Wuwa's dialog scenes are like movies. Yes some are boring but they are more lively. Like some unique gestures that's only used by a certain character or dynamic camera movements. But yes they can still be boring if you don't follow what they are talking about. But this Rinascita story is not that complicated, so i can follow it no matter how i distracted by the amazing camera movements. 😅
not even gonna comment on the fact that wuwa NPCs are much more interesting looking, and have a lot more going on with them than the whole roster of mihoyo combine. if mihoyo's games were a shread more invested on making character interactions more interesting than a group of character models staring at each other and text dumping, a lot less people would have issues sitting through their unbelievably BORING stories.
Tbf, WuWa has its own sins. I have seen some of the NPC animations especially for the mouth movements and it ain't look good. 😂 Almost like Kuro ran out of budget.
That alone is why I prefer Wuwa over all of Hoyo rn. It is the little details in these moments that really helps pull you into the world. And that HSR has been lacking
The woman that has her priorities right instead of glazing literal hero of Huanglong like season 1 chars... Yes,I insist on dividing WuWa in "seasons"...Feel free to quote me on that...😅
@@madness..3449I agree with you its a breath of fresh air for the new characters to treat us a like a human being rather than some romance anime protagonist 😂
The most "Duly noted, with thanks." wagie persona I've ever seen in a character. Fulfilled her role as a guide and a security detail as promised - little to no yapping. Best way to keep the story going, even more so if you enjoy her dry, comedic deliveries.
@@madness..3449 In fairness this deep into the story, especially about Rinascita, after this main chapter finishes next patch, Rover would've effectively returned their God to them, and likely sent the Threnodian packing. In a place as religious as this? It's the equivalent of actual Jesus descending, tangibly returning God's miracles to the planet, and kicking Satan back to hell. With violence. If there is no glazing after performing an actual religious experience, I'd be very damn surprised.
If Wuwa was made by Hoyo that would have been *BLACK SCREEN* "Zani leads you to the restaurant, picking out orders for you, she looks way more enthusiastic than before sharing everything she personally prefers to you and you take a sip of the nectar wine that Brant has suggested you drink back in the ship. You taste it and feel the warmth welcome if the Montelli Family^(The Mafia family of Rinacitta, Partners of the Heavenly Church)"
Are we, like, in a dream/illusion/drugs when we play HSR? I mean, at least 70% of comments looking at Penacony again say that they don't remember it being this bad 😂 what were we doing while playing? Looking at Black Swan boobs? 😅
@@ThomasAndy-qu8dpthey prolly had to cut down on cost considering they're releasing an anime soon. But then i remembered they fired several of their employees last year because they'll be focusing more on A.I type shit. So yeah i expect their products will go downhill from now on
@@sayurize6852 Yeah, they're making a guaranteed hundred million USD every single month, sometimes several hundred million on something like anniversaries. You have no idea how little a few, small "animations" (stock presets they've made years ago and keep reusing, simply swapping the character model) would cost. Something like SensorTower isn't inaccurate because they're overestimating the income they make, but instead it's vastly underestimating with especially CN players mostly using the webshop which isn't accounted for in the mobile store calculations. They're making enough, but if they start making good games, too many people will realize they've been getting ripped off for years.
and no, the English VA are awful, like Yinlin sounds like she has something stuck in her throat. Females Rover sounds absolutly emotionless, her japanese version sounds better. AND ZANI, man, i understand that "the accent is good" and all that shit, BUT, it does not fit the goddam character, please just search Zani's voice in japanese, it's peak, it's a tired voice, exactly how the character looks.
He needs to be playable! Like he can use C-Moss for his attacks or something! And he could have a rectifier, but it's a camera! Also, saw a comment somewhere that the film strips appearing in his hair are his own memories, embarrassing ones at that 😂
"When it comes to storytelling, hoyogames are just glorified visual novels" I've been saying this for years, people always get offended. But HSR is doing so bad currently that I'll refrain from saying it again, since visual novels actually did better than the current update
Lmao, hentai Nobel's with png picture put more effort its seems. I thought of playing star rail 3.0 but its actually scares me off . They have such beautiful world but they can't show it despite making shit tonne of money. I actually getting triggered when I hear stuff like its 10 hours quest because i know that be so much yapping. Shame truly shame . More stupid that people defending such lazy work of hoyoi yapping
I mean, even VNs implement screen effects and CG stills to break the monotony from time to time. And they often implement more than one variation of a particular CG scene to fit the exposition instead of one static image.
Spoiler alert if you haven’t played HSR story 3.0 or WuWa 1.3 story . . . . . . . . . The scene where Aglea asked you to move a little closer to this side where the water is warmer was into a black screen then a camera face zoom on Aglea, while in WuWa 1.3 story, Shorekeeper scooted closer to Rover during the piano part where is fully animated, so yes this is a massive W for WuWa on the “Show and not tell”
That's what I thought the point of having 3D model, to make animating the characters easier. If you're not gonna utilize your 3D model to its fullest, might as well just go with 2D or live2D, at least they will look prettier.
