@@ora096 "Next time we need Air " (Classic noob move, trying to kill heavy tanks with plane attacks) Planes should be banned, using P47 / Stukas is a coward/noob move for emotional revenge...
@@Big1_ They always work, u just need to understand how it works, there is a specific mechanic where AA only targets the plane's route crossing the AA radius, so placing the AA correctly is the key.
Man i nearly had watched all of ur games and this is one of the very few games that u were outplayed in it , although they had abused the using of art and plans , it would have been more fun if it was a more of a ground fight , anyways you should play a rematch and keep posting those great videos
@@hereami555 What do u mean exactly by "Chaotic & Anxious clicking" ?? it's a strategy game.. clicking the mouse & ordering units, is what u have got to do! What else do u expect ?
@@ora096 I know, I play coh, too. But you make too many unnecessary clicks. You also spread your troops thin with your teammate, where you could actually both concentrate on the middle and the right (viewer‘s pov) of the map, you don’t have to turn the whole width to a front line. P.S. maybe the thing with the clicks is only an Impression, so don’t take it personally.
you know that you can upgade rifleman with sticky bombs and jagpanther does not have HE shells neither turret to shoot back when immobilized? combat engineers should be equiped with sticky bombs without any weapon center upgates because of how weak this doctrine is. Only time this doctrine is ok when you can camp behind your team mates in narrow 3v3 maps like lafiere.
@@valerisevtsenko9265 i think Armor doc is one of the strongest Allied docs.. perhaps not in low fuel maps, but it is capable of knocking out most Axis tank oriented docs (maybe except TH)
@@ora096 realy? how is that when most maps heavily depend on infantry early game? The game can be over even before you can get any tank. Bk has pioneers with mp40, stromtroopers to overwhelm you with number and stug is only 1 cp. PE has panzer grenadiers that melt combat engeneers and rifleman and AT Puma that knock shermans early game without any effort. The only choice you have at start game is somehow build defence with mg, at guns and sniper from begining and camp untill you get tanks because only time you being able to deal damage to enemy is when you close distance with combat engineers wich is extremly dangerous. How is that PZ suport aka axis tank doctrine don"t depend on fuel that much and can be played without any tanks decently if you dont have to fight heavy tanks but U.S tank doctrine you just absolutly must have fuel or you loose? How is that U.S doctrines don"t have 81mm mortar beside infantry when all WE doctrines have plain better infantry, mg42 at 37mm at gun that shoots HE rounds? I don"t see any reason why u.s armor infantry should not be buffed somehow with 81mm mortar and better equipment for combat engineers maybe.
@@valerisevtsenko9265 Armor doc has the highest upkeep ratio by far thanks to the Supply Yard fuel upkeep upgrades, in team-fights; Armor doc owns most tank battles, & even in 1v1s if the map is rich with fuel.
@@ora096 Thats bs. Reason why Armor owns most tank battles is because people wait for heavy tanks thinking some Pershing or Tiger is win button. if you push with infantry with little light or medium armor support the game would be mostly over. As I mentioned before only thing that stop is if you somehow cheese camp with mg"s and at guns or team mates help.
@@ora096Armor doc has numerous strong vehicles but its infantry has nothing to brag about. Combat engineers after the nerf feel terrible, and riflemen are only better than Volksgrens and Volksturm. If I were to buff Armor. I would give them the 7 man riflemen squad from the captain without the bars and allow them to get two M1919s (or one M1919 and one BAR) after supply yard. Right now their infantry are horrible and seem to have no options, they just suffer until they get enough fuel to get the first Sherman
Love your uploads, this was an intense game! WP
This shot of the Puma to the Pershing was fatal
tough game , keep it up
there was a time when you never lost!!! 😅😅
1:05:38 classic fast quit rage to avoid humiliation
@@Big1_ Quick ? We played till the very end.
@@ora096 "Next time we need Air " (Classic noob move, trying to kill heavy tanks with plane attacks) Planes should be banned, using P47 / Stukas is a coward/noob move for emotional revenge...
@@Big1_ Ever heard of AA ??
@@ora096 AA sometimes work sometimes don´t work to prevent the plane drop the bomb...
