That is where the emp drone comes in handy (which also should be available in the buy station). In a sense they would have to buff it where the trophy system doesn't destroy it at all since the emp drone is inconsistent.
That feeling when your opponent throws a C4 overconfidently, only to find your vehicle/Heli has a trophy system and you see the panic in their movement afterwards
@@balazsh2 decoy grenade will be better because u need to get really close to hack it with spotter. I feel spotter needs a buff. I remember blackhat had a huge range back then in bo2. I don't see why would be it a problem buffing spotter like triple its hacking range because other perk like tracker will still be far better than spotter
It drives me crazy how many times I've been trying to cap a point because my teammate's are doing anything but that, and my Trophy deploys and immediately kills me.
Benton Hart yup especially on shoothouse going for B it’s just Rpg spam from the office so you try to counter with the Trophy system only for it to kill you or any teammates capping the point with you lol
Additional note about the flaming throwing knife, it appears as though you cannot pick up regular throwing knives to add to your inventory. If you have a flaming throwing knife and try to pick up a regular one for a second, it won’t let you. Apparently they are considered two very different pieces of equipment in more ways than one
Hey Ace, along with good placement on vehicles, I've learned the hard way that the Trophy System also needs good placement in/on the chopper, because when it's inside the cabin of the chopper it does not have a direct LOS on Joker Missiles.. Told my buddies to trust in the Trophy and we all died.
This video leaves out a huge part of how the trophy system works and deals damage. Depending on the incoming projectile, a different damagevalue is assigned based on the actual explosion from the trophy stopping the projectile and said projectile being "blown up". You said it is random, but it is based on the players proximity to the incoming projectile and what the projectile actually is. C4 and Cruise Missle projectiles explode a lot bigger when "stopped" by the trophy, compared to say a stun grenade for example. That's why vehicles explode sometimes when you have a trophy because it still deals damage from the actual explosion of the projectile being disabled. I know I explained that really crappy, I'm at work and on my phone
Had a good time with the trophy system going for damascus with the riot shield the other day. One moment it saved me was while I was on on a 2 kill streak someone threw a semtex that stuck on me. Ended up placing a trophy system down and it destroyed the semtex saving me from death in hardcore. One of the coolest in game moments I've had in this game.
It always aims for you when you are playing SnD, specially if you are playing on Backlot and you search any form of cover and you are the last fucking player in the team trying to defuse the bomb
I have been running the trophy system alongside dead silence for almost the entirety of this games runtime. A trophy system is a must for objective game modes, given all the gas, molotovs and grenades being lobbed.
@@hoonaticbloggs5402 I guess the rest of us don't like playing looting and waiting simulator so we don't camp. Dead Silence is used by most of us to push someone without them noticing, not to be a tryhard camper.
@@themurderofcoke you aint ever played a game of dom, hardpoint or hq, did you? trophies are basically the best thing you can throw down when shitters bring out their double explosives and rpgs
@@josh0147 Nah its not, If you wanna attack an objective from a flank or something, pop DS to speed up your movement and get there faster while remaining quiet. If you wanna defend an objective you have the trophy.
As long time cod war veteran (been playing since COD 2 Big Red One) I can confidently say that the trophy system in this game is the best thing in the whole franchise, it saved my life so many times from RPGs and grenades
I'm late on this, but I kinda want to know: in Warzone, if there's a C4 in a vehicle and you place a Trophy System next to it, will it destroy the explosive alone, or both it *and* the vehicle? Situational yeah, but it's a valid idea, lol
Warzone player here: As long as C4 is the hard meta (and IT IS, everyone and their mom has C4 on them, regardless of skill or camp-level), trophy system has to be purchasable. A trophy system is required to play hyper aggressive in warzone. Hunting for kills requires a vehicle, and to drive around a lot, and to drive in populated camp zones, and drive up to camper's houses. When EVERYONE throws 2 C4's as soon as they hear a car engine, that becomes very difficult. But the problem is finding a trophy. Unless I find one in my drop location (usually superstore) I drive around without one, because I don't have time looting for 10 minutes if I want as many kills as possible. Currently, you can't even see how many hits your trophy has, and when it breaks your option is to keep driving unprotected, or to slow down your pace and loot and hope to randomly find a replacement. I know this doesn't affect many people, since most people use their trophies to camp upstairs in a house, protected against stun grenades of attackers. But I'm sure all aggressive players agree with me. As long as C4 is meta, trophies can't be this rare. Heck, make it cost 6000 at a buy station. That's a steep price, but at least aggressive players have an option that isn't to pick a house and join the hordes of campers. People driving around the map, making plays is what makes the game fun for everyone. A camper spending 20 minutes every game staring out the window of a house could use the excitement of a player trying to make a play.