EXACTLY! And I don't have problems with unvoiced visual novels as my favorite gacha story is an unvoiced visual novel. But if they're gonna use 3D, I expect them to utilize it more than just basic and boring movements and cinematography.
finally someone that knows 3d market capabilities and people kept defending these recycled animation. if the animations have like at least 15 default animation then it's okay to recycle those but as few as 5 in 3d...... that's just lazy bum dev
Lets be honest , HSR shldn't have been a big zone 3d game. Nobody cares about the location they move their characters to , most of the time we just auto play the battle and press buff from the paragraphs we read in sim uni.
first time seeing characters interacting with the food and drinks on the table in wuwa. But for genshin and hsr, since 1.0 until now. the food appear on table + black screen + food disappear + black screen + characters praise about the food. when in fact they were sitting still like a wood and do nth.
Ikr, imagine they do this also in battle. *Black screen fades* "Firefly using her ultimates. She's wielding a dual sword to deal X amount of superbreak damage" Instead of animating them!😂
I reached Amphoreus yesterday, and one of the big issues i had with the game , it's the vastly difference in the rythm or stakes it has in cinematics vs gameplay battles, i blame mostly the music being so different, i don't feel quite inmmersed or having a good time at all... I miss belobog story quality so much
Belobog boss fight and sunday boss fight were the only two points in the game I thought “wow this game is fking awesome” but then the countless hours or grinding and listening to or reading the massive boring yapfest of a game is a real let down.
True even static visual novels have multiple face expressions in one dialogue. These hoyoknights literally have no rights to say that they are like visual novels cause its literally, to be blunt worser than most VNs.
Well, what do you expect from those guys? They even stand proud defending a new character that is obviously a copy from other game even tho they know about it🗿
i’m playing project sekai which is literally a rhythm game. the story, even with 2d models has much better expressions and body gestures, especially since you can’t even see the character’s legs half the time. shows how little effort they put into the actual visual storytelling
@@av3_ren comparing 2d model with 3d model , there is a reason why gacha gamer's head is so dented. its like saying why is the circle you drew bigger than the basket ball you threw. brother what?
@ kinda missed my point when i was talking about facial expressions and body language. if a game that makes significantly less money and can still animate facial expressions and body language better than a million dollar company, it shows that there isn’t a lot of effort put into it. fundamentally, 2d and 3d animation is different, however, how come the bigger team of animators in hsr can’t animate more expressions and body language? especially since they don’t have an open world and can actually do a lot with character animation. it is kinda a bad example to compare a 2d game that isn’t even an rpg game but, still, the smaller company has more effort despite having less money to begin with
@@vyrde.Nope it's not, from the tidbits here and there and based on Kuro's job hiring description, NAMI will gonna be more like Gravity Rush-like game Also, It seems like Kuro is especially picking employees who have played Dark Souls and Elden Ring I want to send the li(n)k here, but YT doesn't wanna so.... Edit: My bad I read the job requirements again, it's not dark souls, its Sekiro
The problem of being the number 1 company on the market. They can cut cost and criticism will more likely be forgotten. They are number 1 after all and most people will go to them if they are looking for a good product. It's the same as Hoyoverse. They just have too much money to fail. They need big blunders that will hit their money hard to realize "Oh, we need to do better". Kuro on the other hand, is always trying to make the best game with what they have. They are smaller company than Hoyo but they are far more passionate than the profit-focused Hoyoverse. I think Wuwa is a wake up call to most people that Genshin was holding back A LOT to squeeze more profit from the players.
Penacony was so absurdly mid with endless black screens, essay lore dumps, etc. etc. and if you criticized it you were told "erm did you not read all 5000000 paragraphs about lore this story is actually peak!". Devs saw HSR players would eat up slop and are happily providing more. They can thank themselves for this.
@@Rainin.7and they dont even show it well, we'll be reading 300 word lore while the whole scene is fucking focused to the characters back or some random walls with no actual meaning to it 😂
As someone who mostly skips and just plays for endgame. They had me at the start but very quikcly had me lose interest with its constant reading reading reading on top of nothing nothing nothing. Into a tiny amount of voice acting compared to wuwa. If my luck wasn't so good in that game... I'd have dropped it in 2.0. The story feels like sooo fucking long with its visual novels it's so annoying. Like I couldn't even be bothered to start/finish the rappa and Sunday patch. Im just like there so much yapping and nothing. Meanwhile wuwa has a skip button and I didn't skip anything up to the current patch. I finished every quest and only skipped some side quest stories that I didn't care about. Bless skip button.
