Star Wars: The Acolyte: $180M and cancelled after one season. Sony's Star Wars: Concord: $400M and never made it through a single season. Try harder, Sony. XD
2036 - "John Titor" travels back in time to acquire an IBM 5100 in hopes to fix the 2038 32-bit UNIX time rollover issue, preventing the collapse of all technology. - _Tempus Edax Rerum_
I would ascribe this failure to DEI culture: - Affirmative action in hiring: Since hiring it's no longer merit-based the studio got filled with people unable to handle the challenge of making a AAA game. - Representation: This distracted design efforts from focusing on what it actually sells, thus producing unappealing gameplay and designs. - "Diversity is our strength": This mantra usually implies that critiquing DIE culture is a bigoted endeavor thus producing a toxic positivity environment, especially if you can get fired after being perceived as "intolerant". Many DEI initiatives fail to produce expected results but executives keep pouring money on them because admitting failure is bad optics for DEI in general. Look at what happened to Marvel's VP of Sales when he admitted "diversity" was causing low comic book sales.
Bingo. A product doesn’t have to be overtly “woke” to be a product of DEI culture. Video games are one thing, wait til this BS hits hospitals and the armed forces. Hold on tight…
Funny thing is, they probably did make a fun game at one point, then needed to "reinvent" it because it wasn't woke enough. Usually how these projects lead to astronomical costs, they make a whole game, scratch it and start from 0 again, over and over. The more pessimistic perspective is that this actually was the best they had...
@@marcanton5357That's because they take 8 goddam years 😂. So many things outside their development change in that amount of time these days. It didn't used to be like that. Look at the time between Halo and Halo 2 for example. Was like 3 years. These people must do barely any work in a day.
Imagine being surprised that you might lose your job because of your incompetence, and then wanting empathy from the people you constantly patronize and demonize. Their logic is flawless. Remember when they called people, i quote, « talentless freaks »? The irony speaks for itself.
You could be talking about completely different people though. Only a few people bashed the critics. The studios hired hundreds if not thousands of people for this failure of a game and the vast majority did not make stupid comments online.
W for gamers, get rid of all these woke animals that make games about their personal agenda, instead of making actually good games that are worth for our money.
No. It elaborated that the AAA game industry is in dire need of serious change. It died like a sewer rat, nobody cares, but the stink it left is unbearable.
Remember a few months ago when everyone was crying about developers being fired? These were the types of developers they were defending. Let the companies purge and cheer them
It must have been floating around that this woke shit was going to sell big. It’s in everything. They’ve all bought into it and paid the price. What I fear is, they may not have been wrong. Just too early.
I was reprimanded in the past for pointing to a process issue when asked how a metric could be improved. I was "written up" for being negative by management, but praised by other employees for talking about a well known problem that was a crux in the process. Companies want their employees to shoulder the blame and not speak out about what should be changed at the company level, bcs then it is negativity.
way too many managers should not be managers, unfortunately bc truly competent managers are receptive to those kinds of issues - it helps the company make money better and faster
that is common for venture capitalist projects, they can't have the luxury of letting anything look bad, because it will dissuade investors. only companies that care about their product and revenue will want negative feedback. only caring about investors is how you get toxic positivity.
Did you take it on the chin or did you try to escalate it? I get that middle management can be like that but at the top of the pyramid there are people who are in it for the money and who can understand the value of a good process... Most of the time...
They could spend a fraction of that to port the game to PC as is, and they'll still make bank. Then use a fraction of the profit to remaster and rerelease it on the PC again and they'll make bank again.
Yeah I hate when people use “human” it’s ironically kinda dehumanizing. It’s like you only see them as a specimen of their species rather than an individual.
"Some on the team no longer want to work in games, design characters, or even do art anymore after this." I see that as an absolute win. Well except only "some" and not "the entire team", but you can't catch em all.
I think you have the wrong mindset. The staff causing problems are in the leadership positions. The grunts doing the actual work are the innocent victims caught in the strife & drama.
something being overlooked in the failure of concord is 'games as a service'. this game always had an expiration date on it, it just wasn't the one the devs thought it would be. "you vill own nothzing and like it!"
Convincing Sony to give them over $400,000,000 to make a cheesy 1st person shooter with no soul and basic cookie cutter mechanics has to be one of the biggest finesses I've ever heard of!
There's a lot of projects, like th Acolyte, that feel like money laundering schemes. The Acolyte cost almost as much as Dune 2, and the quality difference is worlds apart
@@cameronmckillop6448 Yea I don't understand how 7 people in their basement made the blueprint to Wukong, but sony gave an entire team almost 500 million dollars to build a mobile game 1st person junk.. What cost all that money? Seems like they took all the time to spend the millions then in the last month realized they needed a game and put concord together..
You nailed it when you said they act like they've never gotten feedback before. These people probably went to college full of safe spaces, bad grades were racist, whatever other nonsense produces this behavior. No accountability their whole lives which is why they reacted the way they did. 400 million dollars wasted by children 🤦🏼♂️
While I agree with what you are getting at, you forgot to mention how the "political class" and others with positions of power have very little accountability. Sure, they can be voted out, but they usually have cushy 6 figure salaries waiting for them as "regional vice presidents" or some other nonsense position that does nothing in a large company.
They need to have like a Constructive Critique course for people to take in college, because a lot of people just can't take criticism to the point that they completely reject polite constructive criticism. I was friends with a good artist friend in college and most of his art was amazing, but there were times when certain things stuck out as bad and he just wouldn't take any constructive critique on it, no matter how polite. Then when other people would point out the same faults he'd just completely shut down. Granted, none of his Art was as bad as Concord character design, but a bad looking nose here, a bad looking outfit there.
To put things into perspective The modest estimated production cost of Concord was 400 million dollars. The cost of building Costa Concordia, a luxurious cruise liner, which sunk in 2012, the one featured in Internet Historian's "The Cost of Concordia" video, was around 500 million dollars...
A dev DMed Asmon revealing how much was being spent on some aspects of the game. The number was so large, that with marketing and all that added on top, it lead him to believe it would have had to have been A LOT more than 400 mil. He just can't elaborate, because the person that told him wishes to be anonymous.
Honestly, this is good. We couldn’t ask for this to happen to a better company than Sony (maybe rockstar but they actually launch good games). One of the biggest companies in AAA gaming and they flopped this hard trying to get into an over saturated market with uninspired trash. This should be a message to devs, publishers, studios, and shareholders that gamers alone aren’t able to make them hear. If they keep trying it cash in on bs trends instead of handcrafting soulful experiences, then and their garbage will be DOA. Anything that will give this drama more exposure and prolong this story is great.
Most of them are currently in protective mode on their socials and removing any "worked on Concord" they used to have on their bio's. Funny to see how they were all soo immensely proud of the talented team and work they did....to then be hiding the fact they worked on it a few weeks later lol
In a game studio, there are many roles and decision levels. I think the leads and studio heads should be embarrassed. But the individual contributors that worked on the details, did great and should be proud. A good amount of them probably sounded alarms that people ignored.