I use rpgs with amped and C4 on almost every single one of my classes in multiplayer and warzone. It’s completely broken but either you use them or you don’t get the free kills. The explosive balance is horrible in MW. Since we don’t have pick 10 everyone is killing everyone with lethals, the lethal radius on every explosive should be nerfed by at least 30% and even more than that on the rpg and C4
@@emwols My dude run EOD and explosives are perfectly fine in both core and WZ, its kinda lame you need to run it Y/Y but youll be kiling dumbasses thinking the RPG is the Halo 2 rocket launcher. Likewise if you're good you wont need to go overboard on explosives because anyone decent is gonna run EOD.
@3:00 the trophy systems design shoots one projectile from 3 different directions. That's why it may seem random but it's not. For example: First shot might go north, 2nd east, 3rd south. So if you happen to be east of the trophy system for the 1st shot you won't get killed if you're too close to it. But the 2nd shot will kill you since the next cannon will fire.
Remember in mw3 this was a piece of equipment and dead silence was perk. I love it when on the objective and hate it when I'm not trying to get someone else of it.
In regards to the damage to player. It is actually very consistent from my experience. I believe the damage is a splash from the equipment being destroyed. The damage in core is miniscule though. This cannot be said for Hardcore where it is a one hit kill. Meaning good luck capturing B because now all grenades are fully cooked, there is no delay on a semtex and missed RPGs will now kill you. Only bright side is the enemy will not get the credit for the kill
It also destroys the smoke for the care package, effectively blocking the care package, but it won’t stop the drop if it has already been called. I love running the Trophy system in Objective gamemodes. Definitely my most useful equipment in MP. Haven’t played much warzone...
Can you test one more thing for trophy systems? You said a trophy system will destroy already placed equipment. What happens if the trophy system is on a vehicle, there's a pre-placed C4 on the road, and the vehicle drives over the C4? I assume if the trophy system has line of sight it will blow up the C4, but it would be nice to test it. Also, it seems like if you are in the SUV with the trophy system on the roof it likely wouldn't get line of sight onto a pre-placed C4 if the trophy system was placed too far back
I would love for you to cover the uncommon guns in warzone. Some of them have attachments that you have said in the past to reduce range, so would picking up a common M4 be better than grabbing the uncommon one since it has a barrel that reduces velocity?
Could you cover the sounds you make while using a parachute/ diving? Like if you want to surprise an enemy from above without him hearing you too much, what is the best technice?
they should add a backpack u can find in the map and the backpack will let u hold 1 extra killstreak/throwables or field upgrades but the catch is u have to stop and press a button or drag into your inventory and it takes a little bit to take out of ur backpack, but holding a backpack will make u move slower for sure just a thought!
best time was when my squad was a hunting a bounty in a suv, and they was so overconfident that they came out in the open waiting for us to ram them, threw c4 and we just ran down the entire team, love the trophy
The trophy system is op in hardcore shipment, I just sit in the middle crate with a riot shield and when people throw explosives they get killed by the trophy systems damage
It’s so satisfying watching enemy grenades get blown up by the trophy system, and even more so when you lie down next to it when an enemy cruise missile gets intercepted. Its easily one of the best field upgrades but I don’t see too many people run it
For multiplayer, I always run trophy system and dead silence I mostly play objective modes, so if I'm defending I'll throw down a trophy system, and if I'm attacking I'll go aggressive with dead silence. Very similar charge rates, so it works out pretty well.
Tip for placement on helicopters in WZ, if possible try to get it in the center of the propellers on top of the heli, otherwise can still be killed by a JOKR, since it comes top down and if it's inside the bed there's no line of sight to that. You could get lucky if it's on the footholds on the side though.
I definitely feel like it’s (trophy) necessary for WZ right now. That said on the other side of things, it can be very frustrating to play against. Early on I was calling for increasing RPG rarity so that early rotations for teams were easier. What I’d like to see now is a critical damage notification for all the launchers except the PILA/JOKR for all the vehicles except the ATV. C4 can still counter to prevent people from being run over, but all the ranged rockets give you some time to get out. The PILA/JOKR already give you a missile locking warning which I think is perfectly balanced for WZ.
What trophy systems are meant for: capturing objectives and protecting yourself from explosive spam. What people in MW use them for: “protect my double claymore setup in this room so no one can kill me until I get my VTOL 🤓”
I'm usually the one throwing these out next to a team mate camper so he's protected... then I run out and get my arse blown up or shot to pieces while he sits in his corner and watches 😂😂
I've been killed WAY too many times by a RPG or C4 throw in warzone to not have someone on my team carrying one at all times until around round 3 or 4. By that point rotations are mostly on foot because you want to keep your position as hidden as possible in smaller circles but there's a large portion of time in those first 2 circles that vehicles can be very important for successful/effective rotations
A goofy side note - in Warzone, an enemy trophy will stop you from throwing your loadout marker. Luckily, It just puts it back into your inventory and lets you throw it again.
