X-men Next Dimension: All Stage Transitions, Enviromental Grabs and Counter Attacks
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- Опубликовано: 27 сен 2024
- I am aware I missed two transitions on the Savage Land, but I do not know how to properly trigger them. You have to 'knock off a character off the side of the stage' but I couldn't do it. The enviromental and counter attacks have been condensed to avoid characters or stages which recycle animations. If I have missed any other character-specific action please warn me.
I can’t think of many other games other then this where every hit feels so connected and the level transitions are still some of the best and ways to move map to map it’s a shame more modern games don’t use this to make the maps feel more open
INJUSTICE 2 I think does
Injustice:
DOA 1,2,3,5,6
Phoenix can use telekinesis to lift up objects and throw them at her opponent. I think this is triggered in the Egyptian tomb with a statue?
I seriously freakin' miss this game!!!!!
Cool track for Cool game
Thanks!
Amazing game
Would like to see a remastered version of this game. With Sharper graphics, modes from the game cube version, pyro and new stages from the Xbox version included as well. And even improve some of the hit detections. Maybe even see some more interactive hits with each character.
@@solidmage1720 100% yes!
I love fighting games & I am a big X-men fan!
This game was ahead of its time
@@SonGOKU-DA1MA I think the stage transitions played a huge part of the game which was my favorite part of the game and even in the Budokai series. It just needs more polishing with mechanics and even add a turbo mode.
@@solidmage1720 i agree
Stage transition in fighting games
Makes it more fun
Budokai series is very great example
The injustice games as well