One day, these companies will realize, you can't just make something and fully expect it to be a franchise from the start. You have to make a game/movie/show/whatever from the ground up, just wanting it to be GOOD. Then it grows from there if it's actually good.
That Amanda 'artist' is absolutely not skilled enough to hold a position as character designer. Her portfolio is very very weak. As someone who has been a designer for over 20 years.
@@Lemmiwinks_The_Gerbil_King these game companies had open ala carte food cafes with no limits, company gyms, spa's, and all sorts of insane shit. Over 50% of the staff doesn't even code, or make assets for the games....100's in HR, a million middle managers that do nothing, and they work for almost a decade on something that is obviously bad. all the people are getting 6 figures too. Paying 400 people 100k a year for a decade adds up.
@@MetatronsCube23 Lol. Exactly! it’s literally, basic FINGER math. It’s funny how some folks can’t imagine… cost is a cost. Whether it’s development, benefits, Overtime, etc. The money is leaving (1) account and going into another account to be disseminated. That (1) account owner…is irate and inconsolable atp. Tuff! 🙆🏾♂️
The thing is they didn’t even try to make Concord competitive. It seems like they just thought the Sony name and the games “inclusivity” would sell it. Everything about it just seemed bland and without character. It’s a joke that Overwatch just has attractive characters but they made it iconic. Mercy’s angel theme. “It’s high noon.” Just being a f-ing gorilla. It was their main competition for this genre and they needed to meet or beat that level of character and style. Just dumb people making decisions.
I’m just so upset as an overwatch player, overwatch needs competition concord definetly would have been a game I would enjoy if it was even decent because I love hero shooters but there’s not nearly enough, I’m just waiting for marvel rivals at this point.
@@PyrusnVentus I think he meant "competitive with other games in the genre", not "having a competitive mode" Also, ranked systems usually launch 1-2 weeks after the game so things can settle in, so Concord might just not have had enough time regardless xd (idk didn't touch the game)
I think you're the first person I've seen who has brought up them trying to leverage Sony brand. The problem with this is I think hell divers 2 on PC started requiring a PSN account or some shit. They had damaged their brand through this. Idk the exact specifics just that Thor brought it up and saying he'd never play hell divers again
To further add and just to put it into perspective - according to Wikipedia, RDR2 entire budget was in-between 370 and 540 million dollars, spanning over eight years. Mind you, that includes marketing - actual development budget for RDR2 is listed at 170-240 million. Which means that it took Rockstar and Firewalk the same amount of time AND, at best, the same amount of money to develop RDR2 and Concord respectively. And at worst, Concord took more than TWICE as much money to make. To add insult to injury, RDR2 also has an online multiplayer component - meaning, it might be different genre, but it requires the same kind of server infrastructure. This is just mind-boggling.
"urgent outsourcing to get the game finished" and all the devs on twitter acting like they are hot shit when they couldnt even finish crapping out a failure of a game...
We witnessed fucking history here boys. Concord was a trillion dollar loss and probably the most expensive game that has ever been developed to date, and the biggest video game flop consequently. This is a moment to rejoice and remember for years to come.
"Ryan did things wrong, but his heart was in the right place and he's a good human being." And good intentions often pave the way to hell; he still caused you to end up in hell.
and they still green light the character designs!?.. ffing braindead (or agenda pushers had so much power, aka such toxix positivity.., Sony needs to fire them ALL!)
In a hero shooter, the characters have to either be cool, sexy, or both. Every game doesn't need sexy characters, but hero shooters need to either give you a power fantasy, or a different kind of fantasy, ideally both. Genji is incredibly cool. I wish to be Genji. There are ZERO Concord characters I want to play as, and even less characters that are hot.
With the exception of Haymar and possibly Lennox, I wholeheartedly agree. Of course, if you had told me that Haymar was a spellcaster, you would have completely surprised me, because her abilities don't match her aesthetic at all.
All of the executive directors behind this project need to be fired and sued. The junior developers need to be laid off to have a re-think on their life decisions, this has been the biggest embarrassment in all the 80 years that Sony has been around.
@@BrandonDenny-we1rw Yeah. But Larian is actually successful in all their projects. Sony is a Japanese company. They don’t advertise their failures. The developers probably signed an NDA. Concord was their biggest failure. It would genuinely make them money to post about it though.
@jmo8391 Hate to break it to you chief but that's no longer the case and probably the biggest reason why Sony is the way it is now. A few years ago they moved their central focus to Sony America in California and now Sony Japan is just a subsidiary.
They spent all that money to rebuild their reputation only to: Move your studio to America, switch to unreal, and pick up American developers and take dei/esg cash. Sad to say but I don't expect CDPR to really make good games anymore.
Concord employees got that South Park Smug vibe goin. Apparently we are all quietly hating DEI but we also dont want to lose our jobs....thus we have been effectively gagged. quietly waiting for the tide to turn.
They don't need to accept it, they're along for the ride now. Investors will demand a new strategic vision, board re-arrangement, and executive changes along with a 3-5 year transformation plan. This level of loss is completely unacceptable and managers with Sony in their portfolio will force the change to happen. It's their fiduciary duty to change Sony if they remain invested. Sony doesn't have a say in the manner anymore.
People need to realize that when covid hit, it was no longer just gamers gaming, it was everyone else starting to hop on the video game train because there was literally nothing to do, so now you have the people who used to never even really touch video games.
@brittig8983 Pride goes before destruction...is a rule that governs mankind that Solomon discovered. Wisdom is as timeless as it is universal. Thinking otherwise is pride...
Bleak faith forsaken was made by 3 dudes with a tiny budget and its now an amazing game. These concord devs were givin hundreds of millions and couldn't even make a good game. Wtf do they even have to brag about???
"Concord" is a cursed name. We have most failed game in history called "Concord" He have most expensive sank ship called "Costa Concordia" We have most expensive failed aircraft called "Concorde". You know what's even more funny? There is economic term called "Concorde effect" named after than aircraft. It means "putting too much money on thing knowing it will fail anyways" How iconic.
Sunk cost fallacy is its other name. Words and names are magic in a way, when evoked enough times reality often adheres to the narrative. This is why people have coined the term self fulfilling prophecy.
The Concorde aircraft doesn't fit the pattern, it was an awesome plane from the height of civilization, we don't have anything like it now because we are in decline.
I wonder how many games will be abandoned after publishers see Concord and think "ok we may have some projects like Concord too, let's clean up our inventory a bit before the cost gets out of hand like them".
In order to do journalist work, you dont really need to be a journalist. You just need good work ethics, integrity, and non bias takes. Something modern Games journalists just dont have, so even non-journalists can easily outshine them.
Concord is where devs were sent to be dei hires. left to their own devices for 8 years. 400 million to keep the dei hires all together and out of the way is a huge savings.