*Tired of an absolute winning from genshin, wuwa fans are now trying to find a new stronger enemy than genshin!* *Would it finally ended up facing zzz at the end?*
I love both games I play both but to be honest, WuWa 2.0 launch is more enjoyable to me than HSR 3.0 launch. The story of both are great in their own way so far but, in game cutscene WuWa excels by much I feel much more alive playing the mission and following the story, the different camera angles, the gestures made by the characters, and complete voice from all characters in all languange. I still find it weird major character like the trailblazer our MC, Dan Heng, Himeko, Robin, not having EN voice anymore
@@Rainin.7notice how the only game from both companies with no english dub is their least popular game? Yeah way more people actually prefers the english dub wether you like it or not, it's not even "ooh quality this quality that", it's about immersiveness and overall experience
Despite the animation for WuWa being funky sometimes and downright hilarious how they do the same dramatic gestures repeatively, at least the black screen is now used to transition a scene instead of unnecessarily added.
Why is no one talking about the Masked man in Victorian suit when Rover just arrived in Ragunna port,that guy literally looked and sounder like a playable character more than any npc and he is just another npc that works for the Montelli family,his design was really beautiful,I would like to actually make him a playable character😂
Even Honkai 3rd does better camera work lately with in game dialogue (outside of the usual VN format - in the open world etc.). That HSR which makes millions more recycles 5 animations just adds insult to injury.
The still camera shots for cutscenes is what makes my eyes fall asleep from genshin and hsr. The only entertaining parts is the battle animations (which do get boring over time) and epic cutscenes with full animation that happen only once in a millennia. Wuwa did...something crazy, AAA quality engaging storytelling and cutscenes for a mobile gacha game... it's insane.
as much as i love HSR, it is far from perfect, i would play WuWa if i was built for action games, i just hope HoYo steps up their games in aspects such as "show and not tell"
Hoyo got lazy immediately after penacony. I've been noticing a decline in presentation ever since the return to the luofu. Ever since then its been impossible for me to stay awake while playing honkai
Let’s not forget HSR is now reusing previous character facial features for their new characters too Ruan Mei for Herta, Kafka for the new blonde chick etc
You're missing GI here too. In Wuwa you see the character take the glass in his hands. In GI, you would see him reach to take it, change the camera angle so we don't see anything except his face looking for the glass, than change of camera angle to see him having the glass in his hand
customers care more about playable characters' designs than the presentation of filler dialogue and even tho wuwa 2.0 does have a great increase in char design quality, hoyo still has BY FAR the best designs in the industry.
@@francisxavier8374 Customers prioritizing design is understandable, but in light of recent events, I hope they come to understand they are availing a service where they pay with their time and money. And that defending a company from other customers who are asking for improvements is pernicious and inhibits or impedes whatever improvements the service may provide. As for the character design, I believe that to be true probably a year ago. Mihoyo is so big that I think we are just predispositioned to like designs when we know it’s from them.
What I loving about 2.0 is that after we told Kuro the EN voice acting needed improvement they took it seriously, I mean, hear at Zani's voice, it's incredible
Yo deje el hsr como como desde que salio el wuwa y ahora para la 3.0 volvi y si se ciente muy tosco los movimientos fue algo raro pero bueno ya me estoy acostumbrando de nuevo xD
I hope HSR gets better, it's the first time the game is criticised this much. Considering that the story will last the entire 3.x cycle the ambition to tell a grand story is there, I hope thry can improve presentation. If they do listen, change would come no sooner than 3.2, I believe.
Genshin does the camera movements as well (after 4.4, the movements have improved a lott) i dont like how HSR just keeps two characters facing the back 😶
hsr started off strong and slowly waning while wuwa started off weak because of the bugs and mid ahh english voice acting but its getting better every single patch
Alr lets be honest here, both Genshin and HSR is reaching their lowest point right now. Both of them reached their peak at Penancony and Fontaine, and somehow they managed to fumble both of the most anticipated world/region.... How, just fucking how. MEANWHILE THE GAME THAT NEARLY EVERY IDIOT THAT SAID THE GAME IS GONNA FALL OFF AFTER A MONTH IS CONTINUING TO POP OFF AND BECOMING BETTER WITH EACH UPDATE
I can get through Hsr story without a problem, start YT on the TV and start spamming where Ik the MCs dialogue will appear When I look back at the game Cutscene over
I stop playing HSR game long ago. After playing some WuWa and returning to HSR. Some of its dialogues missing voice actor feeling like doing some side quest rather main/story quest.
I'm really sorry for Himeko and Dan Heng VA... They've been mute this entire time... Don't get replaced please, Nicholas Leung built large community in HSR consists of many VA where they often covering songs for HSR....
I would've play Wuwa, if i had better pc... 😭 As a non-player Wuwa, that's indeed huge W from Kuro ngl. I'll still play hsr no matter what, because probably that's the only gacha game i could play.
“…and my vacation that never seems to come”
Facts……
she is an workaholic. she was given a fat vacation, yet she chose to save Rinascita. :))
@@ragael1024 I mean if she didn't save Raguna who will pay her. . .
