Why Was This Promising RPG Cancelled? - Investigating Project Offset

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  • Опубликовано: 10 ноя 2024

Комментарии • 802

  • @kubo1940
    @kubo1940 7 лет назад +240

    "Check out this groundbreaking engine we made"
    Intel: You made this?
    Yes.
    Intel: I made this

    • @itsonlykarl5961
      @itsonlykarl5961 6 лет назад +7

      Weekly Cringe this made me chuckle

    • @runi5413
      @runi5413 5 лет назад +8

      Intel: Check out this "GPGPU" we made, it's a processor that can run AAA games. It can even do ray-tracing
      You made this?
      Intel: Made what? What are you talking about? I know NOTHING!
      (runs away)

    • @iMACHINEfpv
      @iMACHINEfpv 5 лет назад

      Exactly how it went down too..

    • @majormalfunction0071
      @majormalfunction0071 5 лет назад +1

      Runi The big thing was Larrabee was in no way feasible as a product. It was too hungry, too expensive, and based on a massive number low-perf x86 cores. This way before Sandy Bridge blew the lid off CPU perf. The big thing that separated Larrabee was branch prediction. You basically had a smart GPU with certain limitations.

  • @ManPac1
    @ManPac1 7 лет назад +687

    "Hey, could we buy the license for Project Offset?"
    "No, you can't buy our license"
    "Are you doing something with it?"
    "No"
    Nice.

    • @AntoniePereira
      @AntoniePereira 7 лет назад +9

      Rhys Young fallout 3 ?

    • @MikeySaysGo
      @MikeySaysGo 7 лет назад +7

      Probably has something to do with the code being used in other game engines.

    • @zoneofzeng3782
      @zoneofzeng3782 7 лет назад +49

      This is exactly how EA do to their fucking games.

    • @ImperativeGames
      @ImperativeGames 7 лет назад +2

      We need dragon slayers, Dovakin maybe =)

    • @Clarity520
      @Clarity520 7 лет назад +14

      It's Intel. Nobody should be surprised.

  • @sean8102
    @sean8102 7 лет назад +520

    What a dick move of intel to not let them have their IP and engine back since they had no interest in doing anything with it after larrabee was killed.

    • @HDStreichholz
      @HDStreichholz 7 лет назад +67

      intel has always been a dick company. support amd for openness, fairer pricing and not doing socket-scumming

    • @irllcd13
      @irllcd13 7 лет назад +40

      Sorta like what happened to Fallout. Both Troika and Black Isle wanted to buy the IP, but talentless Bethesda made the bigger offer so now it sits in their cold, undeserving clutches being bastardized by people that don't understand Fallout and don't even want to.

    • @keithrowsell6847
      @keithrowsell6847 7 лет назад +17

      Sadly, that´s how all companies work, they never, ever, ever give back IPs to their creators, even for un-released projects that they will never have any intentions of using. You can thank lawyers and a greedy mentality for those rules. This happens in the TV, the cinema and games industries. That´s why it was such a big deal when Sega happily handed over Yu Suzuki´s Shenmue license.

    • @ncshuriken
      @ncshuriken 7 лет назад +4

      Defo a dick move, but thats pen-pushing fat-cats and executives for ya. Similar "executive rapes" happened to Tomb Raider (thats why its nothing but a 3rd person shooter now), same happened to Silent Hill, same happened to Tenchu, same only just happened to Metal Gear Solid; Also happened to Ridge Racer, Devil May Cry and very likely Saints Row (thats why after SR2, the series became a brain melting pot of purile stupidity that only appeals to people with the brain of a 4 year old), and thats just in the realm of games.
      In other words when you "sell your baby", you better hope the publisher is on the same wavelength as you, because if they're not, you just sold your baby to be twisted out of shape and recycled into a hollow shell of its former self, sharing nothing in common with its ancestor except the name (again, Tomb Raider comes to mind...).
      Maybe if theres a moral to the story its "don't sell ANY of your creations that you're not willing to see twisted out of all recognition later on down the line"! Google "Unseen64", its basically a bible to ALL those games that shared a similar fate to this!

    • @Tuberuser187
      @Tuberuser187 7 лет назад +7

      You see the wonderful think about capitalism is that it is based in consent, two parties have to agree to make a transaction. Intel didn't want to sell property they owned, they have every right not to.