So I believe the nature of taking damage from the trophy system is from your proximity to the location of where the incoming projectile is destroyed at. Because it uses an explosion to counter the explosive
Best Field Upgrade for objective game modes. Trophy System is more effective for taking and holding a point than EOD and Tac Mask combined and you can take Quick Fix with it, which is extremely strong, especiall, on objectives.
In multiplayer, trophy system makes riot shield more viable in core domination and hardpoint. It blocks all The annoying thermites and allows you to toss a C4 in response
You could throw trophy systems on vehicles day 1 of warzone (can’t talk about before that) so it’s not something new they added but glad to see other people are figuring it out.
Ace just so you know, if you run into a room (albeit it has to be amazing timing) while stuck by a semtex, the trophy will save you too if its in the room.
You missed one. If a trophy system is already deployed and you get stuck by either a Semtex or thermite, you can just run towards said trophy and it'll remove them assuming you reach before dying.
I always run trophy system except when I’m doing a challenge or something that requires something other than the trophy system. That combined with EOD is the only way to survive constant obnoxious RPG and C4 spam. It’s hilarious every time it intercepts a rocket coming at me and that person is forced to use an actual balanced weapon to take me down. I honestly think it should be buffed since they just recently buffed the RPG.
Cool fact that I don' t think Ace covered about the Trophy System. If you try to throw down a load out marker near an enemy Trophy System, it WILL NOT let you through it down, it give an odd message, like not ready yet. I guess this is to keep you from losing 10k cheaply. So if you get that message look around for the Trophy System blocking you! Really digging the new videos Ace! Side note, how is the AE Uzi in WZ? I ran if for a few days but the dang MP 5-7 and M4 keep beating me, i really really hope the Vector shakes up the SMG meta in WZ kinda bored of the 2 HK choices.
I love it, I always put one on our helicopter and only just for the first time a few nights ago did we need it. It stopped 3 incoming RPG rockets and we were on the guy by the time he was loading a 4th. I actually set the helicopter down on the guy.
probably not many here is old enough to remember when the trophy system was double or triple the size. i was one of the original users. almost nobody used it back then. i’d use it against predator missiles. the good old days
So glad season 4 was delayed to help with racial tensions. While I'm playing cod and running into tons of names with racial slurs in them, that cod does nothing to remove. Virtue signaling received.
One thing you missed that I discovered, much to my dismay, it counters a player purchased loadout. Not the box of course but the equipment you throw to call one in.
I know that in previous titles the trophy would have percentage to counter killstreaks. Sometimes predator missiles would come through in mw3. And it stated a percentage of I recall correctly... but I know it was stated explicitly in one or the titles. And it seems to be pretty consistent. Thus far. Besides black ops 3 or 4, which ever was the spherical unfolding trophy. And you had 2 of them.
I can't agree with the statement that it stops a JOKR from hitting you. My squad got hit in a car with OUR trophy system on it and we were casually talking about how the JOKR won't hit us as we got the lock on indicator because of the trophy system seconds before it did hit us and we all went down. It's so unpredictable sometimes that we can't be sure anymore if we're safe when we get a missile lock indicator.
The trophy system is the only way to survive being stuck with a Semtex. As Ace said that exact thing happened I was playing hardpoint and while I was getting on the point I was deploying it got stuck and it saved me I was very surprised
You should have tested if the type of equipment affects whether or not a player in the radius of the trophy gets that tiny amount of damage, maybe the more explosive equipment does more damage compared to a thermite or a tactical
Ace can you do testing on the Cluster strike in Warzone, against the Trophy system. The reason why I ask is because i have had 2 situations where I used a cluster strike after downing an enemy on the roof (in the open, with no cover) and I get no dmg on the enemy. It cant be a coincidence, twice not a single dmg hit marker on them and when I go on the roof i see that they placed down a trophy system. I get that the cluster strike is inconsistent...
In my experience I have noticed if you ROLL a grenade such as a frag, flash, stun or smoke without it bouncing too much, the Trophy system won't catch it. You may want to go in and test that too cause it seems you just tested throwing but the smoke bounced too hard.
I have seen the trophy destroy incoming objects that were not in its line of site. Like when it’s right up against a crate or other mid-height object, it will get triggered if something comes from the other side of the crate
I’ve watched someone survive a cluster strike in Warzone with a Trophy System. They were out in a field grabbing a load out, and I called a cluster strike in on it. Instead of running, he put a trophy system down and survived without taking any damage.
Can you talk about your setup in you room like what controller you use , what monitor you currently using and the headsets you use?You can also make a video about what monitor would you best recommend for us to use from the expensive price to the cheapest price .
The line of sight rule must be pretty loose cause the other day a Tac-Rover drive over my 2 proximity mines and destroyed them both. By the angle of where the trophy system was mounted, it was hard to see that it had a proper line of sight to the prox mine.