There are 1,928 people listed in Concord's credits. I remember an Extra Credits video from years ago where they discussed that the average cost of game studio is $10k per month per employee (salary, equipment, insurance, etc.) Now obviously those 2000 employees weren't all there for 8 years but (simple math puts that at a pretty staggering figure) but it makes me think that $400 mil is still below the actual number.
Yeah so just to clarify, I saw that estimate from a 2018 video. So inflation has probably increased that number by a good bit. A dev on average probably costs more than that (salary, software, equipment, office space etc.) and a jr QA probably costs a good bit less. So the industry average (to my very limited understanding) was that $10k monthly estimate per employee. I do hope we get to find out the TRUE cost at some point. With marketing I'm sure the final cost is ASTRONOMICAL.
Tbh you just need a minor contribution to be put into credits, if you just did a little work might not even be for a month you kight be put into credits, i doubt it had anything close to that many people working for that long
The thing is there are physical copies and I've sold 3 of them at the store I work at to the same person when he knew servers were already offline last week. The dude had three PS5's I think because he bought them for his three daughters 💀
Screw that, if you have a physical disk stick in the loft (attic) for your grandkids to sell for a fortune in the future. Make sure to keep it in pristine condition and at least someone will make money from it.
This is what you get when you develop a generation or two that have never been told 'No', never had to fight for the right to even take part in stuff, never had to feel the harsh reality of life, who can not cope with any criticism or feedback that doesn't stroke their ego! Not everyone is a genius, not everyone is a hero for just turning up and doing their job well. This is just testament to a workforce of nobodies who think that they are superstars!
Yeah but I think that “harsh reality of life” stuff is way overstated. There is nothing about prosperity that caused this. This is a purposeful top down ideology being forced.
Why does criticizing the project from the inside feel like telling Stalin that the peasants are starving, actually? Why isn't there some hired on inquisitor going around catching this stuff before it gets bad?
If people keep talking about how bad Concord is for another week, then people talking shit about the game will have a longer life cycle than the game itself.
When the animated short comes out in December its gonna be a whole other cycle of us shitting on this game and studio...we're just getting started here ladies & gents.
"how is this still going on" dude we are just living the active phase right now. There will be like 4 hour long post-mortem videos in the future about this failure and countless articles dissecting this. This is the single largest failure in video games history ever, by a large margin. If they did indeed have a $200 million dollar loss. If the loss was $400 million dollars this is, I believe, the greatest loss in any media project ever. Even above any movie. This thing is gigantic in scale Like in game dev 1.00 ROI is seen as a failure and often leads to closure of (AAA) studio. 2xing your money is seen as "meh" and 3xing is fine. This had like infinite negative x return on interest with hundreds of millions on the line
The "Star Wars like potential" always gets me. These guys GENUINELY thought this would have the same gravitas as Star Wars. Just for perspective. My phone auto corrects Star Wars to capital letters when I type it.
Well the good devs are still out there. They've just been pushed out of their jobs by wokeism and blue hair women. They replaced all the good employees with activists.
I miss the pre-social media days when no one knew anything about the people behind the scenes churning out the classic games that we still hold in high regard today. I don't need to know how the sausage is made; keep your mouth shut, do a solid job and let your work speak for itself.
Its true and if you put yourself in their shoes yeah you might be upset but you'd just have to tell yourself "that 400million dollars paid for me and my family for 8 years, I didn't fail I can always do something else"😊
I love the new Star-Wars-like game genre. Dustborn was a Star-Wars-like, Concord was a Star-Wars-like, SW: Outlaws was a Star-Wars-like, and don't forget the newest Star-Wars-like coming out, AC: Shadows. Any other Star-Wars-likes you can think of? 🤣
This, despite DEI driving Star Wars into cultural and financial irrelevancy. How can a person see what's going on at Lucasfilm and think, "Yeah, let's do that!"
He isn't wrong about the life insurance policy thing tbh, thats the really scary thing. Having a seven to eight figure flop fall on you is one thing but a NINE figure flop (and not even low ball nine figures, apparently halfway to 10 figures) is like tugging on your collar scary to have hanging over your head.
they cant go broke ... its too big literally.. sony's largest shareholder is The Master Trust Bank of Japan, Ltd., followed by Citibank and Custody Bank of Japan, with significant stakes also held by institutional investors like Vanguard Group and BlackRock.
It makes perfect sense why they decided to come out with the ps5 pro and why it costs what it costs its probably because of Concord losing them so much money
The studio developing Fairgames is Haven, created by Jade Raymond and quickly sold to Sony. Her developers are ex-Ubisoft and ex-Stadia. Previously to Haven, she led Stadia and previous to Stadia, she was the general manager of Motive game studios in Montreal (no game shipped during her time there). Previous to that she was the general manager of Ubisoft Toronto.
It’s really hard to imagine how anyone at Sony thought a game that was just a copy of Overwatch with different characters could be the future of PlayStation. Nothing new, nothing innovative. Lawbreakers already tried their own version and failed. Why would they think Concord would be a huge success?
How do you look at this scuffed Guardians of the Galaxy cast and go "Yes, this will be the new Star Wars"? Some guy in the office was obviously huffing his own farts that day.
Star Wars: The Acolyte: $180M and cancelled after one season.
Sony's Star Wars: Concord: $400M and never made it through a single season.
Try harder, Sony. XD
this guys really like to burn money huh and all for the sake of pleasing 0,1% of population
They never learn
I am mad... I'm soo mad. WHY DIDN'T THEY JUST USE THAT MONEY FOR BLOODBORN INSTEAD HOLY FREAKING SHIT!!! WHY?!??!?! OMG.
Can’t say I didn’t warn them
This game was a tax write off, at the very least.
Concord crashed in 2000, Concordia sank in 2012, Concord flopped in 2024.
2036 is going to be a hoot.
2036: "Scientific studies show that Concord Grape Jelly is linked to brain tumors"
2048: Concord, NH the epicenter for the zombie apocalypse.
The plane is called Concorde no?
Prime concordius headed to mars blew up.
2036 - "John Titor" travels back in time to acquire an IBM 5100 in hopes to fix the 2038 32-bit UNIX time rollover issue, preventing the collapse of all technology.
- _Tempus Edax Rerum_
I would ascribe this failure to DEI culture:
- Affirmative action in hiring: Since hiring it's no longer merit-based the studio got filled with people unable to handle the challenge of making a AAA game.
- Representation: This distracted design efforts from focusing on what it actually sells, thus producing unappealing gameplay and designs.
- "Diversity is our strength": This mantra usually implies that critiquing DIE culture is a bigoted endeavor thus producing a toxic positivity environment, especially if you can get fired after being perceived as "intolerant".
Many DEI initiatives fail to produce expected results but executives keep pouring money on them because admitting failure is bad optics for DEI in general. Look at what happened to Marvel's VP of Sales when he admitted "diversity" was causing low comic book sales.