  • @EatitHarvey
    @EatitHarvey 7 лет назад +475

    These videos of yours are always so depressing. Dreams, years of hard work, talent, and an unknown future in gaming crushed due to incompetence, greed, or outright petty vengeance. My only hope is that these videos will inspire future generations and create another dream.
    Much like how Spec Ops was to 6 Days in Fallujah or Death Stranding was to Silent Hills, another project to avenge the fallen.

    • @juanpablogonzalez8528
      @juanpablogonzalez8528 7 лет назад +16

      damn, the story behind the fail of 6 Days in Fallujah infuriated me

    • @ColonelGoogy
      @ColonelGoogy 7 лет назад +20

      This is the reason crowd funding does so well today. Imagine Star Citizen being backed by a publisher instead of the players. It probably would've been a simple flight sim with cutscenes.

    • @ceruleanfish6703
      @ceruleanfish6703 7 лет назад +1

      Nicely said Harvey... Agreed, don't fight the big guy, they own so they can bastardize it and mess it up let em. A hardware company making a software video game? Smells like some marketing idiot thought the Intel vid card would look good with the software tech this game had. Get even by creating better games and find ways to support new tech, new story lines, new vision.

    • @Baldoxxx4000
      @Baldoxxx4000 7 лет назад +1

      Mandy's smile tore reality apart....

    • @isair81
      @isair81 7 лет назад +5

      Yeah, I don't know why some companies refuse to let go of licenses for games which they have no intention of ever completing.
      Maybe they fear a new game would not live up to the promise of the cancelled one, which would then reflect poorly upon the original license holder, or it's just spite : if we can't make it work, nobody else ever will either.
      I'm reminded of the Wheel of Times fantasy book series, the original author (Robert Jordan) unfortunately passed away before finishing the series he'd been writing for well over a decade, but left enough notes and outlines for another author (Brandon Sanderson) to pick up the pieces and finally complete the last three books.

  • @Achillez098
    @Achillez098 6 лет назад +81

    Games like this never made it to market, but games like Ride To Hell: Retribution did?
    Is there no justice in the world???!!!

    • @Kyo0
      @Kyo0 4 года назад +3

      Yes. There is no justice. The world is awful

  • @Firestar4041
    @Firestar4041 7 лет назад +562

    Ah, another story of how someone creates a unique thing, giant corporation buys it, then kicks the creator out, and does nothing with the unique thing, and refuses to give it back.
    A tale as old as time ~

    • @HickoryDickory86
      @HickoryDickory86 7 лет назад +17

      Song as old as rhyme ~

    • @OmegaF77
      @OmegaF77 7 лет назад +32

      Bullshit and the Beast ~

    • @Chillyis
      @Chillyis 7 лет назад

      Truth as old as song

    • @leonleon2021
      @leonleon2021 7 лет назад +2

      Firestar4041 they sold this IP for money, someone bought and it's obvious that one decides should be its future.

    • @DarthChrisB
      @DarthChrisB 7 лет назад +6

      The Microsoft & Rare story.

  • @dajeebusbereal4244
    @dajeebusbereal4244 7 лет назад +59

    YESS! FINALLY YOU DID PROJECT OFFSET! And there's some footage here I've never seen before. You guys are constantly outdoing yourselves!

  • @Marinealver
    @Marinealver 7 лет назад +181

    Back when game publishers were studying ways to make games better, than now which are studying ways to maximize profits. All of R&D has gone from fidelity and performance to manipulative psychology and political market trends.

    • @HickoryDickory86
      @HickoryDickory86 7 лет назад +9

      Exactly. So very sad. -_-

    • @Halfwithero314
      @Halfwithero314 7 лет назад +4

      *cough* Activision loot boxes trademarks *cough* sorry what was that?

    • @scalpingsnake
      @scalpingsnake 7 лет назад +4

      its saddens me. I would love to develop games as I would enjoy it AND get satisfaction from others enjoying them... I would hate designing games just to have people pay actual money making everything I did obsolete.

    • @davedogge2280
      @davedogge2280 6 лет назад +1

      fuck that and fuck King and that shit Candy game.

  • @Sellipsis
    @Sellipsis 7 лет назад +822

    Damnit, I've wanted nothing more than a studio to challenge Bethesda in the market. They need competition so that they stop dumbing down their titles without consequence of losing their older fans.

