Instead of Building a Space Colony I Built a Human Death Trap - Astro Colony - Ad
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- Опубликовано: 28 апр 2024
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Instead of Building a Space Colony I Built a Human Death Trap - Astro Colony - Let's Game It Out
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Check it out on Steam ► store.steampowered.com/app/16...
More about Astro Colony (from Steam):
Astro Colony is a game of automation and exploration in an infinite procedurally generated universe. It is composed of fully destructible voxel planets.
Move stations, dock them and create a galaxy network no one have seen before!
A space adventure game could not exist without a variety of biomes and hundreds of plants!
Construct unique transport systems using conveyor belts and pipes.
Recruit new Astronauts and fulfill their needs by providing food and shelter.
Research over 70 unique technologies to progress in colony development.
Play the game in the co-op mode with your friends or join other hosted lobbies.
Traverse the universe full of unexpected events and discover unknown grounds.
But be aware, the danger is lurking around the corner! - Игры
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Hi
Love you man also love Jesus repent and believe in the gospel (not judging this person just saying it for saying it because i love spreading the gospel)
please play more project zomboid
E
Josh when is Johnny Hotbody gonna return?
Throwing Josh out of the shuttle and just hastily leaving was the smartest thing I have seen an NPC do in a videogame.
hey
Yes, but it didn't save them in the end!
Grace never forgets a face
Grace had plenty of time to plot after he left her on Mars...
Grace never forgot what happened on Mars.
“We’ve got the infinity of space around us.” The last thing Josh needs, no limits.
My favorite game! ‘Is there a limit?’
@@lillianbuchholz5946 Yep
Or is it *exactly* what Josh needs
"Hold please."
I think you mean the first thing he needs
When games sponsor Josh's videos they get not only publicity but also very intensive and unhinged bug testing and I love that for them
Fr he’s like the best stress tester out there
Step one on how to test for game bugs
Get josh to play it.
He. Will. Find. Them. All.
Because I am pretty sure he has worked as either a Game Dev or Tester. The way he tests stuff is indicative of a game tester process. Especially with the cosntant pushing stuff to "how X can this be"
@@snowball_au
so true lol@@snowball_au
I hope this becomes a series.
This deserves to be a series.
After blackhole, what await to be found
Welp time to watch Josh do anything except for making an efficient colony.
E
There's only Josh. Forever!
E
*accidentally finds 10 times more bugs than expected*
Or doing just enough to continue while creating total chaos in the process.
I'm surprised how well the game handled Josh. It feels like they actually thought about what he'd do and put safety measures on before launch
Yeah, but they also put black holes in the game. When he causes the singularity I'm pretty sure it's going to be their fault.
You don't invite the Devil to dinner without first turning the heating on.
Edit: more accurately: before first making the furniture fireproof.
Or he's being nice because they sponsored the whole thing.
@@nine-dogs I dunno, you saw him try to make several powerlines to infinity, right?
You either watch Josh when you decide to sponser him playing your game or you need a serious hardcore bug/glitch/code deficit finder and Josh is relatively cheap for what he does.
Now I finally understand how Josh has the time to do these terrifyingly long tasks.
*Black hole time dilation.*
Then wouldn't he be making *5 videos a minute?*
@@GabeS-jm1zg Even with the time dilation, we're lucky he's able to put one out every few months! XD
@@SeenAGreatLight wouldn't time be moving slower inside the blackhole?
@@GabeS-jm1zg Oh yeah, you're right. Maybe that's why it seems to take so long for us, but from his perspective he's pumping out videos once per day. XD
@@SeenAGreatLight he could be making 10 every day
Damn that game is well optimized. Even wirh the lags on placing some movable objects it always recorvers itself. Astonishing
This game actually handled Josh’s shenanigans much better than other games. The frame rate was superb for the most part and there was finally something, Josh couldn’t find the limit of. Color me impressed
They didn't give him dynamite tho
I don’t think dynamite can work in space.
This is exactly what I was thinking...kudos to the devs for making a pretty robust game!
I'm honestly impressed. I mean, I know he has a pretty over the top computer, but even so most games would have crashed or had major framerate issues from all of that. He only had the one time with the moving wire line, and even that was just because so much was moving at once on top of everything else.
@@t76a2d it can. There wouldn't be enough oxygen able to get to it fast enough even on earth, especially given the shockwave of an explosion. Most work fine in a vacuum, short of fuel air type explosives. Think rockets, where they have fuel and oxidizer as a similar concept.
