I miss your more explicit videos, where you explained the code and the implementation more in-depth. I learned a lot here in your channel and keep coming back for more. I also like the more bite-sized content but it would be cool to have both of them, maybe the more info intense ones less frequently, since obviously they require more from you.
It may be a little sexier if you add a slight delay to each item in the chest, so they get thrown out a 1/5th of a second after each other vs all at the same time. As you open chests with more items they will "spew" them out :)
1:11 When playing, I love it when the game doesn’t pick up or take the loot if I already have the max count. Hope I’m not the only one thinking like that. 😄
Nice videos ! I'm watching them in loop :) One thing I think could be also done, is that when you reach the max number of an item, is to let it on the floor, instead of taking it and limit the quantity in you inventory. In fact check the max number before looting (1:03). The collected item disapear of the game but is not in your bads... strange beaviour :) Btw, really nice work !!!
I miss your more explicit videos, where you explained the code and the implementation more in-depth. I learned a lot here in your channel and keep coming back for more. I also like the more bite-sized content but it would be cool to have both of them, maybe the more info intense ones less frequently, since obviously they require more from you.
right!
It may be a little sexier if you add a slight delay to each item in the chest, so they get thrown out a 1/5th of a second after each other vs all at the same time. As you open chests with more items they will "spew" them out :)
1:11 When playing, I love it when the game doesn’t pick up or take the loot if I already have the max count. Hope I’m not the only one thinking like that. 😄
Nice videos ! I'm watching them in loop :)
One thing I think could be also done, is that when you reach the max number of an item, is to let it on the floor, instead of taking it and limit the quantity in you inventory.
In fact check the max number before looting (1:03).
The collected item disapear of the game but is not in your bads... strange beaviour :)
Btw, really nice work !!!
That's a good idea, thanks for the suggestion!
Looks great!
how do you check collision with the items?
Yoo you have to create us a discord server !
Btw, as a French person, your tuto are easy to understand and that's really good 👍
Thanks! And I plan to start a Discord once the demo is ready, that will be a great way to start collecting feedback
@@Challacade yes I think
Personally I have things to say but I don't remember now x)
Are you planning to add Push Objects?
will this be a full game, or just recreations of all the features?
This is planned to be a full game, and open-source meaning it will be free.
i gust got into making games and my dream is to make a game like that
multiplayer?