    • @tiernandevine7395
      @tiernandevine7395 7 лет назад +25

      Vurtax Are you joking? The open world action/RPG genre is perhaps the most crowded (excluding FPS games)

    • @Sellipsis
      @Sellipsis 7 лет назад +23

      Tiernan Devine please name some of these titles so that i may play them. Outside of Risen, Elex, and MMOs

    • @tiernandevine7395
      @tiernandevine7395 7 лет назад +45

      Vurtax
      The Witcher 3
      Assassin's Creed Origins (and all the others)
      Far Cry Primal
      Horizon Zero Dawn
      Zelda BOTW
      Kingdom Come: Deliverance
      Overgrowth
      Divinety
      Dragons Dogma
      Dark souls (all of them)
      Bloodbourne
      Knights of the old Republic
      To name a few. Keep in mind I'm only listing ones with the fantasy/history slant...

    • @Practitioner_of_Diogenes
      @Practitioner_of_Diogenes 7 лет назад +7

      The only thing that I see that was dumbed down was the floating questmarkers on NPCs.

    • @SpReEfOrAlL
      @SpReEfOrAlL 7 лет назад +17

      Kingdoms of Amalur was a pretty fun game that came out around the time Skyrim did.

  • @NoExplosionsMcgee
    @NoExplosionsMcgee 7 лет назад +37

    Thank you for fulfilling my suggestion on having the next Investigation topic be about Project Offset. I really wanted everyone to know more about this game.
    Hopefully BLACK 2, Mega Man Legends 3, Silent Hills and Coded Arms Assault will get their very own investigation videos one day.

  • @hemangchauhan2864
    @hemangchauhan2864 7 лет назад +54

    It's strange that developers work so hard to make something so fantastic, only for things to screw up big time.
    This was an great look-back, great job!

    • @oldgames60fps88
      @oldgames60fps88 7 лет назад

      This game is too superior for ps3 which is has inferior hardware back then. No wonder it got cancelled.

    • @Yuri_RL
      @Yuri_RL 7 лет назад +6

      Indy ramadhan Yea but its main release sytem was gonna be for pc

  • @ChristianStout
    @ChristianStout 4 года назад +13

    Man, even in 2020 we still don't have particle field and destruction physics like that.

  • @Anthony_Francisco_Art
    @Anthony_Francisco_Art Год назад +6

    I designed that Dark Elf in the End! I really wish we were able to ship this game. It's really sad. I love the team. Thank you for sharing this and bring me back to that amazing time in my career. I was also lead story aside from Lead Character designer.

  • @arthurhaugh3362
    @arthurhaugh3362 7 лет назад +29

    I followed this back during it's development. It was painful to see it die in Intel's hands. Thanks for the overview.

    • @alan.smitheeee
      @alan.smitheeee 3 года назад

      Same here, followed it since 2005. I'm surprised at how good it looks after being dead for 10 years. :'(

  • @SylvesterAshcroft88
    @SylvesterAshcroft88 7 лет назад +172

    This game looked incredible, what a shame they didn't get to finish this masterpiece :\

    • @destructyo757
      @destructyo757 7 лет назад +18

      i remember my friends and i freaking out over the first announcement of this game when we were in high school. it looked incredible
      as much as i like this video, i feel like it doesn't really emphasize just *how* insane the things they were doing with their engine were at the time. they were pretty much 7-8 years ahead of everyone else. the xbox 360 wasn't even out at that time and the ps3 was still years away. just insane

    • @Bodwaizer
      @Bodwaizer 7 лет назад +7

      At the time? Dude, we have nothing like that, as a game, currently and i still remembered their tech demo so many years later.

    • @SuperHns
      @SuperHns 7 лет назад +4

      well duh is a PC exclusive game PC is and always will be years ahead of consoles.

    • @nikosantos1172
      @nikosantos1172 5 лет назад +2

      looks better than skyrim

    • @DevilOfRoses
      @DevilOfRoses 5 лет назад +1

      Honestly, it looks like it would have spanked the Elder Scrolls crap that has been produced, and with ease.

  • @MadmanEpic
    @MadmanEpic 7 лет назад +43

    So you're telling me that making a game depend 100% on unfinished and even unconfirmed hardware was a _bad_ idea!?

    • @firstnamelastname-oy7es
      @firstnamelastname-oy7es 7 лет назад +2

      Sonic Boom could have learned from this games failure.

    • @whygoogle5051
      @whygoogle5051 5 лет назад +1

      It didn't depend on the Larrabee hardware, Intel wanted some Larrabee-exclusive features to debut with it... It's like what RTX is today.

