Girls Frontline 2: Exilium - Amidst Wings of Gray / Part 2 / GW-1-1

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  • Опубликовано: 2 фев 2025
  • Episode 2 (GW-1-1) of Girls Frontline 2: Exilium Amidst Wings of Gray RAW Gameplay
    Girls' Frontline 2: Exilium is a turn-based strategy game developed by MICA Team in China. It is the sequel to Girls' Frontline, and is themed on the simulation of firearms from the late 19th century to modern times. It was released globally on 3 December, 2024.
    GAMEPLAY:
    The gameplay of Girls' Frontline 2 revolves around isometric turn-based tactical battles, akin to games such as XCOM, Disgaea and Shadowrun.The player commands a squad of units in order to fulfil mission objectives on a tactical map, which include destroying enemy units, capturing strategic points, surviving waves of enemy attacks, or evacuating all units to an extraction point. These playable units, which are combat androids known in-universe as T-Dolls, are obtained by the player via a Genshin-esque gacha system with standard and seasonal event banners to roll from, using in-game currencies.
    T-Dolls are categorised into four different classes, namely:
    Sentinel: Primary damage dealing units with high DPS
    Bulwark: Tanking units with high survivability and defensive abilities
    Support: Units with healing and buffing abilities
    Vanguard: Units with high mobility and are able to perform flanking maneuvers against enemies in cover
    In addition to a standard attack and a passive skill, T-Dolls have special active abilities which consume confectance index to use, akin to ability points in standard role-playing games, and provide unique offensive or defensive capabilities depending on the T-Doll. Confectance index can be replenished over time, or through the use of certain active abilities.
    All units, both player-controlled and enemy-controlled, have a stability index which gradually decreases as they receive attacks from other units; when this is reduced to zero, stability break occurs, which reduces the effect of battlefield cover. The combat map offers locations with varying cover which reduces the amount of damage a unit receives, and the player is able to mitigate the effect of enemy cover though the use of positional flanking, area-of-effect attacks, melee attacks, elevated tiles which negate the efficacy of cover, or by reducing the enemy unit's stability index to zero. Other forms of environmental effectors on the map include hazard tiles which apply damage or negative status effects to units, and interactable levers that alter elevators, conveyor belts or turrets on the battlefield.
    The combat ability of T-Dolls can be enhanced by increasing their training level, altering their weapon and attachment loadouts, fortifying the T-Doll using duplicates obtained via the gacha system, unlocking enhancement nodes on each T-Doll's neural helix, and equipping keys which provide modifiers to abilities or stats.
    While not in battle, the player can visit the T-Dolls in their dormitory to observe them during their everyday activities and present them with gifts to increase their affinity level, which provides minor stat increases during combat. Outside of the main game, the player is also able to read additional in-universe lore using the "Traceback" menu.
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    Amidst Wings of Gray is a time limited event in Girls' Frontline 2: Exilium. It introduced Daiyan as a playable character.
    This event's farming tickets are Grayplume Vouchers, as usual the max capacity is 6 and on the other hand 3 vouchers added per day.
    Environmental Survey
    A board game inspired by Luffberry Chess. Players are given a number of dices and must travel on a looped game board to accumulate as much Survey Index points as possible before running out of dices. Each Doll begins the game with a different survey equipment, and each level also has a specific debuff, so players must adapt their strategy to score points. Completing a board also grants permanent intelligence bonuses, giving the game a roguelike aspect.
    Survey Index points are earned from various ways:
    Wilderness tiles grant a flat amount of Survey Index points and supplies.
    Resource tiles will either trigger a random supply event or behave the same as a wilderness tile.
    Outposts can be built and upgraded when landing on outposts tiles, in exchange for supplies. Each new outpost built or upgraded grants more Survey Index points.
    Event tiles will either grant access to Broker's Stall, where supplies can be spent to acquire new equipment, grant new survey equipment or trigger a Survey Event.
    Crossing the starting point will grant a choice of Survey Strategies buffs and access to the Broker's Stall.
    Dispatch tiles grants a new equipment.
    Combat tiles will start a dice battle. More Survey Index points are scored if the player's dice is greater than the enemy's.
    When landing on any tile, there's a chance to trigger a surprise fortune and multiply the Survey Index points in possession.

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