If you can optimize a game where by the end of part one Josh isn't at sub 10 fps, you deserve an award.
This ! They knew who they were dealing with when they sponsored the video !
i bet he got the boosted version
Beep bop... I'm the Philosophy Bot. Here, have a quote:
"Live your life as though your every act were to become a universal law"
~ Immanuel Kant
@@philosophy_bot4171 anything about josh breaking reality of a game?
well he did crash the fps when he moved the dock with a billion of wires on it
3:23 I love the fact that he doesn't stop swinging his pickaxe even when the rock is destroyed. A man in space going rock to rock, constantly swinging a pickaxe in order to get unfathomable amounts of ressources is the most LGIO thing ever
'Let's do 1 line to see how it works.'
Definitely something Josh says often
I'm 30 seconds in, the cube thingy trying to explain the game's background, Josh goes "yeah whatever Kurzgesagt" and I'm losing it already 😂
Scrolled just to find this 😂
@@zhenka37 who didnt
Proof Kurzgesagt and Josh exist on the same side of the internet.
He even pronounced it correctly!
I actually didn't know what he said, thanks.
Josh murdering 4 out of 5 astronauts every time he called them into a black hole by running them to death is the funniest thing I've seen all week
You Have A Very Interesting Taste..
I can undoubtedly agree with that statement
4 out of 5 astronauts satisfied!
Funny true
they spun like the creatures in spore going extinct
This man is the definition of “I did some stuff off camera”
I love how Gray's custom floors make it seem like the game went through an egregiously horrific SFM texture absence
I too sometimes get graystillplays and letsgameitout mixed up
I don’t, not since gray complete scorned what got him his first millions.
I'm not familiar with that channel or its drama -- what happened?
@@MM-jf1me graystillplays, the og destruction/chaos RUclipsr. He very frequently pushed games to its absolute limits causing all sorts of havoc. However once he started getting more popular he started changing his content, doing things like playing really hard levels in games like happy wheels and gta v. While these are interesting to a point, he started doing ONLY them. Right now he hasn’t done one of the videos that got him millions in months if not years. His best stuff is from before 2020.
@@pipecleanermasterSeriously I miss the time before the iPad baby content.
I gotta say, I'm really impressed how well the game kept rendering. I was expecting constant slideshow after placing the first Borg Cube
Probably thanks to the emptyness of the map
Giving Josh a free copy/sponsored video has got to be the best bang-for-buck investment you can make in QA/playtesting.
Compared to most LGIO titles, there's some genuinely god-tier memory management going on under the hood here.
I'm actually shocked at how well this game recovered from each atrocity, other devs could stand to learn a thing or two.
Astro Colony eerily similar to Minecraft map... I couldn't remember the exact, but as far as I know that Player destroys meteors to collect resources. Hmm.
911
@@davidarvingumazon5024 what 💀
That pink and brighter pink is literally the default “missing textures” texture and i love how you independently got there
Finally, a game that lets you answer the question: "What if Satisfactory and MissingNo had a baby?"
I wouldn't be surprised if he has the hex code numbers for those tattooed somewhere
Glad to see someone else notice this. I doubt Josh knew that, of course, but its still a fun bit of trivia. XD
in ue4 m.t are actually grey checkers
i literally commented: 12:45 EFFICIENCY NOT FOUND
I would be so terrified as a game designer to let Josh have a go at it. Gutzpah on the devs! Respect for this kind of sponsored content
As a programmer, this is the kind of guy you actively seek. Heck, we do it to each other. Every programmer I have ever shared my code with has _immediately_ tried to break it over their knee for their own personal amusement. Perhaps not to the level that Josh does, but at a minimum, giving it a Q whenever it asks for a number.
One day, I'm going to write a program that catches when someone puts in a mathematical or physical constant (e, c...) and just take that as their input.
"And then I realized I don't care" is basically the motto for this channel
Deeply impressed with the optimizations that let the framerate stay sane in the face of Josh's architectural ambitions.
Everyone on this team should be immensely proud of themselves and what they accomplished.
Don't forget that his computer is also like NASA levels
@@cacahca56 still, even with his nasa pc, games like satisfactory could not handle Josh’s creations. Granted this is only about 1/49 of Josh’s power
Because there's no rigid body dynamics to worry about.
@@SkyWKing yep seems like they minimised collisions. I think the asteroid islands have no collision when docking to avoid lag
Josh is literally the playtester all game devs need. "Alright. Josh is playing. Oh, look! he already found a bug!"