    • @Algorithm_Poison
      @Algorithm_Poison 5 лет назад

      My thoughts too but really, that's what happens every time a new console and it's exclusive games are announced but yeah this is on a whole other level...

    • @MildlySweetCappuccino
      @MildlySweetCappuccino 4 года назад

      That's shintel for you

  • @caiussebastian133
    @caiussebastian133 7 лет назад +50

    Great info as always. Maybe you can do an investigation into the Gothic Sequel canceled game and other canceled projects of Pyranha Bytes?

    • @Superschokokeks
      @Superschokokeks 7 лет назад +1

      well that's easy. Jowood is to blame or PB, because they bit off more than they can chew... again.

  • @chronoflect
    @chronoflect 7 лет назад +91

    Wtf Intel? At least sell off the IP if you aren't going to make a game based on it. What's the point of just letting it collect dust in your acquisition portfolio?

    • @Idasukimase
      @Idasukimase 7 лет назад +20

      It's assholish but I can see why. The point is so that though they aren't willing to put the time and money to make something out of it, they don't want someone else who would. It would suck to sell the rights only for it to become a highly successful franchise.

    • @HickoryDickory86
      @HickoryDickory86 7 лет назад +24

      Yep, the very same reason Microsoft won't sell anyone the Fable IP. They know anyone else would make a more successful go of it-and without shoehorning in Xbox gimmicks-so they'd rather it die instead.

    • @gr8b8m85
      @gr8b8m85 7 лет назад +4

      Modern game engines can do all of what was showcased and far more, not to mention how many calculations GPUs can perform now compared to even the best of the best in 2005-2009. It would only take a small, knowledgeable, motivated studio to take the premise of the game and its emphasis on physical simulations to churn something like this game out in a few years.

    • @whygoogle5051
      @whygoogle5051 5 лет назад +1

      @@gr8b8m85 They were among the first to do what they did, though, and it was highly optimized. That level of expertise... Had it been released, no doubt it would have been a success, and with the income, improvements to their tech. They would have been major players on the level of Epic, Valve, Id... I wish Intel wasn't such a shady-ass company.

    • @ihatenuggets
      @ihatenuggets 4 года назад +2

      @@HickoryDickory86 hey I k ow your comment was 2 years ago. But just wanted to tell ya playground games is currently developing the new fable!

  • @ruinmaniac1411
    @ruinmaniac1411 7 лет назад +226

    This doesn't look like it has much, if anything in common with Skyrim. More reminiscent of Might and Magic: Dark Messiah.

    • @PropagandaWithASmile
      @PropagandaWithASmile 7 лет назад +30

      I loved that game, need more games of that genre imo.

    • @madpriest7822
      @madpriest7822 7 лет назад +1

      yes

    • @KamikazeChinaman
      @KamikazeChinaman 7 лет назад +7

      Even better.

    • @DarkBladeX98
      @DarkBladeX98 7 лет назад +13

      Gameplay would've been superior to Skyrim, but a lot of games have that advantage over it. Probably still wouldn't have been a huge contender in the marketplace. As you say, looks more akin to DMMM.

    • @jprice_
      @jprice_ 7 лет назад +6

      And coincidentally Dark Messiah lost to Oblivion.

  • @CrazyNinja60
    @CrazyNinja60 7 лет назад +311

    You should do commentary for documentaries.

    • @rohan68842
      @rohan68842 7 лет назад +26

      I'm pretty sure he does, I believe I've heard his voice in documentaries

    • @CrazyNinja60
      @CrazyNinja60 7 лет назад +15

      yea, he sounds really familiar.

    • @TheMasterTori
      @TheMasterTori 7 лет назад +2

      Just letting u to know that there is many services out there can do for u a voice over, you just need to pay some

    • @mister-monkeyman
      @mister-monkeyman 7 лет назад +50

      He does, you're looking at one

    • @Pixelkoch
      @Pixelkoch 7 лет назад

      The History of Grand Theft Auto (Documentary) on youtube and the rise and fall of command and conquer are voiced by him

  • @normalized119
    @normalized119 7 лет назад +369

    Destruction, class-based gameplay, intertwining stories, multiplayer and a engine that's light years ahead of fucking Gamebryo? Todd and Skyrim would've had nothing on this.

    • @mamrdevpraze
      @mamrdevpraze 7 лет назад +13

      Normalized this would put Skyrim to shame corner. From groups unknown programmers. What a shame that it was cancelled. Pretty big loss here.

