ALL WEAPON REACTIONS & THOUGHTS | MONSTER HUNTER WILDS

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  • Опубликовано: 12 сен 2024

Комментарии • 11

  • @zawardo5909
    @zawardo5909 23 дня назад +4

    For the lance a lot of changes are completly missed for a lot of people. Lietterally everything in the Lance showcase (with the exception of the charge into jump attack at the end) was either heavily changed or completly new:
    ->2 Block animations at the beginning has blue glow (perfect guard) and cirlce motion. Basically we got insta block, but the follow up attack wasnt shown
    -> you can repsition while poking without reseting your combo (really important for the next change).
    -> there is a new triple poke combo finisher.
    -> Perfect guard into Shield attack . Has blue glow (meaning perfect guard). But not the same start up animation as insta block, so this isnt our new insta block
    -> powerguard counter has a way better animation now and a second follow up that leads into the charge attack. One counter is now for vertical hits and the other for horizontal/repositioning. +the charge gets an instant speed boost
    -> you dont use counter thrust to get into power guard anymore. You go to Power guard directly
    -> Focus mode attack looks similar to shield charge from sunbreak with the lance finisher. The Lance part is a multi hit and it only costs wounds that are actually hit
    -> !!!!!!!!!! normally with counter thrust the shield would be raised all the time but it only blocks at the las moment. But that is the charge up you would normally see on charged counter thrust. So they might have combined counter thrust with insta block.
    (basically a chargable multi hit thrust attack that can parry an icmomming attack mid charge)!!!!!!!! a lot of people seem to miss this (also has blue glow/perfect guard)
    -> and the clash was shown that every weapon with a block can do now

  • @ligaar0849
    @ligaar0849 24 дня назад +4

    The bowguns hunting horn, and dual blades look very promising, those are the ones that stood out to me the most, outside of that lance looks more comfy, and sns looks more mobile in its primary slashing combo as well, so as an sns main im super excited about that

  • @fishnutz5196
    @fishnutz5196 24 дня назад

    Focus strikes will most likely always work but the monster having the wounds will probably just increase the damage. Im a hammer and sns main and im just happy they kept "Keeping Sway" around for hammer. That being said the Lance oddly enough got my interest, it feel brutal and meaty and i like the shield bashing. Honestly everything is looking great

  • @6FootVampire
    @6FootVampire 24 дня назад +1

    I was excited for hammer but when i saw it i wasnt impressed, however swagaxe, bow and gunlance looks amazing!

  • @desstai6294
    @desstai6294 24 дня назад +1

    Being an insect glaive main in world I can tell you with confidence your score is fair and valid xD; Looking at switching mains for wilds because I feel like the trailer for IG left something to be desired for me personally.

  • @KuronPlays
    @KuronPlays 24 дня назад

    This game and these weapon per day trailers where such a missed opportunity for a new weapon,
    I get some people are fine not having a new weapon but after putting in like 4000 hours in world borne and this fame being closer to said gane it wouldve been really nice to have a new weapon to try out

  • @chito2701
    @chito2701 24 дня назад

    i still can't get over the ASTERA theme in the background

  • @RuneSeoui
    @RuneSeoui 23 дня назад

    I hope the new Bow mechanics doesn't end up fucking up the online multiplayer. I can imagine tons of new players relying heavily on the homing tracer and end up being dogshit at everything else.

  • @lonewolfnergiganos4000
    @lonewolfnergiganos4000 24 дня назад +4

    Is it weird for me to say that I find your Vtuber self cute? 😅

    • @ligaar0849
      @ligaar0849 24 дня назад +3

      Not at all. 😊Pretty certain thats what he was going for.

  • @1brushstudio
    @1brushstudio 20 дней назад

    A bit hard to watch thanks to that avatar, and the kinda fumbling, ranting format of your commentary.
    I understand that making scripts for such a long video can be taxing and time-consuming, but it was just not very informative nor entertaining.