The fact that last wuwa npc had more movements than all of them combined 😭
HSR: cinematic cutscene > ingame cutscene
WuWa: ingame cutscene = cinematic cutscene
Wuwa's dialog scenes are like movies. Yes some are boring but they are more lively. Like some unique gestures that's only used by a certain character or dynamic camera movements. But yes they can still be boring if you don't follow what they are talking about. But this Rinascita story is not that complicated, so i can follow it no matter how i distracted by the amazing camera movements. 😅
not even gonna comment on the fact that wuwa NPCs are much more interesting looking, and have a lot more going on with them than the whole roster of mihoyo combine.
if mihoyo's games were a shread more invested on making character interactions more interesting than a group of character models staring at each other and text dumping, a lot less people would have issues sitting through their unbelievably BORING stories.
Tbf, WuWa has its own sins. I have seen some of the NPC animations especially for the mouth movements and it ain't look good. 😂 Almost like Kuro ran out of budget.
@@F1ll1nTh3Blanksthat's just dumb AI program making mistakes. You can just report it to Kuro and they will fix that fast.
Side note, I love the little side leaning sitting animation Zani has. She just keeps getting hotter.
she alone has 20 different exclusive poses during dialogues love it!
Man, even the default sitting pose on her is already looks hot (especially with the combination of camera angle when she asked about Abby's name)
That alone is why I prefer Wuwa over all of Hoyo rn. It is the little details in these moments that really helps pull you into the world. And that HSR has been lacking
Zani is such a good character. 😂😂 "Oh you're a celebrity, well thats not important right now"
The woman that has her priorities right instead of glazing literal hero of Huanglong like season 1 chars...
Yes,I insist on dividing WuWa in "seasons"...Feel free to quote me on that...😅
@@madness..3449I agree with you its a breath of fresh air for the new characters to treat us a like a human being rather than some romance anime protagonist 😂
The most "Duly noted, with thanks." wagie persona I've ever seen in a character. Fulfilled her role as a guide and a security detail as promised - little to no yapping.
Best way to keep the story going, even more so if you enjoy her dry, comedic deliveries.
@@madness..3449 In fairness this deep into the story, especially about Rinascita, after this main chapter finishes next patch, Rover would've effectively returned their God to them, and likely sent the Threnodian packing.
In a place as religious as this? It's the equivalent of actual Jesus descending, tangibly returning God's miracles to the planet, and kicking Satan back to hell. With violence.
If there is no glazing after performing an actual religious experience, I'd be very damn surprised.
@@somebodyanonymous4608Well, at least that will look more natural.
If Wuwa was made by Hoyo that would have been *BLACK SCREEN* "Zani leads you to the restaurant, picking out orders for you, she looks way more enthusiastic than before sharing everything she personally prefers to you and you take a sip of the nectar wine that Brant has suggested you drink back in the ship. You taste it and feel the warmth welcome if the Montelli Family^(The Mafia family of Rinacitta, Partners of the Heavenly Church)"
@@stuffzluvverz_7665 "Zani orders some Pineapple Pizza"
Also with a long text black screen it only allows you to read for 2 seconds even when not on auto play
bro ... they even bring up the food down in front of you, not magically in front of you or disappear
And then they will share some world lore while having the camera zoomed in to some fcking randon wall 😂
I remember on Natlan scene where they gave you a "Juice" they said but turns out it's a whole big ahh bottle of Potion 😂😂😂
HSR: cinematic cutscene > ingame cutscene
WuWa: ingame cutscene = cinematic cutscene
It should be
HSR: cinematic cutscene>>>>>>>>>>>>ingame cutscene
Unity vs unreal engine 4
@@itriyum I don't think that excuse is gonna work anymore tho. Zzz is unity too but the direction is way better compared to genshin and hsr.
@@itriyum engine is not the problem. Look at AK Endfield, it's same unity
@@itriyum lame excuse, AK Endfield and ZZZ runs on Unity
I don't remember it being this bad in penacony or even previous regions hoyo really got lazy bruh
Taste of success can make anyone lazy no exception It's all on you if you want to keep the quality
again, the issue isn't really this by itself but the fact that they make SO MUCH money and dont bother doing better.
Its crazy.
Are we, like, in a dream/illusion/drugs when we play HSR? I mean, at least 70% of comments looking at Penacony again say that they don't remember it being this bad 😂 what were we doing while playing? Looking at Black Swan boobs? 😅
@@ThomasAndy-qu8dpthey prolly had to cut down on cost considering they're releasing an anime soon. But then i remembered they fired several of their employees last year because they'll be focusing more on A.I type shit. So yeah i expect their products will go downhill from now on
@@sayurize6852 Yeah, they're making a guaranteed hundred million USD every single month, sometimes several hundred million on something like anniversaries. You have no idea how little a few, small "animations" (stock presets they've made years ago and keep reusing, simply swapping the character model) would cost.
