‘s a awesome mission, I need a long time to solve it 🫣🤪Terrormorph mission‘s would be awesome too, or the end mission before you go to NG+🥳😎

    • @AlexPfeffer
      @AlexPfeffer  Год назад

      Maybe I get there. Thanks! ☺️👍

  • @quinn_wbfm
    @quinn_wbfm Год назад

    That was so intense! It's made me realise how tech can (and likely will) be used to dynamically personalise video game encounters in the near future... nice work!

    • @AlexPfeffer
      @AlexPfeffer  Год назад

      Thank you!

    • @b3owu1f
      @b3owu1f Год назад +1

      This is what I am curious about. How do you "transition" from "build up" if it takes longer or shorter in to the faster intense fight bits of song, then once the fight is over smoothly transition in to a finishing "you did it" bit. Like you don't want to just stop the music and switch to the next track (though this is all in one track for video). I assume game engines have some sort of smooth merge/transition capability with various tracks so it doesnt just sound like the music cut off and give you a jarring jump to another bit of music?

    • @AlexPfeffer
      @AlexPfeffer  Год назад +1

      ​​@@b3owu1fthat's a good question. I wrote music to a game scene that I have recorded. So I can basically do whatever I want and I used it more as a movie or game scene. If this would happen in game it would need some area trigger. Meaning, I enter the room and the riser starts playing with the action cue following. The riser could lead faster into thea action cue as soon as some form of attack would happen. Hope that makes sense. Oh and yes, game engine would fade into a new track, layer etc or can even transition from one track to the next.

    • @b3owu1f
      @b3owu1f Год назад

      @@AlexPfeffer Perfect sense. I assumed it had to be something like that in order to be able to alternate between slow/fast music and different music depending on area/trigger/etc.

  • @es__music
    @es__music Год назад

    Nice! and I see you switched back to Cubase from Studio One? Any particular reason?

    • @AlexPfeffer
      @AlexPfeffer  Год назад +1

      For now, let's say Cubase 13 is really looking and behaving awesome. I also never use one DAW. It was always a back and forth between S1 and Cubase :)

    • @es__music
      @es__music Год назад

      @@AlexPfeffer Yea I use both as well. Different workflows!

  • @amylavoie7307
    @amylavoie7307 Год назад

    This software is so great, I already incorporate it into my compositions 😍

    • @AlexPfeffer
      @AlexPfeffer  Год назад +1

      Hey Amy, awesome. Yes Heavyocity rocks!

  • @made4
    @made4 Год назад

    So creative Alex. Makes me want to play the game now :P

  • @CJCalvertMusic
    @CJCalvertMusic Год назад

    Nice job Alex!

  • @MankyFrilla
    @MankyFrilla Год назад

    Really nice work..

    • @AlexPfeffer
      @AlexPfeffer  Год назад +1

      Thank you! Cheers!

    • @MankyFrilla
      @MankyFrilla Год назад

      @@AlexPfeffer I just wish I was that good man.. 👊🏼 💥☮️🏴󠁧󠁢󠁳󠁣󠁴󠁿

  • @MP-yp5je
    @MP-yp5je 10 месяцев назад

    Awesome!

  • @andrewsun4385
    @andrewsun4385 Год назад

    Awesome!!!🌟🌟💯💯

  • @dannoscordino2k
    @dannoscordino2k Год назад

    I love your videos so detailed

  • @dafingaz
    @dafingaz Год назад +1

    Saving up for it. Hope to have my hands on it by the end of the year. Gravity 2. Not Starfield. 😂

  • @MIRAOfficial1
    @MIRAOfficial1 Год назад

    Love this!!!

  • @brunolmusic1
    @brunolmusic1 Год назад

    Really cool, Alex! Did you enjoy this game?

    • @AlexPfeffer
      @AlexPfeffer  Год назад +1

      Thank you! Still do, but besides the story/missions it gets a bit repetitive.