    • @Todesnuss
      @Todesnuss 7 лет назад +21

      This seems like it would have been far less sandboxy and free than beth games. Just the fixed classes are a turnoff for me compared to TES games.

    • @Kamina-brah
      @Kamina-brah 7 лет назад +7

      I am praying that Bethesda finally cans Gamebryo and Gamebryo based engines entirely

    • @grandsome1
      @grandsome1 7 лет назад

      Yeah, I don't know why can't Bethesda just use id tech 5. They do own id software.

    • @lowboye
      @lowboye 7 лет назад +1

      Well modding would have had to be way harder for this tho

  • @nomercy8989
    @nomercy8989 7 лет назад +6

    I remember this one. But never saw the footage you showed here. Amazing. I always thought it was just a tech demo and not an actual game and assumed that was why they canceled it.

  • @m.g.i2480
    @m.g.i2480 5 лет назад +2

    Dude i have searched like forever to find this footage. When this footage was new, especially the part with the troll and the castle battle i was like 13 years old or something and was dreaming that this might be a tech demo of some new elder scrolls titel^^ I always think of that stuff because it is just stuck in my head for the awe it inspired. Thanks for that video. I never knew there was this much footage of it. Also didnt remember the name... You did me a great nostalgic service :)
    regards from Germany.

  • @smartbluecat
    @smartbluecat 7 лет назад +9

    Fantastic video. :) I've always wondered what happened to Project Offset. I remember being blown away by those early test videos.

  • @KaptainArabia
    @KaptainArabia 7 лет назад +78

    *Never stop this awesomeness videos*

  • @tipoomaster
    @tipoomaster 4 года назад +4

    Since they still own the licence to the title, they should remake it, or pay someone to make it, as an Xe graphics partner title.

  • @le94redditchangag77
    @le94redditchangag77 7 лет назад +12

    EPIC VOICE MAN IS BACK TO BLESS OUR EARS ONCE AGAIN

  • @AronGari
    @AronGari 7 лет назад +4

    I remember how exited I was for Project Offset way back in the day. It really sucked when I heard it was canceled, and I have to say it really makes ma sad, and angry to here that this is how it ended. I would absalutly love to see a game with it's style, and systems be made with the Unreal engine.

  • @SneakersDK
    @SneakersDK 3 года назад +2

    Project Offset was ahead for its time. Even today it looks good, and the game itself shows things we have not seen in other games. When I saw it over almost 20 years ago, its the same feeling I had when I saw Unreal Engine 5. At everyting is porsible. The story about Project Offset is sad.

  • @xh0rsex
    @xh0rsex 7 лет назад +1

    I remember anticipating this games release. The idea of a fantasy themed, class-based, team objective FPS was intriguing.

  • @SideRocketeer0
    @SideRocketeer0 3 года назад +2

    did you not think we would notice the age of empires 3 gamplay music!!

  • @asphalt_and_trouble
    @asphalt_and_trouble 2 года назад +1

    I sincerely hope that one day the source code for this gets released so that the community can put its hands on it and get it to playable stage. Or even expand it and finish it. It would be a dream coming true. The world deserves this game.

  • @anunderdog574
    @anunderdog574 7 лет назад +6

    jeah so basically... intel just said:" Hey tommy, gimme your toy for a moment, I want to play with it. Oh... my other toy broke... Sry tommy you can't have yours back" and then tommy got smacked by his mother for loosing his toy...

  • @wolverine005
    @wolverine005 7 лет назад +3

    Man I was so excited for this game. Spent years just rewatching all their tech demos.

  • @SlyRy
    @SlyRy 5 лет назад +2

    Me: what ever happened to Project Offset? I bet that channel Gvmers has a video on it...
    GVMERS: Hi.

  • @robwebnoid5763
    @robwebnoid5763 Год назад +1

    I remember following this game, including that interview on G4TV with McGrath demoing the physics & character models. A lot of these scenes must be from later on as I never saw them. It really was disappointing & frustrating that a huge corporation would take such intellectual property & then cancel it. Just as in the video above, I did remember that reason why Intel took this game as a way to help them with their graphics circuits in the years after their i740. And this was ironic for me personally as I used to work for Intel, as me & many people were hopeful & confident that someone as huge & prestigious as Intel Corp would have continued progress on the game. Nope!