Something like SensorTower isn't inaccurate because they're overestimating the income they make, but instead it's vastly underestimating with especially CN players mostly using the webshop which isn't accounted for in the mobile store calculations. They're making enough, but if they start making good games, too many people will realize they've been getting ripped off for years.
kuro is improving in every possible way. even in just npc design and even in story and scenery and those VA. really nice
Story? Where? I'm still waiting 😅😅😅
@kkfalaram2019 gotta read than using that precious skip button my brother.
@@kkfalaram2019don't skip everything and there u go
and no, the English VA are awful, like Yinlin sounds like she has something stuck in her throat. Females Rover sounds absolutly emotionless, her japanese version sounds better.
AND ZANI, man, i understand that "the accent is good" and all that shit, BUT, it does not fit the goddam character, please just search Zani's voice in japanese, it's peak, it's a tired voice, exactly how the character looks.
@Saphira_Springfield sometimes opinions are just plain opinions my dear. all i hear is hate from you.
BLACK SWAN PATS HER HEAD🗣🗣
Nah,she literally went on for a kiss,using some "memo-reading"thingie for an excuse...
TEMPERATURE CHECKED 🗣️🗣️
@@madness..3449Lies. Copium. Need I say more?
Please tell me I'm not the only one who adores fulmine
I love him sooo much,I wish the community already got with it and made edits and fanfics of him,I’m starving for some more contents of him
HE'S SUCH A SILLY GUY
@@aeriesstarstudios4097 fr,not many are talking about it but HE IS SOOOOO CUTEEEEEEE😭
@sutaamaya1530 I LOVE HIM SO MUCH RUGAHDJDVDHD
He needs to be playable! Like he can use C-Moss for his attacks or something! And he could have a rectifier, but it's a camera!
Also, saw a comment somewhere that the film strips appearing in his hair are his own memories, embarrassing ones at that 😂
50 million dollars a month and they couldn’t even be bothered to change the camera angle occasionally
weII at this point, HoyoshiII just be bragging about how much money theyve been robbed IoI
Don't forget that WuWa has 2 'W' in its title 😉
it's Wuthering Waves not Kuro tho
Edit: The op already edited it
@@a4arick106 Kuro games is the stuido that made WuWa if i'm correct
@@a4arick106 true
It wasn't Kuro doing HSR dirty. Just HSR decided to sabotage themselves right at the spot.
"When it comes to storytelling, hoyogames are just glorified visual novels"
I've been saying this for years, people always get offended.
But HSR is doing so bad currently that I'll refrain from saying it again, since visual novels actually did better than the current update
Lmao, hentai Nobel's with png picture put more effort its seems. I thought of playing star rail 3.0 but its actually scares me off . They have such beautiful world but they can't show it despite making shit tonne of money. I actually getting triggered when I hear stuff like its 10 hours quest because i know that be so much yapping. Shame truly shame . More stupid that people defending such lazy work of hoyoi yapping
Even Honkai Impact part 2 storytelling feels more fluid than HSR. Still miles from WuWa, but better than HSR in my opinion.
I'm a HSR lover, and it's so depressing I agree with this guy
I mean, even VNs implement screen effects and CG stills to break the monotony from time to time. And they often implement more than one variation of a particular CG scene to fit the exposition instead of one static image.
As someone who has read 100+ visual novels HSR is an insult on the visual novel industry.
I love Zani figure out we are famous goes "oh ok" and immediately gets back to business
Espected from one of the most professional workers of her bank
Spoiler alert if you haven’t played HSR story 3.0 or WuWa 1.3 story
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The scene where Aglea asked you to move a little closer to this side where the water is warmer was into a black screen then a camera face zoom on Aglea, while in WuWa 1.3 story, Shorekeeper scooted closer to Rover during the piano part where is fully animated, so yes this is a massive W for WuWa on the “Show and not tell”
funny thing about aglea is that were still stucked with the same image while she already moved on and talked about the lore about titans 😂
That's what I thought the point of having 3D model, to make animating the characters easier. If you're not gonna utilize your 3D model to its fullest, might as well just go with 2D or live2D, at least they will look prettier.
Frfr
EXACTLY! And I don't have problems with unvoiced visual novels as my favorite gacha story is an unvoiced visual novel.
But if they're gonna use 3D, I expect them to utilize it more than just basic and boring movements and cinematography.
finally someone that knows 3d market capabilities
and people kept defending these recycled animation. if the animations have like at least 15 default animation then it's okay to recycle those
but as few as 5 in 3d...... that's just lazy bum dev
SO TRUEEEEE
Lets be honest , HSR shldn't have been a big zone 3d game. Nobody cares about the location they move their characters to , most of the time we just auto play the battle and press buff from the paragraphs we read in sim uni.
Well we can agree kuro devs deserve a raise
here me out, i have a theory. whenever Hoyoverse released a new game, it's time to MOVE to their new game because that's where their money go.
They turn their players into cows, and each new game is sucking on an udder. It's udder madness I tell you😅
lmao you're so damn right
2026 new hoyo game comes out and its time to leave zzz behind like the old hoyo games.