Oh, how did such a simple bug make it through unnoticed.
Well, you see sir. We never expected anyone to ever take the days of playtime to just build a bridge and walk to the anomalies in space. When we put a space ship in the game, just to reach the far away places.
I think he literally is a playtester, people send him their games to playtest.
I guess I'll get Josh to EVENTUALLY play my concept game
All he had to do was leave the game running for five days straight while building more and more stuff!
that blueprint part imho proves that the "blueprint area" is just teleporting a clone of you to a far-off location, and erases a large bubble around it, if your "real body" is inside the oxygen bubble, you could probably fly/walk around infinitely and grab resources and planetoids and stuff
however, I am really surprised they managed to overlook the collision problem, lol, that you can dock stuff in a way things clip into each other, without any negative effects
Props to Josh for finding a way to use the word Docking so many times xD
i love how josh takes time and effort into hos jokes. ik how long it took for that boulder to hit his plot. This is why on every video it takes long for another one. The time he uses to setup his jokes, the time he takes to lag and then break the game and the editing takes a lot of time and dedication.
Thank you Josh
The fact that Josh is able to unlock an ability called "Poultry Farming" in *space* is both utterly baffling and hilarious
Well, said space also has gravity that just goes an arbitrary direction without any mass to actually cause it. I don't think the devs were any more concerned with reality than Josh.
if you think about it in a broader sense, WE are in space, so so are all chickens!
I wonder how many chickens will fit into a black hole. Can't wait for episode 2.
Ain’t nobody here but us chickens.
You should play kerbal space program
"I kinda wondered if all these materials was too much for this one smelter to take, and then I realised I don't care" is basically the description of this channel and I love it
hey
Josh in a nutshell: “I’m so happy because it’s so unnecessary!”
I have to admit, the astronaut dance crew was my favourite part
holy crap it was so unexpected and perfect. like, "HERE WE ARE! Now DANCE!"
I'm surprised how well the game handled
Nice
Nice
Nice
Nice
👍
I can't believe he got so sidetracked by the black hole he never finished going to the star.
the rare moment josh doesn't finish his goal
English language please
@@hell.png. It's a perfectly fine sentences, would you like this user to spell it out?
@@hell.png. That IS english
@@hell.png.shut up
23:49 The momment Josh`s Curious mind kicked in
I really like the videos where Josh ends up like actually playing the game? Astro looks really fun to play!
Amazingly this game managed to direct Josh's unlimited energy into actually progressing it exactly like devs planned, just in his own LGIO™ way
I get the feeling they have similar though processes in general.
Narrator: *starts speaking"
Josh: "Yeah, whatever Kurzgesagt"
Wasn't ready for that laugh, but I'm glad for it.
Got me laughing
I actually nearly died 😂😂😂
i search for this sir thank you
Very funny, but NGL I was waiting for the part where Josh sets up an insane base around the black hole and uses it to torture settlers. Part 2? 👀
Josh should have his own screen saver of never ending conveyer belts
he have on steam page satisfactory :D
This game runs surprisingly well, considering the hellscape Josh created
Could also be his computer with the whole terabyte of RAM he has.
I mean they consider now when creating game is it gonna survive after josh plays it 😂😂😂
@@dylanbaker6395 said _"Could also be his computer with the whole terabyte of RAM he has."_
But even then this game fares better under ...stress... than most others Josh plays.
@@dylanbaker6395 You got me curious enough to check - dunno if it's up to date, but here are the most recent specs listed on his Twitch FAQ:
"i9-10850, RTX 3090, 64GB of RAM, a mess of hard drives, and THE WILL TO KEEP GOING"
I'm pretty sure that it gets away with it by limiting physics, which is why things clip into each other all the time. If you don't have to calculate intersections between mesh A and mesh B, that's a LOT of math you don't have to do. It also explains why the frame rate goes straight to hell when large meshes move: that's actual math. Once it becomes static again, the only math required is on the rendering side.
Seeing how everything is obviously built on a quantized 3D grid, that's actually a clever way to do it. If the devs ever decide that Josh's clipping monstrosities are bugs rather than features, they just have to prevent occupied grid cubes from interacting when moved. That's a lot less math. Josh would still manage to break it, but at least it'd be a bunch harder than it usually is for him.
I swear, game dev's send Josh an early access code just so he can find bugs for them to fix
I do believe the game held itself most gracefully despite everything!
I've always thought the same thing, if anyone could find a way to break the game, it'd be Josh.