@@Big1_ They always work, u just need to understand how it works, there is a specific mechanic where AA only targets the plane's route crossing the AA radius, so placing the AA correctly is the key.
nice game with drama comes from the Air =)
Damn this game came out so long ago. If anything needs a definitive edition, it’s this
@@TheRockofEasyCo To be honest, it still looks even better than some modern games
Man i nearly had watched all of ur games and this is one of the very few games that u were outplayed in it , although they had abused the using of art and plans , it would have been more fun if it was a more of a ground fight , anyways you should play a rematch and keep posting those great videos
@@chandlerzidan ye, Wurf plays the game 24/7 & he is quite good at it
Bro you make me furious with your chaotic and anxious clicking. Couldn't watch for 2 minutes straight.
@@hereami555 What do u mean exactly by "Chaotic & Anxious clicking" ?? it's a strategy game.. clicking the mouse & ordering units, is what u have got to do! What else do u expect ?
@@ora096
I know, I play coh, too. But you make too many unnecessary clicks.
You also spread your troops thin with your teammate, where you could actually both concentrate on the middle and the right (viewer‘s pov) of the map, you don’t have to turn the whole width to a front line.
P.S. maybe the thing with the clicks is only an Impression, so don’t take it personally.
Who thought that the MG ability is a good idea for the Pershing Ace? It's so bad... I would rather have both ALS and Rapid Shots
@@dimitrisoikonomou3568 Normal Pershings still have Rapid Shots, i prefer Pershing ACE just as it is now; just ALRS & MG to suppress.
If you had used the mines
@@hunterthehorror6871 Forgot them actually
you know that you can upgade rifleman with sticky bombs and jagpanther does not have HE shells neither turret to shoot back when immobilized? combat engineers should be equiped with sticky bombs without any weapon center upgates because of how weak this doctrine is. Only time this doctrine is ok when you can camp behind your team mates in narrow 3v3 maps like lafiere.
@@valerisevtsenko9265 i think Armor doc is one of the strongest Allied docs.. perhaps not in low fuel maps, but it is capable of knocking out most Axis tank oriented docs (maybe except TH)
@@ora096 realy? how is that when most maps heavily depend on infantry early game? The game can be over even before you can get any tank. Bk has pioneers with mp40, stromtroopers to overwhelm you with number and stug is only 1 cp. PE has panzer grenadiers that melt combat engeneers and rifleman and AT Puma that knock shermans early game without any effort. The only choice you have at start game is somehow build defence with mg, at guns and sniper from begining and camp untill you get tanks because only time you being able to deal damage to enemy is when you close distance with combat engineers wich is extremly dangerous. How is that PZ suport aka axis tank doctrine don"t depend on fuel that much and can be played without any tanks decently if you dont have to fight heavy tanks but U.S tank doctrine you just absolutly must have fuel or you loose? How is that U.S doctrines don"t have 81mm mortar beside infantry when all WE doctrines have plain better infantry, mg42 at 37mm at gun that shoots HE rounds? I don"t see any reason why u.s armor infantry should not be buffed somehow with 81mm mortar and better equipment for combat engineers maybe.
@@valerisevtsenko9265 Armor doc has the highest upkeep ratio by far thanks to the Supply Yard fuel upkeep upgrades, in team-fights; Armor doc owns most tank battles, & even in 1v1s if the map is rich with fuel.
@@ora096 Thats bs. Reason why Armor owns most tank battles is because people wait for heavy tanks thinking some Pershing or Tiger is win button. if you push with infantry with little light or medium armor support the game would be mostly over. As I mentioned before only thing that stop is if you somehow cheese camp with mg"s and at guns or team mates help.
@@ora096Armor doc has numerous strong vehicles but its infantry has nothing to brag about. Combat engineers after the nerf feel terrible, and riflemen are only better than Volksgrens and Volksturm. If I were to buff Armor. I would give them the 7 man riflemen squad from the captain without the bars and allow them to get two M1919s (or one M1919 and one BAR) after supply yard. Right now their infantry are horrible and seem to have no options, they just suffer until they get enough fuel to get the first Sherman