@@YellowLeaf-lc6 that's sad, bro
Kinda cooking
first time seeing characters interacting with the food and drinks on the table in wuwa. But for genshin and hsr, since 1.0 until now. the food appear on table + black screen + food disappear + black screen + characters praise about the food. when in fact they were sitting still like a wood and do nth.
I really love the black background explaining everything. Hoyo keep it up
Hsr devs peak 😂
I hope i can see more of this.
" Tell not show "
Ikr, imagine they do this also in battle.
*Black screen fades*
"Firefly using her ultimates. She's wielding a dual sword to deal X amount of superbreak damage"
Instead of animating them!😂
@@gmgaltThat's hilarious
@@gmgalt They're basically doing it,no?..I mean - with how little skills chars have for a JRPG...
@@gmgaltthat sounds like a text based rpg i made in python mobile using chatgpt that i whipped 50 times
Calling HSR and genshin a "glorified Visual novel" is just insulting to actual Visual Novels right now
I reached Amphoreus yesterday, and one of the big issues i had with the game , it's the vastly difference in the rythm or stakes it has in cinematics vs gameplay battles, i blame mostly the music being so different, i don't feel quite inmmersed or having a good time at all... I miss belobog story quality so much
Fr ever since belobog.......the story just fell off......
(Sorry for my bad English😭🙏)
Belobog boss fight and sunday boss fight were the only two points in the game I thought “wow this game is fking awesome” but then the countless hours or grinding and listening to or reading the massive boring yapfest of a game is a real let down.
Even traditional visual novel does better than this 😔😔
True even static visual novels have multiple face expressions in one dialogue. These hoyoknights literally have no rights to say that they are like visual novels cause its literally, to be blunt worser than most VNs.
Well, what do you expect from those guys? They even stand proud defending a new character that is obviously a copy from other game even tho they know about it🗿
i’m playing project sekai which is literally a rhythm game. the story, even with 2d models has much better expressions and body gestures, especially since you can’t even see the character’s legs half the time. shows how little effort they put into the actual visual storytelling
@@av3_ren comparing 2d model with 3d model , there is a reason why gacha gamer's head is so dented. its like saying why is the circle you drew bigger than the basket ball you threw. brother what?
@ kinda missed my point when i was talking about facial expressions and body language. if a game that makes significantly less money and can still animate facial expressions and body language better than a million dollar company, it shows that there isn’t a lot of effort put into it.
fundamentally, 2d and 3d animation is different, however, how come the bigger team of animators in hsr can’t animate more expressions and body language? especially since they don’t have an open world and can actually do a lot with character animation.
it is kinda a bad example to compare a 2d game that isn’t even an rpg game but, still, the smaller company has more effort despite having less money to begin with
I had a feeling that we might get an AAA Game from Kuro sooner than I thought from a gacha game company
perhaps down the years, cuz rn the eastern hemisphere is hard carrying the industry
Well shiftup already did from nikke to stellar blade
Kuro if they are passionate, they will do it at least once just to be remembered as triple A dev
@@HellGatyri heard they still in planning of the third game right after doing wuwa beta. but im not sure its true....
@@fletariousI heard is a turn base game (possibly another gachas) hopefully I'm wrong
@@vyrde.Nope it's not, from the tidbits here and there and based on Kuro's job hiring description, NAMI will gonna be more like Gravity Rush-like game
Also, It seems like Kuro is especially picking employees who have played Dark Souls and Elden Ring
I want to send the li(n)k here, but YT doesn't wanna so....
Edit: My bad I read the job requirements again, it's not dark souls, its Sekiro
Zani is a self insert of all Kuro's employees. "To you, guest from afar...and my vacation that never seems to come" lol!
I do think that HSR dev's aware of too many blackscreen storrytelling though they didn't seem to care, even make it as a joke in one of MC dialogue.
So screw the players, they will pay anyway, nyeh nyeh nyeh😅
@@minhtranquoc01 agree, its good for recap, not to cover non existent animations
How is it that you trying to make a playable anime but you leave the "anime" part out for more 19th Century "slideshows?"
if 3.1 is still the same im gonna call HSR story a fking power point slideshow xDDDD.
2:02 those buttons are holding for dear life lol
Comment what you like and hate about hsr 👀
No comment bro, it's Hoyo, bad image to most people already
I hate everything about hoyo
Also don't let this video distract you from the fact that Zani and black swan are hot
Likes: Women especially Topaz
Dislikes: I can't enjoy Hoyogames without modding them
I haven't liked HSR's story since Belobog.
Remember hsr and Enfield have the same engine
Forget that, ZZZ and HSR have the same engine
@@marucic8967 made by the same fkin company at that.
I swear I'm liking the npc in Wuwa WAAY THAN I SHOULD BE 😭
Muted Himeko is so fucking funny
The problem of being the number 1 company on the market. They can cut cost and criticism will more likely be forgotten. They are number 1 after all and most people will go to them if they are looking for a good product.