Hydronier.exe
I mean this time they actually sponsored the video, so you can take it as a payment for game testing !
Advertising doesn't usually come with a free bug finding program so it's like a two for one special.
“So i guess we all see where this is going”
Yes we do josh and we are here for it 😂
i laughed for 3 minutes straight when josh made the astronauts fly away when being summoned into the black hole
This man has an uncanny ability of making me want to play a game by playing it the most wrong way possible.
The best PR guy.
It's his special talent.
ok
Me too!
I actually have tried to play a game he has played but it wasn't like the video gameplay because when he tried it the game was in Beta and had changed drastically once released on Steam.
I won't be surprised if Josh gets hired as a bug tester.
He'll break anything for free anyways
Tbf, isn’t that what happened here considering it’s a sponsorship 😂
E
Freelancer bug testing
Not tester but finder.
I'm only 0:24 in, and "whatever, Kurzgezagt" got me rolling 😂
Josh making a No Texture platform was amazing
Josh has gone to every corner of the universe just to make npcs’ lives worse. Respect.
And then he’s going to take this to multiverse levels creating a whole new level of hell.
But, what happened to Grace?
The Kurzgesagt joke at 0:22 had me dying hahaha
Congratulations. I think your the only one other then me that got that.
Lmao yes amazing
seriously i am laughing my a$$ off here 😂😂
"Today we shall be looking into the most destructive force in the know virtual universe. One so powerful it can bring reality to its knees.
So what is this force? Supernova? Black holes? Strange star?
None of those things. Its a being capable of bringing the universe to a stand still with the phrase of: "Hey there is Josh, welcome to Lets game it out..."."
Yesss that was a high brow joke I'm glad others got it too 😅
14:30 "...and then I realized I don't care." 🤭😂🤣👍💯💪
8:08 is genuinely perfect, from the narration to the silence
It's fun to watch Josh's slow descent into madness since Anthony left
Thank god, someone who watched the old vids.
I miss Anthony...
E
@@Unsettling24910he murdered Anthony, his madness has taken over!
Plot twist: it was him all along
Who the hell is Anthony
I love how raising chicken is so far down the tech tree in a space colony game lol
*intergalactic KFC*
i mean, we've been to the moon and i haven't seen anyone build a hatchery in 0G.
@@JimboJuice 0G chickens could be a LOT of fun. For Josh. He could send them into the black hole and the astronauts might chase after them.
Oh yeah he never got to the chickens! Time for a sequel
The little song josh plays every time something funny happens is golden
The game truly begins at 8:00
I’m just so fascinated with how long it must take to create all this. Like with the fishing, when it’s hundreds of fish. How long does this actually take?? I am dying to know lol.
So many hours. So, so many hours
@@LetsGameItOutThe ADHD drugs ruined you.
he does actually mention time passed in his videos you know.
@@EvolvedShrimp thank you, yes I know that. But when he does it’s typically for just a section of something, not how many hours went into the entire video making.
@@LetsGameItOut I bet! 😳
"Well I think we can see where this is going" - one of my favorite sentences of all time.
In a previous video where he said "Give me a 'hold', give me a 'please'!" I died laughing
Another personal favourite: "is there a limit?"
Every time he says that, game developers get a chill down the spine.
@@oscarwhitehead7134 only one way to fiiind out
"Only one way to find out" is my favorite
The first tile he made looks the Minecraft missing texture and it was hilarious
The unnecessary conveyor belt journeys are always a favourite of mine. 😁
Any game where Josh is able to find a place called "Nukiland" is gonna be a disastrous pile of fun
Nukiland is my idea. Nuki is my cats name 🐱
@@MarekMoowi there's a god-awful movie oin the internet by the same name
@@TemmiePlays I know, I watch RedLetterMedia 🤣 My cat was named before RLM made meme out of this movie.
My first thought was nuki nuki docking.
I love when you play that little jaunty music when you're accomplishing things. It's a weird sense of familiarity and sanity amid all the insanity.
I get that sound bite stuck in my head sometimes
the track is called "down queens boulevard - aesyme" its great.
@@gemstonegynoid7475 awesyme l more ike
@@gemstonegynoid7475 YES! Now I have something to play for whenever I actually do something right
@@lom2981 it's not linked in any of these videos AFAIK. It's just because I once saw a comment on an older video that mentioned the name. Pass this knowledge on, this group seems to have just one album but it's a bunch of good stuff
It would be so funny is Josh built a base that looked very neat and logical and then turned around to show an eldritch horror of a base being like "And this is my main production"
2:52 that's not how gravity works 😆. A shame they use "earth physics".