Yeah the diversity hires paid off
absolutely, they had a competence crisis at that studio
there is no reason to do the opposite when you get paid upfront for fulfiilling said checkboxes, hence the outsourcing fiaso
Good points. The process of and logic behind _introspection_ is viewed negatively, to the point it's acted against with hostility.
Bingo. A product doesn’t have to be overtly “woke” to be a product of DEI culture.
Video games are one thing, wait til this BS hits hospitals and the armed forces. Hold on tight…
“This game isn’t made for you. We specifically designed it to exclude you. OH MY GOD WHY DIDN’T YOU BUY IT?!?!”
Quite puzzling, it TOTALLY is.
Literally how it is….😂
Funny thing is, they probably did make a fun game at one point, then needed to "reinvent" it because it wasn't woke enough. Usually how these projects lead to astronomical costs, they make a whole game, scratch it and start from 0 again, over and over.
The more pessimistic perspective is that this actually was the best they had...
@@marcanton5357That's because they take 8 goddam years 😂. So many things outside their development change in that amount of time these days. It didn't used to be like that. Look at the time between Halo and Halo 2 for example. Was like 3 years. These people must do barely any work in a day.
It was made for the gaze of the sacred minority.
Imagine being surprised that you might lose your job because of your incompetence, and then wanting empathy from the people you constantly patronize and demonize. Their logic is flawless.
Remember when they called people, i quote, « talentless freaks »?
The irony speaks for itself.
Am I in the twilight zone? I've seen this video days ago, uploaded an hour ago.
I've read this exact comment days ago, posted 30mins ago
@@Mark-sd4hv you convening with some other timeline bro, lol.
You could be talking about completely different people though. Only a few people bashed the critics. The studios hired hundreds if not thousands of people for this failure of a game and the vast majority did not make stupid comments online.
@@Intranetusathe vast majority were only subcontractors, and won't be associated with this trash except tangentially.
Solipsistic protagonist syndrome. They think the world inherently wants to be on their side because everyone was in childhood.
The saddest thing about wasted 400 millions is that almost all of that money were delivered to those talentless coloured hair persons.
There must be corruption included in this madness. Money loundring etc.
“Talentless freaks” is the new “Do you not have phones”
The irony is that Diablo immortal is the most profiting blizzard game to date.
@@sercho9499 Indeed. Who the heck played it? Do you guys play it?
@@sercho9499 Also it seems Diablo 2 Remake which technically was exactly what people wanted doesn`t seem to be such a hit
"freegunner m" is prob gonna get blasted off the internet from embarresment
"learn to code"
“We may not even want to work in the games industry anymore”
Good riddance
👏👏👏One can only hope they keep their word and never work on a game again.
Bold of them to assume they even worked in the first place.
Do you promise?
W for gamers, get rid of all these woke animals that make games about their personal agenda, instead of making actually good games that are worth for our money.
If they spend $400 million making this, then call gamers talentless freaks, then they shouldn't be making games anyway
They were right to say that Concord would be like Star Wars, because anyone with a brain hates it now.
Actually true
yeah, thats a good way to put it.
concord came out of nowhere,then died and didnt elaborate. what a chad game
It did elaborate.
It was a 400mil shit game that tried to be unique but failed at even that
@@braincell4536 but it was unique! It was uniquely atrocious in an oversaturated market
I just uploaded a hilarious clip of a woman
nwod tup gnieb god reh tuoba gniyrc
emoh ym no.... ...
No. It elaborated that the AAA game industry is in dire need of serious change.
It died like a sewer rat, nobody cares, but the stink it left is unbearable.
Proverbs 16:18
"Pride goes before destruction, a haughty spirit before a fall"
The drama is lasting longer than the games shelf life 💀
@@IXxJordan watching this trainwreck is more entertaining than the game itself.
Remember a few months ago when everyone was crying about developers being fired? These were the types of developers they were defending. Let the companies purge and cheer them
Drama is always for the sake of drama.. like being shocked and awed everyday over a banality.
Never played the game but it’s the best game release of the year
What if this is the goal all along. Man....
This game expired before the gallon of milk in my fridge. I'm not joking, this actually happened. That will always be Concord's legacy in my eyes.
Well duh
A fly had a longer life span than Concord
My toxic trait is the satisfaction I get seeing this game be shit on daily
Nature is healing
The trait is titled "Schadenfreude".
No it means you're a supporter of justice.
I just uploaded a hilarious clip of a woman
nwod tup gnieb god reh tuoba gniyrc
emoh ym no. ..
tru
The guy who convinced Sony to buy into Concord, is clearly very very good at convincing people
High charisma low wisdom
Too bad he couldn't convince people to play the game
It must have been floating around that this woke shit was going to sell big. It’s in everything. They’ve all bought into it and paid the price. What I fear is, they may not have been wrong. Just too early.
Sony wanted 12 live service games being made at once, it would've taken absolutely nothing to get them to take another at the time
He used the duPont approach
My favourite quote from Darkest Dungeon "Remind yourself that overconfidence is a slow and insidious killer".
I was reprimanded in the past for pointing to a process issue when asked how a metric could be improved. I was "written up" for being negative by management, but praised by other employees for talking about a well known problem that was a crux in the process. Companies want their employees to shoulder the blame and not speak out about what should be changed at the company level, bcs then it is negativity.
way too many managers should not be managers, unfortunately
bc truly competent managers are receptive to those kinds of issues - it helps the company make money better and faster
that is common for venture capitalist projects, they can't have the luxury of letting anything look bad, because it will dissuade investors. only companies that care about their product and revenue will want negative feedback. only caring about investors is how you get toxic positivity.
Toxic positivity goes hand in hand with greedy capitalism and bad management
Did you take it on the chin or did you try to escalate it? I get that middle management can be like that but at the top of the pyramid there are people who are in it for the money and who can understand the value of a good process... Most of the time...
narcissists can't take criticism
Asmongold: "I made more money talking about it than Sony made making it" GOAT 🤣
Seeing as Sony made $0 on it, that can be said for anyone covering it lol
I just uploaded a hilarious clip of a woman
nwod tup gnieb god reh tuoba gniyrc
emoh ym no.... ...
@@gowankommando And if you want to be more pedantic, we all made more money than Sony by watching these video. We made 0$ while Sony lost $400M.
@@gowankommando I'm pretty sure there were some investors no?
@@gowankommando how about losing 400M 🤣
If they spent $100M updating Bloodborune to ps5 pro standards Sony would be way way way ahead. Insane.
They would make the 400 million back if they paid Steve 100 bucks to unlock the framerate on bloodborne to 60
They could spend a fraction of that to port the game to PC as is, and they'll still make bank. Then use a fraction of the profit to remaster and rerelease it on the PC again and they'll make bank again.
If they released it to steam they would make that 400million back in a week
if i was a hiring manager for a game development studio, i would study the concord credits to ensure i dont accidentally hire one of these people.