I don't think this would be a full video but you should definitely do an analysis on the helicopter flares in warzone. People just don't even know they exist lol
use it all the time in objective based modes like hard point or domination. its great for defending the objective from grenades and tactical equipment while you capture
I wish we could buy more field upgrades from the buy stations like the trophy system (except stopping power)
Or maybe they could limit it to where you could only buy 1 of each kind besides trophy systems which are unlimited(but idk)
Part of me wishes that but other parts thinks it would make c4 and other explosives severely weakened
That is where the emp drone comes in handy (which also should be available in the buy station). In a sense they would have to buff it where the trophy system doesn't destroy it at all since the emp drone is inconsistent.
Stopping power is fine but probably expensive I trust IW with the pricing but they need to make the gas mask cheaper
Edit: and add armour satchels
Mike Sostenuto SHUT UP
That feeling when your opponent throws a C4 overconfidently, only to find your vehicle/Heli has a trophy system and you see the panic in their movement afterwards
What if I throw a c4 before you drive to where I am and then detonate it? Is just the throwing blocked by the trophy?
@@iGaveLiaHIV prolly still blocked if assume
@@iGaveLiaHIV c4 splash dmg is greater then trophy so if u aim your c4 few meter from the car you trying to blow up
Wait how do you place a trophy on a heli?
Matthias Yanez you can place on the floor of the HELI infront of back seats. Just stand next to it and throw
Love the trophy system until I’m faced against it.
I love using them when I'm defending the hardpoint, but hate it when the enemy's the one doing it
it's hilarious to see kids with no gun skill toss a c4 and the trophy system blocks it
Use spotter Or decoy grenade to get rid of it
@@medivh1035 Yeah unfortunately spotter is must just because of this, tune up would be nice though
@@balazsh2 decoy grenade will be better because u need to get really close to hack it with spotter. I feel spotter needs a buff. I remember blackhat had a huge range back then in bo2. I don't see why would be it a problem buffing spotter like triple its hacking range because other perk like tracker will still be far better than spotter
Honestly it becomes essential in multi so you don’t get double C4(ed)
Or IW could just buff EOD lol
@@-0Peanut0- sure. Buff the most powerful tier 1 perk to make all others completely useless....
@@janisgerdes8096 Agreeing with you there. There was a reason why it lost its hacking ability to spotter.
@@janisgerdes8096 its the strongest tier 1 perk because everyone spawns with a nade and a stun. if we had pick 10.....
Same thing in warzone when you’re in vehicles
I've recently seen tests of how different optics effect recoil. Would love to see a proper ace breakdown on these.
For example most reflex sights increase recoil and the vlk 3.0x reduces recoil supposedly.
Would love to see this as well
The vlk is the only 1 i know that actually helps
@@DetroitsReaper I feel like the pbx holo does too
These flex and vary all the time. Also he will most likely not due to the insane amount of stealth nerfs that come through.
It’s so good but beware in hardcore you’ll either die from it or you’ll get team kills when it blows up the projectile
Yup. The radius is too big for team kills too.
my trophy system killed me so many of me and my teammates sooo many times
It drives me crazy how many times I've been trying to cap a point because my teammate's are doing anything but that, and my Trophy deploys and immediately kills me.
Benton Hart yup especially on shoothouse going for B it’s just Rpg spam from the office so you try to counter with the Trophy system only for it to kill you or any teammates capping the point with you lol
So stupid!
Additional note about the flaming throwing knife, it appears as though you cannot pick up regular throwing knives to add to your inventory. If you have a flaming throwing knife and try to pick up a regular one for a second, it won’t let you. Apparently they are considered two very different pieces of equipment in more ways than one
Talk about a pay to lose cosmetic.
Harambe exactly how it should be!
@@MrFitness94 it should be pay to be even cosmetic, it shouldn't matter
Hey Ace, along with good placement on vehicles, I've learned the hard way that the Trophy System also needs good placement in/on the chopper, because when it's inside the cabin of the chopper it does not have a direct LOS on Joker Missiles..
Told my buddies to trust in the Trophy and we all died.
Bro me and my team was talking mad shit to a missile locking on because we had trophy. That missile hit us head on and we all died. 😂😂😂
C4: exists
Trophy system: I'm about to end this man's whole career
So c4s are a living thing now?
Noam Aram take a joke
U think ur funny?
@@RiotOKS i was joking too
Not funny, stop it
This video leaves out a huge part of how the trophy system works and deals damage.
Depending on the incoming projectile, a different damagevalue is assigned based on the actual explosion from the trophy stopping the projectile and said projectile being "blown up". You said it is random, but it is based on the players proximity to the incoming projectile and what the projectile actually is. C4 and Cruise Missle projectiles explode a lot bigger when "stopped" by the trophy, compared to say a stun grenade for example. That's why vehicles explode sometimes when you have a trophy because it still deals damage from the actual explosion of the projectile being disabled.