I love his new INCREDIBLY efficient colony, it’s like satisfactrory all over again
except he didnt break it as bad this time
I'm kind of impressed how well this game runs even under heavy stress, a 5 - 10 sec lag spike for moving like 1000 props at once all while other parts of the game are continuing to automate and transport objects is actually great.
Most of the games on this channel would have crashed or been borderline unplayable with the amount of continued lag.
Josh straight up makes art through hours and hours of commitment to the bit.
Josh is literally the best and most reliable QA tester in history
You wanna ensure your game is free of bugs? Josh will make you aware of every single one of them
Josh's floor sure looks like it's missing some textures.
12:45 only Josh would make the textures look untextured
0:20 literally rofl on the "Yeah whatever, Kurzgesagt" line from the start of the video this guy lightens up my mood
I like how there’s gravity in space that makes you fall when you walk off the ledge. Good job developers
josh never fails to surprise me with game breaking gameplay
E
Who else? There's only Josh. Forever.
I like how throughout all of his colonization josh failed to complete the tutorial 😂
Nasa: our supercomputers are uncrashable and never fail!
Josh: hey its Josh welcome back to lets game it out
Dev 1: "Where did you find this guy?"
Dev 2: "I thought you hired him..."
imagine an alien shows up and sees Josh's factory wondering if it should flee or if its too late😂
'hey we found a living asteroid!'
(activate asteroid catcher
If they can see it, it's too late
I think as long as they dont hear him gleefully exclaim "Hey, this gives me an idea!" they might have time to flee.
maybe they are lucky and he is not around at that time, couse he lets game run in the back for quiet some time.
It's honestly amazing isn't it? The way he can make editing, as if it was real time is truly fcking amazing. His voice over matching perfectly in real time edited is unfathomably linear.
man has an uncanny ability of making me want to play a game by playing it the most wrong way possible.
Josh: "You wanna go against the Borg cube of electrical cables?"
Me: *shakes in fear as the flashbacks of assimilation hit me* "Damn you Jean Luc..."
3:13 Josh was laughing about it saying "Failure Your character died!" because it was actually a massive success
Needed this laugh today. I'm starting to think that Josh's addiction to mayhem is a fundamental constant of the universe.
How has Josh not made a video in Dyson Sphere Project? It has everything he loves: conveyor belts, dropping tons of crap on the ground, flying between planets in the slowest manner possible, and of course all the design options for the Dyson Sphere itself.
This was really good. Definitely hope for more of this game in the future. Especially since the astronauts can have names, one of em might be Grace.
there's never enough chaos when it comes to let's game it out
E
Everytime I hear “It’s Josh welcome back to Lets Game It Out” I fear for the poor things that will suffer today in the game he’s playing
the first thing i thought about the colored tiles is "bros making a disco dance stage" and then he made the automated pulling asteroid things that shoots out light and it did look like an astro disco dance space 😂
"Sweet sweet docking" is now my favorite voice clip.
Bro really breaks the laws of physics by having 50-ish hours a day just for him to make these vids, truly a mad lad
E
The peak of my day is watching josh play the most unknown game as inefficiently as possible.
When he says "Hey there it Josh" the whole universe quivers in fear
You should have had the astronauts arrive from the other direction, so they step off the shuttle and walk into the black hole lol
You just know it's going to be a great day when Josh uploads.
Yes
E
@@EEEEEEEE E
Truer words have never been spoken
It always makes my day better
I genuinely think I could watch an entire video of just Josh dumping astronauts into a black hole.
The fact that the wires on a moved object by astral harpoon can connect to live wire and gain power, means that you can make large compound switches, like a sudo solinoid/transistor
Nice, now we are finally getting Josh's awesome destruction in hilarious ways to intergalactic levels.
I love how he can play how he still progresses, but in the worst way possible. That takes talent.
"Yeah, whatever, kurzgesagt." That actually made me laugh from the start. 🤣
The way the astronauts danced their way into the void of space was too funny
I'm five minutes in, and Josh is already polluting space.
Expected.
He just skipped the ozone layer
hes beyond space
Imagine being that tutorial bot, waking up after a millennia and seeing the terror that Josh created
_"It didn't have to be this way......."_
Evil Josh:
"Yeah that's way too much"
"It's too laggy"
"I think we can stop here"
Every time Josh plays a game, the devs tremble in fear