Blacklist anyone connected to SBI from the planet.
All these devs + management should be sued to oblivion.
Probably a blacklist by now
That would take a while, as the credits are supposedly a full hour long. There was a full army of talentless losers working on this garbage.
Well. It's a good thing you're not a hiring manager. Many great devs have come from studios that had mediocre games before them.
"he's a good human" is something an alien would say about another alien that's pretending to be a human.
Yeah I hate when people use “human” it’s ironically kinda dehumanizing. It’s like you only see them as a specimen of their species rather than an individual.
Remember, these are people who heard they could be anything they wanted, and they chose to be losers.
The left, "Hello fellow humans!"
Us, "You're not fooling anyone, lizards."
@@philltheotherguy1868 how can human be dehumanizing?
@@philltheotherguy1868you're overthinking it man
"Some on the team no longer want to work in games, design characters, or even do art anymore after this."
I see that as an absolute win. Well except only "some" and not "the entire team", but you can't catch em all.
This is like Oceangate saying we don't even want to make submersibles anymore.
I think you have the wrong mindset. The staff causing problems are in the leadership positions. The grunts doing the actual work are the innocent victims caught in the strife & drama.
if I were you, i would delete those last 4 words. you don't want to violate any nintendo patent
@@hunterspride18did you miss the tweets with them doubling down calling the consumers the ones who are wrong? The devs were pushing this nonsense too
This is like an overkill bonus in ff10
Building the Titanic today would cost 400-500 million USD today.
Let that sink in.
No! Don't let the titanic sink again!
I see what you did there 😉
Yeah, that would definitely sink in
Oh it’s sinking alright
I could build it for less than
something being overlooked in the failure of concord is 'games as a service'.
this game always had an expiration date on it, it just wasn't the one the devs thought it would be. "you vill own nothzing and like it!"
Convincing Sony to give them over $400,000,000 to make a cheesy 1st person shooter with no soul and basic cookie cutter mechanics has to be one of the biggest finesses I've ever heard of!
There's a lot of projects, like th Acolyte, that feel like money laundering schemes. The Acolyte cost almost as much as Dune 2, and the quality difference is worlds apart
@@cameronmckillop6448 Yea I don't understand how 7 people in their basement made the blueprint to Wukong, but sony gave an entire team almost 500 million dollars to build a mobile game 1st person junk.. What cost all that money? Seems like they took all the time to spend the millions then in the last month realized they needed a game and put concord together..
Alot of woke influencers
You nailed it when you said they act like they've never gotten feedback before. These people probably went to college full of safe spaces, bad grades were racist, whatever other nonsense produces this behavior. No accountability their whole lives which is why they reacted the way they did. 400 million dollars wasted by children 🤦🏼♂️
While I agree with what you are getting at, you forgot to mention how the "political class" and others with positions of power have very little accountability. Sure, they can be voted out, but they usually have cushy 6 figure salaries waiting for them as "regional vice presidents" or some other nonsense position that does nothing in a large company.
They need to have like a Constructive Critique course for people to take in college, because a lot of people just can't take criticism to the point that they completely reject polite constructive criticism. I was friends with a good artist friend in college and most of his art was amazing, but there were times when certain things stuck out as bad and he just wouldn't take any constructive critique on it, no matter how polite. Then when other people would point out the same faults he'd just completely shut down. Granted, none of his Art was as bad as Concord character design, but a bad looking nose here, a bad looking outfit there.
These devs don’t care about how hard my job is, which is why it surprises me that they expect me to care for them.
To put things into perspective
The modest estimated production cost of Concord was 400 million dollars. The cost of building Costa Concordia, a luxurious cruise liner, which sunk in 2012, the one featured in Internet Historian's "The Cost of Concordia" video, was around 500 million dollars...
Yeah but aparently that 400 million excludes the price Sony paid for the studio.
@@D3sdinovaIt also includes the money sank before Sony took over
concord plane failed, concordia failed and concord game failed, i see a pattern 😂
@@derlon858it is a cursed name?
The fact developing a game costs as much as a cruise liner (at least smaller ones than the Costa Concordia) ... Somethings wrong...
When they said "Star Wars like potential" They meant modern Star Wars. They were aiming for Acolyte levels of success.
so in a sense they were successful
Well they couldn't even achieve that level of success, lol.
Won the internet today.
They did not even reach that low-ball goal :D
nah even acolyte had more succes than concord.
A dev DMed Asmon revealing how much was being spent on some aspects of the game. The number was so large, that with marketing and all that added on top, it lead him to believe it would have had to have been A LOT more than 400 mil. He just can't elaborate, because the person that told him wishes to be anonymous.
Sony: This could be our Star Wars..
*correct* 😂
Jesus
You're absolutely right, of course, but *the pain...*
HOLY BASED LOL
The risk sony took was calculated, but boy was it bad at math...
I guess they werent wrong. Star Wars is a woke dumpster fire now too.
Yep, every new Star Wars show is another Concord 😂
Whoever was the guy that talked Sony into buying that studio deserves a bonus. He saved his company almost half a billion dollars.
This is what I’ve been thinking. Whichever salesman sold the studio to Sony is an absolute boss.
"im telling you, this is gonna be the biggest thing since Star Wars and cater to a modern audience"
that dude should be able to name his price at his next job, this is like selling ice to an eskimo
Larry Fink must have been the target audience alongside ESG Blackrock, Blackstone, Statestreet and Vanguard
Concord dies for two weeks, but apparently the death was so brutal and tragic it can't stop digging a deeper grave than it already has.
As it should be,to make sony face that f**king with your customer doesn't bring you money. Man they do it again with pc release of GoW R.
it's like the worm game, where if you die your character becomes a grave and the grave explodes xD
It's like the acidic Xenomorph blood it just keeps burning deeper and deeper into the ground.
Honestly, this is good. We couldn’t ask for this to happen to a better company than Sony (maybe rockstar but they actually launch good games). One of the biggest companies in AAA gaming and they flopped this hard trying to get into an over saturated market with uninspired trash. This should be a message to devs, publishers, studios, and shareholders that gamers alone aren’t able to make them hear. If they keep trying it cash in on bs trends instead of handcrafting soulful experiences, then and their garbage will be DOA. Anything that will give this drama more exposure and prolong this story is great.
Concord is a Striga that got buried facedown and tried to resurrect itself.
At this point they should just leave gaming industry.
Most of them are currently in protective mode on their socials and removing any "worked on Concord" they used to have on their bio's. Funny to see how they were all soo immensely proud of the talented team and work they did....to then be hiding the fact they worked on it a few weeks later lol
I just uploaded a hilarious clip of a woman
nwod tup gnieb god reh tuoba gniyrc
emoh ym no.... ...
In a game studio, there are many roles and decision levels. I think the leads and studio heads should be embarrassed. But the individual contributors that worked on the details, did great and should be proud. A good amount of them probably sounded alarms that people ignored.
and the planet
The studio should absolutely be shuttered. As far as the devs go, well, individually I'm sure they are talented and will find work elsewhere.