I know I explained that really crappy, I'm at work and on my phone
Had a good time with the trophy system going for damascus with the riot shield the other day. One moment it saved me was while I was on on a 2 kill streak someone threw a semtex that stuck on me. Ended up placing a trophy system down and it destroyed the semtex saving me from death in hardcore. One of the coolest in game moments I've had in this game.
It takes like 2 secs to put trophy down. How the hell did you have time. (not saying you're lying)
@@marcusrougeau5347 Was running amped.
Can you do how the rocket barrage for the VTOL works? It seems very inconsistent.
It always aims for you when you are playing SnD, specially if you are playing on Backlot and you search any form of cover and you are the last fucking player in the team trying to defuse the bomb
imo opinion it only gets kills if an enemy stands relatively still or you have to get lucky
Some people use cold blooded
Rocket barrage deflects missels that lock on like the pila and joker, strela and rpg don’t get deflected
@@ang3l.f1 You are the I my who understands the question
I have been running the trophy system alongside dead silence for almost the entirety of this games runtime. A trophy system is a must for objective game modes, given all the gas, molotovs and grenades being lobbed.
**throws a trophy system onto another trophy system**
Deployed trophy: I'm hurt but it was a fair match
I used the trophy system to destroy the trophy system
I've been running Dead Silence and Trophy System since like the second week of launch, about time people started to see how good it is
I use trophy system All The time when l use riot shield. It is a must have
With you. Dead silence to move to camping spot. Trophy when set up 👌🏻
@@hoonaticbloggs5402 I guess the rest of us don't like playing looting and waiting simulator so we don't camp. Dead Silence is used by most of us to push someone without them noticing, not to be a tryhard camper.
@@themurderofcoke you aint ever played a game of dom, hardpoint or hq, did you? trophies are basically the best thing you can throw down when shitters bring out their double explosives and rpgs
Same. Running both together with field upgrade pro really allows for versatility in multiplayer
A trophy system can counter another trophy system
Thanos: I use the stones to destroy the Stones
Trophy is awesome, and a must for DOM, HQ, HD and Shipment in general. I’ve been running it with Dead Silence almost exclusively since launch.
Bit of an odd combo?
@@josh0147 Nah its not, If you wanna attack an objective from a flank or something, pop DS to speed up your movement and get there faster while remaining quiet.
If you wanna defend an objective you have the trophy.
As long time cod war veteran (been playing since COD 2 Big Red One) I can confidently say that the trophy system in this game is the best thing in the whole franchise, it saved my life so many times from RPGs and grenades
I'm late on this, but I kinda want to know: in Warzone, if there's a C4 in a vehicle and you place a Trophy System next to it, will it destroy the explosive alone, or both it *and* the vehicle? Situational yeah, but it's a valid idea, lol
bought a loadout and an enemy trophy system destroyed it when throwing the marker ... not sure if it was a bug.
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Trophy system is a MUST HAVE in hardpoint and headquarters
It’s great until the last circle comes and a dude is driving around with the trophy system 🙄
Shoot or throw the c4 at the ground so if they drive kinda buy it the trophy system won't work
Or just don’t play solos which is the most campy, toxic game mode ever devised
Proximity Mines work wonders against these folks.
Just shoot the vehicle with bullets lol. The vehicle takes damage and you can chip down their man armor too while they’re driving
Pawclawshow Then they teleport out of the truck and kill you while you reload
Sgt. Thanos: I used the trophy system to destroy the trophy system
Warzone player here: As long as C4 is the hard meta (and IT IS, everyone and their mom has C4 on them, regardless of skill or camp-level), trophy system has to be purchasable.
A trophy system is required to play hyper aggressive in warzone. Hunting for kills requires a vehicle, and to drive around a lot, and to drive in populated camp zones, and drive up to camper's houses. When EVERYONE throws 2 C4's as soon as they hear a car engine, that becomes very difficult.
But the problem is finding a trophy. Unless I find one in my drop location (usually superstore) I drive around without one, because I don't have time looting for 10 minutes if I want as many kills as possible.
Currently, you can't even see how many hits your trophy has, and when it breaks your option is to keep driving unprotected, or to slow down your pace and loot and hope to randomly find a replacement.
I know this doesn't affect many people, since most people use their trophies to camp upstairs in a house, protected against stun grenades of attackers.
But I'm sure all aggressive players agree with me. As long as C4 is meta, trophies can't be this rare.
Heck, make it cost 6000 at a buy station. That's a steep price, but at least aggressive players have an option that isn't to pick a house and join the hordes of campers. People driving around the map, making plays is what makes the game fun for everyone. A camper spending 20 minutes every game staring out the window of a house could use the excitement of a player trying to make a play.