It's the same as Hoyoverse. They just have too much money to fail. They need big blunders that will hit their money hard to realize "Oh, we need to do better".
Kuro on the other hand, is always trying to make the best game with what they have. They are smaller company than Hoyo but they are far more passionate than the profit-focused Hoyoverse. I think Wuwa is a wake up call to most people that Genshin was holding back A LOT to squeeze more profit from the players.
Penacony was so absurdly mid with endless black screens, essay lore dumps, etc. etc. and if you criticized it you were told "erm did you not read all 5000000 paragraphs about lore this story is actually peak!".
Devs saw HSR players would eat up slop and are happily providing more. They can thank themselves for this.
Problem with hsr is they will explain in complex way on how to pick up a fork just to sounds smart. That's why it's so long.
@@Rainin.7and they dont even show it well, we'll be reading 300 word lore while the whole scene is fucking focused to the characters back or some random walls with no actual meaning to it 😂
As someone who mostly skips and just plays for endgame. They had me at the start but very quikcly had me lose interest with its constant reading reading reading on top of nothing nothing nothing. Into a tiny amount of voice acting compared to wuwa. If my luck wasn't so good in that game... I'd have dropped it in 2.0. The story feels like sooo fucking long with its visual novels it's so annoying. Like I couldn't even be bothered to start/finish the rappa and Sunday patch. Im just like there so much yapping and nothing. Meanwhile wuwa has a skip button and I didn't skip anything up to the current patch. I finished every quest and only skipped some side quest stories that I didn't care about. Bless skip button.
mom I made it on TV!!
Wuwa dialog scene took that to another level
*Tired of an absolute winning from genshin, wuwa fans are now trying to find a new stronger enemy than genshin!*
*Would it finally ended up facing zzz at the end?*
Guys since the background of wuwa is really damn blurry and it looks buggy on pc with the highest graphics.. how to fix it?
disable fsr and motion blur
@Ecstaccy thanks!
@@dessertsouldAnd lower the brightness to zero.
@CosmicMiragee I already have done that! But thanks:3
if you're using nvdia gpu u can apply filter to sharpen textures, helps a lot.
I really hope they will change it. I'm sure it's not just me who is dying to see our Flamechasers in their glorious days again
Zani and her accent keeps tickling my ears (in a good way)
Rosemary 😭
All the genshin players still have trauma from the aranara quest 😭🙏
Nah cuz even aranara had more camera angles and a satisfying conclusion in the end 😭
No cap
Let's respect hoyoshills, they provide time for us, to be with us rather than picking weeds
I love both games I play both but to be honest, WuWa 2.0 launch is more enjoyable to me than HSR 3.0 launch. The story of both are great in their own way so far but, in game cutscene WuWa excels by much I feel much more alive playing the mission and following the story, the different camera angles, the gestures made by the characters, and complete voice from all characters in all languange. I still find it weird major character like the trailblazer our MC, Dan Heng, Himeko, Robin, not having EN voice anymore
The day hsr starts implementing this, i will be extremely happy
Fulmine looks like a playable character 😭
She’s picking UP the glass??? Holy shit. As someone who plays Genshin and is used to their stiff movements this made my jaw drop.
Kuro: expressing emotion through movements
Hoyo: "they just standing there! Menacingly!!!!"
I sware while i was doing the main story in wuwa some NPC where talking about how the taxs are rising
It's just moving their arms around, turning, and head tilt. Not to mention the little black out then explaining what happened.
Wuwa is peak rn
i love fulmine design has film on his hair. this is like the crazy design i expect with an ai
No Himeko voice in HSR bruh. Srs just play in CN dub i beg you.
Everyone doesn't like to play in CN dub just so you know.
@@Aqua-san_then JP. But if you hate it then KR
@@Rainin.7notice how the only game from both companies with no english dub is their least popular game? Yeah way more people actually prefers the english dub wether you like it or not, it's not even "ooh quality this quality that", it's about immersiveness and overall experience
Despite the animation for WuWa being funky sometimes and downright hilarious how they do the same dramatic gestures repeatively, at least the black screen is now used to transition a scene instead of unnecessarily added.
Why is no one talking about the Masked man in Victorian suit when Rover just arrived in Ragunna port,that guy literally looked and sounder like a playable character more than any npc and he is just another npc that works for the Montelli family,his design was really beautiful,I would like to actually make him a playable character😂
Kuro reali throwing dirt to HSR eyes 😭😭😭
Even Honkai 3rd does better camera work lately with in game dialogue (outside of the usual VN format - in the open world etc.). That HSR which makes millions more recycles 5 animations just adds insult to injury.
Wuwa make fulmine playable i NEED him
If it were a clip of the carnevale in the final act, it would be just illegal.