Are we sure Sony is not doing _The Producers_ plot with Concord?
No way this game cost even 10 million.
"400 million" looks like a tax writeoff to me.
One day, these companies will realize, you can't just make something and fully expect it to be a franchise from the start. You have to make a game/movie/show/whatever from the ground up, just wanting it to be GOOD. Then it grows from there if it's actually good.
That Amanda 'artist' is absolutely not skilled enough to hold a position as character designer. Her portfolio is very very weak.
As someone who has been a designer for over 20 years.
where did the money go?
What can cost so much? Does anybody knows that?
Did it all go to the employees and their sallarys?
I dont get it
@@Lemmiwinks_The_Gerbil_Kingteats
@@Lemmiwinks_The_Gerbil_King these game companies had open ala carte food cafes with no limits, company gyms, spa's, and all sorts of insane shit. Over 50% of the staff doesn't even code, or make assets for the games....100's in HR, a million middle managers that do nothing, and they work for almost a decade on something that is obviously bad. all the people are getting 6 figures too. Paying 400 people 100k a year for a decade adds up.
@@MetatronsCube23 Lol. Exactly! it’s literally, basic FINGER math. It’s funny how some folks can’t imagine… cost is a cost. Whether it’s development, benefits, Overtime, etc. The money is leaving (1) account and going into another account to be disseminated. That (1) account owner…is irate and inconsolable atp. Tuff! 🙆🏾♂️
as someome who types online: u gay
Developers: It's going to be the next Star Wars.
Me: Well, Star Wars isn't doing so hot and losing money, so it checks out.
“We’ve got so many chefs in this kitchen we can’t possibly make a bad plate of food!”
It's even worse cuz they weren't chefs, they were mcdonalds employees. 😂
Good comment
"who shit on this plate?"
I just uploaded a hilarious clip of a woman
nwod tup gnieb god reh tuoba gniyrc
emoh ym no. ..
so many bad chefs it might just turn out good*
The thing is they didn’t even try to make Concord competitive. It seems like they just thought the Sony name and the games “inclusivity” would sell it. Everything about it just seemed bland and without character.
It’s a joke that Overwatch just has attractive characters but they made it iconic. Mercy’s angel theme. “It’s high noon.” Just being a f-ing gorilla. It was their main competition for this genre and they needed to meet or beat that level of character and style.
Just dumb people making decisions.
The absolute HUBRIS.
Wait so they didn't even have like a ranked ladder? Who the fuck would play a PvP game if not for the competition?
I’m just so upset as an overwatch player, overwatch needs competition concord definetly would have been a game I would enjoy if it was even decent because I love hero shooters but there’s not nearly enough, I’m just waiting for marvel rivals at this point.
@@PyrusnVentus I think he meant "competitive with other games in the genre", not "having a competitive mode"
Also, ranked systems usually launch 1-2 weeks after the game so things can settle in, so Concord might just not have had enough time regardless xd
(idk didn't touch the game)
I think you're the first person I've seen who has brought up them trying to leverage Sony brand. The problem with this is I think hell divers 2 on PC started requiring a PSN account or some shit. They had damaged their brand through this. Idk the exact specifics just that Thor brought it up and saying he'd never play hell divers again
To further add and just to put it into perspective - according to Wikipedia, RDR2 entire budget was in-between 370 and 540 million dollars, spanning over eight years. Mind you, that includes marketing - actual development budget for RDR2 is listed at 170-240 million.
Which means that it took Rockstar and Firewalk the same amount of time AND, at best, the same amount of money to develop RDR2 and Concord respectively. And at worst, Concord took more than TWICE as much money to make.
To add insult to injury, RDR2 also has an online multiplayer component - meaning, it might be different genre, but it requires the same kind of server infrastructure.
This is just mind-boggling.
13:28 I think theirs a quote for this. Somethin like “the road to hell is paved with good intentions”
They could have given us a Bloodborne remaster/Bloodborne 2 with that kind of budget but instead they gave us this. Let that sink in.
Lance is gonna give it to us for free
They gave us non-woke people a s°°° ton of hope though.
No bad example is completely free of a lesson to be learned.
Yep😑
Well, concord definitively "sink in".
Bloodborne doesnt need a sequel. Instead of the dark souls 2 version of BB we got sekiro
"urgent outsourcing to get the game finished" and all the devs on twitter acting like they are hot shit when they couldnt even finish crapping out a failure of a game...
We witnessed fucking history here boys. Concord was a trillion dollar loss and probably the most expensive game that has ever been developed to date, and the biggest video game flop consequently. This is a moment to rejoice and remember for years to come.
Their toxic positivity is so bad that some of them have convinced themselves that their studio may still possibly have a future
They just need a bigger budget and more diversity
Considering Sony hired a new CEO and the old one merely stepped down into am advisory role they are sadly still working on it
It's intransigence and arrogance not toxic positivity they said that's to cover it
"Ryan did things wrong, but his heart was in the right place and he's a good human being."
And good intentions often pave the way to hell; he still caused you to end up in hell.
Concord is like Star War. They both died due to DEI so that checks out.
Diversity...... imma Google this 😂
Oy! Stop noticing!
You mean the people who never evolved past mud huts and throwing sticks aren't a strength in modern society??
Priceless
and they still green light the character designs!?.. ffing braindead (or agenda pushers had so much power, aka such toxix positivity.., Sony needs to fire them ALL!)
In a hero shooter, the characters have to either be cool, sexy, or both. Every game doesn't need sexy characters, but hero shooters need to either give you a power fantasy, or a different kind of fantasy, ideally both.
Genji is incredibly cool. I wish to be Genji. There are ZERO Concord characters I want to play as, and even less characters that are hot.
"But that's not DEI"
This game did fulfill fantasies, but only for the mythic modern audience.
With the exception of Haymar and possibly Lennox, I wholeheartedly agree. Of course, if you had told me that Haymar was a spellcaster, you would have completely surprised me, because her abilities don't match her aesthetic at all.
The rule of cool
Dva is hot and mcree (or whatever the hell they call him now) was a cool cowboy. You'll never guess who my favorite characters to play were.
All of the executive directors behind this project need to be fired and sued. The junior developers need to be laid off to have a re-think on their life decisions, this has been the biggest embarrassment in all the 80 years that Sony has been around.
Sony was really huffing their own farts with Concord.
i always do that
and i never come up with such bad ideas
Sony needs to post a series of videos on RUclips about Concord development and the history behind it. That will actually make Sony some profit.
You mean like what Larian is doing on their second channel?
That would be hilarious.
@@BrandonDenny-we1rw Yeah. But Larian is actually successful in all their projects. Sony is a Japanese company. They don’t advertise their failures. The developers probably signed an NDA. Concord was their biggest failure. It would genuinely make them money to post about it though.