*The ”I’m-not-camping” system.*
More like "one of the only counters to skill-less morons spamming rpgs" system
@@FirstOfTheYear777 so youre saying Shooting a vehicle thats hundreds of Meters away doesnt require any Skill?
Sacky 69 only 1% of people who use RPGs could hit that
I use rpgs with amped and C4 on almost every single one of my classes in multiplayer and warzone. It’s completely broken but either you use them or you don’t get the free kills. The explosive balance is horrible in MW. Since we don’t have pick 10 everyone is killing everyone with lethals, the lethal radius on every explosive should be nerfed by at least 30% and even more than that on the rpg and C4
@@emwols My dude run EOD and explosives are perfectly fine in both core and WZ, its kinda lame you need to run it Y/Y but youll be kiling dumbasses thinking the RPG is the Halo 2 rocket launcher. Likewise if you're good you wont need to go overboard on explosives because anyone decent is gonna run EOD.
@3:00 the trophy systems design shoots one projectile from 3 different directions. That's why it may seem random but it's not. For example: First shot might go north, 2nd east, 3rd south. So if you happen to be east of the trophy system for the 1st shot you won't get killed if you're too close to it. But the 2nd shot will kill you since the next cannon will fire.
Remember in mw3 this was a piece of equipment and dead silence was perk.
I love it when on the objective and hate it when I'm not trying to get someone else of it.
angelofchoasdeath Yeah I loved the trophy system in MW3, never really saw anyone use it other than me.
In regards to the damage to player. It is actually very consistent from my experience. I believe the damage is a splash from the equipment being destroyed.
The damage in core is miniscule though. This cannot be said for Hardcore where it is a one hit kill. Meaning good luck capturing B because now all grenades are fully cooked, there is no delay on a semtex and missed RPGs will now kill you. Only bright side is the enemy will not get the credit for the kill
It also destroys the smoke for the care package, effectively blocking the care package, but it won’t stop the drop if it has already been called.
I love running the Trophy system in Objective gamemodes. Definitely my most useful equipment in MP. Haven’t played much warzone...
For the helicopter, one thing to note is the line of sight issue you mentioned. A javilin is an easy counter to a trophy’d helicopter.
Can you test one more thing for trophy systems? You said a trophy system will destroy already placed equipment. What happens if the trophy system is on a vehicle, there's a pre-placed C4 on the road, and the vehicle drives over the C4? I assume if the trophy system has line of sight it will blow up the C4, but it would be nice to test it. Also, it seems like if you are in the SUV with the trophy system on the roof it likely wouldn't get line of sight onto a pre-placed C4 if the trophy system was placed too far back
I would love for you to cover the uncommon guns in warzone. Some of them have attachments that you have said in the past to reduce range, so would picking up a common M4 be better than grabbing the uncommon one since it has a barrel that reduces velocity?
Please make the Shield Turret placeable on a vehicle like the trophy system.
Placement on big bertha is especially important. I always yell at my teammates when they place it hidden in the back
I thought I was the only one who called it that lmao
Could you cover the sounds you make while using a parachute/ diving? Like if you want to surprise an enemy from above without him hearing you too much, what is the best technice?
There is no way
Go straigth down as quick as posible.
Everyone: “I’m so bored”
Ace: Making everyone’s quarantine
Hello copy and paste channel
they should add a backpack u can find in the map and the backpack will let u hold 1 extra killstreak/throwables or field upgrades but the catch is u have to stop and press a button or drag into your inventory and it takes a little bit to take out of ur backpack, but holding a backpack will make u move slower for sure just a thought!
best time was when my squad was a hunting a bounty in a suv, and they was so overconfident that they came out in the open waiting for us to ram them, threw c4 and we just ran down the entire team, love the trophy
Just imagine if that was DrDisrespect. He would definitely punch his table for that.
Thats what my squad does find trophy& vehicle and go hunting
The trophy system is op in hardcore shipment, I just sit in the middle crate with a riot shield and when people throw explosives they get killed by the trophy systems damage
It’s so satisfying watching enemy grenades get blown up by the trophy system, and even more so when you lie down next to it when an enemy cruise missile gets intercepted. Its easily one of the best field upgrades but I don’t see too many people run it
For multiplayer, I always run trophy system and dead silence
I mostly play objective modes, so if I'm defending I'll throw down a trophy system, and if I'm attacking I'll go aggressive with dead silence. Very similar charge rates, so it works out pretty well.
Tip for placement on helicopters in WZ, if possible try to get it in the center of the propellers on top of the heli, otherwise can still be killed by a JOKR, since it comes top down and if it's inside the bed there's no line of sight to that. You could get lucky if it's on the footholds on the side though.