  • @Krystalmyth
    @Krystalmyth 5 лет назад +2

    This would have been a game changer. Graphics like that were not common in the mid 2000s.

  • @diaskeaus
    @diaskeaus 7 лет назад +1

    Sounds like a typical gaming project where the reason for cancellation is blamed on funding but really comes down to the game being too idealistic for the cost and time, and not enough solid builds coming together to form a final product.

  • @BinBintheRiceCake
    @BinBintheRiceCake 7 лет назад +11

    So EA isnt the only company capable of buying and killing studios

  • @xBloodXGusherx
    @xBloodXGusherx 7 лет назад +1

    Basically, if you are a Dev, don't EVER sell your shit to another company with "hopes" they won't step all over it.

  • @hardfoil
    @hardfoil 7 лет назад +1

    3:52 the beautiful soundtrack of Age of Empires 3. It fits so well!

  • @steveharper879
    @steveharper879 5 лет назад +2

    This was my most anticipated game at the time.. I still prefer those graphics over any other similar games graphics

  • @ExpensiveGun
    @ExpensiveGun 7 лет назад +1

    This video feels like I'm watching a documentary about something more important than video games.

  • @Leckaine
    @Leckaine 6 лет назад +1

    I like the subtle use of Dragon Age music

  • @felidiazbo
    @felidiazbo 7 лет назад +9

    AGE OF EMPIRES 3 MUSIC!! THE MEMORIES!!

    • @PhilipShakota
      @PhilipShakota 7 лет назад

      what is the soundtrack called?

    • @justanoob12321
      @justanoob12321 7 лет назад

      It's the second half of the track called "Get Ye Sum"
      ruclips.net/video/aG-4dfbKQh4/видео.html around 2:03

  • @drcrayg5803
    @drcrayg5803 7 лет назад +1

    I remember showing everybody the footage from Project Offset. I'm surprised to see it being brought up again so much later.

  • @OriginalBosss
    @OriginalBosss 7 лет назад +3

    I remember this game! Jesus even now it still looks amazing than most games that are out right now lol
    So sad

  • @Endarial13
    @Endarial13 7 лет назад +1

    Thanks for making this video. I'd been so excited for Project Offset and I watched the tech demos they had released over and over, dreaming of the day I'd finally get to play this amazing looking game. I was extremely sad when I found out the game was cancelled, but I never knew that they'd been bought out by Intel.
    There was lots of game play footage I'd never seen, that you showed which just makes me even more sad that the game was never completed.

  • @gainz_godz1098
    @gainz_godz1098 4 года назад +1

    I remember watching this when it came out and being blown away. I followed it for years and always wondered what happened. So damn sad.

  • @XmortoxX1990
    @XmortoxX1990 7 лет назад +10

    Why the best games always get cancelled? I would play this over Skyrim all day long.

  • @lonelygamerinspace548
    @lonelygamerinspace548 5 лет назад +2

    God... I want this. I WANT THIS.

  • @benton__
    @benton__ 7 лет назад +1

    I was very confused by Dragon Age music played over Oblivion footage.

  • @mockz2327
    @mockz2327 7 лет назад +5

    You guys should do a topic video about EA murdering studios like (visceral and most notably westwood) that led them to their downfall. Also their iconic good games gone very very bad.

  • @Minority119
    @Minority119 6 лет назад +2

    I hate videos like this because it's ALWAYS something that looks hype as fuck and I end up sitting here salted as fuck that it never came to happen

  • @nyxbozovic7503
    @nyxbozovic7503 7 лет назад

    So, both GVMERS and Raycevick uploaded a new video today. Excellent.

  • @tatwo_
    @tatwo_ 7 лет назад +18

    Looks pretty impressive even today.

    • @raphk9599
      @raphk9599 3 года назад +3

      Still looking impressive 3 years from your comment.

  • @lucasterable
    @lucasterable 4 года назад +1

    Ah, Project Offset... first time I saw motion blur. And I instantly hated it.

  • @cloudcity4194
    @cloudcity4194 3 года назад +1

    This shows that there's a HUGE gap between tech demos and actual games.