@@jmo8391 they are not and havnt been a japanese company for years there main hq is in canada
@jmo8391 Hate to break it to you chief but that's no longer the case and probably the biggest reason why Sony is the way it is now. A few years ago they moved their central focus to Sony America in California and now Sony Japan is just a subsidiary.
They spent all that money to rebuild their reputation only to: Move your studio to America, switch to unreal, and pick up American developers and take dei/esg cash. Sad to say but I don't expect CDPR to really make good games anymore.
Concord employees got that South Park Smug vibe goin. Apparently we are all quietly hating DEI but we also dont want to lose our jobs....thus we have been effectively gagged. quietly waiting for the tide to turn.
They have that reddit gaamingcirclejerk vibe
Yup. Smelling their own farts and everything
It's time to speak out IRL and Social Media. End DEI/ESB. Society has spoken...we reject "THEM".
They are still going through the stages, but I have the feeling that acceptance will never see the light of day.
They don't need to accept it, they're along for the ride now. Investors will demand a new strategic vision, board re-arrangement, and executive changes along with a 3-5 year transformation plan. This level of loss is completely unacceptable and managers with Sony in their portfolio will force the change to happen. It's their fiduciary duty to change Sony if they remain invested. Sony doesn't have a say in the manner anymore.
Nobody has seen the acceptance stage yet in similar previous projects as of yet.
People need to realize that when covid hit, it was no longer just gamers gaming, it was everyone else starting to hop on the video game train because there was literally nothing to do, so now you have the people who used to never even really touch video games.
Pride goes before destruction, a haughty spirit before a fall
Solomon predicted Concord???
@@brittig8983No, Deez Nutz did
@brittig8983 Pride goes before destruction...is a rule that governs mankind that Solomon discovered. Wisdom is as timeless as it is universal. Thinking otherwise is pride...
Bleak faith forsaken was made by 3 dudes with a tiny budget and its now an amazing game. These concord devs were givin hundreds of millions and couldn't even make a good game. Wtf do they even have to brag about???
Next up for the chopping block: dragon age DEI gayguards.
Absolutely. Wallets closed.
RIP Bioware, the final nail in their coffin after gayguards
Yup
@@thisGuy481 We can only hope
Exactly. Dragon age definitely will flop
As a reformed Destiny 2 player its beyond hilarious that Bungie devs are wasting Sony's money from multiple studios at the same time.
Bungie is a bill of goods that Sony appears to be stuck with.
Oh it's their Star Wars alright, Star Wars: The Acolyte...
"Concord" is a cursed name.
We have most failed game in history called "Concord"
He have most expensive sank ship called "Costa Concordia"
We have most expensive failed aircraft called "Concorde".
You know what's even more funny? There is economic term called "Concorde effect" named after than aircraft. It means "putting too much money on thing knowing it will fail anyways"
How iconic.
oh nice
Sunk cost fallacy is its other name. Words and names are magic in a way, when evoked enough times reality often adheres to the narrative.
This is why people have coined the term self fulfilling prophecy.
And apparently everyone of theses incendents took place exatly 12 years appart.
The Concorde aircraft doesn't fit the pattern, it was an awesome plane from the height of civilization, we don't have anything like it now because we are in decline.
@iyziejane yeah apart from the accidents it was also the noise and limitations at airports. I wouldn't say it failed.
Feels like the titanic when they wrote in the newspapers: "Even God can't sink this ship" and then well you know, that ship sank
Not only sank, but sank on its first fucking trip 😂
"lol, I sunk it" God
Funny how shit like this happens every time God is mocked
Yeah, except this was less of a Titanic and more of a shitty raft that doesn't float.
Lmao, no. bandawin18
I wonder how many games will be abandoned after publishers see Concord and think "ok we may have some projects like Concord too, let's clean up our inventory a bit before the cost gets out of hand like them".
"I'm not really a journalist," says the man who is actually doing journalism.
More than most "game journalists" definitely
7/10 baby
Tbf, they're probably doing better jobs than actual game journalists lmao
In order to do journalist work, you dont really need to be a journalist.
You just need good work ethics, integrity, and non bias takes.
Something modern Games journalists just dont have, so even non-journalists can easily outshine them.
Real journalists don't even want to admit that they're journalists anymore. It's a worse stigma than used car salesman.
Concord is where devs were sent to be dei hires. left to their own devices for 8 years. 400 million to keep the dei hires all together and out of the way is a huge savings.
They could've just not hired them and saved 400 million dollars while salvaging their reputation.
@@cavalieroutdoors6036 bro he's joking.😅
It's a bold strategy, Cotton. Let's see if it pays off for em.
@hostilebogeyinbound best use of this line that ive ever seen. 😂
It wasn't in development for 8 years, more like 4-5. 8 years is more time than fire walk as a studio even existed.
the most skilled person on that team is certainly the negotiator
At this rate Asmon will have made more video's on Concord than it had players.
And probably earn more money than Concord's sale haha
There are 1,928 people listed in Concord's credits. I remember an Extra Credits video from years ago where they discussed that the average cost of game studio is $10k per month per employee (salary, equipment, insurance, etc.) Now obviously those 2000 employees weren't all there for 8 years but (simple math puts that at a pretty staggering figure) but it makes me think that $400 mil is still below the actual number.
I remember initially seeing 800 million
And you need to add variety of licenses that cost a lot.
Yeah so just to clarify, I saw that estimate from a 2018 video. So inflation has probably increased that number by a good bit. A dev on average probably costs more than that (salary, software, equipment, office space etc.) and a jr QA probably costs a good bit less. So the industry average (to my very limited understanding) was that $10k monthly estimate per employee. I do hope we get to find out the TRUE cost at some point. With marketing I'm sure the final cost is ASTRONOMICAL.
Tbh you just need a minor contribution to be put into credits, if you just did a little work might not even be for a month you kight be put into credits, i doubt it had anything close to that many people working for that long
Asmon making more money off talking about Concord vs how much Sony made from selling Concord is FACTS 🤣
If Concord had a physical disc, it would be buried next to the E.T. games in the desert.
The thing is there are physical copies and I've sold 3 of them at the store I work at to the same person when he knew servers were already offline last week. The dude had three PS5's I think because he bought them for his three daughters 💀
Screw that, if you have a physical disk stick in the loft (attic) for your grandkids to sell for a fortune in the future. Make sure to keep it in pristine condition and at least someone will make money from it.
@@morbidisyourdoom_ I wonder what they did that he was punishing them for.
Physical copies are selling on ebay as collectors items
@@zzygyydamn I wish I bought concord FUCK lol
This is what you get when you develop a generation or two that have never been told 'No', never had to fight for the right to even take part in stuff, never had to feel the harsh reality of life, who can not cope with any criticism or feedback that doesn't stroke their ego! Not everyone is a genius, not everyone is a hero for just turning up and doing their job well. This is just testament to a workforce of nobodies who think that they are superstars!