Can all agree that zani voice is Sweeter than Sugar
The still camera shots for cutscenes is what makes my eyes fall asleep from genshin and hsr. The only entertaining parts is the battle animations (which do get boring over time) and epic cutscenes with full animation that happen only once in a millennia. Wuwa did...something crazy, AAA quality engaging storytelling and cutscenes for a mobile gacha game... it's insane.
as much as i love HSR, it is far from perfect, i would play WuWa if i was built for action games, i just hope HoYo steps up their games in aspects such as "show and not tell"
I'd love to see comparison in presentation between belobog and amphorius
If WuWa keeps this up, it might become my main gacha game.
Hoyo got lazy immediately after penacony. I've been noticing a decline in presentation ever since the return to the luofu. Ever since then its been impossible for me to stay awake while playing honkai
kuro nailing hoy in every aspect i see xD
Let’s not forget HSR is now reusing previous character facial features for their new characters too
Ruan Mei for Herta, Kafka for the new blonde chick etc
You're missing GI here too. In Wuwa you see the character take the glass in his hands. In GI, you would see him reach to take it, change the camera angle so we don't see anything except his face looking for the glass, than change of camera angle to see him having the glass in his hand
Now compare wuwa with zzz 😂
I hope more HSR players see this for their sake, that Mihoyo needs to value their customers better.
customers care more about playable characters' designs than the presentation of filler dialogue
and even tho wuwa 2.0 does have a great increase in char design quality, hoyo still has BY FAR the best designs in the industry.
@@francisxavier8374 Customers prioritizing design is understandable, but in light of recent events, I hope they come to understand they are availing a service where they pay with their time and money. And that defending a company from other customers who are asking for improvements is pernicious and inhibits or impedes whatever improvements the service may provide.
As for the character design, I believe that to be true probably a year ago. Mihoyo is so big that I think we are just predispositioned to like designs when we know it’s from them.
Why don't some of the characters in Hsr have a voice? (Himiku or something like that)
VA strike
Their studio (not affiliated with hoyoverse) use their voices for ai. So these actors protest and didn't want to work. Maybe something like that lol
Il y' a un différent abyssale entre wuwa et HSR il n'y a pas débat
And the fact those NPCs are characters with power just like playables but confirmed not playable.
What I loving about 2.0 is that after we told Kuro the EN voice acting needed improvement they took it seriously, I mean, hear at Zani's voice, it's incredible
0:50
Poor Zani just wants a break 😂
Not that I hate the text narration in HSR, but seeing characters in WuWa really doing something during the dialogue just feel more immersive.
ZANI:" My vacation & sleep are more importanto~"
Yo deje el hsr como como desde que salio el wuwa y ahora para la 3.0 volvi y si se ciente muy tosco los movimientos fue algo raro pero bueno ya me estoy acostumbrando de nuevo xD
I hope HSR gets better, it's the first time the game is criticised this much. Considering that the story will last the entire 3.x cycle the ambition to tell a grand story is there, I hope thry can improve presentation.
If they do listen, change would come no sooner than 3.2, I believe.
I think it's too late for HSR to implement movement. They would have to start over from the beginning
ABSOLUTE THE CHINEMA
I desagree. HSR did themselfs dirty 😂
Black Swan sounds like AI
Why Himeko don't have sound?
I'm so in love with Fulmine
Genshin does the camera movements as well (after 4.4, the movements have improved a lott)
i dont like how HSR just keeps two characters facing the back 😶
Yea I agree with this. All hoyoverse games should try new things with their animation.
hsr started off strong and slowly waning while wuwa started off weak because of the bugs and mid ahh english voice acting but its getting better every single patch
wuwa is the friend she told u not to worry about
Alr lets be honest here, both Genshin and HSR is reaching their lowest point right now. Both of them reached their peak at Penancony and Fontaine, and somehow they managed to fumble both of the most anticipated world/region.... How, just fucking how. MEANWHILE THE GAME THAT NEARLY EVERY IDIOT THAT SAID THE GAME IS GONNA FALL OFF AFTER A MONTH IS CONTINUING TO POP OFF AND BECOMING BETTER WITH EACH UPDATE
I can get through Hsr story without a problem, start YT on the TV and start spamming where Ik the MCs dialogue will appear
When I look back at the game
Cutscene over
I still rock with star rails story tho
I stop playing HSR game long ago. After playing some WuWa and returning to HSR. Some of its dialogues missing voice actor feeling like doing some side quest rather main/story quest.
Also, we get to drink alcohol in wuwa
As much as i love hsr im noticing the laziness and dont get me started on the HP inflation god it sucks now
I'm really sorry for Himeko and Dan Heng VA... They've been mute this entire time... Don't get replaced please, Nicholas Leung built large community in HSR consists of many VA where they often covering songs for HSR....
Zani complaining about her vacation makes me laugh every single time :))
I would've play Wuwa, if i had better pc... 😭
As a non-player Wuwa, that's indeed huge W from Kuro ngl. I'll still play hsr no matter what, because probably that's the only gacha game i could play.
Honkai star rail could learn a lot from wuthering waves and zzz on story presentation and add a skip button.
If they put Carlotta escape scene, hoyo gonna melt