  • @0NodMan0
    @0NodMan0 7 лет назад +1

    *_Next do an episode about small studios such as Unknown Worlds making amazing games. They started with a Sudoku game then they did the mod for Half Life 1 Natural Selection and then they made their own game as a sequel called Natural Selection 2. On top of that their odd yet amazing game Subnautica is crazy good._*

  • @MN_-
    @MN_- 2 года назад +1

    even if this got released recently it would still be amazing

  • @marshallalexander8228
    @marshallalexander8228 11 месяцев назад

    Criminally underrated video with loads of info on tech behind it

  • @IllegallySighted
    @IllegallySighted 8 месяцев назад

    Thank you for this video! I remember seeing this being talked about on websites back in the day, and seeing that Attack of the Show segment. Every once in a while, I thought of this game and wondered whatever happened to it. The last couple days, I couldn't remember the name, but was trying to figure out what that tech demo was that I saw. Such a shame this didn't finish development. I definitely learned a lot from your video though. Great work.

  • @functionform
    @functionform 4 года назад +1

    They worked on Hawken? No wonder I loved Hawken. Another great game left to die through mismanagement :(

  • @lloydgreen980
    @lloydgreen980 6 лет назад +1

    its sad so many good games were made that we'll never get to play

  • @RoyaCanadianInfantry
    @RoyaCanadianInfantry 7 лет назад +2

    I bet many people cried when you saw Resistance at the beginning...

  • @rafoca100
    @rafoca100 7 лет назад

    I still miss this game. I even won a prize back in the day... It's were two T-shirts with project offset written. I still have them

  • @Shatila5
    @Shatila5 7 лет назад +2

    I was so hyped for this back in the day. Wish it was finished and released,

  • @notrandom2
    @notrandom2 7 лет назад +1

    who didn't see that coming? A huge corp is only interested in parts of your ideas... not your idea as a whole.

  • @SpykeZ0129
    @SpykeZ0129 4 года назад +1

    Intel bought this game to help push their Larabee GPU that never came to be. When it failed, they fired the devs. for those who don't want to sit through the video

  • @mr.lonewolf8199
    @mr.lonewolf8199 5 лет назад +1

    Damn it's too bad that Project Offset didn't come to life, o would love to see him go toe to toe with Skyrim

  • @123OGNIAN
    @123OGNIAN 4 года назад +1

    Someone actually got a hold of a demo of the game and I saw a 15min video on youtube played by some Russian guy but now looking at it, the video can not be found. From what i recall, the demo was not impressive as the videos we see.It even reminded me of thief 3 actually as you can switch between first and third person.

  • @nwheeler96
    @nwheeler96 4 года назад +2

    Yet another tale of "publisher killed it"

  • @ralgore
    @ralgore 6 лет назад

    Played in the beta of Firefall back in 2012, the game was amazing and the graphics and the world was breathtaking.
    I think Offset would be a champion among the bigger engines today like Crytek, Unity and Unreal if it had a continued support.

  • @musiclover01ization
    @musiclover01ization 3 года назад +1

    It looks like an interesting game but I don't know if it would've competed with Skyrim. It also looks like it was trying to do too much.

  • @Endeavourz27
    @Endeavourz27 6 лет назад +1

    This is why you never sell away you rights to anything you create.

  • @ULTRAWIDE.
    @ULTRAWIDE. 6 лет назад

    Some of it still looks pretty good you know. Bar some low res textures, the lighting and animation look just as good as anything coming out these days. I love it when devs pay attention to the little things, like shooting the arrow through the fire and smoke bit. Really cool stuff. No one really does that sort of thing anymore. What a shame this never made it.

  • @redwulf85048
    @redwulf85048 7 лет назад +3

    Sounds to me like they made a project that was too ambitious and they didn't have the necessary resources to finish it before parts of it started to become obsolete.

  • @wildoer1993
    @wildoer1993 7 лет назад

    How is it possible that you guys have less then a million subscribers? Great content as always

  • @r.blakehole932
    @r.blakehole932 7 лет назад +2

    Lesson? One I know well. Do not sell out to a big corporation. They come in all smiles and unlimited promises. As soon as they have full control? You are thoroughly screwed and then tossed into the dumpster. And the products you devoted large portions of your productive life to? They are cheapened all out of recognition and/or eliminated entirely. Big corporations go through this process to eliminate future competition; not because they value you or your products. DO NOT SELL OUT!

  • @ImperiumVita
    @ImperiumVita 4 года назад +1

    I've been thinking about the initial reveal trailer in recent weeks, not being able to remember the name, wondering whatever happened to this.