I definitely feel like it’s (trophy) necessary for WZ right now. That said on the other side of things, it can be very frustrating to play against. Early on I was calling for increasing RPG rarity so that early rotations for teams were easier. What I’d like to see now is a critical damage notification for all the launchers except the PILA/JOKR for all the vehicles except the ATV. C4 can still counter to prevent people from being run over, but all the ranged rockets give you some time to get out. The PILA/JOKR already give you a missile locking warning which I think is perfectly balanced for WZ.
they are so annoying to play against in headquarters and hardpoint... i think they recharge a bit too quickly
Sweaty headquarters C4 and M4 spamming player detected.
What trophy systems are meant for: capturing objectives and protecting yourself from explosive spam. What people in MW use them for: “protect my double claymore setup in this room so no one can kill me until I get my VTOL 🤓”
I'm usually the one throwing these out next to a team mate camper so he's protected... then I run out and get my arse blown up or shot to pieces while he sits in his corner and watches 😂😂
better yet, throw a trophy down then pop smoke as you cap a point, the sheer amount of security you get from that is just the best feeling ever
I've been killed WAY too many times by a RPG or C4 throw in warzone to not have someone on my team carrying one at all times until around round 3 or 4. By that point rotations are mostly on foot because you want to keep your position as hidden as possible in smaller circles but there's a large portion of time in those first 2 circles that vehicles can be very important for successful/effective rotations
People really need to watch Ace's Twitch it's a whole new side of Ace !! And I love it !!
A goofy side note - in Warzone, an enemy trophy will stop you from throwing your loadout marker. Luckily, It just puts it back into your inventory and lets you throw it again.
I use the trophy quote often, but some good tips I did not know in here. iIll continue to use it, thanks Ace.
So I believe the nature of taking damage from the trophy system is from your proximity to the location of where the incoming projectile is destroyed at. Because it uses an explosion to counter the explosive
Trophy system is the MVP in Domination and Hardpoint along with smoke grenades. It has saved my butt many times and helps me hold down objectives.
Completely underappreciated piece of equipment I use these all the time in mp and wz so impactful. Great video.
Best Field Upgrade for objective game modes. Trophy System is more effective for taking and holding a point than EOD and Tac Mask combined and you can take Quick Fix with it, which is extremely strong, especiall, on objectives.
In multiplayer, trophy system makes riot shield more viable in core domination and hardpoint. It blocks all The annoying thermites and allows you to toss a C4 in response
You could throw trophy systems on vehicles day 1 of warzone (can’t talk about before that) so it’s not something new they added but glad to see other people are figuring it out.
Ace just so you know, if you run into a room (albeit it has to be amazing timing) while stuck by a semtex, the trophy will save you too if its in the room.
You missed one. If a trophy system is already deployed and you get stuck by either a Semtex or thermite, you can just run towards said trophy and it'll remove them assuming you reach before dying.
I always run trophy system except when I’m doing a challenge or something that requires something other than the trophy system. That combined with EOD is the only way to survive constant obnoxious RPG and C4 spam. It’s hilarious every time it intercepts a rocket coming at me and that person is forced to use an actual balanced weapon to take me down. I honestly think it should be buffed since they just recently buffed the RPG.
To think, this could have been a video about the vector or galil.
Test with more than one trophy system. That's wat my quad do we put 2 trophy systems on the vehicles
Cool fact that I don' t think Ace covered about the Trophy System. If you try to throw down a load out marker near an enemy Trophy System, it WILL NOT let you through it down, it give an odd message, like not ready yet. I guess this is to keep you from losing 10k cheaply. So if you get that message look around for the Trophy System blocking you! Really digging the new videos Ace! Side note, how is the AE Uzi in WZ? I ran if for a few days but the dang MP 5-7 and M4 keep beating me, i really really hope the Vector shakes up the SMG meta in WZ kinda bored of the 2 HK choices.
I love it, I always put one on our helicopter and only just for the first time a few nights ago did we need it. It stopped 3 incoming RPG rockets and we were on the guy by the time he was loading a 4th. I actually set the helicopter down on the guy.
probably not many here is old enough to remember when the trophy system was double or triple the size. i was one of the original users. almost nobody used it back then. i’d use it against predator missiles. the good old days
So glad season 4 was delayed to help with racial tensions. While I'm playing cod and running into tons of names with racial slurs in them, that cod does nothing to remove. Virtue signaling received.
Racism has been a thing since the beginning be of human kind and will be til the end
funny how Activision and Infinity Ward did nothing during the Hong Kong riots but suddenly they care when it's in America
They should’ve done a donation similar to cod endowment
@@ArmadilloAlex Hong Kong riots are very different to what's going on in America.
One thing you missed that I discovered, much to my dismay, it counters a player purchased loadout. Not the box of course but the equipment you throw to call one in.
