How the Commodore 64 Hardware Changed Over the Years.
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- Опубликовано: 2 авг 2024
- In this video I will be showing several different Commodore 64s from my collection, each from a different point in the c64s life. Starting with my oldest breadbin, and ending with the newest 64c.
0:00 intro
0:56 1983 breadbin (my oldest c64)
4:19 Newer breadbin
8:32 Commodore 64c introduction
9:48 Commodore 64c long board
12:46 Commodore 64c short board
14:49 How to tell what 64c you have
17:02 6581 VS 8580 SID chip
21:59 Manuals
24:12 Rare variations I don't have
25:17 Outro
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If I'm not mistaken the later SID chip couldn't play samples. Like "Ghostbusters, ha ha ha!". That was because the little bug in the SID chip that enables samples is gone in the later revision.
it did play it, it was just not as loud as the 6581, same with impossible mission and bmx kidz, those samples played really badly... Rob Hubbard was def ahead of his time.
There is a fix for that called the digifix. You basically connect the audio in pin to ground through a resistor.
In Germany, there also has been the so-called "Aldi C64", a C64 breadbin, but with the short C board and a C keyboard.
I still have my C64c from 87. If you'd told me people would be making games and upgrades for it in 2024, I'd have said you were nuts.
Great video! The 64c may be more ergonomic and no one can dispute the power of the 128, but there's just something great about the earlier breadbins that is beautiful and nostalgic both!
Regarding the two different SID chips: which one is best is not easy to decide, but which one is most correct for a tune, is of course the version the composer had, because that will give you the sound the composer was making.
Note that 6581 and 8580 uses different voltages, so be careful to use the right model for the board.
Regarding sockets: i have a hypothesis about the inconsistency. Might it be due to chip availability? If one chip is missing, time is lost if the production line is stopped. Instead, the insertion machines could place sockets if s chip was missing, keeping the production line at full utilization, and the chip inserted at a later assembly stage.
You removed rf shields but did not add heatsinks for the chips that previously had cooling tabs from the shield.
Thank you very much for this nice information.
There is also the paper label that was between the silver and rainbow labels.
Great overview of the various models! This is a great reference video for people new to the C64 for sure. The Silver label and early Rainbow label variants used the first revision board with 5-pin video port. I have a Rainbow badge C64 that came with the first board. It is not my favorite for actually using the C64 because it has some quirks, bugs and limitations that were fixed on the 1983 boards on. I think my serial number is 100,000 something.
My favorite revision is probably the C64C with short board because it is so reliable. The SID is different but so much more reliable that I can deal with the sound differences. The thing I like about the 8580 is that they are not only reliable but consistent sound wise. Apparently they were closer to the original design. The thing I don't like is the Digi volume is too low so many games that used samples don't sound loud enough unless it was made after the 64C was released and taken into account when developing. Many demos did this. It can be fixed with some mods though.
was I the only one who turned the sound OFF and listen to cassettes and the record player in the background while i played games from 1982 - 99 and still fully enjoyed my C-64 and later my C-128
Probably 😅 I did the opposite: loaded games and demos to listen to the music while doing my homework.
Commodore 128 could be run in 64 mode.
I gave this video a like, but the counter now says 65. Sorry...