They're not even turning up and doing their job well. It took them 8 years to push out this slop. What were they working, part time?
Even if you are a genius you will never be a genius in everything. Someone will be better than you at something and so many refuse to accept that
Yeah but I think that “harsh reality of life” stuff is way overstated. There is nothing about prosperity that caused this. This is a purposeful top down ideology being forced.
And what generations are you talking about? Because the game dev CEO is born in 1971.
@@BrandonDenny-we1rwthis comment is so based. Thumbs up from me
Why does criticizing the project from the inside feel like telling Stalin that the peasants are starving, actually? Why isn't there some hired on inquisitor going around catching this stuff before it gets bad?
Absolute power corrupts, absolutely.
The Battle of the Concord will go down in video game history as a decisive gamer victory
Someone should make a parody game called "Yorktown"
Wasn't the Concorde a British warship during the revolutionary war
@@CALAMITY0FHYRULEyes, but here we are talking about a video game called concord, which cost 400 million $ to make and was a colossal failure.
I think concord will be remembered as the begnning of the new game crash.
I love the "why would I care? I love playing the game" tweet.
Well....you aren't playing it anymore are you....thats why you should have cared....
If people keep talking about how bad Concord is for another week, then people talking shit about the game will have a longer life cycle than the game itself.
Concord really is their Star Wars, too bad they started with Acolyte
"Too good to fail" grade A narcissism, not surprising though seeing how they behaved on twitter.
When the animated short comes out in December its gonna be a whole other cycle of us shitting on this game and studio...we're just getting started here ladies & gents.
lol
concord employees wild fr
fr fr no cap ong
bro really got his game shut down💀
Blud thought their game bussin in ohio 💀💀
Y’all are definitely 12… talking like idiots
@@muneshxge yah yeet bet facts fam.
Former*
"how is this still going on" dude we are just living the active phase right now. There will be like 4 hour long post-mortem videos in the future about this failure and countless articles dissecting this. This is the single largest failure in video games history ever, by a large margin. If they did indeed have a $200 million dollar loss. If the loss was $400 million dollars this is, I believe, the greatest loss in any media project ever. Even above any movie. This thing is gigantic in scale
Like in game dev 1.00 ROI is seen as a failure and often leads to closure of (AAA) studio. 2xing your money is seen as "meh" and 3xing is fine. This had like infinite negative x return on interest with hundreds of millions on the line
The situation is much worse for Sony. They had 12 service games in development, not only Concord. And we don't know how much money they spent on this.
The "Star Wars like potential" always gets me. These guys GENUINELY thought this would have the same gravitas as Star Wars. Just for perspective. My phone auto corrects Star Wars to capital letters when I type it.
bro this literally has to be some next level money laundering.
It's almost like AAA retardevelopers can't make good games anymore.
Well the good devs are still out there. They've just been pushed out of their jobs by wokeism and blue hair women. They replaced all the good employees with activists.
Not devs, activists
They haven't been able to make good games for over a decade
Calling them devs is generous here seeing how they creation turns out
They forced out all the capable employees so...
I miss the pre-social media days when no one knew anything about the people behind the scenes churning out the classic games that we still hold in high regard today. I don't need to know how the sausage is made; keep your mouth shut, do a solid job and let your work speak for itself.
Sony sees Concord: "This is going to be revolutionary, like Star Wars."
Meanwhile, Helldivers 2: "Do we not exist?"
The Devs pocketed the Cash and did the bare minimum.
Why're Devs treated better Culturally than Day Laborers who build society?
It’s a lot easier to be louder and patronize people from behind a desk than when you’re busy doing real work.
@@pannopanno5260 Every inclusivity related "worker" be like.
What did they plan on using the pocketed cash on?
The same reason professional atheletes are paid more and are more respected than teachers.
Its true and if you put yourself in their shoes yeah you might be upset but you'd just have to tell yourself "that 400million dollars paid for me and my family for 8 years, I didn't fail I can always do something else"😊
I love the new Star-Wars-like game genre. Dustborn was a Star-Wars-like, Concord was a Star-Wars-like, SW: Outlaws was a Star-Wars-like, and don't forget the newest Star-Wars-like coming out, AC: Shadows. Any other Star-Wars-likes you can think of? 🤣
This, despite DEI driving Star Wars into cultural and financial irrelevancy. How can a person see what's going on at Lucasfilm and think, "Yeah, let's do that!"
@@PenTheMightysame as people trying Communism again and again. "Lucasfilm just didn't do it right, we're gonna do it harder and we'll succeed!"
@@PenTheMightyblackrock dei esg
@@PenTheMightyits not “driving” it drived. A decade of pure shit content has led the franchise into a abyss it most likely won’t get out off
😂
He isn't wrong about the life insurance policy thing tbh, thats the really scary thing. Having a seven to eight figure flop fall on you is one thing but a NINE figure flop (and not even low ball nine figures, apparently halfway to 10 figures) is like tugging on your collar scary to have hanging over your head.
This whole debacle is the literal definition of go woke go broke.
they cant go broke ... its too big literally..
sony's largest shareholder is The Master Trust Bank of Japan, Ltd., followed by Citibank and Custody Bank of Japan, with significant stakes also held by institutional investors like Vanguard Group and BlackRock.
What happens when you're not allowed to call ideas stupid.
Truth matters. Nobody wants DEI in our media accept the insane.
It's like saying "that tree won't fall if you don't look at it". Well, nobody looks at it, then when they finally check it...
It makes perfect sense why they decided to come out with the ps5 pro and why it costs what it costs its probably because of Concord losing them so much money
The perfect phrase to describe whole situation with Concord: "But wait, it got worse"
Concord is peak 'high on your own supply'.
Basically a reflection of DEI pushing woke freaks for the last few years. "ECHO CHAMBER"
I have a job making good money so I must be really good at my job. False correlation, but enjoy it while it lasts.
The studio developing Fairgames is Haven, created by Jade Raymond and quickly sold to Sony. Her developers are ex-Ubisoft and ex-Stadia. Previously to Haven, she led Stadia and previous to Stadia, she was the general manager of Motive game studios in Montreal (no game shipped during her time there). Previous to that she was the general manager of Ubisoft Toronto.
It’s really hard to imagine how anyone at Sony thought a game that was just a copy of Overwatch with different characters could be the future of PlayStation. Nothing new, nothing innovative. Lawbreakers already tried their own version and failed. Why would they think Concord would be a huge success?
because they thought that being disgustingly inclusive would be enough to sell themselves, you know "people have to support this"
thats Jim Ryan for you
It seems after 2010 the term "accountability" disappeared from the face of the planet......
13:45 “First rule of leadership. Everything is your fault.”
How do you look at this scuffed Guardians of the Galaxy cast and go "Yes, this will be the new Star Wars"?
Some guy in the office was obviously huffing his own farts that day.
Maybe they were on that galaxy gas