How you haven't got 1mil + subs is beyond me. Another awesome video, keep them coming
It does work against cluster strike, but only on the smaller explosions after the main hit
Literally can’t live without this little guy.
I know that in previous titles the trophy would have percentage to counter killstreaks. Sometimes predator missiles would come through in mw3. And it stated a percentage of I recall correctly... but I know it was stated explicitly in one or the titles. And it seems to be pretty consistent. Thus far. Besides black ops 3 or 4, which ever was the spherical unfolding trophy. And you had 2 of them.
Cruise missle: I'm gonna end this guys whole career
Trophy system: uno reverso
Just downloaded twitch and followed you bro. Keep up the good work
trophy system has been amazing on 24/7 shipment week lol. With so many C4s and RPGs zooming around, it's been incredibly useful
I can't agree with the statement that it stops a JOKR from hitting you. My squad got hit in a car with OUR trophy system on it and we were casually talking about how the JOKR won't hit us as we got the lock on indicator because of the trophy system seconds before it did hit us and we all went down. It's so unpredictable sometimes that we can't be sure anymore if we're safe when we get a missile lock indicator.
I put a trophy system on my car but for some reason an RPG got destroyed but still blew me up, and I was so confused. This video helped explain it.
i use the Trophy System in SnD, and i love it. it is also clutch in WZ like you mentioned.
The trophy system is the only way to survive being stuck with a Semtex. As Ace said that exact thing happened I was playing hardpoint and while I was getting on the point I was deploying it got stuck and it saved me I was very surprised
You should have tested if the type of equipment affects whether or not a player in the radius of the trophy gets that tiny amount of damage, maybe the more explosive equipment does more damage compared to a thermite or a tactical
Ace can you do testing on the Cluster strike in Warzone, against the Trophy system. The reason why I ask is because i have had 2 situations where I used a cluster strike after downing an enemy on the roof (in the open, with no cover) and I get no dmg on the enemy. It cant be a coincidence, twice not a single dmg hit marker on them and when I go on the roof i see that they placed down a trophy system. I get that the cluster strike is inconsistent...
In my experience I have noticed if you ROLL a grenade such as a frag, flash, stun or smoke without it bouncing too much, the Trophy system won't catch it. You may want to go in and test that too cause it seems you just tested throwing but the smoke bounced too hard.
It’s handy, but unless your in a car or in the attic of a house, I haven’t had to deal with lethal or tacticals much.
I think it does counters the cluster strike. It’s because there’s so many explosions going off that you can’t really notice it.
Just want ti say thanks for the claymore and proximity mine video its helped me alot
Lmao. The clip of you trying to snipe the guy running in circles had me dying
I have seen the trophy destroy incoming objects that were not in its line of site. Like when it’s right up against a crate or other mid-height object, it will get triggered if something comes from the other side of the crate
I’ve watched someone survive a cluster strike in Warzone with a Trophy System. They were out in a field grabbing a load out, and I called a cluster strike in on it. Instead of running, he put a trophy system down and survived without taking any damage.
There is another way to survive from a semtex. If the semtex is stuck on the shield, hold your shield at a wall and you will survive.
Learned a bunch. Really well done video, thank you!
Love using the trophy system when using the riot shield for camos
I love these vids dude, keep 'em up.
Can you talk about your setup in you room like what controller you use , what monitor you currently using and the headsets you use?You can also make a video about what monitor would you best recommend for us to use from the expensive price to the cheapest price .
Best COD content for a years now
The line of sight rule must be pretty loose cause the other day a Tac-Rover drive over my 2 proximity mines and destroyed them both. By the angle of where the trophy system was mounted, it was hard to see that it had a proper line of sight to the prox mine.
Trophy system also zaps load outs that you buy from the shop. If it does this you don’t lose your load out so that’s a good thing.
It also works for loadout drop's unfortunately i found that out
All too easy...
What do you mean?
@@DetroitsReaperif you drop your loadoutdrop marker in the area of a trophy system it will destroy it and you have lost 10k
Imma try it out lol. Great way to prank my friends tonight.
@@aukemortier7185 bro wtf are you serious thats crazy does it have to be dropping?
Nice video. Would also have been nice to see where to best place all the trophy systems on all the different vehicles
I don't think this would be a full video but you should definitely do an analysis on the helicopter flares in warzone. People just don't even know they exist lol
use it all the time in objective based modes like hard point or domination. its great for defending the objective from grenades and tactical equipment while you capture
With riot shield equipped the Flaming throwing knife throws slower as well.
Flamin throwing knife????
@@mattygschannel ? Whats the question. Did you not know there is a flaming throwing knife?
TBKG really? I need to test this out, I didn’t notice but might’ve overlooked the speed.
Do shields next! It's more powerful than anyone realizes. I switch to a pistol to kill enemies in the middle of throwing their thermite.
I love using it. The LOS explains why my chopper was still getting shot down 😣