  • @barry-allenthe-flash8396
    @barry-allenthe-flash8396 7 лет назад

    Oh man; I completely forgot about this until I saw this video! Jeez - I'm glad you guys hunted this info down and put this together. I always DID wanna know what happened with it.
    If you guys ever find out what happened to Huxley: The Dystopia - that big Unreal 3-powered MMOFPS that was supposed to hit early on in the Xbox 360's life - I'd love to hear about that too ;)

  • @Ghostie.
    @Ghostie. 7 лет назад

    Just like the good old days of G4. Love you guys.

  • @BlitzvogelMobius
    @BlitzvogelMobius 7 лет назад

    More time should've been spent explaining Larrabee to those who are unaware of it.
    Larrabee was not just a GPU but an x86 based GPU utilizing a large number of early Pentium derived cores, modified with very wide SIMD Vector Units 512 bits wide to act as the SIMD shaders found in GPUs. Texture Units were the only "normal" GPU common components to be included in the Larrabee architecture, with everything else being done on the x86 cores and highly software based - the software reason being the biggest strength of the idea of Larrabee. Instead of weird instruction sets and specific drivers to interact with DirectX or other APIs, developers could use commonly known x86 programming to execute operations on the Larrabee GPU.
    The work done for Larrabee, would go on to be used for the Xeon Phi many core processor.

  • @dinkledankle
    @dinkledankle 7 лет назад +1

    Idc if the Offset engine is becoming obsolete. It still looks fucking amazing. Better than most games right now.

  • @alexandruureche7674
    @alexandruureche7674 7 лет назад

    I didn't know about this one, but the footage that has been shared with the public looks quite nice, especially for a game that would have already been quite old

  • @snacktime2497
    @snacktime2497 6 лет назад

    If you guys did an "Investigating Scalebound" video, I'd be eternally grateful.

  • @furlyghost
    @furlyghost 7 лет назад

    Very well done! Interesting to hear about this game, a decade later. Impressive still!

  • @endofwarmusic
    @endofwarmusic 2 года назад

    It's 2022 and Project Offset still looks gorgeous!

  • @512TheWolf512
    @512TheWolf512 7 лет назад +1

    if i ever start making games, i'll NEVER sell my IP. big corporate arseholes eventually ruin everything they touch

  • @franciscoastorga8299
    @franciscoastorga8299 7 лет назад +3

    10 years from now:
    "Investigating Star Citizen"

    • @Keyecomposer
      @Keyecomposer 7 лет назад +1

      Difference is you can play Star Citizen right now, in ten years time the game will have been released but you will still have people saying it's dead. The people who say the game is dead are the same ones that don't keep up with its dev.

  • @ApparitionGuitar
    @ApparitionGuitar 7 лет назад +1

    AYYYYYE you guys did my suggestion!

  • @IndoorSitup
    @IndoorSitup 4 года назад +1

    I remember being so hyped after seeibg trailers for this game. Then it never came out.

  • @TheCantinaChannel
    @TheCantinaChannel 7 лет назад

    I don't get why companies will just hoard IP and assets that they have zero intention of ever using. Even when devs are willing to buy back their work companies refuse. It's insane.

  • @lz7194
    @lz7194 6 лет назад

    Thank you for doing a video on this game! I remember seeing it years ago but for the life of me couldn’t remember the name of it. Sad to see that it was never realized but like many games seems it’s main flaw was being too ambitious.

  • @KingFluffs
    @KingFluffs 6 лет назад +1

    This looked like something a lot of people would enjoy.

  • @klyk7629
    @klyk7629 4 года назад +1

    What is that music at the start of the video? it reminded me of dragon age inquisition's main theme

  • @tonyquigley6543
    @tonyquigley6543 6 лет назад

    5:58 each of which were unique in appearance and skillsets. No, if you slow it down there were 3 different goblins, normal ones, ones with red shirt, and normal ones with shoulders pads on.

  • @timogul
    @timogul 7 лет назад

    I'd never heard of this, but it looks beautiful for even a 2017 game. This is why any time a developer sells out, they need to build in an ironclad escape clause, so that if the publisher ends up cancelling the project, they can automatically take that project someplace else.

  • @shayoko6
    @shayoko6 5 лет назад +1

    ...Another potential gem that we shall never see....

  • @futurestorm4068
    @futurestorm4068 7 лет назад +2

    This is such a unique game, it sucks what Intel did. I feel like this game would actually do pretty well if it was released today with the same graphics and mechanics and everything.

    • @Harrison11106
      @Harrison11106 7 лет назад

      Yeah, I didn't even know about this. What a pity.